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|logowidth    = 250px
 
|logowidth    = 250px
 
|developer    = DirtBagXon, [https://github.com/DirtBagXon/hypseus-singe/graphs/contributors contributors]
 
|developer    = DirtBagXon, [https://github.com/DirtBagXon/hypseus-singe/graphs/contributors contributors]
|version      = {{Version|HypseusSinge}}
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|version      = 2.6+
 
|active        = Yes
 
|active        = Yes
 
|platform      = [[Emulators on Windows|Windows]], [[Emulators on macOS|macOS]], [[Emulators on Raspberry Pi|Raspberry Pi]]
 
|platform      = [[Emulators on Windows|Windows]], [[Emulators on macOS|macOS]], [[Emulators on Raspberry Pi|Raspberry Pi]]
 
|architecture  =  
 
|architecture  =  
|target        = [[Arcade_LaserDisc_emulators|LaserDisc-based Arcade Systems]], [[Action Max]]
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|target        = [[Arcade LaserDisc emulators|LaserDisc-based]] [[Arcade emulators|arcade systems]]
 
|compatibility =  
 
|compatibility =  
 
|accuracy      =  
 
|accuracy      =  
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}}
 
}}
  
'''Hypseus Singe''' is a fork and SDL2 version of [[DAPHNE|Daphne]]. It includes support for SINGE simulation.
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'''Hypseus Singe''' is a fork and SDL2 version of [[DAPHNE|Daphne]] and Singe.
 
 
In Greek mythology [https://en.wikipedia.org/wiki/Peneus#Family Hypseus] is a sibling of Daphne.
 
 
 
 
 
[https://www.youtube.com/watch?v=4JZPyoFf_JE&lc=UgzuBl0hD7127n-vgx54AaABAg.9XlY_rSf2ZY9XmmEiJ1hrg HYPSEUS] is an SDL2 update to the DAPHNE emulator engine. It supports one game that neither Daphne nor MAME support; Goal to Go and also includes support for SINGE simulation, and partial support for the Action Max. There are features added to Daphne that allow display enhancements, in SDL2,  over the original version. These allow it to support enhanced 4k MPEG-2 video in all games and support multiple screens to mimic the original hardware scoreboard for instance. Support for integrated bezels, hot-pluggable GameControllers, better lightgun integration and, with the 32bit upgrade on the VLDP, support for the full range on Singe 2 games. Hypseus now also runs a full 32bit overlay on all Singe games, this can be reverted (as per original Daphne Singe 1) to an 8-bit overlay via command line arguments. The diversity of overlays allows Hypseus to run Singe games which are far less resource intensive on SBCs, such as the Raspberry Pi and its kin.
 
  
 
==Download==
 
==Download==
 
{| cellpadding="4"
 
{| cellpadding="4"
 
|-
 
|-
|align=center|{{Icon|Win|Lin|Mac}}
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|align=center|{{Icon|Win-big}}
 
|'''[https://github.com/DirtBagXon/hypseus-singe/releases Official releases]'''
 
|'''[https://github.com/DirtBagXon/hypseus-singe/releases Official releases]'''
 
|}
 
|}
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* SDL2 support
 
* SDL2 support
 
* Updated MPEG2 decoder
 
* Updated MPEG2 decoder
* Integrated bezels
 
 
* Daphne and Singe 4k M2V support
 
* Daphne and Singe 4k M2V support
 
* Singe libretro path integration
 
* Singe libretro path integration
 
* Singe joystick, lightgun ''EV_ABS'' [mouse] support
 
* Singe joystick, lightgun ''EV_ABS'' [mouse] support
* Singe 2 support with full 32bit overlays
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* Psuedo Singe 2 support
 
* Sinden borders for Singe games
 
* Sinden borders for Singe games
 
* Daphne alternate overlay choices
 
* Daphne alternate overlay choices
* SDL_GameController (hotplug) support
 
 
* Advanced configuration and multi-joystick support
 
* Advanced configuration and multi-joystick support
 
* Software 'lair/ace' original scoreboard
 
* Software 'lair/ace' original scoreboard
* Arduino LED original 'lair/ace' hardware scoreboard
 
 
* Simulated scan lines
 
* Simulated scan lines
 
* Windows and macOS ports
 
* Windows and macOS ports
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[[Category:macOS emulation software]]
 
[[Category:macOS emulation software]]
 
[[Category:Raspberry Pi emulation software]]
 
[[Category:Raspberry Pi emulation software]]
[[Category:Forks]]
 

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