Changes

Jump to navigation Jump to search

List of notable PS2 ports and remakes

2,066 bytes added, 23:59, 11 September 2019
no edit summary
! scope="col"|360
! scope="col"|Notes
|-
|Crash Bandicoot: The Wrath of Cortex
|
|✓
|
|
|
|
|
|
|The Xbox version of the game features reduced loading times and improved graphics (extra effects).
|-
|Devil May Cry 1-3
|
|PC: Features content from the PlayStation 2 and PSP versions, higher resolution graphics than the previous versions, keyboard shortcuts, updated UI, and characters previously removed from the overseas versions.
|-
|Fatal Frame 1
|
|✓
|
|
|
|
|
|
|The Xbox has extra things added, such as a first person mode, a survival mode, a new ending and more costumes to unlock.
|-
|Final Fantasy X
|✓
|
|Runs in full 1080p and is based off the PAL version, so the extra content from that version is included. Supports Stereoscopic 3D.
|-
|Jak and Daxter, Jak II, Jak 3
|
|Altered visuals and credits in all ports.
|-
|Onimusha: Warlords
|
|✓
|
|
|
|
|
|
|A superior port, titled Genma Onimusha, was released for the Xbox. The Xbox version contains many updates to the game including enhanced graphics, new 5.1 Dolby Digital audio, new explorable areas, a new boss, new costumes and body armor, changes in enemy placements, and a three-tier charge attack to each weapon. Additionally, the inclusion of green souls adds a new dimension to the game.
|-
|Phantom Brave
|✓
|
|Stable frame-rate(30 FPS locked). runs in 720p or at an odd resolution (960x1080) if 1080i/p video is enabled on the PS3 so it may look a little off unless you disable those video modes. Based on the more difficult PAL releasebut is missing some minor bonus content from that version. Several Due to some questionable changes on the climbing physics, several of its the time attacks attack fights are imbalanced in this version with at least one of them practically requiring an exploit to complete its challenge timeon hard mode. Diagonal jumping is patched, making Supports stereoscopic 3D but the frame-rate tanks even lower than it does on the secret garden inaccessiblePS2 version with it enabled.
|-
|Silent Hill 2
|✓
|✓
|Windows: Port based on the Xbox version. Buggy , but most of its issues can mostly be fixed with various patches. , including some of the ones listed here: Has lower quality FMVs than the PS2 version, worse fog rendering, lower quality audio, better lighting effects (PerThe flashlight cone uses per-vertex pixel lighting on the PS2 vs PC version instead of per-pixel on vertex like the PCPS2), and different shadow rendering (Soft shadows on the PS2 and Xbox but not on the PC) and worse fog/audio (the fog is fixable via . a mod). A 60 FPS hack is available, - but it is known to cause bugs such as softlocking during certain cutscenes and sound effects doubling.
Xbox: Has the same lighting as the PC versionbut with the PS2-style soft shadows left intact, same fog issues (albeit less noticeable due to the lower resolution), poor audio and good the same relatively low quality FMVs by default. Can run at up to in 480p.
Windows, Xbox, and PS2 "Directors Cut(EU)/Greatest Hits (US)" versions contain bonus material.
PS3/360: HD version based on unfinished code, resulting in an uncountable number of bugs and graphical/audio mistakes. Lets you choose between the original voicework of the game or a new redub done by a different cast made for this version... though results may vary. Stay far away.
|-
|Silent Hill 3
|✓
|✓
|PS3/360: HD version based on unfinished code, and includes forced completely removed the original voice acting in favor of a new (subjectively worse) voice actingredub by a new cast. Same issues as Silent Hill 2 HD, but even worse. Stay Again; stay far away.
Windows: Pretty much perfect if you're running at native resolution. If you are running in HD, the DoF effects are rendered in native resolution, making them look pixelated. Also runs at 60 FPS by default as opposed to the PS2's 30, however there are some points where the game will drop to 30.
|-
|✓
|
|Sly Cooper's soundtrack was remade, one of the boss fights in the first game suffers from slight timing issues due to the music not being synced properly and the developer commentary tracks from Sly 1 were removed. Very decent ports all around, with some minor glitches. Supports stereoscopic 3D on the PS3.
|-
|Zone of the Enders
181
edits

Navigation menu