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Game engine recreations and source ports

9,296 bytes added, 25 March
Miscellaneous: LSD: Revamped
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3 ]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementationsre-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports.
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).
 
For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
== Multi game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Operating SystemPlatform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Switch|GBA|Xbox}}
|[https://github.com/XProger/OpenLara/releases git]
|{{✓}}
|{{~}}
|Tomb Raider 1–4
| rowspan="3" |Action-adventure (3rd-person)
|-
|[https://opentomb.github.io/ OpenTomb]
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Tomb Raider 1–5
|{{~}}
|Tomb Raider 1 & 2 + their expansions
|}
 
=== Adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[[ScummVM]]
|Multi-platform{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{✓}}
|{{✓}}
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
|Adventure} === Bullet Hell ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://rec98.nmlgc.net ReC98]|Multi-platform|[https://github.com/nmlgc/ReC98 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}=== FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://m210.duke4.net BuildGDX]
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
| rowspan="8" |FPS
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
|{{✗}} <small>(WIP)</small>
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|Nuclide
| align="left" |{{Icon|Linux}}
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|-
|openDarkEngine
|{{✗}}
|{{✗}}
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
|-
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[http://clonekeenplus.sourceforge.net Commander Genius]
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
|{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|OpenNFS
|{{✗}}
|{{✗}}
|{{~}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|Racing} === RPG ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[[EasyRPG]]|Multi-platformalign=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|RPG Maker 2000/2003 games
| rowspan="6" |RPG
|-
|[https://falltergeist.org/ Falltergeist]
|{{✗}} <small>(WIP)</small>
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|}
 
=== RTS ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[https://openage.sft.mx openage]
|{{~}}
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |[https://rec98.nmlgc.net ReC98]Name! scope="col" |Platform(s)! scope="col" |Multi-platformLatest Version! scope="col" |[https://github.com/nmlgc/ReC98 git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✗}} <small>(WIP)</small>Recommended]]! scope="col" |Touhou 1–5 Supported game(PC-98s)|Bullet Hell
|-
|[https://github.com/CommitteeOfZero/impacto Impacto]
|{{✗}} <small>(WIP)</small>
|MAGES. Engine (Science Adventure games)
|Visual Novel
|-
|[https://aarongiles.com/dreamm/docs/v20/#intro-games DREAMM]
|{{Icon|Windows|macOS}}
|2.0
|{{✗}}
|{{✓}}
|{{✓}}
|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Afterlife
| rowspan="2" |Various
|-
|[https://opengmk.com OpenGMK]
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/OpenGMK/OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|GameMaker
|}
== Single game engine = Various ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Open Ocarina[[DREAMM]]| align="left" |{{Icon|Windows|macOS|Linux}}|[https://github.com/blawar/ooot git]{{DREAMMVer}}
|{{✗}}
|{{✓}}
|{{✓}}|The Legend LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Zelda: Ocarina Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of Time the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (N641 & 2)| rowspan="5" |Action, X-Wing, Tie-adventureFighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws
|-
|OpenJK[https://github.com/jorio Jorio's ports of Pangea Software games]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]depending on game
|{{✗}}
|{{✓}}
|{{~}}|Star Wars Jedi Knight [https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Jedi OutcastHatchling], Star Wars Jedi Knight[https: Jedi Academy//github.com/jorio/OttoMatic Otto Matic]
|-
|Ship of Harkinian[https://opengmk.com OpenGMK]| align="left" |{{Icon|Windows|Linux|macOS|WiiU|SwitchBSD}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/HarbourMastersOpenGMK/Shipwright OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend of Zelda: Ocarina of Time (specific PAL versions)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), PAL Nintendo 64 v1.1 ROM (as of v7.1.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>GameMaker game engines
|-
|smstyle="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]| align="left" |{{Icon|Windows|Linux|macOS|SwitchPandora}}|[https://github.com/snesrevM-HT/SR/sm gitreleases depending on game]
|{{✗}}
|{{✓}}
|{{~}}
|Super Metroid
|-
|Zelda3
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[https://github.com/snesrev/zelda3 git]
|{{✗}}
|{{✓}}
|{{✓}Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)|== Single game engine ===== Action-adventure ==={|The Legend of Zeldaclass="wikitable sortable" style="text-align: A Link to the Pastcenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|OpenRakisOpen Ocarina| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenRakisblawar/OpenRakis ooot git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Dune (Cryo)
| rowspan="2" |Adventure
|-
|The Ur-Quan Masters
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://sc2.sourceforge.net/downloads.php 0.8.0]
|{{✗}}
|{{✓}}
|{{✓}}|Star Control IIThe Legend of Zelda: Ocarina of Time (N64)
|-
|Ikemen GOOpenJK
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://mugenguildbuilds.comopenjk.org Build]<br /forum>[https:/topics/ikemen-go-184152github.0.html com/JACoders/OpenJK git]
|{{✗}}
|{{✓}}
|{{~}}|Remake of the Ikemen engine that supports [[Mugen]] resources.|FightingStar Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
|-
|xGreedShip of Harkinian| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}|[https://www.doomworldshipofharkinian.com {{SoHVer}}]<br/>[https://github.com/forumHarbourMasters/Shipwright/actions Nightly builds]<br/>[https://topicgithub.com/115331-xgreed-source-port-of-the-game-in-pursuit-of-greedHarbourMasters/ doomworldShipwright git]
|{{✗}}
|{{✓}}
|{{✓}}
|In Persuit The Legend of Greed| rowspanZelda: Ocarina of Time (any PAL version)<ref group="47N" |FPS>As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
|Aleph Onesm| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[https://alephonegithub.lhowon.orgcom/snesrev/download.html 1.6.2sm git]
|{{✗}}
|{{✓}}
|{{~}}|Marathon 1–2, Marathon InfinitySuper Metroid
|-
|[http://bibendovsky.github.io/bstone BStone]Zelda3| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://github.com/bibendovsky/bstonesnesrev/releases zelda3 git]
|{{✗}}
|{{✓}}
|{{✓}}
|Blake Stone: Aliens The Legend of Gold, Blake StoneZelda: Planet StrikeA Link to the Past
|-
|Crispy Doom<br />Crispy HereticZelda3-android| align="left" |{{Icon|Windows|LinuxAndroid}}|[https://github.com/fabiangreffrathWaterdish/crispyzelda3-doom/releases android git]|{{✗}}
|{{✓}}
|{{✓}}
|''Crispy DoomThe Legend of Zelda:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' HereticA Link to the Past
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]Zelda3| align="left" |{{Icon|Windows|Linux|macOSXB1}}|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirthtunip3/dxx-rebirthzelda3/releases git1.0.1.0_Test]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Descent, Descent IIThe Legend of Zelda: A Link to the Past
|-
|[https://dhewm3.org dhewm3]Zelda3-vita| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga|Switch}}|[https://github.com/dhewm/dhewm3/releases git]|{{✓}}|{{✓}}|{{✓Vita}}|Doom 3 (Original)|-|[https://doom64exvitadb.wordpressrinnegatamante.com Doom64 EX]| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/doom64exit/files#/doom64exinfo/2.5|2993 1.5]1]
|{{✗}}
|{{✗}}
|{{✓}}
|Doom 64 (Original)The Legend of Zelda: A Link to the Past
|-
|[https://wiibrew.org/wiki/Descent Descent Wii]links awakening dx hd | align="left" |{{Icon|WiiWindows}}|1.12<br />[https://github.com/niuusihm-tswow/DescentLinks-Awakening-DX-Wii HD git] (forked)
|{{✗}}
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
|{{✓}}
|The Legend of Zelda: Link's Awakening
|}
 
 
=== FPS ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|xGreed
| align="left" |{{Icon|Windows}}
|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]
|{{✗}}
|{{✓}}
|Descent{{✓}}|In Persuit of Greed
|-
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>Aleph One| align="left" |{{Icon|3DSWindows|Linux|macOS}}|[https://githubalephone.comlhowon.org/RossMeikleham/DXX-3DS gitdownload.html 1.6.2]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|Marathon 1–2, Marathon Infinity
|-
|[http://bibendovsky.github.io/bstone BStone]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/bibendovsky/bstone/releases git]
|{{✗}}
|Descent{{✓}}|{{✓}}|Blake Stone: Aliens of Gold, Descent IIBlake Stone: Planet Strike
|-
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]Crispy Doom<ref group="N" name="DXXR" br />Crispy Heretic| align="left" |{{Icon|Windows|macOSLinux}}|[https://github.com/CDarrowfabiangreffrath/DXXcrispy-Retro doom/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|''Crispy Doom:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' Heretic
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Descent, Descent II
|-
|[https://gbatempdhewm3.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switchorg dhewm3]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaOS|Switch}}|[https://github.com/aagallagdhewm/DXX-Switch dhewm3/releases git]|{{✗}}|{{✗}}|{{?}}|Descent, Descent II|-|ECWolf| align="left" |{{Icon|Windows|Linux|macOS|Android}}|<br/>[http://maniacsvaulthunoppc.amiga-projects.net/ecwolfcontent/download.php 1.3.3dhewm3-amigaos4 dhewm3-amigaos4]
|{{✓}}
|{{✓}}
|{{✓}}
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s ArkDoom 3 (Original)
|-
|[https://wwwdoom64ex.eduke32wordpress.com EDuke32 WiiDoom64 EX]| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[https[sourceforge:projects/doom64ex/dukeworld.com/eduke32files/wiidoom64ex/ Website2.5|2.5]]
|{{✗}}
|{{✗}}
|{{✓}}
|Duke Nukem 3DDoom 64 (Original)
|-
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Descent Descent Wii]
| align="left" |{{Icon|Wii}}
|1.12<br />[https://code.googlegithub.com/archive/p/freespace2wiiniuus/downloads beta 3Descent-Wii git](forked)
|{{✗}}
|{{✗}}
|{{?}}|Freespace 2Descent
|-
|[https://wwwgithub.hardcom/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-lightRetro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use.netDXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ Freespace 2 Source Code Project]ref>| align="left" |{{Icon|Windows|Linux|macOS3DS}}|[https://fsnebulagithub.orgcom/knossosRossMeikleham/ Knossos installer and mod managerDXX-3DS git]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✓}}|Freespace 2Descent, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.Descent II
|-
|Hammer of Thyrion[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|Linux|macOS}}|[httphttps://uhexen2github.sourceforge.net 1.5.9com/CDarrow/DXX-Retro git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Hexen Descent, Descent II
|-
|[https://wiibrewgbatemp.orgnet/wikithreads/Heretic_Wii Heretic Wiidxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="hereticDXXR">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>| align="left" |{{Icon|WiiSwitch}}|[httphttps://code.googlegithub.com/paagallag/hereticDXX-wii/downloads/list 0.5Switch git]
|{{✗}}
|{{✗}}
|{{?}}
|HereticDescent, Descent II|-|ECWolf| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[http://maniacsvault.net/ecwolf/download.php 1.3.3]|{{✓}}|{{✓}}|{{✓}}|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
|-
|[https://wiibrewwww.org/wiki/Hexen_Wii Hexen eduke32.com EDuke32 Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.googledukeworld.com/archive/peduke32/hexen-wii/downloads 0.5Website]
|{{✗}}
|{{✗}}
|{{?}}|HexenDuke Nukem 3D
|-
|HHeretic<ref group="N" name="heretic" [https://wiibrew.org/wiki/>Freespace_2_Wii Freespace 2 Wii]| align="left" |{{Icon|LinuxWii}}|[httphttps://hhexencode.sourceforgegoogle.netcom/archive/p/freespace2wii/hheretic.html 0.2.downloads beta 3]|{{✗}}
|{{✗}}
|{{?}}
|HereticFreespace 2
|-
|HHexen<ref group="N" name="hexen" />| align="left" |{{Icon|Linux}}|[httphttps://hhexenwww.sourceforgehard-light.net/hhexen.html 1.6.3]|{{✗}}|{{✗}}|{{?}}|Hexen|-|[https://ioquake3.org ioquake3Freespace 2 Source Code Project]| align="left" |{{Icon|Windows|Linux|macOS|Amiga}}|[https://ioquake3fsnebula.org/get-it 1.36knossos/ Knossos installer and mod manager]
|{{✗}}
|{{✓}}
|{{✓}}
|Quake III: ArenaFreespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
|-
|iortcwHammer of Thyrion
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httpshttp://githubuhexen2.com/iortcw/iortcw/releases gitsourceforge.net 1.5.9]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein{{✓}}|Hexen II
|-
|Linux Hexen[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="hexenheretic" >HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>| align="left" |{{Icon|LinuxWii}}|[httpshttp://wwwcode.doomworldgoogle.com/3ddownloadsp/portsheretic-wii/linux-hexen-downloads/list 0.6.0.tar.tgz 0.6.05]|{{✗}}
|{{✗}}
|{{?}}
|Heretic
|-
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
|{{✗}}
|{{✗}}
|{{?}}
|Hexen
|-
|[http:/HHeretic<ref group="N" name="heretic" /nukeykt.retrohost.net NBlood]>| align="left" |{{Icon|Windows|Linux}}|[httpshttp://lerppuhhexen.sourceforge.net/wannabethesis/nblood/latest/ githheretic.html 0.2.3]|{{✗}}
|{{✗}}
|{{?}}|{{✓}}|BloodHeretic
|-
|NakedAVPHHexen<ref group="N" name="hexen" />| align="left" |{{Icon|Windows|Linux|macOS}}|[httpshttp://githubhhexen.sourceforge.comnet/atsb/NakedAVP hhexen.html 1.16.03]
|{{✗}}
|{{✓}}
|{{✓}}
|Aliens Vs Predator Gold
|-
|OpenMoHAA
| align="left" |{{Icon|Windows|Linux}}
|[https://sourceforge.net/projects/openmohaa/]
|{{✗}}
|{{?}}|{{✗}}|Medal of Honour: Allied AssaultHexen
|-
|OpenXRay[https://ioquake3.org ioquake3]| align="left" |{{Icon|Windows|Linux|macOS|AmigaOS}}|[https://githubioquake3.comorg/OpenXRay/xrayget-16/releases gitit 1.36]
|{{✗}}
|{{✓}}
|{{✓}}
|S.T.A.L.K.E.R.Quake III: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatArena
|-
|[http://pcex.retrohost.net PCExhumed]iortcw| align="left" |{{Icon|Windows|Linux|macOS}}|[https://lerppugithub.netcom/wannabethesisiortcw/pcexhumediortcw/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein
|-
|realrtcw
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
|{{✗}}
|{{~}}
|{{✓}}
|Powerslave Return to Castle Wolfenstein (PCbased on iortcw)
|-
|[https:/Linux Hexen<ref group="N" name="hexen" /powerslaveex.wordpress.com Powerslave EX]>| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubwww.doomworld.com/svkaiser3ddownloads/ports/PowerslaveEX gitlinux-hexen-0.6.0.tar.tgz 0.6.0]|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}}|Powerslave (Console)Hexen
|-
|Perfect Dark[http://nukeykt.retrohost.net NBlood]
| align="left" |{{Icon|Windows|Linux}}
|[https://githublerppu.comnet/fgsfdsfgswannabethesis/nblood/latest/perfect_dark git]
|{{✗}}
|{{✓}}
|{{✓}}
|Perfect DarkBlood
|-
|[https://docs.libretro.com/library/prboom PrBoom]NakedAVP| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretroatsb/libretro-prboom gitNakedAVP 1.1.0]|{{✗}}
|{{✓}}
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
|{{✓}}
|Doom 1–2, Final DoomAliens Vs Predator Gold
|-
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>OpenMoHAA| align="left" |{{Icon|GameCubeWindows|WiiLinux}}|[https://codesourceforge.google.comnet/archiveprojects/popenmohaa/quake-gamecube/downloads 0.0.5-2SourceForge] (GX)
|{{✗}}
|{{✗}}
|{{?}}
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|{{✗}}
|{{✗}}|{{?}}|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorldMedal of Honour: Allied Assault
|-
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>OpenXRay| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/NovumOpenXRay/vkQuakexray-16/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Quake 1S.T.A.L.K.E.R. Series
|-
|RBDOOM-3-BFG[http://pcex.retrohost.net PCExhumed]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githublerppu.comnet/wannabethesis/RobertBeckebanspcexhumed/RBDOOM20230620-3-BFG/releases git13623]
|{{✗}}
|{{✓}}
|{{✓}}
|Doom 3 Powerslave (BFG EditionPC)
|-
|[https://icculuspowerslaveex.org/rott Rise of the Triad for Linuxwordpress.com Powerslave EX]| align="left" |{{Icon|Windows7Windows|Linux|DCmacOS}}|[https://icculusgithub.orgcom/rottsvkaiser/releases PowerslaveEX git]
|{{✗}}
|{{✗}}
|{{}}|Rise of the Triad: Dark WarPowerslave (Console)
|-
|rottexprPerfect Dark| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/LTCHIPS/rottexprfgsfdsfgs/releases perfect_dark git]
|{{✗}}
|{{✓}}
|{{✓}}
|Rise of the Triad: Perfect Dark War
|-
|Shockolate[https://docs.libretro.com/library/prboom PrBoom]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/Interruptlibretro/systemshock/releases libretro-prboom git]|{{✗}}
|{{✓}}
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
|{{✓}}
|System Shock 1Doom 1–2, Final Doom
|-
|[https://theforceenginecode.githubgoogle.io The Force Enginecom/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>| align="left" |{{Icon|WindowsGameCube|LinuxWii}}|[https://theforceenginecode.githubgoogle.iocom/archive/p/quake-gamecube/downloads0.html 10.095-2](GX)|{{✗}}
|{{✗}}
|{{✓}}
|{{?}}
|Star Wars: Dark Forces, Outlaws
|-
|[https://disenchant.net/tyrquake Tyrquake]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://disenchant.net/git/tyrquake.git git]
|{{✓}}
|{{✓}}
|{{✓}}
|Quake 1
|-
|vitaQuake [https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>| align="left" |{{Icon|Windows|Linux|macOS|VitaWii}}|[https://githubwii.brewology.com/Rinnegatamantedownloads/vitaQuakeII gitdownload.php?id=13692&mcid=3 release 4]|{{✗}}|{{✗}}|{{?}}|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld|-|[http://vitadbquakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/quakespasm|0.94.rinnegatamante2]]<br />[https://github.itcom/#Novum/infovkQuake/278 PS Vitareleases git]|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}|Quake 21
|-
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoomRBDOOM-Fork WiiDoom3-Fork] (music support)BFG| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[https://code.googlegithub.com/archiveRobertBeckebans/pRBDOOM-3-BFG/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Forkreleases git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Doom I–II, Final Doom, Chex Quest I–II 3 (forked version only but with some conversion issuesBFG Edition)
|-
|[https://gbatempicculus.netorg/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFErott Rise of the Triad for Linux]| align="left" |{{Icon|WiiWindows7|Linux|DC}}|[https://wwwicculus.mediafire.comorg/downloadrott/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33releases git]|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}}|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFERise of the Triad:'' Strife: Quest for the SigilDark War
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]rottexpr| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[[sourceforgehttps:projects/wolfenstein3dwi/filesgithub.com/LTCHIPS/wolfenstein3dwirottexpr/|1.31]releases git]|{{✗}}
|{{✗}}
|{{✓}}
|Wolfenstein 3D, Spear {{✓}}|Rise of Destinythe Triad: Dark War
|-
|[https://xash.su/xash3d.html Xash3D]Shockolate| align="left" |{{Icon|Windows|Linux|macOS|AndroidFreeBSD}}|[https://xash3dgithub.rucom/Interrupt/systemshock/doku.php?id=downloads 0.99releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Half-Life {{✓}}|System Shock 1
|-
|Xash3DS[https://theforceengine.github.io The Force Engine]| align="left" |{{Icon|3DSWindows|Linux}}|[https://theforceengine.github.comio/masterfeizz/Xash3DS gitdownloads.html 1.09]|{{✗}}
|{{✗}}
|{{✓}}
|Half-Life 1{{✓}}|''Current:'' Star Wars: Dark Forces<br />''Future:'' Outlaws
|-
|[https://wwwdisenchant.yamagi.orgnet/quake2 Yamagi Quake IItyrquake Tyrquake]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://deponiedisenchant.yamaginet/git/tyrquake.orggit git]|{{✓}}|{{✓}}|{{✓}}|Quake 1|-|vitaQuake II| align="left" |{{Icon|Windows|Linux|macOS|Vita}}|[https:/quake2 8/github.00com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{}}
|{{✓}}
|{{✓}}
|Quake 2
|-
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrewwiibrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-WiiDoom WiiDoom]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https:/br /gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejoltwiibrew.comorg/pwiki/iWiiDoom#WiiDoom-haveFork WiiDoom-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xiFork]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>(music support)| align="left" |{{Icon|3DSWii}}|[https://gamejoltcode.google.com/gamesarchive/fnaf13dsp/507412 wiidoom/downloads 0.24.35]<br />[https://gamejoltwww.dropbox.com/gamess/fnaf13dsremasteredc6f5s0l760gudfo/576273 WiiDoom-fork.zip?dl=0.3.1-pre1Fork]
|{{✗}}
|{{✗}}
|{{✓}}
|Five Nights at Freddy's| rowspan="5" |HorrorDoom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
|-
|FNaF 1 PSP[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<ref group="N" name="FNaF3DS" br />Wii-STRIFE]| align="left" |{{Icon|PSPWii}}|[[iarchivehttps:fna//www.mediafire.com/download/icez8pw2c3ky3bq/Wii-fDOOM_Wii-1HERETIC_Wii-psp.HEXEN_Wii-STRIFE_ALL-IN-7z|1ONE_R33_PROPER.3.1 Fix 1]zip r33]
|{{✗}}
|{{✗}}
|{{✓}}
|Five Nights at Freddy's'Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
|-
|FNaF 2 3DS<ref group="N" name="FNaF3DS" [https://wiibrew.org/wiki/>Wolfenstein_3D_Wii Wolfenstein 3D Wii]| align="left" |{{Icon|3DSWii}}|[https[sourceforge:projects/wolfenstein3dwi/gamejolt.com/gamesfiles/fnaf23dswolfenstein3dwi/583006 beta |1.031]]
|{{✗}}
|{{✗}}
|{{✓}}
|Wolfenstein 3D, Spear of Destiny
|-
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}}
|Five Nights at Freddy's 2{{~}}|{{✓}}|Half-Life 1
|-
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />Xash3DS
| align="left" |{{Icon|3DS}}
|[https://gamejoltgithub.com/gamesmasterfeizz/fnaf33ds/520090 beta 0.1.3Xash3DS git]
|{{✗}}
|{{✗}}
|{{}}|Five Nights at Freddy's 3Half-Life 1
|-
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://www.youtubeyamagi.comorg/watch?v=4NIejQ_K-0U beta 0.3quake2 Yamagi Quake II]|{{✗}}align="left" |{{✗}}Icon|{{~}}Windows|Five Nights at Freddy's 4Linux|-macOS|SpaceCadetPinball|Multi-PlatformFreeBSD}}|[https://githubdeponie.yamagi.comorg/k4zmu2a/SpaceCadetPinball/ gitquake2 8.00]
|{{✗}}
|{{✓}}
|{{✓}}
|3D Pinball for Windows – Space Cadet|PinballQuake 2
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]DXU24| align="left" |{{Icon|WiiWindows}}|[httphttps://code.googleyoutube.com/p/abe@dxu2424?si=_gp1afLOSZMYP-wii/downloads/list r3iZ Modders channel]
|{{✗}}
|{{Y}}
|Work in Progress
|Deus Ex
|-
|Portal64: Still Alive
| align="left" |{{Icon|N64}}
|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]
|{{✗}}
|{{?Y}}|Abe{{✓}}<abbr title="Original project taken down due to Nintendo's Amazing Adventuretools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|Portal| rowspan} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="25col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|FNaF 1 3DS -old/obsolete-<br />[https://wiibrewwww.gamebrew.org/wiki/Abuse_Wii Abuse WiiFive_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer [[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi lost the source code] for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>| align="left" |{{Icon|Wii3DS}}|[https://githubgamejolt.com/HunterZgames/abuse-wiifnaf13ds/releases 507412 0.82.6843]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.23.1-pre1]
|{{✗}}
|{{✗}}
|{{?}}
|Abuse
|-
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchive:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave StoryFive Nights at Freddy's
|-
|C1FNaF 1 PSP<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|Windows|LinuxPSP}}|[https://githubarchive.comorg/wurlyfoxdetails/c1 gitfna-f-1-psp.-7z 1.3.1 Fix 1]|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}|Crash BandicootFive Nights at Freddy's
|-
|Jazz² ResurrectionFNaF 2 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|Windows|Linux|macOS|Android3DS}}|[https://githubgamejolt.com/deathkillergames/jazz2fnaf23ds/releases git583006 beta 1.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Jazz Jackrabbit 2
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
| align="left" |{{Icon|Wii}}
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
|{{✗}}
|{{✗}}
|{{?}}|[http://icculus.org/jumpnbump/ Jump Five Nights at Freddy'n Bump]s 2
|-
|[https:FNaF 3 3DS<ref group="N" name="FNaF3DS" //www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]>
| align="left" |{{Icon|3DS}}
|[https://githubgamejolt.com/nop90games/MazeOfGalious-3dsfnaf33ds/releases 520090 beta 0.1.03]|{{✗}}
|{{✗}}
|{{✗}}
|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{?Icon|3DS}}|[https://mogwww.youtube.joritocom/watch?v=4NIejQ_K-0U beta 0.net The Maze of Galious remake3]|{{✗}}|{{✗}}|{{~}}|Five Nights at Freddy's 4|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWiiAbe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
| align="left" |{{Icon|Wii}}
|[http://mazeofgalious-wiicode.googlecodegoogle.com/filesp/mazeofgaliousabe-wii-0.63.3.zip 0.63.3/downloads/list r3]
|{{✗}}
|{{✗}}
|{{?}}
|[https://mog.jorito.net The Maze of Galious remake]Abe's Amazing Adventure
|-
|NXEngine <br />[https://githubwiibrew.comorg/nxenginewiki/nxengine-evo nxengine-evoAbuse_Wii Abuse Wii]| align="left" |{{Icon|Windows|Linux|macOSWii}}|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengineHunterZ/nxengineabuse-evowii/releases git0.8.684.2]|{{}}
|{{✗}}
|{{?}}
|Abuse
|-
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[https://archive.org/details/CaveStoryE2 archive]<br />[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
|{{✗}}<ref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt licence]</ref>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|[https://open-goal.github.io OpenGOAL]OpenCrashWOC| align="left" |{{Icon|Windows|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jakOpen-projectTravelers/releases OpenCrashWOC git]
|{{✗}}
|{{✓}}
|{{?}}
|Crash Bandicoot: Wrath Of Cortex
|-
|C1
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/wurlyfox/c1 git]
|{{✗}}
|{{✓}}
|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp{{~}}|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>Crash Bandicoot
|-
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]C2C| align="left" |{{Icon|PSP|Wii|3DS|VitaWindows}}|[https://github.com/JeffRuLz/OpenHCLughman/releases c2c git]
|{{✗}}
|{{~}}
|{{✓}}
|Hydra Castle Labyrinth
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
|[https://github.com/AlisterT/openjazz/releases git]
|{{✗}}
|{{~}}
|{{✓}}|Jazz Jackrabbit 1Crash Bandicoot 2: Cortex Strikes Back
|-
|R.E.L.I.V.E.Jazz² Resurrection| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/AliveTeamdeathkiller/jazz2/alive_reversing releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Oddworld: Abe's Oddysee, Oddworld: Abe's ExoddusJazz Jackrabbit 2
|-
|rawgl[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]| align="left" |{{Icon|Windows|Linux|macOSWii}}|[httpshttp://githubwww.mediafire.com/cyxx/rawgl git?br95p3s9qw9sjre 0.3.1]
|{{✗}}
|{{}}|{{?}}|Another World[http:/Out of This World/icculus.org/jumpnbump/ Jump 'n Bump]
|-
|REminiscence| align="left" |{{Icon|Windows|Android}}|[httphttps://cyxdownwww.freegamebrew.frorg/wiki/reminiscence 0.4.9Maze_of_Galious_3DS Maze of Galious 3DS]|{{✓}}|{{✓}}|{{✓}}|Flashback (Another World's spiritual sequel)|-|Rigel Engine| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM3DS}}|[https://github.com/lethalnop90/MazeOfGalious-guitar/RigelEngine3ds/releases git1.0]|{{✗}}
|{{✗}}
|{{?}}|{{✓}}|Duke Nukem II[https://mog.jorito.net The Maze of Galious remake]
|-
|[https://githubwiibrew.comorg/Rubberduckycoolywiki/Sonic-1-2-2013-Decompilation RSDKMazeOfGaliousWii MazeOfGaliousWii]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}|[httpshttp://githubmazeofgalious-wii.googlecode.com/Rubberduckycoolyfiles/Sonicmazeofgalious-1wii-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github0.63.3.zip 0.63.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD3]|{{✗}}
|{{✗}}
|{{?}}|{{✓}}|Sonic the Hedgehog 1–2, Sonic CD[https://mog.jorito.net The Maze of Galious remake]
|-
|NXEngine <br />[https://wwwgithub.popot.orgcom/nxengine/get_the_games.php?game=SDLPoP SDLPoPnxengine-evo nxengine-evo]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/NagyDnxengine/nxengine-evo/SDLPoP releases git]|{{}}
|{{✓}}
|{{✓}}
|Prince of Persia (1989)Cave Story
|-
|[https://teamforeveronlineopen-goal.wixsitegithub.com/home Sonic the Hedgehog Foreverio OpenGOAL]| align="left" |{{Icon|Linux}} {{Icon|Windows|Android|Switch|WiiU}}|[https://teamforeveronline.wixsitegithub.com/homeopen-goal/sonicjak-1-forever 1.4.1project/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic Jak and Daxter<ref group="N">The project de-compiled the Hedgehoggame into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
|-
|[https://teamforeveronlinewiibrew.wixsite.comorg/wiki/home Sonic the Hedgehog 2 AbsoluteOpenHCL OpenHCL]| align="left" |{{Icon|WindowsPSP|Wii|3DS|Vita}}|[https://teamforeveronline.wixsitegithub.com/homeJeffRuLz/sonic-2-absolute 1.1.1OpenHCL/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Hydra Castle Labyrinth
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
|[https://github.com/AlisterT/openjazz/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Sonic the Hedgehog 2Jazz Jackrabbit 1
|-
|[https://sonic3airR.E.org Sonic 3 AL.I.RV.E. (Angel Island Revisited)]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}|[https://github.com/EukaryotAliveTeam/Sonic3AIR alive_reversing git]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 3 & KnucklesOddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
|-
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]rawgl| align="left" |{{Icon|3DSWindows|Linux|macOS}}|[https://github.com/SaturnSH2x2cyxx/RSDKv5-Decompilation/releases/tag/1.0 Buildrawgl git]
|{{✗}}
|{{✓}}
|{{~}}|Sonic Mania 3DSAnother World/Out of This World
|-
|smwREminiscence| align="left" |{{Icon|Windows|Linux|macOS|SwitchAndroid}}|[httpshttp://githubcyxdown.com/snesrev/smw Git] <br free.fr/>[https://dlhbreminiscence 0.gamebrew4.org/switchhomebrews/supermarioworldswitch.7z Switch9]|{{✓}}|{{✓}}
|{{✓}}
|{{~}}|Super Mario Flashback (Another World's spiritual sequel)
|-
|[[Super Mario 64 Port]]Rigel Engine|Multi-platformalign="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}|Depends on port[https://github.com/lethal-guitar/RigelEngine/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Super Mario 64 (N64)Duke Nukem II
|-
|[httphttps://wwwgithub.bigorno.netcom/Rubberduckycooly/xrick xrickRSDKv5-Decompilation RSDK]| align="left" |{{Icon|Windows|Linux|GameCubemacOS|BeOSAndroid|AmigaVita|GP32PS3}}<br/>{{Icon|NX|3DS|Wii}}|[httphttps://wwwgithub.bigornocom/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.netcom/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br />[https:/xrick/downloadgithub.html #021212com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]|{{✗}}
|{{✓}}
|{{✗}}
|{{✓}}
|Rick DangerousSonic the Hedgehog 1–2, Sonic CD, Sonic Mania
|-
|Jewels[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[https://wiibrewgithub.orgcom/wNagyD/images/c/c7/Jewels-20101015.zip 1.01SDLPoP git]
|{{✗}}
|{{}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |PuzzlePrince of Persia (1989)
|-
|Lemmini[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]| align="left" |{{Icon|Windows|macOSAndroid|Switch|WiiU}}|[https://githubteamforeveronline.wixsite.com/mjfwalshhome/lemmini/releases gitsonic-1-forever 1.4.1]|{{✗}}
|{{✗}}
|{{✓}}
|Lemmings{{✓}}|Sonic the Hedgehog
|-
|CannonBall[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://githubteamforeveronline.wixsite.com/djythome/cannonball/wiki gitsonic-2-absolute 1.1.1]|{{✗}}|{{✓}}
|{{✓}}
|Sonic the Hedgehog 2
|-
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
|[https://github.com/Eukaryot/Sonic3AIR git]
|{{✗}}
|{{✓}}
|OutRun{{✓}}| rowspan="11" |RacingSonic the Hedgehog 3 & Knuckles
|-
|[https://wiibrewwww.gamebrew.org/wiki/OutRun_(Cannonball_engine) CannonBallSonic_Mania_3DS Sonic Mania 3DS] (Wii)| align="left" |{{Icon|Wii3DS}}|[https://wiibrewgithub.orgcom/wSaturnSH2x2/imagesRSDKv5-Decompilation/2releases/21tag/Cannonball1.zip git0 Build]|{{✗}}
|{{✗}}
|{{✓}}
|OutRun{{~}}|Sonic Mania 3DS
|-
|NFSIISEsmw| align="left" |{{Icon|Windows|Linux|macOS|AndroidLinuxARM|Switch}}|[https://github.com/zaps166snesrev/NFSIISEsmw git] <br /releases git>[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
|{{✗}}
|{{✓}}
|{{✓}}
|Need for Speed IISuper Mario World, Super Mario All-Stars<ref group="N">In smw only the [https: SE//github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
|-
|OpenC1| align="left" |{{Icon|Windows|Linux|macOS}}[[Super Mario 64 Port]]|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeffMulti-1amstudios/OpenC1 git]platform|{{✗}}Depends on port
|{{✗}}
|{{✓}}
|Carmageddon{{✓}}|Super Mario 64 (N64)
|-
|OpenLGRTheXTech| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/james-knippes/openlgr git]|{{✗}}|{{✗}}|{{✗}}|Lego Racers|-|OpenMC2| align="left" Android|{{Icon|LinuxHaiku|macOSVita}} (via [[Wine]])|[https://github.com/LRFLEWWohlstand/OpenMC2TheXTech/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Midnight Club IISuper Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|-
|[httpshttp://openswe1rwww.githubbigorno.io OpenSWE1Rnet/xrick xrick]| align="left" |{{Icon|Windows|Linux|macOSGameCube|BeOS|AmigaOS|GP32}}|[httpshttp://githubwww.combigorno.net/OpenSWE1Rxrick/openswe1r gitdownload.html #021212]|{{✓}}
|{{✗}}
|{{✓}}
|Rick Dangerous|} === Racing ==={{✗}} <small>| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(WIPs)</small>! scope="col" |Latest Version! scope="col" |Star Wars Episode 1: Racer[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]CannonBall| align="left" |{{Icon|WiiWindows|Linux|macOS|Pandora|LinuxARM}}|[https://code.googlegithub.com/archivedjyt/pcannonball/roadfighter-wii/downloads 1.0wiki git]|{{}}
|{{✗}}
|{{✓}}
|Road FighterOutRun
|-
|[https://yethielwiibrew.gitlab.ioorg/wiki/RVDocs RVGLOutRun_(Cannonball_engine) CannonBall](Wii)| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|PandoraWii}}|[https://rvglwiibrew.re-volt.io org/w/images/2/21/Cannonball.0930a-1zip git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Re-VoltOutRun
|-
|REDriver2NFSIISE| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/OpenDriver2zaps166/NFSIISE/REDRIVER2 releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Driver 2Need for Speed II: SE
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]CTRPC<ref group="N">Based on Stunt Car Racer Remake for WindowsExecutable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>| align="left" |{{Icon|Windows7|Linux|PandoraWindows}}|[https:{{na}} <small>(WIP)<//repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]small>
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>|Stunt Car Racer (Amiga / AtariST)Crash Team Racing
|-
|[http://arx-libertatis.org Arx Libertatis]OpenC1| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/arx/ArxLibertatisjeff-1amstudios/releases OpenC1 git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Arx Fatalis| rowspan="15" |RPGCarmageddon
|-
|[https://papermar.io/ Paper Mario]OpenLGR
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/pmretjames-knippes/papermario openlgr git]|{{✗}}|{{✗}}|{{✗}}|Lego Racers|-|OpenMC2| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])|[https://github.com/LRFLEW/OpenMC2/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Paper MarioMidnight Club II
|-
|[https://wwwopenswe1r.dfworkshopgithub.net Daggerfall Unityio OpenSWE1R]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/InterkarmaOpenSWE1R/daggerfall-unity/releases openswe1r git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Star Wars Episode 1: Racer
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
| align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
|{{✗}}
|{{✗}}
|{{✓}}
|The Elder Scrolls II: DaggerfallRoad Fighter
|-
|DevilutionX[https://yethiel.gitlab.io/RVDocs RVGL]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDAndroid|HaikuLinuxARM|SwitchPandora}}|[https://githubrvgl.re-volt.io 21.com/diasurgical/devilutionX/releases git0930a-1]
|{{✗}}
|{{✓}}
|{{✓}}
|DiabloRe-Volt
|-
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]REDriver2| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[https://github.com/alexbatalovOpenDriver2/fallout1-ce REDRIVER2 git]
|{{✗}}
|{{✓}}
|{{✓}} |Fallout 1Driver 2
|-
|[https://githubpyra-handheld.com/alexbatalovboards/fallout2threads/stunt-ce Fallout 2 CEcar-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>| align="left" |{{Icon|WindowsWindows7|Linux|Android|iOS|macOSPandora}}|[https://githubrepo.comopenpandora.org/alexbatalov/fallout2-ce git?page=detail&app=stuntcarremake_ptitseb Build 08]
|{{✗}}
|{{✓}}
|{{✓}} |Fallout 2Stunt Car Racer (Amiga / AtariST)|} === Real-time ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre
|-
|OpenGothicDune Dynasty| align="left" |{{Icon|Windows|Linux|macOS}}|[httpshttp://githubdunedynasty.sourceforge.net 1.com/Try/OpenGothic git5]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}Dune II: The Building of a Dynasty|Gothic IIrowspan="7" |Real-time strategy
|-
|[httpsDune II://makipl.github.io/OpenVIII-monogame OpenVIII]The Maker| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->|[https://githubdune2themaker.fundynamic.com/MaKiPL/OpenVIII git0.7.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune II: The Building of a Dynasty
|-
|Dune Legacy
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://dunelegacy.sourceforge.net/website/index.html 27.12.2022]
|{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|Diablo Dune II: The Building of a Dynasty
|-
|[https://openmwkeeperfx.org OpenMWnet KeeperFX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openmwkeeperfx.orgnet/downloads 1.0.47.0]
|{{✗}}
|{{✓}}
|{{?}}
|Dungeon Keeper
|-
|OpenDUNE
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
|{{✗}}
|{{✓}}
|{{✓}}|Dune II: The Elder Scrolls III: MorrowindBuilding of a Dynasty
|-
|OpenTESArena[http://www.ta3d.org/home-en.php TA3D]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/afritz1zuzuf/OpenTESArena/releases TA3D git]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✗}} <small>(WIP)</small>|The Elder Scrolls I: ArenaTotal Annihilation
|-
|REGoth[https://github.com/schombert/Project-Alice Project Alice]
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/REGothschombert/Project-projectAlice/REGoth-bs gitreleases/download/v1.0.9/1.0.9.7z 1.0.9]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic, Gothic IIVictoria 2
|-
|reone[http://freesynd.sourceforge.net FreeSynd]| align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge:projects//githubfreesynd|0.7.com/seedhartha/reone/ git5]]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Star Wars: Knights of the Old Republic 1-2
|-
|Riiablo
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/collinsmith/riiablo/releases git]
|{{✗}}
|{{✓}}
|{{?}}
|Diablo II
|-
|Undertale Mobile Mod for iOS and Android
| align="left" |{{Icon|Android|iOS}}
|[https://www.moddb.com/mods/undertale-mobile-mod]
|{{✗}}
|{{✗}}Syndicate (1993)|{{✓}}rowspan="2" |UndertaleReal-time tactics
|-
|Dune Dynasty[http://swars.vexillium.org Syndicate Wars Port]| align="left" |{{Icon|Windows|Linux|macOS}}|[http://dunedynastyswars.sourceforgevexillium.org/#download 0.net3]
|{{✗}}
|{{✗}}
|{{✓}}
|Dune IISyndicate Wars|} === RPG ==={| class="wikitable sortable" style="text-align: The Building of a Dynastycenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" | rowspan[[Recommended Emulators|Recommended]]! scope="5col" |RTSSupported game(s)|-|Dune II[http: The Maker//arx-libertatis.org Arx Libertatis]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dune2themaker.fundynamicgithub.com/arx/ArxLibertatis/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune II: The Building of a DynastyArx Fatalis
|-
|Dune Legacy[https://papermar.io/ Paper Mario]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httphttps://dunelegacy.sourceforgegithub.netcom/websitepmret/index.htmlpapermario git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}}|Paper Mario
|-
|OpenDUNE[https://www.dfworkshop.net Daggerfall Unity]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNEInterkarma/OpenDUNEdaggerfall-unity/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Elder Scrolls II: Daggerfall
|-
|DevilutionX
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
|[https://github.com/diasurgical/devilutionX/releases git]
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}}|Diablo
|-
|[httphttps://wwwgithub.ta3d.orgcom/alexbatalov/homefallout1-en.php TA3Dce Fallout CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[https://github.com/zuzufalexbatalov/TA3D fallout1-ce git]
|{{✗}}
|{{}}|{{~}}|Total AnnihilationFallout 1
|-
|[httphttps://freesyndgithub.sourceforge.net FreeSyndcom/alexbatalov/fallout2-ce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[[sourceforgehttps:projects/freesynd|0/github.7.5]com/alexbatalov/fallout2-ce git]
|{{✗}}
|{{}}|{{}}|Syndicate (1993)| rowspan="Fallout 2" |RTT
|-
|[http://swars.vexillium.org Syndicate Wars Port]OpenGothic
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httphttps://swarsgithub.vexillium.orgcom/Try/#download 0.3OpenGothic git]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars{{✓}}|Gothic II
|-
|Minecraft PSP[https://makipl.github.io/OpenVIII-monogame OpenVIII]| align="left" |{{Icon|PSPWindows|Linux}}<!-- planned: {{Icon|Android|iOS}}-->|[[iarchivehttps:minecraft-psp-2.4.2//github.7z|3.3.0]com/MaKiPL/OpenVIII git]
|{{✗}}
|{{✓}}
|{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com OpenDiablo2]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|Minecraft{{✗}}| rowspan="12" |SandboxDiablo II
|-
|[https://openrwopenmw.org OpenRWOpenMW]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://githubopenmw.comorg/rwengine/openrw gitdownloads 0.47.0]
|{{✗}}
|{{✓}}
|{{~}}|Grand Theft Auto The Elder Scrolls III: Morrowind
|-
|IsleDecompOpenTESArena| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/isledecompafritz1/OpenTESArena/isle releases git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Lego IslandThe Elder Scrolls I: Arena
|-
|PSP Minecraft| align="left" |{{Icon|PSP}}|[[iarchive:psp-minecraft.-7z|3.0.0]]|{{✗}}|{{✗}}|{{✗}}|Minecraft|-|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>REGoth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmoddingREGoth-project/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVCREGoth-bs git]
|{{✗}}
|{{✓}}
|{{✓}}
|Grand Theft Auto IIIGothic, Grand Theft Auto: Vice CityGothic II
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]reone| align="left" |{{Icon|3DSWindows|Linux}}|[https://dlhbgithub.gamebrew.orgcom/seedhartha/3dshomebrewsreone/re33ds.7z wipgit]
|{{✗}}
|{{~}}|{{~}}<ref group="N"small>RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.(WIP)</refsmall>|Grand Theft Auto IIIStar Wars: Knights of the Old Republic 1-2
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />Riiablo| align="left" |{{Icon|SwitchWindows|Linux|macOS|Android}}|?|{{✗}}[https://github.com/collinsmith/riiablo/releases git]
|{{✗}}
|{{✓}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice CityDiablo II
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-Undertale Mobile Mod for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />iOS and Android| align="left" |{{Icon|VitaAndroid|iOS}}|1.4<br />[https://storewww.brewologymoddb.com/vitamods/ahomebrew.php?brewid=906 1.1undertale-mobile-mod ModDB page]
|{{✗}}
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft AutoUndertale|} === Sandbox ==={| class="wikitable sortable" style="text-align: Vice Citycenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" />Minecraft PSP| align="left" |{{Icon|WiiUPSP}}|2021[https://archive.org/details/minecraft-02psp-01<br />?2.4.2.7z 3.3.0]
|{{✗}}
|{{}}|{{?}}|Grand Theft Auto III, Grand Theft Auto: Vice CityMinecraft
|-
|San Andreas Unity[https://openrw.org OpenRW]| align="left" |{{Icon|Windows|Linux|macOS|AndroidFreeBSD}}|[https://github.com/GTA-ASM/SanAndreasUnityrwengine/releases openrw git]
|{{✗}}
|{{✓}}
|{{~}}
|{{~}}|Grand Theft Auto: San AndreasIII
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)IsleDecomp| align="left" |{{Icon|WiiWindows|Linux}}|[https://github.com/kperdlich/wiicraftisledecomp/releases isle git]
|{{✗}}
|{{?}}|{{?}}<small>(WIP)</small>|Minecraft v1.2.5Lego Island
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]PSP Minecraft| align="left" |{{Icon|WiiPSP}}|[[https://githubarchive.comorg/DaeFennekdetails/wiipsp-voxelminecraft.-engine/releases git7z|3.0.0]]|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}|3D Voxel Engine (Minecraft)
|-
|OpenTyrian[[re3]]<br> [[re3| alignreVC]]<ref group="leftN" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>|Multi-platform|Depends on port|{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}}
|{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|San Andreas Unity
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
|{{✗}}
|{{✓}}
|Tyrian{{~}}| rowspan="2" |Shoot 'em upGrand Theft Auto: San Andreas
|-
|OpenTyrianWii[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
| align="left" |{{Icon|Wii}}
|[https://code.googlegithub.com/archivekperdlich/pwiicraft/opentyrian-wii/downloads 1.7releases git]|{{✗}}
|{{✗}}
|{{?}}
|Tyrian{{?}}|Minecraft v1.2.5
|-
|PyTouhou[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]| align="left" |{{Icon|Windows|Linux|macOS|Haiku|PandoraWii}}|[https://pytouhougithub.linkmauve.frcom/DaeFennek/wii-voxel-engine/ Websitereleases git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Touhou 6
|rowspan="3" |Bullet Hell
|-
|Th06
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/happyhavoc/th06 git]
|{{✗}}
|{{?}}|{{✗}} <small>3D Voxel Engine (WIPMinecraft)</small>|Touhou 6} === Sim ==={|class="wikitable sortable" style="text-align:center;"! scope="col" |[https://m.newsmth.net/article/TouHou/single/11992 uth05win]Name! scope="col" | alignPlatform(s)! scope="leftcol" |{{Icon|Windows|Linux|macOS}}Latest Version! scope="col" |[https://github.com/Wintiger0222/uth05win git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✗}}[[Recommended Emulators|Recommended]]! scope="col" |{{✗}}Supported game(s)|Touhou 5!Genre
|-
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
|{{✗}}
|Caesar III
| rowspan="2" |Sim - City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|{{✓}}
|Theme Hospital
| rowspan="5" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|{{✓}}
|Terminal Velocity, Fury3
|Sim - Flight Combat
|-
|[https://ctp2.darkdustlaingame.net civctp2/ LainTSX]| align="left" |{{Icon|Windows|Linux|Pandora|PyraWeb}}|[https://github.com/civctp2/civctp2ad044/releases lainTSX git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
|{{✗}}
|{{~}}
|{{✓}}
|Call to Power II{{✓}}|Lain PSX| rowspan="62" |TBSInteractive fiction
|-
|[httphttps://wwwlaingame.civone.org CivOnenet/ Lain Bootleg Remake]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985ad044/CivOne lain-bootleg-bootleg git]
|{{✗}}
|{{✓}}
|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://ctp2.darkdust.net civctp2]| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}}|{{~}}|{{✓}}|Call to Power II|-|[https://web.archive.org/web/20181127195119/https://www.civone.org/ CivOne]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/SWY1985/CivOne git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Sid Meier's Civilization
|-
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
|Heroes of Might and Magic II
|-
|[https://openxcom.org OpenXcom]OpenEnroth
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenEnroth/OpenEnroth git]|{{✗}}|{{✓}}|{{✓}}|Might and Magic VII|-|[https://openxcom.org OpenXcom]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]
|{{✗}}
|{{✓}}
|{{✓}}
|Heroes of Might and Magic III
|-} |max_vita=== Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="leftcol" |{{IconName! scope="col" |Vita}}Platform(s)! scope="col" |Latest Version! scope="col" |[https://github.com/fgsfdsfgs/max_vita/releases git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✓}}|Max PayneRecommended]]! scope="col" |TPSSupported game(s)
|-
|DDLC-LOVE
|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
|Doki Doki Literature Club!
| rowspan="3" |Visual Novel
|-
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
|{{✗}}
|{{✓}}
|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref>
|ChäoS;HEAd NoAH
|} === Miscellaneous ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|TheXTechPyTouhou| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|VitaPandora}}|[https://githubpytouhou.linkmauve.com/Wohlstand/TheXTechfr/releases gitWebsite]
|{{✗}}
|{{✓}}
|{{}}|Super Mario Bros. X<ref group="N"small>The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.(WIP)</refsmall>|PlatformTouhou 6| rowspan="3" |Bullet Hell
|-
|[https://laingame.net/ LainTSX]Th06| align="left" |{{Icon|WebWindows|Linux|macOS}}|[https://github.com/ad044happyhavoc/lainTSX th06 git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Touhou 6
|-
|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]
| align="left" |{{Icon|Windows}}
|[https://github.com/Wintiger0222/uth05win git]
|{{✗}}
|{{✗}}
|{{✗}}
|Touhou 5
|-
|Ikemen GO
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
|{{✗}}
|{{✓}}
|Lain PSX{{✓}}|Remake of the Ikemen engine that supports [[Mugen]] resources.| rowspan="21" |MiscellaneousFighting
|-
|[https://laingame.net/ Lain Bootleg Remake]SpaceCadetPinball| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}|[https://github.com/ad044k4zmu2a/SpaceCadetPinball/lain-bootleg-bootleg git]
|{{✗}}
|{{✓}}
|{{✓}}
|Lain Bootleg3D Pinball for Windows – Space Cadet|Pinball
|-
|Jewels
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}}
|{{✗}}
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
| align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|Lemmings
|-
|LSD: Revamped
| align="left" |{{Icon|Windows|macOS|Linux}}
|[https://lsdrevamped.net/ 0.2.0]
|{{✗}}
|{{✓}}
|{{✓}}
|LSD: Dream Emulator
| rowspan="1" |Exploration
|-
|OpenTyrian
| align="left" |{{Icon|Windows|Linux|Android}}
|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Tyrian
| rowspan="2" |Shoot 'em up
|-
|OpenTyrianWii
| align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
|{{✗}}
|{{✗}}
|{{?}}
|Tyrian
|-
|max vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Max Payne
| rowspan="1" |Third-person shooter
|}
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