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Game engine recreations and source ports

13,584 bytes added, 22 April
Platform
{{Stub}}Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.(see [https://doomwiki.org/wiki/Source_port#Console the Doom Wiki] for a list)
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3 ]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementationsre-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports. For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).  For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
== Multi game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Operating SystemPlatform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[https://opengmk.com OpenGMK]
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/OpenGMK/OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|GameMaker
|various
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Vita|Switch|GBA}}{{Icon|Xbox}}
|[https://github.com/XProger/OpenLara/releases git]
|{{✓}}
|{{✓}}
|{{~}}
|PC: Tomb Raider 1–4| rowspan="3" |Action-adventure (3rd-person)<br/>Handhelds: Tomb Raider 1
|-
|[https://opentomb.github.io/ OpenTomb]
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Tomb Raider 1–5
|Tomb Raider 1 & 2 + their expansions
|-
|[[ScummVM]]Tomb Raider 1 & 2 Classic Collection|Multi-platformalign="left" |[https://www.scummvm.org/downloads {{ScummVMVer}}]|{{✓}}|{{✓}}Icon|{{✓Vita}}|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)|Adventure|-|[https://m210github.duke4.net BuildGDXcom/Rinnegatamante/raider-vita git]<br />| align="left" |{{Icon|Windows|Linux|macOS}}|[https://m210vitadb.duke4rinnegatamante.net Websiteit/#/info/845 VitaDB]
|{{✗}}
|{{✓}}
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven PaladinsTomb Raider 1 & 2 Classic (Android versions)| rowspan} === Adventure ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="8col" |FPSSupported game(s)
|-
|[https://www.eduke32.com EDuke32[ScummVM]] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>| align="left" {{Icon|Win|W9x|Lin|PSP}}{{Icon|WindowsVita|LinuxAPK|macOSDC|FreeBSDSwitch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}|[https://dukeworldwww.com/eduke32/synthesisscummvm.org/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]|downloads {{ScummVMVer}}]
|{{✓}}
|{{✓}}
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br />''VoidSW:'' Shadow Warrior
|-
|Metaforce
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://releases.axiodl.com/ Dev builds]<br />[https://github.com/AxioDL/metaforce git]
|{{✗}}
|{{✓}}
|{{✗}} <small>Adventure games and RPGs (WIPLucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)</small>|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)} === Bullet Hell ==={|class="wikitable sortable" style="text-align:center;"! scope="col" |openDarkEngineName! scope="col" | alignPlatform(s)! scope="leftcol" |{{Icon|Windows|Linux}}Latest Version! scope="col" |[https://github.com/volca02/openDarkEngine git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✗}}[[Recommended Emulators|{{✗}}Recommended]]! scope="col" |Thief 1-2, System Shock 2Supported game(s)
|-
|Raze[https://rec98.nmlgc.net ReC98: The Touhou PC-98 Restoration Project]| align="left" |{{Icon|Windows|Linux|macOS}}Multi-platform|[https://github.com/coelckers/Razenmlgc/releases ReC98 git]
|{{✗}}
|{{✓}}
|{{}}<small>(WIP)</small>|Touhou 1–5 (PC-98)|} === FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GISupported game(s)|-|[https://nukeyktm210.retrohostduke4.net RedNukemBuildGDX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubm210.com/nukeykt/NRedneck/releases gitduke4.net Website]
|{{✗}}
|{{✓}}
|{{✓}}
|Blood, Duke Nukem 3D, Duke Nukem 64Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, NAMWitchaven, World War Witchaven II GI, TekWar, Legend of the Seven Paladins
|-
|XLEngine[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://githubdukeworld.com/Mindwerkseduke32/synthesis/latest/?s=d&o=d&dir=eduke32/XLEnginesynthesis/releases gitlatest Website]|{{✗}}
|{{✗}}
|{{✓}}
|Star Wars{{✓}}|''EDuke32: Dark Forces'' Duke Nukem 3D, Ion Fury, NAM, DaggerfallWorld War II GI <br />''LaterVoidSW:'' Outlaws, Blood, Shadow Warrior
|-
|[https://zdoom.org/index ZDoom]Metaforce
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://zdoomreleases.orgaxiodl.com/ Dev builds]<br />[https://downloads 2github.81com/AxioDL/metaforce git]
|{{✗}}
|{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref>
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill{{✗}} <small>(WIP)</small>|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|[http://clonekeenplus.sourceforge.net Commander Genius]Nuclide| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[http://clonekeenpluswww.sourceforgevera-visions.netcom/nuclide/ Website]<br /download>[https://github.php 3.0.0com/VeraVisions/nuclide git]
|{{✗}}
|{{✓}}
|{{}}<small>(WIP)</small>|Commander Keen in Invasion of the VorticonsGoldSrc Games <br />(Half-Life, Commander Keen in Keen DreamsCounter-Strike 1.5, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter|PlatformTeam Fortress etc..)
|-
|OpenNFSopenDarkEngine| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenNFS/OpenNFSvolca02/releases openDarkEngine git]|{{✗}}
|{{✗}}
|{{✗}}
|{{~}}|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche UnleashedThief 1-2, Need for Speed: Hot Pursuit System Shock 2|Racing
|-
|[[EasyRPG]]Raze|Multi-platformalign="left" |{{Icon|Windows|Linux|macOS}}|[https://easyrpggithub.orgcom/coelckers/playerRaze/downloads releases git]|{{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|{{✓}}|RPG Maker 2000Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/2003 games| rowspan="6" |RPGPowerslave, Nam, WW2 GI
|-
|[https://falltergeistnukeykt.org/ Falltergeistretrohost.net RedNukem]
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/falltergeistnukeykt/falltergeist NRedneck/releases git]
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Fallout 1-2Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
|-
|[http://www.gemrb.org GemRB]XLEngine| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://github.com/gemrbMindwerks/gemrbXLEngine/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Infinity Engine <br />(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
|-
|[https://joiplay.cyou/ JoiPlay]
| align="left" |{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701]
|{{✗}}
|{{}}|{{✓}}|RPG Maker XP<ref group="N">XL Engine has ceased development, and has been superseded by [https:/VX/VAtheforceengine.github.io/MVThe Force Engine] from the same developer</MV gamesref>|Star Wars: Dark Forces, Daggerfall<br /Ren>'Py/TyranoBuilder/HTML based games'Later:'' Outlaws, Blood, Shadow Warrior|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[[Neko RPGXP Player]https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii|WiiU}}|[https://playgithub.googlecom/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.com/storeRubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br /apps>[https:/details?id=net/github.kernys.rgss&hl 2.01com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
|{{✗}}
|{{}}|{{~}}|RPG Maker XPSonic the Hedgehog 1–2, Sonic CD and Sonic Mania.<br /VX/VA/MV games>(Retro Engine v5)
|-
|[httpshttp://xoreosclonekeenplus.org/ xoreossourceforge.net Commander Genius]| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[httpshttp://githubclonekeenplus.sourceforge.comnet/xoreos/xoreos download.php 3.0.0.6]
|{{✗}}
|{{✓}}
|{{}} <small>|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(WIPs)</small>! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |BioWare's Aurora engine & derivatives <br />[[Recommended Emulators|Recommended]]! scope="col" |Supported game(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|-
|[https://openage.sft.mx openage]OpenNFS| align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/SFTtechOpenNFS/openageOpenNFS/releases git]|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{Icon|Windows|Linux|macOS|BSD|PSVita}}
|[https://github.com/OpenRA/OpenRA/releases git]
|{{✗}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|}
 
=== RPG ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[[EasyRPG]]
|align=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|Early Westwood {{✓}}|RPG Maker 2000/2003 games (Command & Conquer, C&C: Red Alert). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
|-
|[httphttps://timjonesfalltergeist.ioorg/blog/tags/opensage OpenSAGEFalltergeist]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSAGE/OpenSAGEfalltergeist/releases falltergeist git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|EA's Command & Conquer games <br />(C&C: Generals, C&C: Generals Fallout 1- Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.2
|-
|[httpshttp://strataguswww.com/stratagusgemrb.html Stratagusorg GemRB]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://github.com/Wargusgemrb/gemrb/stratagus 3.3.2releases git]
|{{✗}}
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>|''[https://github.com/Wargus/wargus Wargus] (v3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]Infinity Engine <br />''[https://github.com/Wargus/war1gus War1gus] (v3.3.2):Baldur'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] s Gate series (v3.3.01998–2001), Planescape:'' StarCraft Torment, Icewind Dale series (partially playable as of v2.4.12000–2002)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
|-
|[https://githubjoiplay.com/TheAssemblyArmadacyou/Vanilla-Conquer Vanilla ConquerJoiPlay]| align="left" |{{Icon|Windows|Linux|macOS|BSDAndroid}}|[https://githubplay.google.com/TheAssemblyArmadastore/apps/Vanilla-Conquer gitdetails?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701]
|{{✗}}
|{{✓}}
|{{✓}}
|Early Westwood RPG Maker XP/VX/VA/MV/MV games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.Ren'Py/TyranoBuilder/HTML based games
|-
|[https://rec98.nmlgc.net ReC98[Neko RPGXP Player]]|Multi-platformalign="left" |{{Icon|Android}}|[https://githubplay.google.com/nmlgcstore/apps/ReC98 gitdetails?id=net.kernys.rgss&hl 2.01]
|{{✗}}
|{{}}|{{~}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|Shoot 'em upRPG Maker XP/VX/VA/MV games|-|[https://githubxoreos.com/CommitteeOfZeroorg/impacto Impactoxoreos]| align="left" |{{Icon|Windows|Linux|macOS|Android|Switch}}|[https://github.com/CommitteeOfZeroxoreos/impacto gitxoreos 0.0.6]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|MAGES. Engine BioWare's Aurora engine & derivatives <br />(Science Adventure gamesBioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)|Visual Novel
|}
== Single game engine = RTS ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Open Ocarina[https://openage.sft.mx openage]| align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/blawarSFTtech/openage/ooot releases git]
|{{✗}}
|{{✓}}
|{{~}}|The Legend Genie Engine <br />(Age of ZeldaEmpires, AoE II (HD), Star Wars: Ocarina of Time (N64Galactic Battlegrounds)| rowspan="4" |Action-adventure
|-
|OpenJK[http://www.openra.net OpenRA]|{{Icon|Windows|Linux|macOS|BSD|PSVita}}|[https://github.com/OpenRA/OpenRA/releases git]|{{✗}}|{{✓}}|{{✓}}|Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).|-|[http://timjones.io/blog/tags/opensage OpenSAGE]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://builds.openjk.org Build]<br />[https://github.com/JACodersOpenSAGE/OpenSAGE/OpenJK releases git]
|{{✗}}
|{{✓}}
|{{~}}<small>(WIP)</small>|Star Wars Jedi Knight IIEA's Command & Conquer games <br />(C&C: Jedi OutcastGenerals, Star Wars Jedi KnightC&C: Jedi AcademyGenerals - Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
|-
|Ship [https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of HarkinianDarkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>| align="left" |{{Icon|Windows|Linux|macOS|WiiU|SwitchAndroid}}|[https://www.shipofharkiniangithub.com {{SoHVer}}]<br/>[https:/Wargus/githubstratagus 3.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github3.com/HarbourMasters/Shipwright git2]
|{{✗}}
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>|{{✓}}|The Legend of Zelda: Ocarina of Time (specific PAL versions)<ref group="N">Ship StarCraft is only partially playable in Stargus as of Harkinian requires either the GameCubev2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>|''s PAL Debug ROM [https://github.com/Wargus/wargus Wargus] (recommendedv3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, PAL Master Quest Debug ROM (for Master Quest mode[https://stratagus.com/aleona.html Aleona's dungeons; supported as of v5Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.03.02), PAL Nintendo 64 v1:'' Warcraft: Orcs & Humans<br />''[https://github.1 ROM com/Wargus/stargus Stargus] (as of v7v3.13.0), or the regular PAL GameCube ROM (not recommended) of :''The Legend StarCraft (partially playable as of Zelda: Ocarina of Time'' to generate an v2.4.1)<codebr />ootGames natively made on the Stratagus engine: [https://stratagus.otr<com/code> file from OTRGui aleona.html Aleona's Tale] (from the PC downloadWargus) to play it, [https://github.<com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ref>Wyrmsun]
|-
|Zelda3[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]| align="left" |{{Icon|Windows|Linux|macOS|SwitchBSD}}|[https://github.com/snesrevTheAssemblyArmada/zelda3 Vanilla-Conquer git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of Zeldaserving as a portable drop-in replacement for the original executables as well as a platform for mod developers.|} === Visual Novel ==={| class="wikitable sortable" style="text-align: A Link to the Pastcenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|sm[https://github.com/CommitteeOfZero/impacto Impacto]| align="left" |{{Icon|Windows|Linux|macOS|Android|Switch}}|[https://github.com/snesrevCommitteeOfZero/sm impacto git]
|{{✗}}
|{{✓}}
|{{~}}<small>(WIP)</small>|Super MetroidMAGES. Engine (Science Adventure games)|-} === Various ==={|[httpsclass="wikitable sortable" style="text-align://open-goal.github.io OpenGOAL]center;"! scope="col" | alignName! scope="leftcol" |{{IconPlatform(s)! scope="col" |Linux}} {{Icon|Windows}}Latest Version! scope="col" |[https://github.com/open-goal/jak-project/releases git[libretro]]! scope="col" |{{✗}}|{{✓}}|{{✓}}Active|Jak and Daxter<ref group! scope="Ncol">The project de-compiled the game into |[[Wikipedia:Game_Oriented_Assembly_LispRecommended Emulators|GOALRecommended]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>! scope="col" |Supported game(s)
|-
|OpenRakis[[DREAMM]]<abbr title="Technically an emulator, not a recreation or source port">*</abbr> | align="left" |{{Icon|Windows|Linux|macOS|FreeBSDLinux}}|[https://github.com/OpenRakis/OpenRakis git]{{DREAMMVer}}
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Dune LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (CryoLast Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures)| rowspan=", Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2" |AdventureJedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws (+13 more in the 3.0 beta)
|-
|The Ur-Quan Masters[https://github.com/jorio Jorio's ports of Pangea Software games]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://sc2.sourceforge.net/downloads.php 0.8.0]depending on game
|{{✗}}
|{{✓}}
|{{✓}}
|Star Control [https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Hatchling], [https://github.com/jorio/OttoMatic Otto Matic]
|-
|Ikemen GO[https://opengmk.com OpenGMK]| align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://mugenguildgithub.com/forumOpenGMK/topics/ikemen-go-184152.0.html OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|Remake of the Ikemen engine that supports [[Mugen]] resources.|FightingGameMaker game engines
|-
|xGreedstyle="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]| align="left" |{{Icon|Windows|Linux|Pandora}}|[https://www.doomworldgithub.com/forumM-HT/topicSR/115331-xgreed-source-port-of-the-releases depending on game-in-pursuit-of-greed/ doomworld]
|{{✗}}
|{{✓}}
|{{✓}}
|In Persuit Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of Greedthe Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)|} == Single game engine ===== Action-adventure ==={| class="wikitable sortable" style="text-align:center;"! scope="col" | rowspanName! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="45col" |FPSSupported game(s)
|-
|Aleph OneOpen Ocarina| align="left" |{{Icon|Windows|Linux|macOS}}|[https://alephonegithub.lhowon.orgcom/blawar/download.html 1.4ooot git]
|{{✗}}
|{{✓}}
|{{✓}}
|Marathon 1–2, Marathon InfinityThe Legend of Zelda: Ocarina of Time (N64)
|-
|[http://bibendovsky.github.io/bstone BStone]OpenJK
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://builds.openjk.org Build]<br />[https://github.com/bibendovsky/bstoneJACoders/releases OpenJK git]
|{{✗}}
|{{✓}}
|{{~}}|Blake StoneStar Wars Jedi Knight II: Aliens of GoldJedi Outcast, Blake StoneStar Wars Jedi Knight: Planet StrikeJedi Academy
|-
|Crispy Doom<br />Crispy HereticShip of Harkinian| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/fabiangreffrathHarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/crispy-doomHarbourMasters/releases Shipwright git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''Crispy DoomThe Legend of Zelda:Ocarina of Time'' Doom I–II, Final Doomfor Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr<br /code>file. Additionally and optionally, you can load the PAL version of the ''Crispy Heretic:Master Quest'' Hereticversion in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]sm| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirthsnesrev/releases sm git]
|{{✗}}
|{{✓}}
|{{~}}|Descent, Descent IISuper Metroid
|-
|[https://dhewm3.org dhewm3]Zelda3| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDLinuxARM|AmigaSwitch}}|[https://github.com/dhewmsnesrev/zelda3 git]<br>[https://github.com/Waterdish/zelda3-android Android]<br>[https://github.com/tunip3/dhewm3zelda3/releases gitXbox One]<br>[https://vitadb.rinnegatamante.it/#/info/993 Vita]|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}|Doom 3 (Original)The Legend of Zelda: A Link to the Past
|-
|[https://doom64ex.wordpress.com Doom64 EX]Link's Awakening DX HD| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforgehttps:projects/doom64ex/filesgithub.com/doom64exihm-tswow/2.5|2.5]Links-Awakening-DX-HD git]|{{✗}}
|{{✗}}
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
|{{✓}}
|Doom 64 The Legend of Zelda: Link's Awakening|} === FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(Originals)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://wiibrew.org/wiki/Descent Descent Wii]xGreed| align="left" |{{Icon|WiiWindows}}|1.12<br />[https://githubwww.doomworld.com/niuusforum/Descenttopic/115331-xgreed-source-port-Wii gitof-the-game-in-pursuit-of-greed/ doomworld] (forked)
|{{✗}}
|{{✓}}
|{{✓}}
|In Persuit of Greed
|-
|Aleph One
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://alephone.lhowon.org/download.html 1.6.2]
|{{✗}}
|{{✓}}
|Descent{{✓}}|Marathon 1–2, Marathon Infinity
|-
|[httpshttp://bibendovsky.github.com/RossMeiklehamio/DXX-3DS DXX-3DSbstone BStone]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>| align="left" |{{Icon|3DSWindows|Linux|macOS}}|[https://github.com/RossMeiklehambibendovsky/bstone/DXX-3DS releases git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Descent, Descent II
|-
|[https://dhewm3.org dhewm3]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaOS|Switch}}|[https://github.com/CDarrowdhewm/dhewm3/releases git]<br/>[http://hunoppc.amiga-projects.net/content/DXXdhewm3-Retro DXXamigaos4 dhewm3-Retroamigaos4]<ref group="N" name="DXXR" |{{✓}}|{{✓}}|{{✓}}|Doom 3 (Original)|-|[https://>doom64ex.wordpress.com Doom64 EX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge:projects/doom64ex/github.comfiles/CDarrowdoom64ex/DXX-Retro git2.5|2.5]]
|{{✗}}
|{{✗}}
|{{✓}}
|Doom 64 (Original)|-|[https://wiibrew.org/wiki/Descent Descent Wii]| align="left" |{{Icon|Wii}}|1.12<br />[https://github.com/niuus/Descent-Wii git] (forked)|{{✗}}|{{✗}}|{{✓}}|Descent|-|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>| align="left" |{{Icon|3DS}}|[https://github.com/RossMeikleham/DXX-3DS git]|{{✗}}|{{✗}}|{{✗}}|Descent, Descent II|-|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|macOS}}|[https://github.com/CDarrow/DXX-Retro git]|{{✗}}|{{✗}}|{{✓}}|Descent, Descent II
|-
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" />
|-
|[https://ioquake3.org ioquake3]
| align="left" |{{Icon|Windows|Linux|macOS|AmigaAmigaOS}}
|[https://ioquake3.org/get-it 1.36]
|{{✗}}
|Return to Castle Wolfenstein
|-
|realrtcw| align="left" |{{Icon|Windows|Linux|macOS}}|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]|{{✗}}|{{~}}|{{✓}}|Return to Castle Wolfenstein (based on iortcw)|-|Linux Hexen<ref group="N" name="hexen" />| align="left" |{{Icon|Linux}}|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
|{{✗}}
|{{✗}}
|{{✓}}
|Blood
|-
|NakedAVP
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/atsb/NakedAVP 1.1.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Aliens Vs Predator Gold
|-
|OpenMoHAA
| align="left" |{{Icon|Windows|Linux}}
|[https://sourceforge.net/projects/openmohaa/SourceForge]
|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatSeries
|-
|[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/pcexhumed/20230620-13623]
|{{✗}}
|{{✓}}
|-
|Perfect Dark
| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/n64decompfgsfdsfgs/perfect_dark git]
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
|{{✓}}
|Doom 1–2I–II, Final Doom|-|PsyDoom| align="left" |{{Icon|Windows|Linux|Mac|rpi}}|[https://github.com/BodbDearg/PsyDoom git]|{{✓}}|{{✓}}|{{✓}}|Doom, Final Doom
|-
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|-
|RBDOOM-3-BFG
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
|{{✗}}
|-
|rottexpr
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
|{{✗}}
|-
|[https://theforceengine.github.io The Force Engine]
| align="left" |{{Icon|Windows|Linux}}|[https://theforceengine.github.io/downloads.html 1.009]
|{{✗}}
|{{✓}}
|{{?}}|''Current:'' Star Wars: Dark Forces, <br />''Future:'' Outlaws
|-
|[https://disenchant.net/tyrquake Tyrquake]
|-
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}}
|{{~}}
|{{✓}}
|Half-Life 1
|-
|Xash3DS
| align="left" |{{Icon|3DS}}
|[https://github.com/masterfeizz/Xash3DS git]
|{{✗}}
|{{✗}}
|{{✓}}
|Half-Life 1
|Quake 2
|-
|DXU24| align="left" |{{Icon|Windows}}|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]|{{✗}}|{{Y}}|Work in Progress|Deus Ex|-|Portal64: Still Alive| align="left" |{{Icon|N64}}|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]|{{✗}}|{{Y}}|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|Portal|} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xilost the source code]</sup> for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
| align="left" |{{Icon|3DS}}
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
|{{✓}}
|Five Nights at Freddy's
| rowspan="5" |Horror
|-
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|PSP}}
|[[iarchivehttps://archive.org/details/fna-f-1-psp.-7z|1.3.1 Fix 1]]
|{{✗}}
|{{✗}}
|{{~}}
|Five Nights at Freddy's 4
|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |SpaceCadetPinballName! scope="col" |Multi-Platform(s)! scope="col" |Latest Version! scope="col" |[[https://github.com/k4zmu2a/SpaceCadetPinball/ gitlibretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✓}}|3D Pinball for Windows – Space CadetRecommended]]! scope="col" |PinballSupported game(s)
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
|{{?}}
|Abe's Amazing Adventure
| rowspan="22" |Platform
|-
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchivehttps://archive.org/details/CaveStoryE2|archive]]<br />[[iarchivehttps://archive.org/details/cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]|{{✗}}<supref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txtlicence]</supref>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|OpenCrashWOC
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Open-Travelers/OpenCrashWOC git]
|{{✗}}
|{{✓}}
|{{?}}
|Crash Bandicoot: Wrath Of Cortex
|-
|C1
|{{~}}
|Crash Bandicoot
|-
|C2C
| align="left" |{{Icon|Windows}}
|[https://github.com/ughman/c2c git]
|{{✗}}
|{{✗}}
|{{~}}
|Crash Bandicoot 2: Cortex Strikes Back
|-
|Jazz² Resurrection
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✓}}
|{{}}
|{{✓}}
|Cave Story
|-
|[https://open-goal.github.io OpenGOAL]| align="left" |{{Icon|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jak-project/releases git]|{{✗}}|{{✓}}|{{✓}}|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>|-|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://github.com/JeffRuLz/OpenHCL/releases git]
|{{✓}}
|Duke Nukem II
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
| align="left" |{{Icon|Windows|Android|Switch|WiiU}}
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
|{{✗}}
|{{✓}}
|Sonic the Hedgehog 2
|-
|[https://github.com/grubbyplaya/Sonic-2-CE Sonic-2-CE]
| align="left" |[[Calculator_emulators#TI-83_.2F_TI-84_series|TI-84+ CE]]
|[https://github.com/grubbyplaya/Sonic-2-CE/releases 1.00]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 2[https://medium.com/@grubbycoder/porting-8-bit-sonic-2-to-the-ti-84-ce-7ec99f9981c9]
|-
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
|{{✗}}
|{{✓}}
|{{~}}
|Sonic Mania 3DS
|-
|smw
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://github.com/snesrev/smw git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
|{{✗}}
|{{✓}}
|Sonic Mania 3DS{{✓}}|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
|-
|[[Super Mario 64 Port]]
|Super Mario 64 (N64)
|-
|[http://www.bigorno.net/xrick xrick]TheXTech| align="left" |{{Icon|Windows|Linux|GameCubemacOS|BeOSAndroid|AmigaHaiku|GP32Vita}}|[httphttps://wwwgithub.bigorno.netcom/Wohlstand/xrickTheXTech/download.html #021212releases git]|{{✓}}
|{{✗}}
|{{✓}}
|Rick Dangerous
|-
|Jewels
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}}
|{{✗}}
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
| align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|LemmingsSuper Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|-
|CannonBall[http://www.bigorno.net/xrick xrick]| align="left" |{{Icon|Windows|Linux|macOSGameCube|PandoraBeOS|LinuxARMAmigaOS|GP32}}|[httpshttp://githubwww.combigorno.net/djytxrick/cannonball/wiki gitdownload.html #021212]
|{{✓}}
|{{✗}}
|{{✓}}
|OutRunRick Dangerous|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|CannonBall| rowspanalign="11left" |Racing{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}}|{{✗}}|{{✓}}|OutRun
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
|{{✓}}
|Need for Speed II: SE
|-
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>
| align="left" |{{Icon|Windows}}
|{{na}} <small>(WIP)</small>
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>
|Crash Team Racing
|-
|OpenC1
|{{✓}}
|Midnight Club II
|-
|[https://0x1f9f1.github.io/Open1560/ Open1560]
| align="left" |{{Icon|Windows}}
|[https://github.com/0x1F9F1/Open1560/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Midtown Madness 1
|-
|[https://openswe1r.github.io OpenSWE1R]
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}
|[https://rvgl.re-volt.io 21.0930a-1]
|{{✗}}
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|}
 
=== Real-time ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[http://arx-libertatis.org Arx Libertatis]Dune Dynasty| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httpshttp://githubdunedynasty.com/arx/ArxLibertatis/releases gitsourceforge.net 1.5]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Arx FatalisDune II: The Building of a Dynasty| rowspan="137" |RPGReal-time strategy
|-
|[httpsDune II://papermar.io/ Paper Mario]The Maker| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubdune2themaker.fundynamic.com/pmret/papermario git0.7.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Paper MarioDune II: The Building of a Dynasty
|-
|[https://www.dfworkshop.net Daggerfall Unity]Dune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httpshttp://githubdunelegacy.sourceforge.comnet/Interkarmawebsite/daggerfall-unity/releases gitindex.html 27.12.2022]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✓}}|The Elder Scrolls Dune II: DaggerfallThe Building of a Dynasty
|-
|DevilutionX[https://keeperfx.net KeeperFX]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[https://githubkeeperfx.comnet/diasurgical/devilutionX/releases gitdownloads 1.0.0]
|{{✗}}
|{{✓}}
|{{?}}|DiabloDungeon Keeper
|-
|OpenGothicOpenDUNE| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/TryOpenDUNE/OpenDUNE/OpenGothic releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic Dune II: The Building of a Dynasty
|-
|[httpshttp://makiplwww.githubta3d.ioorg/OpenVIIIhome-monogame OpenVIIIen.php TA3D]| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOSmacOS}} -->|[https://github.com/MaKiPLzuzuf/OpenVIII TA3D git]|{{✗}}|{{✓}}
|{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|Diablo IITotal Annihilation
|-
|[https://openmwgithub.org OpenMWcom/schombert/Project-Alice Project Alice]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openmwgithub.com/schombert/Project-Alice/releases/download/v1.0.org9/downloads 1.0.479.7z 1.0.9]
|{{✗}}
|{{✓}}
|{{✓}}
|The Elder Scrolls III: MorrowindVictoria 2
|-
|OpenTESArena[http://freesynd.sourceforge.net FreeSynd]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https[sourceforge:projects//githubfreesynd|0.7.com/afritz1/OpenTESArena/releases git5]]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✗}} <small>Syndicate (WIP1993)</small>|The Elder Scrolls I: Arenarowspan="2" |Real-time tactics
|-
|REGoth[http://swars.vexillium.org Syndicate Wars Port]| align="left" |{{Icon|Windows|Linux|macOS}}|[httpshttp://githubswars.comvexillium.org/REGoth-project/REGoth-bs git#download 0.3]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic, Gothic II
|-
|reone
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/seedhartha/reone/ git]
|{{✗}}
|{{✓}}
|Syndicate Wars|} === RPG ==={{✗}} <small>| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(WIPs)</small>! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |Star Wars: Knights of the Old Republic 1-2[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|Riiablo[http://arx-libertatis.org Arx Libertatis]| align="left" |{{Icon|Windows|Linux|macOS|AndroidFreeBSD}}|[https://github.com/collinsmitharx/riiabloArxLibertatis/releases git]
|{{✗}}
|{{✓}}
|{{?}}|Diablo IIArx Fatalis
|-
|Undertale Mobile Mod for iOS and Android[https://pyrdacor.itch.io/ambermoon Ambermoon.net]| align="left" |{{Icon|AndroidWindows|Linux|iOSmacOS}}|[https://www.moddbgithub.com/modsPyrdacor/undertale-mobile-modAmbermoon.net/releases git]|{{✗}}
|{{✗}}
|{{✓}}
|Undertale{{✓}}|Ambermoon
|-
|Dune Dynasty[https://papermar.io/ Paper Mario]| align="left" |{{Icon|Windows|Linux|macOS}}|[httphttps://dunedynastygithub.sourceforge.netcom/pmret/papermario git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}}| rowspan="5" |RTSPaper Mario
|-
|Dune II[https: The Maker//www.dfworkshop.net Daggerfall Unity]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://dune2themaker.fundynamicgithub.com/Interkarma/daggerfall-unity/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune The Elder Scrolls II: The Building of a DynastyDaggerfall
|-
|Dune LegacyDevilutionX| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[httphttps://dunelegacygithub.sourceforge.netcom/diasurgical/websitedevilutionX/index.htmlreleases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Diablo
|-
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout1-ce git]
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}} |Fallout 1
|-
|OpenDUNE[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS|FreeBSD}}|[https://github.com/OpenDUNEalexbatalov/OpenDUNE/releases fallout2-ce git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}} |Fallout 2
|-
|[http://www.ta3d.org/home-en.php TA3D]OpenGothic
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/zuzufTry/TA3D OpenGothic git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic II
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
|[https://github.com/MaKiPL/OpenVIII git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{~}}|Total AnnihilationFinal Fantasy VIII
|-
|[httphttps://freesyndopendiablo2.sourceforge.net FreeSyndcom OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforgehttps:projects/freesynd|0/github.7.5]com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}|Syndicate (1993)| rowspan="2" |RTTDiablo II
|-
|[httphttps://swars.vexilliumopenmw.org Syndicate Wars PortOpenMW]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httphttps://swars.vexilliumopenmw.org/#download downloads 0.347.0]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars{{✓}}|The Elder Scrolls III: Morrowind
|-
|Minecraft PSPOpenTESArena| align="left" |{{Icon|PSPWindows|Linux|macOS}}|[[iarchivehttps:minecraft-psp-2.4.2.7z|3.3//github.0]com/afritz1/OpenTESArena/releases git]
|{{✗}}
|{{✓}}
|{{}}<small>(WIP)</small>|Minecraft| rowspan="11" |SandboxThe Elder Scrolls I: Arena
|-
|[https://openrwsourceforge.org OpenRWnet/projects/norseworld/ NorseWorld: Ragnarok]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/rwengineSerg-Norseman/NorseWorld-Ragnarok/openrw releases git]
|{{✗}}
|{{✓}}
|{{~}}
|Grand Theft Auto III
|-
|PSP Minecraft
| align="left" |{{Icon|PSP}}
|[[iarchive:psp-minecraft.-7z|3.0.0]]
|{{✗}}
|{{✗}}
|{{✗}}|MinecraftRagnarok / Valhalla
|-
|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>REGoth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmoddingREGoth-project/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVCREGoth-bs git]
|{{✗}}
|{{✓}}
|{{✓}}
|Grand Theft Auto IIIGothic, Grand Theft Auto: Vice CityGothic II
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]reone| align="left" |{{Icon|3DSWindows|Linux}}|[https://dlhbgithub.gamebrew.orgcom/seedhartha/3dshomebrewsreone/re33ds.7z wipgit]
|{{✗}}
|{{~}}|{{~}}<ref group="N"small>RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.(WIP)</refsmall>|Grand Theft Auto IIIStar Wars: Knights of the Old Republic 1-2
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />Riiablo| align="left" |{{Icon|SwitchWindows|Linux|macOS|Android}}|?|{{✗}}[https://github.com/collinsmith/riiablo/releases git]
|{{✗}}
|{{✓}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice CityDiablo II
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-Undertale Mobile Mod for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />iOS and Android| align="left" |{{Icon|VitaAndroid|iOS}}|1.4<br />[https://storewww.brewologymoddb.com/vitamods/ahomebrew.php?brewid=906 1.1undertale-mobile-mod ModDB page]
|{{✗}}
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft AutoUndertale|} === Sandbox ==={| class="wikitable sortable" style="text-align: Vice Citycenter;"! scope="col" |-Name! scope="col" |[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref groupPlatform(s)! scope="Ncol" name|Latest Version! scope="re3col" /><br />|[[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiulibretro]]<ref group! scope="Ncol" name|Active! scope="re3col" />|[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|Minecraft PSP| align="left" |{{Icon|WiiUPSP}}|2021[https://archive.org/details/minecraft-02psp-01<br />?2.4.2.7z 3.3.0]
|{{✗}}
|{{}}|{{?}}|Grand Theft Auto III, Grand Theft Auto: Vice CityMinecraft
|-
|San Andreas Unity[https://openrw.org OpenRW]| align="left" |{{Icon|Windows|Linux|macOS|AndroidFreeBSD}}|[https://github.com/GTA-ASM/SanAndreasUnityrwengine/releases openrw git]
|{{✗}}
|{{✓}}
|{{~}}
|{{~}}|Grand Theft Auto III|-|IsleDecomp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/isledecomp/isle git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Lego Island|-|PSP Minecraft| align="left" |{{Icon|PSP}}|[[https://archive.org/details/psp-minecraft.-7z|3.0.0]]|{{✗}}|{{✗}}|{{✗}}|Minecraft|-|[[re3]]<br> [[re3|reVC]]<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>|Multi-platform|Depends on port|{{✗}}|{{✗}}|{{✓}}|Grand Theft Auto III, Grand Theft Auto: Vice City|-|San Andreas Unity| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]|{{✗}}|{{✓}}|{{~}}|Grand Theft Auto: San Andreas
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
|{{?}}
|3D Voxel Engine (Minecraft)
|}
 
=== Sim ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian|-|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)|{{✗}}|{{✗}}|{{✗}}|Caesar III| rowspan="2" |Sim - City-building|-|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>| align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
|{{✗}}
|{{✓}}
|{{✓}}
|Theme Hospital
| rowspan="56" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|Transport Tycoon Deluxe
|-
|[https://github.com/Rinnegatamante/rct-vita RCT Classic Vita]| align="left" |{{Icon|Vita}}|[https://github.com/OpenRCT2/OpenRCT2/releases git]|{{✗}}|{{?}}|{{~}}|RollerCoaster Tycoon Classic (Android)|-|terminal-recall| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]]
|{{✗}}
|{{✓}}
|Terminal Velocity, Fury3
|Sim - Flight Combat|-|[https://laingame.net/ LainTSX]| align="left" |{{Icon|Web}}|[https://github.com/ad044/lainTSX git]|{{✗}}|{{✓}}|{{✓}}|Lain PSX| rowspan="2" |Interactive fiction|-|[https://laingame.net/ Lain Bootleg Remake]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/ad044/lain-bootleg-bootleg git]|{{✗}}|{{✓}}|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://ctp2.darkdust.net civctp2]
|{{✓}}
|Call to Power II
| rowspan="6" |TBS
|-
|[httphttps://web.archive.org/web/20181127195119/https://www.civone.org / CivOne]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985/CivOne git]
|-
|fheroes2
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic II|-|OpenEnroth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenEnroth/OpenEnroth git]|{{✗}}|{{✓}}|{{✓}}|Might and Magic VII|-|[https://openxcom.org OpenXcom]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}}|{{✓}}|{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|DDLC-LOVE| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!|-|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref> |ChäoS;HEAd NoAH|} === Miscellaneous ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|PyTouhou| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}|[https://pytouhou.linkmauve.fr/ Website]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6| rowspan="3" |Bullet Hell|-|Th06| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/happyhavoc/th06 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6|-|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]| align="left" |{{Icon|Windows}}|[https://github.com/Wintiger0222/uth05win git]|{{✗}}|{{✗}}|{{✗}}|Touhou 5|-|Ikemen GO| align="left" |{{Icon|Windows|Linux|macOS}}|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]|{{✗}}|{{✓}}|{{✓}}|Remake of the Ikemen engine that supports [[Mugen]] resources.| rowspan="1" |Fighting|-|SpaceCadetPinball| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]|{{✗}}|{{✓}}|{{✓}}|3D Pinball for Windows – Space Cadet|Pinball|-|Jewels| align="left" |{{Icon|Wii}}|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]|{{✗}}|{{✗}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |Puzzle|-|Lemmini| align="left" |{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}}|{{✗}}|{{✓}}|Lemmings|-|LSD: Revamped| align="left" |{{Icon|Windows|macOS|Linux}}|[https://lsdrevamped.net/ 0.2.0]|{{✗}}|{{✓}}|{{✓}}|LSD: Dream Emulator | rowspan="1" |Exploration|-|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian
|-
|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|-|max_vitamax vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✓}}
|Max Payne
|TPS|-|DDLC-LOVE| alignrowspan="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!| rowspan="3" |Visual Novel|-|[https://github.com/SonicMastr/Doki-Doki-Literature-ClubThird-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|-|TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[https://github.com/Wohlstand/TheXTech/releases git]|{{✗}}|{{✓}}|{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>|Platformperson shooter
|}
==See also==
Game engine recreations and source ports specifically for:
Current computers/phones:* [[Source Ports on macOS|macOS]], [[Emulators on Android#Source ports/re-implementations|Android]]Consoles::Nintendo* [[Emulators on 3DS#Game engines|Nintendo 3DS]]* , [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]]:Sony* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]]* , [[Emulators on PSP#Game Engines|PlayStation Portable]]Legacy computers:* [[Emulators on WiiEmulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#MiscellaneousSource_ports_.28IRIX.29|WiiIRIX]]* , [[Emulators on Wii UEmulators_on_Legacy_systems#Source portsSource_Ports_.28ST.29|Wii UAtari ST]]
==External links==
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
[[Category:Game engine recreations]]
[[Category:Not really emulators]]
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