Changes

Jump to navigation Jump to search

Mednafen

77 bytes removed, 23:07, 13 January 2017
Use URL template.
==Downloads==
* [https://mednafen.github.io/{{MednafenURL|releases/ }} Mednafen] Official releases.
==Supported systems==
This is a feature on older systems, due to hardware limitations, that makes it only display so many sprites could be on screen at the same time. Most systems got around this limitation by alternating which sprites were on screen each refresh, causing the sprite to flicker. Mednafen's default settings are true to the original system limits,  but this can be disabled in the cfg file. Here is the list of options from the cfg file to change from 0 to 1 if you don't wish to have the limit.
* [https://mednafen.github.io/{{MednafenURL|documentation/nes.html#nes.no8lim }} nes.no8lim]* [https://mednafen.github.io/{{MednafenURL|documentation/pce.html#pce.nospritelimit }} pce.nospritelimit]* [https://mednafen.github.io/{{MednafenURL|documentation/pce_fast.html#pce_fast.nospritelimit }} pce_fast.nospritelimit]* [https://mednafen.github.io/{{MednafenURL|documentation/pcfx.html#pcfx.nospritelimit }} pcfx.nospritelimit]
===Cheats===
===Further reading===
* https://mednafen.github.io/{{MednafenURL|documentation/}}
==Memory cards==
Create '''psx.cfg''', and add the line: '''filesys.fname_sav %s.%X'''<br>
Here's the full documentation: https://mednafen.github.io/{{MednafenURL|documentation/fname_format.txt}}
Emulation bugs, crashes and save states can corrupt your memory card data.
31
edits

Navigation menu