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Emulators on Wii

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{{Infobox console| classtitle ="wikitable"Nintendo Wii|+Archiveslogo = Wii-Console.png|-developer = Nintendo! scope|type ="col"[[:Category:Emulators on home consoles|File ext.Home video game console]]! scope|generation ="col"[[:Category:Emulators on seventh-generation consoles]]|Namerelease = 2006! scope|discontinued ="col"2013|System! scopepredecessor ="col"|NotesGameCube|-successor = Wii U|.raremulated = {{✓}}|Compressed Archive}}||Use WinRAR or 7-Zip For information on how to open and extractmake them run, please see the following: https://sites.google.com/site/completesg/hacking-guide|==Multi-system==|*[[Virtual Console]]*[https://github.7zcom/raz0red/wii-mednafen WiiMednafen] - Emulates the following: GameBoy/GameBoy Color GameBoy Advance Game Gear Lynx MegaDrive/.7zipGenesis Nintendo Entertainment System (NES)|Compressed Archive Neo Geo Pocket| PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx (Fast version)|Use WinRAR or 7 PC-Zip FX Sega Master System Virtual Boy WonderSwan*[[RetroArch]]WiiMednafen has not been programmed to open work in PAL sets and it will run but with black bars on top and extractbottom of the screen.|==Arcade=====[[MAME]]===*[https://code.google.com/p/sdl-mame-wii/downloads/list SDLMAME Wii]|*[http://prototeam.org/downloads/release-wii-sdlmame-full.zipSDLMAME]|Compressed Archive|==Consoles=====NES/Famicom===|Use WinRAR or 7-Zip to open and extract*[https://github.com/dborth/fceugx FCE Ultra GX]|*[https://github.com/raz0red/wii-mednafen WiiMednafen] |===SNES/Super Famicom===*[https://github.tar.gz<brcom/dborth/>.gzsnes9xgx Snes9x GX] ===Nintendo 64==={|Compressed Archiveclass="wikitable sortable"!Emu Name|!Dolphin|Use WinRAR or 7-Zip to open and extract.!Wii U
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|[https://github.tarcom/Extrems/Not64 Not64]|Archive{{✓}}||Use 7-zip to open and extract.<!-- And possibly WinRAR supports it too, not too sure -->{{✓}}
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|[https://code.google.001com/archive/.part1p/mupen64gc/.r01downloads Wii64]|Split Archive{{✗}}<small> (Low Compatibility)</small>||Use WinRAR or 7-Zip to open and extract.{{~}}<small> (Low Compatibility)</small>
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|[https://github.gzipcom/emukidid/Wii64/releases Wii64 Rice]|Compressed Archive{{✓}}||Use 7-Zip to open and extract. Can be loaded by PCSX2 directly.{{✓}}
|}
There's frequent hiccups and graphical glitches in most N64 games on either emulators. Tinkering with settings might help in some cases. [https://youtu.be/I_REoKdrlfo?t=1496 (Source)]
 
===Nintendo GameCube===
*[https://github.com/FIX94/nintendont Nintendont] This requires a bit of explaining.
 
When the Nintendo Wii was launched, it introduced native backward compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely known and it allowed [[Dolphin]] to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini (which also lacks an SD card slot as well.) Also on the Wii U, the GameCube ports don't exist at all, only being offered afterward as a USB peripheral in order to play Super Smash Bros. for Wii U.
 
However, homebrew developer FIX94 has developed an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games, not only from a disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, which makes it possible to play on consoles that don't have GCN controller ports.
 
Some notable features are the ability to use other controllers like the Classic Controller, Wiimote+Nunchuck, and some HID USB controllers, memory card emulation, playing TRIFORCE arcade games (after converted to an .iso), and recently Broadband Adapter emulation using the Wii's wireless communications.
 
===SG-1000/Master System/Genesis/Sega CD/Game Gear===
*[[Genesis Plus GX]]
 
===Saturn===
*[http://www.mediafire.com/download.php?gzz3n5cd0plcca9 Yabause Wii] (Extremely poor performance)
===PlayStation==={| class="wikitablesortable"|+Disc/Disk Images|-! scope="col"|File ext.Emu Name! scope="col"|NameAccurate! scope="col"|SystemDolphin! scope="col"|Notes|-|.iso/.img|Disk Image|Multiple||-|.ccd|CloneCD Control File|Multiple|Usually comes with .img files.|-|.bin|Binary File|Multiple|Usually accompanied with, and used by, a [[Cue sheet (.cue)|cue sheet]].|-|[[Cue sheet (.cue)|.cue]]|Cue Sheet|Multiple|Metadata file for .bin/.iso/.img tracks.|-|.chd|Compressed Hard Disk|[[MAME]]/[[MESS]]||-|.mdf|Media Descriptor File|Multiple|Disc image made from Alcohol 120%|-|.mds|Media Descriptor Sheet|Multiple|Similar to .cue or .ccd, but for .mdf files.Wii U
|-
|.ecmWiiSX|Error Code ModelerLow|[[PlayStation Emulators|PlayStation]]{{✗}}<small> (Low Compatibility)|Compressed PS1 disc image, use UnECM to decompress it.{{✗}}<small> (Low Compatibility)
|-
|[https://github.cso|Compressed ISO|PS2com/PSPniuus/GCWiiSXRX/releases WiiSXRX] (Wii|Compressed disc image, see port of [[Save Disk Space for ISOsPCSX-Reloaded|herePCSXR]] to convert to and from .iso)|?|?|?
|-
|[https://github.gcz|Compressed Dolphin ISO|GCcom/Mystro256/wiisxr WiiSXR] (Wii|Compressed Wii/GC disc image, see port of [[Save Disk Space for ISOs|here]] to convert to and from .iso|PCSX-Reloaded|.cdi/.gdi|CD Image|[[Sega Dreamcast emulators|DreamcastPCSXR]])|Typically used with Dreamcast, CDI is a compressed GDI|-|.sbI?|CD Image||Sub-channel data. Generally used in the case of PS1 for Digital Rights Management|-|.fds|Famicom Disk System|[[NES Emulators|NES]]?|?
|}
{| class="wikitable"==PC Engine (TurboGrafx-16)===*[https://github.com/raz0red/wii-mednafen WiiMednafen]|+Tape Files|===PC-FX===! scope{| class="colwikitable sortable"|File ext.! scope="col"|Emu Name! scope="col"|SystemDolphin! scope="col"|Notes|-|.wav|Waveform Audio File Format|Tape Based Systems|Raw data in audio format†|-|.tap|Tape File|Tape Based Systems|Raw tape data usable by appropriate emulatorsWii U
|-
|[https://github.tzxcom/raz0red/wii-mednafen WiiMednafen]|ZX Spectrum Tape File{{~}}<small> (Slow)</small>|Compatible Tape Based Systems {{~}}<small> ([[ZX Spectrum|ZXS]], [[Amstrad CPC|CPC]], [[Commodore 64 emulators|C64]], etc.Slow)|Prefered file type for all emulators, perfect representation|-|.cdc|CPC Digital Tape|[[Amstrad CPC|Amstrad CPC]]|Identical to the .tzx file but useable only by Amstrad CPC emulators</small>
|}
===Neo Geo CD===*[http://dommagemais.free.fr/progs/wii/NeoGeoCD/NeoCD-Wii-0.5.zip NeoCD-Wii] ===Neo Geo===*[http://www.wiibrew.org/wiki/GxGeo GxGeo] ===ColecoVision===*[http://www.twitchasylum.com/wiicolem/wiicolem-0_2.zip WiiColEm or ColEmWii] ===Intellivision===*[http://www.wiibrew.org/w/images/a/a9/JzintvWii.zip JzIntvWii] ===Magnavox Odyssey²/Videopac===*[http://www.wiibrew.org/w/images/5/5c/O2em.zip O2EM] ===Atari 2600===*[http://www.twitchasylum.com/wii2600/wii2600-0_2.zip Wii2600] ===Atari 7800===*[http://www.twitchasylum.com/wii7800/wii7800-0_3.zip Wii7800] ===Vectrex===*[http://www.wiibrew.org/w/images/2/2c/Vecxwii.zip VecxWii] ==Handhelds=====Game Boy/Color/Advance==={| class="wikitablesortable"†When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable!Emu Name!GB/GBC!GBA!Dolphin|+ROM Images!Wii U
|-
! scope="col"|File ext[[mGBA]] ([https://s3.amazonaws.com/mgba/mGBA-build-latest-wii.7z Nightly Builds]) |{{✓}}! scope="col"|Name{{✓}}! scope="col"|System{{✓}}! scope="col"|Notes{{✓}}
|-
|[https://www.nesgc-forever.com/wiki/index.php?title=Enhanced_mGBA Enhanced mGBA]|NES ROM{{✓}}|[[NES Emulators{{✓}}|NES]]{{✓}}|{{✓}}
|-
|.smc[[VisualBoy Advance#VBA-GX|Visual Boy Advance GX]]|Super Magicom{{✓}}|[[SNES emulators{{✓}}|SNES]]{{✓}}|Headered ROMs dumped from a Super Magicom copier.{{✓}}
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|.sfcRIN Wii|Super Famicom ROM{{✓}}|[[SNES emulators{{✗}}|SNES]]{{✓}}|Headerless SNES ROM{{✗}}<small> (Black Screen)</small>
|-
|.md
|Multi Game Doctor
|[[Sega Genesis emulators|Genesis]]
|ROMs dumped from a Multi Game Doctor
|-
|[https://github.smdcom/raz0red/wii-mednafen WiiMednafen]|Super Magic Drive{{✓}}|[[Sega Genesis emulators{{✓}}|Genesis]]{{✓}}|Headered ROMs dumped from a Super Magic Drive{{✓}}
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|.gen|Genesis ROM===Virtual Boy===|*[[Sega Genesis emulators|Genesis]]|Headerless Genesis ROM|-|.gg|Game Gear ROM|[[Game Gear]]||-|.z64|Zip Diskette N64 ROM|[[Nintendo 64 emulators|Nintendo 64]]|Headered N64 ROMS dumped with a Mr. Backup Z64|-|.v64|Doctor V64|[[Nintendo 64 emulators|Nintendo 64]]|Headered N64 ROMS dumped with a Doctor V64|-|.n64|N64 ROM|[[Nintendo 64 emulators|Nintendo 64]]||-|.gb|GameBoy ROM|[[Game Boyhttps://Game Boy Color emulators|GameBoy]]||-|github.gbc|GBC ROM|[[Game Boycom/Game Boy Color emulators|GameBoy Color]]||-|.gbaraz0red/.srl|GBA ROM|[[Game Boy Advance emulators|GameBoy Advance]]||wii-|.gcm|GameCube Master Image|[[GameCube emulators|GameCubemednafen WiiMednafen]]|GC disc dumped the way it's read|-|.gcz|Compressed GameCube Disc Image|[[GameCube emulators|GameCube]]|Can be either a compressed .gcm or .iso|-|.nds/.srl|NDS ROM|[[===Nintendo DS emulators|Nintendo DS]]==={|class="wikitable sortable"|-!Emu Name|.dsi/.nds/.srl!Version|DSiWare ROM!DSi|DSiWare|Different from regular DS ROMs.|-|.wbfs|Wii Backup File System|[[Wii emulators|Wii]]|Use WBFS Manager to convert to and from .iso|-|.wad!GBA|Game Data File|[[Wii emulators|Wii]]/Doom!Dolphin|Use for !Wii channels and old FPS games|-|.cia|CTR Importable Archive|[[Nintendo 3DS emulators|3DS]]||-|.3ds|3DS ROM|[[Nintendo 3DS emulators|3DS]]||-|.ngp/.ngc|NGP/C ROM|[[Neo Geo Pocket]]/[[Neo Geo Pocket|Color]]||-|.pce|PC Engine ROM|[[PC Engine]]|U
|-
|[https://code.vbgoogle.com/p/desmumewii/downloads/list DeSmuME Wii]|r253|{{✗}}|Virtual Boy ROM{{✗}}|Virtual Boy{{✗}}<small> (Very Slow/Low Compatibility)</small>|Also used for Visual Basic source files{{✗}}<small> (Very Slow/Low Compatibility)</small>
|-
|.ws / .wscOpenDeSmuME|WonderSwan {{✗}}<small> (ColorWIP) ROM|WonderSwan</Color||-|.ipa|Apple iPhone App Data|[[IOS emulators|iOS]]||-|.apk|Android App Datasmall>|[[Android emulators|Android]]?|?|-|.obb|Android App Data Ressources|[[Android emulators|Android]]?|?
|}
{| class="wikitable"|+Saves|-! scope="col"|File ext.! scope="col"|Name! scopeNeo Geo Pocket=="col"|System! scope="col"|Notes|*[https://github.com/raz0red/wii-|.dsv|DeSmuMe Save|mednafen WiiMednafen] (Includes a more recent fork of [[Nintendo DS emulators|NDSNeoPop]])||-|.ds1 to .ds9===WonderSwan===|DeSmuMe Save State|[*[Nintendo DS emulators|NDS]]||-|.sav|Save file|Multiple||-|https://github.ps2|PCSX2 Memory Card|[[PlayStation 2 emulators|PS2]]||com/raz0red/wii-|.mcr|Memory Card Reader|[[PlayStation emulators|PS1]mednafen WiiMednafen]|PS1 emulator memory card|-===Atari Lynx==={|.mpkclass="wikitable sortable"|Memory Pack!Emu Name|[[Nintendo 64 emulators|Nintendo 64]]!Version|N64 saves!Dolphin|-|.eep|EEPROM|[[Nintendo 64 emulators|Nintendo 64]]|N64 saves!Wii U
|-
|.st0/.sta/WiiHandy|Savestate?|Multiple{{✓}}|{{✓}}
|-
|[https://github.srmcom/raz0red/wii-mednafen WiiMednafen]|Save RAM?|[[SNES emulators|SNES]]{{✓}}<small> (same as WiiHandy)</[[Genesis]]small>|Save RAM dump, used with emulators and flashcards{{✓}}<small> (same as WiiHandy)</small>
|}
{| class="wikitable"==Trojan LCD Game===*[https://web.archive.org/web/20090105161546/http://theconradbros.com/wp-content/uploads/2008/09/trojanwii-copy-the-contents-of-this-folder-at-the-root-of-the-sd.rar TrojanWii] (Archived, Auto-Downloads) ==Computers==|+===[[Shaders and FiltersDOSBox]]===|*[https://code.google.com/p/dosbox-wii/downloads DOSBox Wii]! scope===Sinclair ZX Spectrum==="col"|File ext*[http://fbzx-wii.googlecode.com/files/fbzx-wii-v10-bin.tar.gz FBZX Wii]! scope===Commodore 64==="col"|Name! scope*[http://frodo-wii.googlecode.com/files/c64-network.org-wii-2.4.1.bin.tar.gz Frodo] ===Commodore 65==="col"|System! scope{{no known emulators}} ===MSX==="col"|Notes|-|*[httpshttp://enwww.wikipediawiimsx.orgcom/wiki/Cg_index.php?view=weblink&catid=35%28programming_language3Acatagory-download-links&id=16%29 .cg3Abluemsx-wii-v103&option=com_weblinks&Itemid=58 blueMSX-Wii===Apple I==={|C for Graphicsclass="wikitable sortable"|!Emu Name!Version!Active!Accurate!Dolphin|Nvidia's shader format based on C's syntax.!Wii U
|-
|[https://en.wikipedia.org/wiki/GLSL .glsl]|OpenGL Shading Language / GLslang||OpenGL only shader format based on C's syntax.|-|[https://en.wikipedia.org/wiki/HLSL .hlsl]|High-level shader language|Windows, [[Xbox emulators|Xbox]], [[Xbox 360 emulators|360]]|Microsoft's proprietary DirectX only shader language, based on C's syntax.MESS Wii|-|[https://github.com{{✗}}<small> (WIP)</shader-slang/slang .slang]|Slang||Shading language that extends HLSL.|-small>|.slangp?|Slang preset?|?|Lists Slang files and provides parameters for them.?
|}
{| class="wikitable"==Apple IIe===|+Other*[http://tinyhack.com/wii/wiiapple/wiiapple.zip WiiApple]|-! scope="col"|File ext.! scope="col"|Name! scope="col"|System! scopeCommodore Amiga==="col"|Notes|*[http://uae-wii.googlecode.com/files/uae-wii-v9.1-bin.tar.gz UAE Wii or WiiUAE]|.elf|Executable and Linkable Format===Atari 800/XL/XE/XEGS/5200===|*[[PlayStation 2 emulators|PS2]]http://[[PlayStation 3 emulators|PS3]]www.twitchasylum.com/[[GameCube emulators|GC]]wiixl/[[Wii emulators|Wii]wiixl-0_1.zip WiiXL]|Typically a homebrew/small application file|===CHIP-8===|*[http://www.zophar.pbp|Perl Builder File|[[PlayStation Portable emulators|PlayStation Portablenet/download_file/12501 Chippy]]|Game and homebrew eboot file(version 2 pre-release, also used for PS1 ISO storage (ebootversion 1 [http://www.zophar.pbpnet/download_file/12500 here])|-|.dol===Atari ST===|Dolphin File|*[[GameCube emulators|GameCube]]/[[Wii emulators|WiiHatari]]|Executable|===NEC-PC 98 series===|*[http://www.xex|Xbox Executable|Xboxmediafire.com/X360?y3sasstir4tw4hq Neko Project II Wii]|Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.|===NEC-PC 88 series===|*[http://www.cfgzophar.net/.inidownload_file/21416 QUASI88]|Configuration File|Multiple===Amstrad CPC===|Use a text editor such as notepad/*[http://notepad-plus-plusdavid.dantoine.org/downloaddescargas/ Notepad++25 Wiikuta] to edit|-|.dll===VG 5000===|Dynamic Link Library|Multiple|Typically used for plugins*[http://emulation cores in emulators|-|dcvg5k.free.so|Shared Library|Multiple|Typically used for pluginsfr/download/emulation cores in emulatorsdcvg5k_wii_binaire.zip Dcvg5k]|-|.xml==Miscellaneous==|Extensible Markup Language|===[[MAMEScummVM]]===*[http:/[[MESS]]|Contains various information about emulated systems and ROMs/buildbot.scummvm.|org/snapshots/master/wii-master-latest.tar.xz ScummVM]|.hsi|XML-like===KOF Flames Of Courage===|*[[MESS]]|Contains various information about ROMshttps://sites.|-|google.lay|Layout|[[MAME]]com/site/egstudiogamesen/[[MESS]]|XMLkof-flames-like file used to describe the visual layout of artwork overlays and placement of emulation input/output.|-courage-v5 KOF Flames Of Courage V5]|.nv|Non Volatile RAM===Super Mario War===|*[[MAME]]https://github.com/jpzm/[[MESS]smwwii Super Mario War]|Created by default to store ===Grim Fandango===*[https://en.wikipediagbatemp.orgnet/wikithreads/Nonresidualvm-volatile_randomwii-access_memory nvramgrim-fandango-interpreter.342214 Grim Fandango interpreter] of emulated systems or software in the NVRAM folder.|-|===Road Fighter Remake===*[http://wiibrew.m3uorg/wiki/RoadFighterWii Road Fighter Remake]|Playlist file|Multiple===Wolfenstein 3D===|Used to play multiple discs back to back, *[http://emulationwiibrew.gametechwiki.comorg/index.phpwiki/Auto-load_next_disc automates disc swappingWolfenstein_3D_Wii Wolfenstein_3D_Wii].|}==See also==* [[Wii emulators]]
[[Category:FAQsEmulators on consoles]][[Category:Emulators on home consoles]][[Category:Emulators on seventh-generation consoles]]
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