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Game engine recreations and source ports

9,878 bytes added, 25 March
Miscellaneous: LSD: Revamped
{{Stub}}Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3 ]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementationsre-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports.
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).
 
For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
== Multi game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Operating SystemPlatform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Switch|GBA|Xbox}}
|[https://github.com/XProger/OpenLara/releases git]
|{{✓}}
|{{~}}
|Tomb Raider 1–4
| rowspan="3" |Action-adventure (3rd-person)
|-
|[https://opentomb.github.io/ OpenTomb]
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Tomb Raider 1–5
|{{~}}
|Tomb Raider 1 & 2 + their expansions
|}
 
=== Adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[[ScummVM]]
|Multi-platform{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{✓}}
|{{✓}}
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
|Adventure} === Bullet Hell ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://rec98.nmlgc.net ReC98]|Multi-platform|[https://github.com/nmlgc/ReC98 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}=== FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://m210.duke4.net BuildGDX]
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
| rowspan="8" |FPS
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
|{{✗}} <small>(WIP)</small>
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|Nuclide
| align="left" |{{Icon|Linux}}
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|-
|openDarkEngine
|{{✗}}
|{{✗}}
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
|-
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[http://clonekeenplus.sourceforge.net Commander Genius]
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
|{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|OpenNFS
|{{✗}}
|{{✗}}
|{{~}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|Racing} === RPG ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[[EasyRPG]]|Multi-platformalign=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|RPG Maker 2000/2003 games
| rowspan="8" |RPG
|-
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout1-ce git]
|{{✗}}
|{{✓}}
|{{✓}}
|Fallout 1
|-
|[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout2-ce git]
|{{✗}}
|{{✓}}
|{{✓}}
|Fallout 2
|-
|[https://falltergeist.org/ Falltergeist]
|{{✗}} <small>(WIP)</small>
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|} === RTS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-
|[https://openage.sft.mx openage]
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|{{~}}
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|}
 
=== Visual Novel ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[https://rec98github.nmlgc.net ReC98com/CommitteeOfZero/impacto Impacto]|Multi-platform{{Icon|Windows|Linux|macOS|Android|Switch}}|[https://github.com/nmlgcCommitteeOfZero/ReC98 impacto git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Touhou 1–5 MAGES. Engine (PCScience Adventure games)|} === Various ==={| class="wikitable sortable" style="text-98align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Shoot 'em upLatest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[https://github.com/CommitteeOfZero/impacto Impacto[DREAMM]]| align="left" |{{Icon|Windows|Linux|macOS|Android|SwitchLinux}}|[https://github.com/CommitteeOfZero/impacto git]{{DREAMMVer}}
|{{✗}}
|{{✓}}
|{{}} <small>|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (WIP1 & 2 & Curse & Escape)</small>|MAGES. Engine , Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (Science Adventure games1 & 2)|Visual Novel, X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws
|-
|[https://aarongilesgithub.com/dreamm/docs/v20/#intro-jorio Jorio's ports of Pangea Software games DREAMM]|align="left"|{{Icon|Windows|Linux|macOS}}|2.0depending on game
|{{✗}}
|{{✓}}
|{{✓}} |LucasArts[https: Maniac Mansion//github.com/jorio/BillyFrontier Billy Frontier], Zak McKracken[https://github.com/jorio/Bugdom Bugdom], Indiana Jones (Last Crusade & Fate of Atlantis), Loom, Monkey Island (1 & [https://github.com/jorio/Bugdom2 Bugdom 2 & Curse & Escape)], Day of the Tentacle[https://github.com/jorio/CroMagRally Cro-Mag Rally], Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault [https://github.com/jorio/MightyMike Mighty Mike (1 & 2Power Pete)], X-Wing[https://github.com/jorio/Nanosaur Nanosaur], Tie-Fighter[https://github.com/jorio/Nanosaur2 Nanosaur II: Hatchling], Dark Forces, Afterlife| rowspan="2" |Various[https://github.com/jorio/OttoMatic Otto Matic]
|-
|[https://opengmk.com OpenGMK]
|{{✓}}
|{{✓}}
|GameMakergame engines|-|style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]|align="left"|{{Icon|Windows|Linux|Pandora}}|[https://github.com/M-HT/SR/releases depending on game]|{{✗}}|{{✓}}|{{✓}}|Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)
|}
== Single game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Open Ocarina
|{{✓}}
|The Legend of Zelda: Ocarina of Time (N64)
| rowspan="4" |Action-adventure
|-
|OpenJK
|{{✓}}
|{{✓}}
|The Legend of Zelda: Ocarina of Time (specific any PAL versionsversion)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as As of v5v8.0.0), PAL Nintendo 64 v1.1 ROM (as Ship of v7.1.0), or the regular Harkinian supports any PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file from OTRGui (from . Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC download) version to create an <code>oot-mq.otr</code> to play itadd another game mode.</ref>
|-
|sm
|-
|Zelda3
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://github.com/snesrev/zelda3 git]
|{{✗}}
|The Legend of Zelda: A Link to the Past
|-
|OpenRakisZelda3-android| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDAndroid}}|[https://github.com/OpenRakisWaterdish/OpenRakis zelda3-android git]
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Dune (Cryo)| rowspan="2" |AdventureThe Legend of Zelda: A Link to the Past
|-
|The Ur-Quan MastersZelda3| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDXB1}}|[httphttps://sc2github.sourceforge.netcom/tunip3/zelda3/downloadsreleases 1.php 0.81.00_Test]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Star Control IIThe Legend of Zelda: A Link to the Past
|-
|Ikemen GOZelda3-vita| align="left" |{{Icon|Windows|Linux|macOSVita}}|[https://mugenguildvitadb.comrinnegatamante.it/forum#/topicsinfo/ikemen-go-184152993 1.0.html git1]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Remake The Legend of Zelda: A Link to the Ikemen engine that supports [[Mugen]] resources.|FightingPast
|-
|xGreedlinks awakening dx hd
| align="left" |{{Icon|Windows}}
|[https://www.doomworldgithub.com/forum/topicihm-tswow/115331-xgreedLinks-sourceAwakening-portDX-of-the-game-in-pursuit-of-greed/ doomworldHD git]
|{{✗}}
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
|{{✓}}
|The Legend of Zelda: Link's Awakening|}  === FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|xGreed| align="left" |{{Icon|Windows}}|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]|{{✗}}|{{✓}}|{{✓}}|In Persuit of Greed| rowspan="47" |FPS|-|Aleph One
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://alephone.lhowon.org/download.html 1.6.2]
|-
|[https://dhewm3.org dhewm3]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaAmigaOS|Switch}}|[https://github.com/dhewm/dhewm3/releases git]<br/>[http://hunoppc.amiga-projects.net/content/dhewm3-amigaos4 dhewm3-amigaos4]
|{{✓}}
|{{✓}}
|-
|[https://ioquake3.org ioquake3]
| align="left" |{{Icon|Windows|Linux|macOS|AmigaAmigaOS}}
|[https://ioquake3.org/get-it 1.36]
|{{✗}}
|{{✓}}
|Return to Castle Wolfenstein
|-
|realrtcw
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein (based on iortcw)
|-
|Linux Hexen<ref group="N" name="hexen" />
|OpenMoHAA
| align="left" |{{Icon|Windows|Linux}}
|[https://sourceforge.net/projects/openmohaa/SourceForge]
|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatSeries
|-
|[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/pcexhumed/20230620-13623]
|{{✗}}
|{{✓}}
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|-
|RBDOOM-3-BFG
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
|{{✗}}
|-
|rottexpr
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|{{?}}|''Current:'' Star Wars: Dark Forces, <br />''Future:'' Outlaws
|-
|[https://disenchant.net/tyrquake Tyrquake]
|Quake 2
|-
|DXU24| align="left" |{{Icon|Windows}}|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]|{{✗}}|{{Y}}|Work in Progress|Deus Ex|-|Portal64: Still Alive| align="left" |{{Icon|N64}}|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]|{{✗}}|{{Y}}|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|Portal|} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xilost the source code]</sup> for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
| align="left" |{{Icon|3DS}}
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
|{{✓}}
|Five Nights at Freddy's
| rowspan="5" |Horror
|-
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|PSP}}
|[[iarchivehttps://archive.org/details/fna-f-1-psp.-7z|1.3.1 Fix 1]]
|{{✗}}
|{{✗}}
|{{~}}
|Five Nights at Freddy's 4
|}
 
=== Platform ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|SpaceCadetPinball|Multi-Platform|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]|{{✗}}|{{✓}}|{{✓}}|3D Pinball for Windows – Space Cadet|Pinball|-|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
| align="left" |{{Icon|Wii}}
|[http://code.google.com/p/abe-wii/downloads/list r3]
|{{?}}
|Abe's Amazing Adventure
| rowspan="24" |Platform
|-
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchivehttps://archive.org/details/CaveStoryE2|archive]]<br />[[iarchivehttps://archive.org/details/cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]|{{✗}}<supref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txtlicence]</supref>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|OpenCrashWOC
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Open-Travelers/OpenCrashWOC git]
|{{✗}}
|{{✓}}
|{{?}}
|Crash Bandicoot: Wrath Of Cortex
|-
|C1
|{{~}}
|Crash Bandicoot
|-
|C2C
| align="left" |{{Icon|Windows}}
|[https://github.com/ughman/c2c git]
|{{✗}}
|{{✗}}
|{{~}}
|Crash Bandicoot 2: Cortex Strikes Back
|-
|Jazz² Resurrection
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✓}}
|{{}}
|{{✓}}
|Cave Story
|Duke Nukem II
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013RSDKv5-Decompilation RSDK]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-DecompilationSonic CD] <br />[https://github.com/Rubberduckycooly/releases Sonic CD-Mania-Decompilation Sonic Mania]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD, Sonic Mania
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
|-
|smw
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://github.com/snesrev/smw Gitgit] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
|{{✗}}
|{{✓}}
|{{~}}|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
|-
|[[Super Mario 64 Port]]
|Super Mario 64 (N64)
|-
|[http://www.bigorno.net/xrick xrick]TheXTech| align="left" |{{Icon|Windows|Linux|GameCubemacOS|BeOSAndroid|AmigaHaiku|GP32Vita}}|[httphttps://wwwgithub.bigorno.netcom/Wohlstand/xrickTheXTech/download.html #021212releases git]|{{✓}}
|{{✗}}
|{{✓}}
|Rick Dangerous
|-
|Jewels
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}}
|{{✗}}
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
| align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|LemmingsSuper Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|-
|CannonBall[http://www.bigorno.net/xrick xrick]| align="left" |{{Icon|Windows|Linux|macOSGameCube|PandoraBeOS|LinuxARMAmigaOS|GP32}}|[httpshttp://githubwww.combigorno.net/djytxrick/cannonball/wiki gitdownload.html #021212]
|{{✓}}
|{{✗}}
|{{✓}}
|OutRunRick Dangerous|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|CannonBall| rowspanalign="11left" |Racing{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}}|{{✗}}|{{✓}}|OutRun
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
|{{✓}}
|Need for Speed II: SE
|-
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>
| align="left" |{{Icon|Windows}}
|{{na}} <small>(WIP)</small>
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>
|Crash Team Racing
|-
|OpenC1
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|} === Real-time ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[http://arx[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-libertatis.org Arx Libertatis]|Dune Dynasty| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httpshttp://githubdunedynasty.com/arx/ArxLibertatis/releases gitsourceforge.net 1.5]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Arx FatalisDune II: The Building of a Dynasty| rowspan="137" |RPGReal-time strategy
|-
|[httpsDune II://papermar.io/ Paper Mario]The Maker| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubdune2themaker.fundynamic.com/pmret/papermario git0.7.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Paper MarioDune II: The Building of a Dynasty
|-
|Dune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://dunelegacy.sourceforge.net/website/index.html 27.12.2022]|{{✗}}|{{✗}}|{{✗}}|Dune II: The Building of a Dynasty|-|[https://www.dfworkshopkeeperfx.net Daggerfall UnityKeeperFX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubkeeperfx.comnet/Interkarma/daggerfall-unity/releases gitdownloads 1.0.0]
|{{✗}}
|{{✓}}
|{{?}}|The Elder Scrolls II: DaggerfallDungeon Keeper
|-
|DevilutionXOpenDUNE| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[https://github.com/diasurgicalOpenDUNE/devilutionXOpenDUNE/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|DiabloDune II: The Building of a Dynasty
|-
|OpenGothic[http://www.ta3d.org/home-en.php TA3D]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/Tryzuzuf/OpenGothic TA3D git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic II
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
|[https://github.com/MaKiPL/OpenVIII git]
|{{✗}}
|{{✓}}
|{{✗}}
|Final Fantasy VIIITotal Annihilation
|-
|[https://opendiablo2github.com OpenDiablo2/schombert/Project-Alice Project Alice]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/AbyssEngineschombert/Project-Alice/releases/download/OpenDiablo2 gitv1.0.9/1.0.9.7z 1.0.9]
|{{✗}}
|{{✓}}
|{{}}|Diablo IIVictoria 2
|-
|[httpshttp://openmwfreesynd.org OpenMWsourceforge.net FreeSynd]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https[sourceforge:projects//openmw.org/downloads freesynd|0.477.05]]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}Syndicate (1993)|{{✓}}rowspan="2" |The Elder Scrolls III: MorrowindReal-time tactics
|-
|OpenTESArena[http://swars.vexillium.org Syndicate Wars Port]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httpshttp://githubswars.comvexillium.org/afritz1/OpenTESArena/releases git#download 0.3]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars|} === RPG ==={{✗}} <small>| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(WIPs)</small>! scope="col" |Latest Version! scope="col" |The Elder Scrolls I: Arena[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|REGoth[http://arx-libertatis.org Arx Libertatis]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/REGoth-projectarx/ArxLibertatis/REGoth-bs releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic, Gothic IIArx Fatalis
|-
|reone[https://papermar.io/ Paper Mario]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/seedhartha/reonepmret/ papermario git]
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Star Wars: Knights of the Old Republic 1-2Paper Mario
|-
|Riiablo[https://www.dfworkshop.net Daggerfall Unity]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/collinsmithInterkarma/riiablodaggerfall-unity/releases git]
|{{✗}}
|{{✓}}
|{{?}}|Diablo The Elder Scrolls II: Daggerfall
|-
|Undertale Mobile Mod for iOS and AndroidDevilutionX| align="left" |{{Icon|AndroidWindows|iOSLinux|macOS|FreeBSD|Haiku|Switch}}|[https://www.moddbgithub.com/modsdiasurgical/devilutionX/undertale-mobile-modreleases git]|{{✗}}
|{{✗}}
|{{✓}}
|Undertale{{✓}}|Diablo
|-
|Dune Dynasty[https://github.com/alexbatalov/fallout1-ce Fallout CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[httphttps://dunedynastygithub.sourceforge.netcom/alexbatalov/fallout1-ce git]
|{{✗}}
|{{✓}}
|{{✓}}
|Fallout 1
|-
|[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout2-ce git]
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}} | rowspan="5" |RTSFallout 2
|-
|Dune II: The MakerOpenGothic| align="left" |{{Icon|Windows|Linux|macOS}}|[https://dune2themaker.fundynamicgithub.com/Try/OpenGothic git]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune Gothic II: The Building of a Dynasty
|-
|Dune Legacy[https://makipl.github.io/OpenVIII-monogame OpenVIII]| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|macOSAndroid|FreeBSDiOS}}-->|[httphttps://dunelegacygithub.sourceforge.netcom/websiteMaKiPL/index.htmlOpenVIII git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✓}}|Dune II: The Building of a DynastyFinal Fantasy VIII
|-
|OpenDUNE[https://opendiablo2.com OpenDiablo2]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNE/OpenDUNEAbyssEngine/releases OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✓}}|Dune Diablo II: The Building of a Dynasty
|-
|[httphttps://www.ta3dopenmw.org/home-en.php TA3DOpenMW]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://githubopenmw.comorg/zuzuf/TA3D gitdownloads 0.47.0]
|{{✗}}
|{{}}|{{~}}|Total AnnihilationThe Elder Scrolls III: Morrowind
|-
|[http://freesynd.sourceforge.net FreeSynd]OpenTESArena
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforgehttps:projects/freesynd|0/github.7.5]com/afritz1/OpenTESArena/releases git]
|{{✗}}
|{{}}|{{✗}}|Syndicate <small>(1993WIP)</small>| rowspan="2" |RTTThe Elder Scrolls I: Arena
|-
|[http://swars.vexillium.org Syndicate Wars Port]REGoth| align="left" |{{Icon|Windows|Linux|macOS}}|[httphttps://swarsgithub.vexillium.orgcom/REGoth-project/#download 0.3REGoth-bs git]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars{{✓}}|Gothic, Gothic II
|-
|Minecraft PSPreone| align="left" |{{Icon|PSPWindows|Linux}}|[[iarchivehttps:minecraft-psp-2.4.2.7z|3.3//github.0]com/seedhartha/reone/ git]
|{{✗}}
|{{✓}}
|{{}}<small>(WIP)</small>|Minecraft| rowspan="12" |SandboxStar Wars: Knights of the Old Republic 1-2
|-
|[https://openrw.org OpenRW]Riiablo| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDAndroid}}|[https://github.com/rwenginecollinsmith/riiablo/openrw releases git]
|{{✗}}
|{{✓}}
|{{~?}}|Grand Theft Auto IIIDiablo II
|-
|IsleDecompUndertale Mobile Mod for iOS and Android| align="left" |{{Icon|WindowsAndroid|LinuxiOS}}|[https://githubwww.moddb.com/isledecompmods/isle gitundertale-mobile-mod ModDB page]|{{✗}}
|{{✗}}
|{{✓}}
|Undertale|} === Sandbox ==={{✗}} <small>| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(WIPs)</small>! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Lego IslandSupported game(s)
|-
|Minecraft PSP Minecraft
| align="left" |{{Icon|PSP}}
|[[iarchive:psp-minecraft.-7z|3.0.0]]|{{✗}}|{{✗}}|{{✗}}|Minecraft|-|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>| align="left" |{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/webdetails/20210923101046/https://githubminecraft-psp-2.4.com/GTAmodding/re3] <br />[https://web2.archive7z 3.org/web/20210906122256/https://github3.com/GTAmodding/re3/tree/miami/ reVC0]
|{{✗}}
|{{✓}}
|{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice CityMinecraft
|-
|[https://www.gamebrewopenrw.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374OpenRW]| align="left" |{{Icon|3DSWindows|Linux|macOS|FreeBSD}}|[https://dlhb.gamebrewgithub.orgcom/3dshomebrewsrwengine/re33ds.7z wipopenrw git]
|{{✗}}
|{{~}}
|{{~}}<ref group="N">RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref>
|Grand Theft Auto III
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />IsleDecomp| align="left" |{{Icon|SwitchWindows|Linux}}|?[https://github.com/isledecomp/isle git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Lego Island
|-
|PSP Minecraft
| align="left" |{{Icon|PSP}}
|[[https://archive.org/details/psp-minecraft.-7z|3.0.0]]
|{{✗}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />
| align="left" |{{Icon|Vita}}
|1.4<br />[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1]
|{{✗}}
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft Auto: Vice CityMinecraft
|-
|[https://gbatemp.net/threads/[re3-wiiu-gta-iii-wii-u-port.579827/ ]]<br> [[re3-wiiu|reVC]]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wiire3 and reVC have been taken down by Take-u-portTwo again.592998/ This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC-wiiu].</ref group="N" name="re3" />| align="left" |{{Icon|WiiU}}Multi-platform|2021-02-01<br />?Depends on port
|{{✗}}
|{{✗}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|{{?}}
|3D Voxel Engine (Minecraft)
|}
 
=== Sim ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian|-|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)|{{✗}}|{{✗}}
|{{✗}}
|Caesar III
| rowspan="2" |Sim - City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|{{✓}}
|Theme Hospital
| rowspan="5" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|{{✓}}
|Terminal Velocity, Fury3
|Sim - Flight Combat
|-
|[https://ctp2.darkdustlaingame.net civctp2/ LainTSX]| align="left" |{{Icon|Windows|Linux|Pandora|PyraWeb}}|[https://github.com/civctp2/civctp2ad044/releases lainTSX git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
|{{✗}}
|{{~}}
|{{✓}}
|Call to Power II{{✓}}|Lain PSX| rowspan="62" |TBSInteractive fiction
|-
|[httphttps://laingame.net/ Lain Bootleg Remake]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/ad044/lain-bootleg-bootleg git]|{{✗}}|{{✓}}|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://ctp2.darkdust.net civctp2]| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}}|{{~}}|{{✓}}|Call to Power II|-|[https://web.archive.org/web/20181127195119/https://www.civone.org / CivOne]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985/CivOne git]
|{{✓}}
|Heroes of Might and Magic II
|-
|OpenEnroth
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenEnroth/OpenEnroth git]
|{{✗}}
|{{✓}}
|{{✓}}
|Might and Magic VII
|-
|[https://openxcom.org OpenXcom]
|[https://vcmi.eu VCMI]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|DDLC-LOVE| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!|-|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref> |ChäoS;HEAd NoAH|} === Miscellaneous ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|PyTouhou| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}|[https://pytouhou.linkmauve.fr/ Website]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6| rowspan="3" |Bullet Hell|-|Th06| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/happyhavoc/th06 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6|-|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]| align="left" |{{Icon|Windows}}|[https://github.com/Wintiger0222/uth05win git]|{{✗}}|{{✗}}|{{✗}}|Touhou 5|-|Ikemen GO| align="left" |{{Icon|Windows|Linux|macOS}}|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]|{{✗}}|{{✓}}|{{✓}}|Remake of the Ikemen engine that supports [[Mugen]] resources.| rowspan="1" |Fighting|-|SpaceCadetPinball| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]|{{✗}}|{{✓}}|{{✓}}|3D Pinball for Windows – Space Cadet|Pinball|-|Jewels| align="left" |{{Icon|Wii}}|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]|{{✗}}|{{✗}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |Puzzle|-|Lemmini| align="left" |{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}}|{{✗}}|{{✓}}|Lemmings|-|LSD: Revamped| align="left" |{{Icon|Windows|macOS|Linux}}|[https://lsdrevamped.net/ 0.2.0]|{{✗}}|{{✓}}|{{✓}}|LSD: Dream Emulator | rowspan="1" |Exploration|-|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian
|-
|max_vitamax vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✓}}
|Max Payne
|TPS|-|DDLC-LOVE| alignrowspan="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!| rowspan="3" |Visual Novel|-|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|-|TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[https://github.com/Wohlstand/TheXTech/releases git]|{{✗}}|{{✓}}|{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>|Platform|-|[https://laingame.net/ LainTSX]| align="left" |{{Icon|Web}}|[https://github.com/ad044/lainTSX git]|{{✗}}|{{✓}}|{{✓}}|Lain PSX| rowspan="2" |Miscellaneous|-|[https://laingame.net/ Lain Bootleg Remake]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/ad044/lain-bootleg-bootleg git]|{{✗}}|{{✓}}|{{✓}}|Lain Bootleg|Third-person shooter
|}
==See also==
Game engine recreations and source ports specifically for:
* [[Source Ports on macOS|macOS]]
* [[Emulators on Android#Source ports/re-implementations|Android]]
* [[Emulators on 3DS#Game engines|Nintendo 3DS]]
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
[[Category:Game engine recreations]]
[[Category:Not really emulators]]
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