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Game engine recreations and source ports

13,238 bytes added, 18 April
add PsyDoom. and link to the doom wiki. Remove redundant doom ports.
{{Stub}}Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.(see [https://doomwiki.org/wiki/Source_port#Console the Doom Wiki] for a list)
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3 ]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementationsre-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports. For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).  For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
== Multi game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Operating SystemPlatform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[https://opengmk.com OpenGMK]
|align="left"|{{Icon|Windows|Linux|BSD}}
|[https://github.com/OpenGMK/OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|GameMaker
|various
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Switch|GBA|Xbox}}
|[https://github.com/XProger/OpenLara/releases git]
|{{✓}}
|{{~}}
|Tomb Raider 1–4
| rowspan="3" |Action-adventure (3rd-person)
|-
|[https://opentomb.github.io/ OpenTomb]
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Tomb Raider 1–5
|{{~}}
|Tomb Raider 1 & 2 + their expansions
|}
 
=== Adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[[ScummVM]]
|Multi-platform{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{✓}}
|{{✓}}
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
|Adventure} === Bullet Hell ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://rec98.nmlgc.net ReC98: The Touhou PC-98 Restoration Project]|Multi-platform|[https://github.com/nmlgc/ReC98 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|} === FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://m210.duke4.net BuildGDX]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://m210.duke4.net Website]
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
| rowspan="8" |FPS
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
|{{✗}} <small>(WIP)</small>
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|Nuclide
| align="left" |{{Icon|Linux}}
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|-
|openDarkEngine
|{{✗}}
|{{✗}}
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
|}
 
=== Platform ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[https://zdoomgithub.orgcom/index ZDoomRubberduckycooly/RSDKv5-Decompilation RSDKv5]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii|WiiU}}|[https://zdoomgithub.orgcom/downloads Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.81com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br />[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
|{{✗}}
|{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref>
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for {{✓}}|Sonic the SigilHedgehog 1–2, Hacx: Twitch 'n KillSonic CD and Sonic Mania.<br />(Retro Engine v5)
|-
|[http://clonekeenplus.sourceforge.net Commander Genius]
|{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|OpenNFS| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenNFS/OpenNFS/releases git]|{{✗}}
|{{✗}}
|{{✗}}
|{{~}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|Racing} === RPG ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[[EasyRPG]]
|Multi-platformalign=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|RPG Maker 2000/2003 games
| rowspan="6" |RPG
|-
|[https://falltergeist.org/ Falltergeist]
|{{✗}} <small>(WIP)</small>
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|} === RTS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://openage.sft.mx openage]
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/SFTtech/openage/releases git]
|{{~}}
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{✓}}
|{{✓}}
|Early Westwood games (Command & ConquerTiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
|-
|[http://timjones.io/blog/tags/opensage OpenSAGE]
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |[https://rec98.nmlgc.net ReC98]Name! scope="col" |Platform(s)! scope="col" |Multi-platformLatest Version! scope="col" |[https://github.com/nmlgc/ReC98 git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✗}} <small>(WIP)</small>Recommended]]! scope="col" |Touhou 1–5 Supported game(PC-98s)|Shoot 'em up
|-
|[https://github.com/CommitteeOfZero/impacto Impacto]
|{{✗}} <small>(WIP)</small>
|MAGES. Engine (Science Adventure games)
|Visual Novel
|}
== Single game engine = Various ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Open Ocarina[[DREAMM]]| align="left" |{{Icon|Windows|macOS|Linux}}|[https://github.com/blawar/ooot git]{{DREAMMVer}}
|{{✗}}
|{{✓}}
|{{✓}}|The Legend LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Zelda: Ocarina Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of Time the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (N641 & 2)| rowspan="4" |Action, X-Wing, Tie-adventureFighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws
|-
|OpenJK[https://github.com/jorio Jorio's ports of Pangea Software games]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]depending on game
|{{✗}}
|{{✓}}
|{{~}}|Star Wars Jedi Knight [https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Jedi OutcastHatchling], Star Wars Jedi Knight[https: Jedi Academy//github.com/jorio/OttoMatic Otto Matic]
|-
|Ship of Harkinian[https://opengmk.com OpenGMK]| align="left" |{{Icon|Windows|Linux|macOS|WiiU|SwitchBSD}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright#nightly-builds Nightly builds]<br/>[https://github.com/HarbourMastersOpenGMK/Shipwright OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>GameMaker game engines
|-
|Zelda3style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]| align="left" |{{Icon|Windows|Linux|macOS|SwitchPandora}}|[https://github.com/snesrevM-HT/SR/zelda3 gitreleases depending on game]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of Zeldathe Emperor (Battle Isle 2220: A Link to Shadow of the PastEmperor)|} == Single game engine ===== Action-adventure ==={|smclass="wikitable sortable" style="text-align:center;"! scope="col" | alignName! scope="leftcol" |{{IconPlatform(s)! scope="col" |Windows|Linux|macOS|Switch}}Latest Version! scope="col" |[https://github.com/snesrev/sm git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{~}}Recommended]]! scope="col" |Super MetroidSupported game(s)
|-
|[https://open-goal.github.io OpenGOAL]Open Ocarina| align="left" |{{Icon|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jak-projectblawar/releases ooot git]
|{{✗}}
|{{✓}}
|{{✓}}
|Jak and Daxter<ref group="N">The project de-compiled the game into [[WikipediaLegend of Zelda:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports Ocarina of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>Time (N64)
|-
|OpenRakisOpenJK| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://builds.openjk.org Build]<br />[https://github.com/OpenRakisJACoders/OpenRakis OpenJK git]
|{{✗}}
|{{✓}}
|{{~}} <small>(WIP)</small>|Dune (Cryo)| rowspan="2" |AdventureStar Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
|-
|The Ur-Quan MastersShip of Harkinian| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDWiiU|Switch}}|[httphttps://sc2www.sourceforgeshipofharkinian.netcom {{SoHVer}}]<br/downloads>[https://github.php 0com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.8.0com/HarbourMasters/Shipwright git]
|{{✗}}
|{{✓}}
|{{✓}}
|Star Control IIThe Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
|Ikemen GOsm| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[https://mugenguildgithub.com/forum/topicssnesrev/ikemen-go-184152.0.html sm git]
|{{✗}}
|{{✓}}
|{{~}}|Remake of the Ikemen engine that supports [[Mugen]] resources.|FightingSuper Metroid
|-
|xGreedZelda3| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://wwwgithub.doomworldcom/snesrev/zelda3 git]<br>[https://github.com/forumWaterdish/zelda3-android Android]<br>[https://topicgithub.com/115331-xgreed-source-port-of-the-game-in-pursuit-of-greedtunip3/zelda3/releases Xbox One]<br>[https://vitadb.rinnegatamante.it/#/info/ doomworld993 Vita]
|{{✗}}
|{{✓}}
|{{✓}}
|In Persuit The Legend of Greed| rowspan="43" |FPSZelda: A Link to the Past
|-
|Aleph OneLink's Awakening DX HD| align="left" |{{Icon|Windows|Linux|macOS}}|[https://alephonegithub.lhowon.orgcom/ihm-tswow/download.html 1.4Links-Awakening-DX-HD git]
|{{✗}}
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
|{{✓}}
|The Legend of Zelda: Link's Awakening|} === FPS ==={{✓}}| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Marathon 1–2, Marathon InfinitySupported game(s)|-|xGreed| align="left" |{{Icon|Windows}}|[httphttps://bibendovskywww.githubdoomworld.iocom/forum/topic/bstone BStone115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]|{{✗}}|{{✓}}|{{✓}}|In Persuit of Greed|-|Aleph One
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://githubalephone.comlhowon.org/bibendovsky/bstone/releases gitdownload.html 1.6.2]
|{{✗}}
|{{✓}}
|{{✓}}
|Blake Stone: Aliens of GoldMarathon 1–2, Blake Stone: Planet StrikeMarathon Infinity
|-
|Crispy Doom<br [http://bibendovsky.github.io/>Crispy Hereticbstone BStone]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/fabiangreffrathbibendovsky/crispy-doombstone/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|''Crispy DoomBlake Stone:'' Doom I–IIAliens of Gold, Final Doom<br />''Crispy HereticBlake Stone:'' HereticPlanet Strike
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
|-
|[https://dhewm3.org dhewm3]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaAmigaOS|Switch}}|[https://github.com/dhewm/dhewm3/releases git]<br/>[http://hunoppc.amiga-projects.net/content/dhewm3-amigaos4 dhewm3-amigaos4]
|{{✓}}
|{{✓}}
|-
|[https://ioquake3.org ioquake3]
| align="left" |{{Icon|Windows|Linux|macOS|AmigaAmigaOS}}
|[https://ioquake3.org/get-it 1.36]
|{{✗}}
|{{✓}}
|Return to Castle Wolfenstein
|-
|realrtcw
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein (based on iortcw)
|-
|Linux Hexen<ref group="N" name="hexen" />
|{{✓}}
|Blood
|-
|NakedAVP
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/atsb/NakedAVP 1.1.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Aliens Vs Predator Gold
|-
|OpenMoHAA
| align="left" |{{Icon|Windows|Linux}}
|[https://sourceforge.net/projects/openmohaa/SourceForge]
|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatSeries
|-
|[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/pcexhumed/20230620-13623]
|{{✗}}
|{{✓}}
|{{✓}}
|Powerslave (Console)
|-
|Perfect Dark
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/fgsfdsfgs/perfect_dark git]
|{{✗}}
|{{✓}}
|{{✓}}
|Perfect Dark
|-
|[https://docs.libretro.com/library/prboom PrBoom]
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
|{{✓}}
|Doom 1–2I–II, Final Doom|-|PsyDoom| align="left" |{{Icon|Windows|Linux|Mac|rpi}}|[https://github.com/BodbDearg/PsyDoom git]|{{✓}}|{{✓}}|{{✓}}|Doom, Final Doom
|-
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|-
|RBDOOM-3-BFG
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
|{{✗}}
|-
|rottexpr
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
|{{✗}}
|-
|[https://theforceengine.github.io The Force Engine]
| align="left" |{{Icon|Windows|Linux}}|[https://theforceengine.github.io/downloads.html 1.009]
|{{✗}}
|{{✓}}
|{{?}}|''Current:'' Star Wars: Dark Forces, <br />''Future:'' Outlaws
|-
|[https://disenchant.net/tyrquake Tyrquake]
|-
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}}
|{{~}}
|{{✓}}
|Half-Life 1
|-
|Xash3DS
| align="left" |{{Icon|3DS}}
|[https://github.com/masterfeizz/Xash3DS git]
|{{✗}}
|{{✗}}
|{{✓}}
|Half-Life 1
|Quake 2
|-
|DXU24| align="left" |{{Icon|Windows}}|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]|{{✗}}|{{Y}}|Work in Progress|Deus Ex|-|Portal64: Still Alive| align="left" |{{Icon|N64}}|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]|{{✗}}|{{Y}}|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|Portal|} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xilost the source code]</sup> for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
| align="left" |{{Icon|3DS}}
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
|{{✓}}
|Five Nights at Freddy's
| rowspan="5" |Horror
|-
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|PSP}}
|[[iarchivehttps://archive.org/details/fna-f-1-psp.-7z|1.3.1 Fix 1]]
|{{✗}}
|{{✗}}
|{{~}}
|Five Nights at Freddy's 4
|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |SpaceCadetPinballName! scope="col" |Multi-Platform(s)! scope="col" |Latest Version! scope="col" |[[https://github.com/k4zmu2a/SpaceCadetPinball/ gitlibretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✓}}|3D Pinball for Windows – Space CadetRecommended]]! scope="col" |PinballSupported game(s)
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
|{{?}}
|Abe's Amazing Adventure
| rowspan="21" |Platform
|-
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchivehttps://archive.org/details/CaveStoryE2|archive]]<br />[[iarchivehttps://archive.org/details/cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]|{{✗}}<supref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txtlicence]</supref>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|OpenCrashWOC
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Open-Travelers/OpenCrashWOC git]
|{{✗}}
|{{✓}}
|{{?}}
|Crash Bandicoot: Wrath Of Cortex
|-
|C1
|{{~}}
|Crash Bandicoot
|-
|C2C
| align="left" |{{Icon|Windows}}
|[https://github.com/ughman/c2c git]
|{{✗}}
|{{✗}}
|{{~}}
|Crash Bandicoot 2: Cortex Strikes Back
|-
|Jazz² Resurrection
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✓}}
|{{}}
|{{✓}}
|Cave Story
|-
|[https://open-goal.github.io OpenGOAL]| align="left" |{{Icon|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jak-project/releases git]|{{✗}}|{{✓}}|{{✓}}|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>|-|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://github.com/JeffRuLz/OpenHCL/releases git]
|{{✓}}
|Duke Nukem II
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
| align="left" |{{Icon|Windows|Android|Switch|WiiU}}
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
|{{✗}}
|{{✓}}
|Sonic the Hedgehog 3 & Knuckles
|-
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]
| align="left" |{{Icon|3DS}}
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]
|{{✗}}
|{{✓}}
|{{~}}
|Sonic Mania 3DS
|-
|smw
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://github.com/snesrev/smw git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
|{{✗}}
|{{✓}}
|{{✓}}
|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
|-
|[[Super Mario 64 Port]]
|Super Mario 64 (N64)
|-
|[http://www.bigorno.net/xrick xrick]TheXTech| align="left" |{{Icon|Windows|Linux|GameCubemacOS|BeOSAndroid|AmigaHaiku|GP32Vita}}|[httphttps://wwwgithub.bigorno.netcom/Wohlstand/xrickTheXTech/download.html #021212releases git]|{{✓}}
|{{✗}}
|{{✓}}
|Rick Dangerous
|-
|Jewels
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}}
|{{✗}}
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
| align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|LemmingsSuper Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|-
|CannonBall[http://www.bigorno.net/xrick xrick]| align="left" |{{Icon|Windows|Linux|macOSGameCube|PandoraBeOS|LinuxARMAmigaOS|GP32}}|[httpshttp://githubwww.combigorno.net/djytxrick/cannonball/wiki gitdownload.html #021212]
|{{✓}}
|{{✗}}
|{{✓}}
|OutRunRick Dangerous|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|CannonBall| rowspanalign="11left" |Racing{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}}|{{✗}}|{{✓}}|OutRun
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
|{{✓}}
|Need for Speed II: SE
|-
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>
| align="left" |{{Icon|Windows}}
|{{na}} <small>(WIP)</small>
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>
|Crash Team Racing
|-
|OpenC1
|{{✓}}
|Midnight Club II
|-
|[https://0x1f9f1.github.io/Open1560/ Open1560]
| align="left" |{{Icon|Windows}}
|[https://github.com/0x1F9F1/Open1560/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Midtown Madness 1
|-
|[https://openswe1r.github.io OpenSWE1R]
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}
|[https://rvgl.re-volt.io 21.0930a-1]
|{{✗}}
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|}
 
=== Real-time ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[http://arx-libertatis.org Arx Libertatis]Dune Dynasty| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httpshttp://githubdunedynasty.com/arx/ArxLibertatis/releases gitsourceforge.net 1.5]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Arx FatalisDune II: The Building of a Dynasty| rowspan="127" |RPGReal-time strategy
|-
|[httpsDune II://www.dfworkshop.net Daggerfall Unity]The Maker| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubdune2themaker.fundynamic.com/Interkarma/daggerfall-unity/releases git0.7.0]
|{{✗}}
|{{✓}}
|{{✓}}
|The Elder Scrolls Dune II: DaggerfallThe Building of a Dynasty
|-
|DevilutionXDune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|Haiku[http://dunelegacy.sourceforge.net/website/index.html 27.12.2022]|Switch{{✗}}|{{✗}}|{{✗}}|Dune II: The Building of a Dynasty|-|[https://githubkeeperfx.comnet KeeperFX]| align="left" |{{Icon|Windows}}|[https:/diasurgical/devilutionXkeeperfx.net/releases gitdownloads 1.0.0]
|{{✗}}
|{{✓}}
|{{?}}|DiabloDungeon Keeper
|-
|OpenGothicOpenDUNE| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/TryOpenDUNE/OpenDUNE/OpenGothic releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic Dune II: The Building of a Dynasty
|-
|[httpshttp://makiplwww.githubta3d.ioorg/OpenVIIIhome-monogame OpenVIIIen.php TA3D]| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOSmacOS}} -->|[https://github.com/MaKiPLzuzuf/OpenVIII TA3D git]|{{✗}}|{{✓}}
|{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|Diablo IITotal Annihilation
|-
|[https://openmwgithub.org OpenMWcom/schombert/Project-Alice Project Alice]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openmwgithub.com/schombert/Project-Alice/releases/download/v1.0.org9/downloads 1.0.479.7z 1.0.9]
|{{✗}}
|{{✓}}
|{{✓}}
|The Elder Scrolls III: MorrowindVictoria 2
|-
|OpenTESArena[http://freesynd.sourceforge.net FreeSynd]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https[sourceforge:projects//githubfreesynd|0.7.com/afritz1/OpenTESArena/releases git5]]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✗}} <small>Syndicate (WIP1993)</small>|The Elder Scrolls I: Arenarowspan="2" |Real-time tactics
|-
|REGoth[http://swars.vexillium.org Syndicate Wars Port]| align="left" |{{Icon|Windows|Linux|macOS}}|[httpshttp://githubswars.comvexillium.org/REGoth-project/REGoth-bs git#download 0.3]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars|} === RPG ==={{✓}}| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Gothic, Gothic IISupported game(s)
|-
|reone[http://arx-libertatis.org Arx Libertatis]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/seedharthaarx/reoneArxLibertatis/ releases git]
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Star Wars: Knights of the Old Republic 1-2Arx Fatalis
|-
|Riiablo[https://pyrdacor.itch.io/ambermoon Ambermoon.net]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/collinsmithPyrdacor/riiabloAmbermoon.net/releases git]
|{{✗}}
|{{✓}}
|{{?}}|Diablo IIAmbermoon
|-
|Undertale Mobile Mod for iOS and Android[https://papermar.io/ Paper Mario]| align="left" |{{Icon|AndroidWindows|Linux|iOSmacOS}}|[https://www.moddbgithub.com/modspmret/undertale-mobile-modpapermario git]|{{✗}}
|{{✗}}
|{{✓}}
|Undertale
|-
|Dune Dynasty
| align="left" |{{Icon|Windows|Linux}}
|[http://dunedynasty.sourceforge.net]
|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty| rowspan="5" |RTSPaper Mario
|-
|Dune II[https: The Maker//www.dfworkshop.net Daggerfall Unity]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://dune2themaker.fundynamicgithub.com/Interkarma/daggerfall-unity/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune The Elder Scrolls II: The Building of a DynastyDaggerfall
|-
|Dune LegacyDevilutionX| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[httphttps://dunelegacygithub.sourceforge.netcom/diasurgical/websitedevilutionX/index.htmlreleases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Diablo
|-
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout1-ce git]
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}} |Fallout 1
|-
|OpenDUNE[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS|FreeBSD}}|[https://github.com/OpenDUNEalexbatalov/OpenDUNE/releases fallout2-ce git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}} |Fallout 2
|-
|[http://www.ta3d.org/home-en.php TA3D]OpenGothic
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/zuzufTry/TA3D OpenGothic git]
|{{✗}}
|{{}}|{{~}}|Total AnnihilationGothic II
|-
|[httphttps://freesyndmakipl.sourceforgegithub.net FreeSyndio/OpenVIII-monogame OpenVIII]| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|macOSAndroid|iOS}}-->|[[sourceforgehttps:projects/freesynd|0/github.7.5]com/MaKiPL/OpenVIII git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}|Syndicate (1993)| rowspan="2" |RTTFinal Fantasy VIII
|-
|[httphttps://swarsopendiablo2.vexillium.org Syndicate Wars Portcom OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httphttps://swarsgithub.vexillium.orgcom/AbyssEngine/#download 0.3OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✓}}|Syndicate WarsDiablo II
|-
|Minecraft PSP[https://openmw.org OpenMW]| align="left" |{{Icon|PSPWindows|Linux|macOS}}|[[iarchivehttps:minecraft-psp-2//openmw.4.2.7z|3org/downloads 0.347.0]]
|{{✗}}
|{{✓}}
|{{✓}}
|Minecraft| rowspan="11" |SandboxThe Elder Scrolls III: Morrowind
|-
|[https://openrw.org OpenRW]OpenTESArena| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/rwengineafritz1/OpenTESArena/openrw releases git]
|{{✗}}
|{{✓}}
|{{~}}<small>(WIP)</small>|Grand Theft Auto IIIThe Elder Scrolls I: Arena
|-
|PSP Minecraft[https://sourceforge.net/projects/norseworld/ NorseWorld: Ragnarok]| align="left" |{{Icon|PSPWindows}}|[[iarchivehttps:psp//github.com/Serg-minecraft.Norseman/NorseWorld-7z|3.0.0]Ragnarok/releases git]
|{{✗}}
|{{✗}}
|{{✗}}
|MinecraftRagnarok / Valhalla
|-
|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>REGoth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmoddingREGoth-project/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVCREGoth-bs git]
|{{✗}}
|{{✓}}
|{{✓}}
|Grand Theft Auto IIIGothic, Grand Theft Auto: Vice CityGothic II
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]reone| align="left" |{{Icon|3DSWindows|Linux}}|[https://dlhbgithub.gamebrew.orgcom/seedhartha/3dshomebrewsreone/re33ds.7z wipgit]
|{{✗}}
|{{~}}|{{~}}<ref group="N"small>RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.(WIP)</refsmall>|Grand Theft Auto IIIStar Wars: Knights of the Old Republic 1-2
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />Riiablo| align="left" |{{Icon|SwitchWindows|Linux|macOS|Android}}|?|{{✗}}[https://github.com/collinsmith/riiablo/releases git]
|{{✗}}
|{{✓}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice CityDiablo II
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-Undertale Mobile Mod for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />iOS and Android| align="left" |{{Icon|VitaAndroid|iOS}}|1.4<br />[https://storewww.brewologymoddb.com/vitamods/ahomebrew.php?brewid=906 1.1undertale-mobile-mod ModDB page]
|{{✗}}
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft AutoUndertale|} === Sandbox ==={| class="wikitable sortable" style="text-align: Vice Citycenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" />Minecraft PSP| align="left" |{{Icon|WiiUPSP}}|2021[https://archive.org/details/minecraft-02psp-01<br />?2.4.2.7z 3.3.0]
|{{✗}}
|{{}}|{{?}}|Grand Theft Auto III, Grand Theft Auto: Vice CityMinecraft
|-
|San Andreas Unity[https://openrw.org OpenRW]| align="left" |{{Icon|Windows|Linux|macOS|AndroidFreeBSD}}|[https://github.com/GTA-ASM/SanAndreasUnityrwengine/releases openrw git]
|{{✗}}
|{{✓}}
|{{~}}
|{{~}}|Grand Theft Auto: San AndreasIII
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)IsleDecomp| align="left" |{{Icon|WiiWindows|Linux}}|[https://github.com/kperdlich/wiicraftisledecomp/releases isle git]
|{{✗}}
|{{?}}|{{?}}<small>(WIP)</small>|Minecraft v1.2.5Lego Island
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]PSP Minecraft| align="left" |{{Icon|WiiPSP}}|[[https://githubarchive.comorg/DaeFennekdetails/wiipsp-voxelminecraft.-engine/releases git7z|3.0.0]]|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}|3D Voxel Engine (Minecraft)
|-
|OpenTyrian[[re3]]<br> [[re3| alignreVC]]<ref group="leftN" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>|Multi-platform|Depends on port|{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}}
|{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|San Andreas Unity
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
|{{✗}}
|{{✓}}
|Tyrian{{~}}| rowspan="2" |Shoot 'em upGrand Theft Auto: San Andreas
|-
|OpenTyrianWii[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
| align="left" |{{Icon|Wii}}
|[https://code.googlegithub.com/archivekperdlich/pwiicraft/opentyrian-wii/downloads 1.7releases git]|{{✗}}
|{{✗}}
|{{?}}
|Tyrian{{?}}|Minecraft v1.2.5|-|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]| align="left" |{{Icon|Wii}}|[https://github.com/DaeFennek/wii-voxel-engine/releases git]|{{✗}}|{{✗}}|{{?}}|3D Voxel Engine (Minecraft)|} === Sim ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre
|-
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
|{{✗}}
|Caesar III
| rowspan="2" |Sim - City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|{{✓}}
|Theme Hospital
| rowspan="5" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|{{✓}}
|Terminal Velocity, Fury3
|Sim - Flight Combat
|-
|[https://ctp2.darkdustlaingame.net civctp2/ LainTSX]| align="left" |{{Icon|Windows|Linux|Pandora|PyraWeb}}|[https://github.com/civctp2/civctp2ad044/releases lainTSX git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
|{{✗}}
|{{~}}
|{{✓}}
|Call to Power II{{✓}}|Lain PSX| rowspan="62" |TBSInteractive fiction
|-
|[httphttps://laingame.net/ Lain Bootleg Remake]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/ad044/lain-bootleg-bootleg git]|{{✗}}|{{✓}}|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://ctp2.darkdust.net civctp2]| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}}|{{~}}|{{✓}}|Call to Power II|-|[https://web.archive.org/web/20181127195119/https://www.civone.org / CivOne]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985/CivOne git]
|-
|fheroes2
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic II|-|OpenEnroth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenEnroth/OpenEnroth git]|{{✗}}|{{✓}}|{{✓}}|Might and Magic VII|-|[https://openxcom.org OpenXcom]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}}|{{✓}}|{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|DDLC-LOVE| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!|-|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref> |ChäoS;HEAd NoAH|} === Miscellaneous ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|PyTouhou| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}|[https://pytouhou.linkmauve.fr/ Website]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6| rowspan="3" |Bullet Hell|-|Th06| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/happyhavoc/th06 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6|-|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]| align="left" |{{Icon|Windows}}|[https://github.com/Wintiger0222/uth05win git]|{{✗}}|{{✗}}|{{✗}}|Touhou 5|-|Ikemen GO| align="left" |{{Icon|Windows|Linux|macOS}}|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]|{{✗}}|{{✓}}|{{✓}}|Remake of the Ikemen engine that supports [[Mugen]] resources.| rowspan="1" |Fighting|-|SpaceCadetPinball| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]|{{✗}}|{{✓}}|{{✓}}|3D Pinball for Windows – Space Cadet|Pinball|-|Jewels| align="left" |{{Icon|Wii}}|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]|{{✗}}|{{✗}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |Puzzle|-|Lemmini| align="left" |{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}}|{{✗}}|{{✓}}|Lemmings|-|LSD: Revamped| align="left" |{{Icon|Windows|macOS|Linux}}|[https://lsdrevamped.net/ 0.2.0]|{{✗}}|{{✓}}|{{✓}}|LSD: Dream Emulator | rowspan="1" |Exploration|-|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian
|-
|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|-|max_vitamax vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✓}}
|Max Payne
|TPS|-|DDLC-LOVE| alignrowspan="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!| rowspan="3" |Visual Novel|-|[https://github.com/SonicMastr/Doki-Doki-Literature-ClubThird-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|-|TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[https://github.com/Wohlstand/TheXTech/releases git]|{{✗}}|{{✓}}|{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>|Platformperson shooter
|}
==See also==
Game engine recreations and source ports specifically for:
Current computers/phones:* [[Source Ports on macOS|macOS]], [[Emulators on Android#Source ports/re-implementations|Android]]Consoles::Nintendo* [[Emulators on 3DS#Game engines|Nintendo 3DS]]* , [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]]:Sony* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]]* , [[Emulators on PSP#Game Engines|PlayStation Portable]]Legacy computers:* [[Emulators on WiiEmulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#MiscellaneousSource_ports_.28IRIX.29|WiiIRIX]]* , [[Emulators on Wii UEmulators_on_Legacy_systems#Source portsSource_Ports_.28ST.29|Wii UAtari ST]]
==External links==
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
[[Category:Game engine recreations]]
[[Category:Not really emulators]]
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