Difference between revisions of "High dynamic range"

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(Created page with "{{WIP}} ==External links== *Wikipedia - High dynamic range (HDR) Category:FAQs")
 
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==Inverse tone mapping==
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Potentially enhancing the visual experience for non-HDR content.
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===Tools===
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*[https://support.microsoft.com/en-us/windows/use-auto-hdr-for-better-gaming-in-windows-0cce8402-3de5-4512-a742-e027ca7aa79c Windows Auto HDR] (Built-in Windows feature)
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*[https://wiki.special-k.info/en/HDR/Retrofit Special K: HDR Retrofit]
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*[https://www.nexusmods.com/site/mods/781# NvTrueHDR]
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===Alternative tools===
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*ReShade shaders such as [https://github.com/EndlesslyFlowering/ReShade_HDR_shaders  EndlesslyFlowering's ReShade HDR shaders]
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*Some of the standalone emulators comes with enhancement post-processing option for HDR such as Dolphin emulator[https://github.com/dolphin-emu/dolphin/pull/12003][https://forums.dolphin-emu.org/Thread-feature-request-hdr-support].
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*There are some [[Shader_Presets|shader presets]] for HDR displays or non-HDR but high-dim displays.
  
 
==External links==
 
==External links==

Revision as of 10:42, 13 March 2024

Inverse tone mapping

Potentially enhancing the visual experience for non-HDR content.

Tools

Alternative tools

External links