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Higan

9 bytes added, 07:02, 31 October 2018
List of forks
===List of forks===
* [https://github.com/TASVideos/BizHawk BizHawk]: bsnes v087 fork with added TAS features. Multi-system. Used for tool-assisted speedruns and has a debugger.
* [http://www.bannister.org/software/bsnes.htm BSNES MacOSbsnes macOS]: bsnes v068 fork for macOS. Discontinued.
* [https://github.com/awjackson/bsnes-classic bsnes-classic]: bsnes v073 fork.
* [https://github.com/Themaister/bsnes-Qt bsnes-Qt]: bsnes v073 fork to maintain Qt GUI.
* [https://github.com/LuigiBlood/bsnes-sx2 bsnes-sx2]: bsnes fork with added Satellaview features. Discontinued. Merged with bsnes-plus.
* [https://github.com/devinacker/bsnes-plus bsnes-plus]: bsnes v073 fork with added superior debugging features.
* [https://github.com/libretro/bsnes-libretro-cplusplus98 bsnes-cplusplus98]: bsnes v085 port to C++98. For Win9x-compatible Retroarch [[RetroArch]] versions.
* [https://github.com/AndreaOrru/bsnes-gilgamesh bsnes-gilgamesh]: bsnes-mercury fork with added SQL database for CPU instructions.
* bsnes-hle: bsnes fork with HLE regressions.
* [https://github.com/libretro/bsnes-libretro bsnes-libretro]: higan v094 fork for RetroarchRetroArch.
* [https://github.com/libretro/bsnes-mercury bsnes-mercury]: higan v094 fork with speed hacks and HLE regressions.
* bsnes-rr: bsnes fork with re-recording features.
* [https://board.byuu.org/viewtopic.php?f=2&t=2131 csnes]: Made from scratch, a product for commercial use, focusing on performance and reasonable (though not excessive) accuracy.
Discontinued forks: honou, IronSNES, SSNES (which became RetroarchRetroArch). [[Mednafen ]] has a bsnes v059 fork as its SNES core. 
===Game folders===
Higan is unique among emulators for introducing the concept of game folders. Game folders were about accurately representing the game cartridge and its metadata. Things like SRAM, cheats, input settings, emulator metadata get stored with the game.
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