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MAME

3,607 bytes added, 04:23, 10 January 2020
Downloads
|target = Thousands of electronics
|developer = [https://github.com/mamedev/mame/graphs/contributors MAME Team]
|prog-lang = C++(C & Python for some drivers)
|website = [http://mamedev.org/ MAMEDev.org]
|source = [https://github.com/mamedev/mame GitHub]
}}
'''[[wikipedia:MAME|MAME]]''' (an acronym for '''<u>M</u>ultiple <u>A</u>rcade <u>M</u>achine <u>E</u>mulator''') is a multi-platform, open-source, [[Multi-system emulators|multi-system emulator]] written in C++. The philosophy behind the project is to recreate the workings of machines through emulation, and thus the ability to actually play the games is "a nice side effect". MAME is incredibly large, [[MAME compatibility list|supporting thousands of machines and ROM sets]], though what is supported is not what's playable; your mileage may vary. In the event you don't like MAME's own interface, there are many alternative front-ends available.
Much like the name says, MAME was supposed to be for arcade machines like Pac-Man back when it was released in 1997. A similar project called [[MESS]] was made to do essentially the same thing for home consoles and other esoteric devices that never got emulated, but it has since been merged into MAME by the end of May 2015 in version 0.162, and now it supports ''a whole lot more'' than arcade machines.
==Downloads==
{| cellpadding="4"|-|align==Windows===center|{{Icon|Win-big}}* |[httphttps://www.mamedev.org/release.html php '''Official release''']* [http:<br/><small>Stable</ashura.mameworld.info/nightlybuilds/builds.html Nightly builds] (compiled by Ashurasmall>|-X)* [http:|colspan="3"|<hr//www.emucr.com/search/label/MAME>|-SVN Nightly builds] (up to November 27, 2015)* [http://www.t2e.pl/pl/466/134/466/Automatyczne-edycje?tsearch|align=mame,svn,notcenter|plus,not{{Icon|mameui,notLin|mewui T2E builds] (Polish, up to March 2015)Mac|BSD}} ===macOS===* |[httphttps://sdlmamewiki.lngnmamedev.org/index.netphp/ SDLMAME portSDL_Supported_Platforms SDL Supported Platforms] (64|-bit, provided by lngn.net)* |align=center|{{Icon|Win-big}}|[http://ashura.mameworld.info/nightlybuilds/sdl_buildsbuilds.html Nightly builds] (compiled <br><small>Compiled by Ashura-X)</small>|}
==Overview==
On some Linux distros, you have '''gnome-video-arcade''' package: Simple MAME frontend. Available on Ubuntu 16.04+ on official repo.
 
===Negatron===
[http://www.babelsoft.net/products/negatron.htm Negatron's download page on official site of BabelSoft]. An [https://github.com/xinyingho/Negatron intuitive and info-oriented front-end] for MAME; & a prettier derivative of ageing MAME32/MAMEUI.
:<u>Prequisites:</u>
:- Java runtime environment (JRE); at least Java version 8 update 60, or newer.
:- [http://www.babelsoft.net/products/negamame.htm NegaMAME] strongly recommended if using MAME v0.186 (May 2017) or newer, as normal MAME builds block some info access on systems to 3rd-party frontends.
:- While not mandatory, Negatron also needs VLC media player 2.2.0 or newer on your computer in order to play video previews. VLC & JRE's bitness must match (eg. 32-bit or 64-bit).
==Versions==
==External Links==
* [https://wiki.mamedev.org/index.php/Developer_WIPs Developer WIPs] (Official MAMEDEV.org page showcasing lists pointing to profiles and links of many MAME developers)* [https://mamedev.emulab.it/haze/ Developer coverage] from [https://wiki.mamedev.org/index.php/David_Haywood David 'Haze' Haywood, a ]. (A media-heavy blog with few articles per month on average. Goes more in-depth than MAME's changelogs and can be fun to read. Also see his [https://www.youtube.com/user/ShootBoomBoom YouTube channel] & [https://twitter.com/MameHaze Twitter feed]. Former project coordinator, 2003-2005.)* [https://mamedev.emulab.it/kale/ Developer coverage] from [https://wiki.mamedev.org/index.php/Angelo_Salese Angelo 'Kale' Salese]. (Former project coordinator, 2011-2012. He mainly developed the ST-V arcade core. Also see his more regularly updated [https://www.youtube.com/user/LordKale4 YouTube channel].)* [http://www.bryanmcphail.com/wp/?cat=25 Dev coverage] from Bryan 'Mish' McPhail* [https://redump.net/ Dev coverage] from [http://mess.redump.net/people/duke Dirk 'Duke' Best]* [https://mamedev.emulab.it/etabeta/ Dev coverage] from Fabio 'etabeta' Priuli* [http://avoidspikes.blogspot.com/ Dev coverage] from Frank 'Knarfian' Palazzolo* [http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/ Dev coverage] from Guru (Mainly repairs/decaps arcade boards and provides dumps of them for MAME. [http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/decap/index.html Decapping status page], [http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/DumpingProject/wantedlist/wanted.html Wanted dumps list].)* [http://www.lucaelia.com/mame.php Dev coverage] from Luca Elia* [http://rbelmont.mameworld.info/ Dev coverage] from R. 'Arbee' Belmont (Worked often on Apple ][, /// and early Mac's emulation)* [http://robbie.mameworld.info/ Dev coverage] from Roberto 'Robbie' Fresco (He usually reverse-engineers boards of old gambling games (casino/cards and pokies-style) and some arcade games, especially in foreign languages. He often works with other programmers like Grull Osgo, and occasionally with Andreas Naive, ElSemi, Tomasz Slanina, etc.)* [https://mamedev.emulab.it/robiza/ Dev coverage] from Roberto 'Robiza' Zandonà (Italian blog)* [http://slanina.pl/mame.html Dev coverage] from Tomasz 'Dox' Slanina* [http://rants.vastheman.com/category/technology/mame/ Dev coverage] from Vas 'cuavas' Crabb (Few posts)* [https://www.youtube.com/user/LambShanks YouTube channel] from [https://wiki.mamedev.org/index.php/Phil_B%27s_To-Do_List Philip Bennett] (His [http://philwip.mameworld.info/ website] is not updated anymore. He tends to research early 3D arcade systems from the mid-1980's to 1990's, and uploads some dumps of machines and clones to MAME.)* [https://m.youtube.com/channel/UCcd55nv9pTcFNlXOIax7fiQ UCVnS-HQL-pzFku5ZVCGnvBA/videos YouTube channel]from [https://wiki.mamedev.org/index.php/MooglyGuy%27s_To-Do_List Ryan 'MooglyGuy' Holtz], [https://minecraft.gamepedia.com/Ryan_Holtz former Minecraft developer] (Note: His Twitter feed has lots of fillers unrelated to his MAME work)* [https://twitter.com/algestam Twitter feed] from Henrik 'algestam' Algestam (He is well noted for dumping and emulating those Nintendo [[Game & Watch]] LCD handheld titles to MAME)
[[Category:Arcade emulators]]

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