Difference between revisions of "MAME compatibility list"

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(Sega)
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This is an incomplete list of compatibility issues that [[MAME]] has with different systems.
 
This is an incomplete list of compatibility issues that [[MAME]] has with different systems.
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==Atari==
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===2600===
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Rivals Stella in most cases, and is even better in some cases.
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===5200===
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Doesn't boot for some reason.
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===7800===
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Pretty much the most accurate emulator for this system.
  
 
==Nintendo==
 
==Nintendo==

Revision as of 21:00, 12 December 2015

This is an incomplete list of compatibility issues that MAME has with different systems.

Atari

2600

Rivals Stella in most cases, and is even better in some cases.

5200

Doesn't boot for some reason.

7800

Pretty much the most accurate emulator for this system.

Nintendo

NES

The PPU for this core is per-scanline, so mid-frame effects generally don't work too well. The only reason it can even handle MMC5 games is because of hacks! It really needs a video system rewrite and BAD.

SNES

Many timing issues here. It's probably not even as accurate as SNES9x. It really needs to be reworked.

Nintendo 64

This whole system has tons of timing issues. Tread lightly, and remember to use -nodrc on this one, as their dynamic recompilers for this system are currently broken, and result in Spiky Polygon Syndrome.

Sega

SG-1000

Nearly perfect.

Master System

Pretty damn accurate. MAME is quite a good emulator for this system.

Saturn

It's about as good as Yabause, more or less; just with much nicer code.