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Game engine recreations and source ports

10,469 bytes added, 25 March
Miscellaneous: LSD: Revamped
{{Stub}}Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3 ]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementationsre-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports.
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).
 
For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
== Multi game engine ==
=== Action-adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Operating SystemPlatform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|[https://opengmk.com OpenGMK]
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/OpenGMK/OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|GameMaker
|various
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Switch|GBA|Xbox}}
|[https://github.com/XProger/OpenLara/releases git]
|{{✓}}
|{{~}}
|Tomb Raider 1–4
| rowspan="3" |Action-adventure (3rd-person)
|-
|[https://opentomb.github.io/ OpenTomb]
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Tomb Raider 1–5
|{{~}}
|Tomb Raider 1 & 2 + their expansions
|}
 
=== Adventure ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[[ScummVM]]
|Multi-platform{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{✓}}
|{{✓}}
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
|Adventure} === Bullet Hell ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://rec98.nmlgc.net ReC98]|Multi-platform|[https://github.com/nmlgc/ReC98 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}=== FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://m210.duke4.net BuildGDX]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://m210.duke4.net Website]
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
| rowspan="8" |FPS
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
|{{✗}} <small>(WIP)</small>
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|Nuclide
| align="left" |{{Icon|Linux}}
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|-
|openDarkEngine
|{{✗}}
|{{✗}}
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
|-
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
|}
 
=== Platform ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[http://clonekeenplus.sourceforge.net Commander Genius]
|{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|} === Racing ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|OpenNFS
|{{✗}}
|{{✗}}
|{{~}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|Racing} === RPG ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[[EasyRPG]]
|Multi-platformalign=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}}
|{{✓}}
|RPG Maker 2000/2003 games
| rowspan="6" |RPG
|-
|[https://githubfalltergeist.com/alexbatalovorg/fallout1-ce Fallout CEFalltergeist]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/alexbatalovfalltergeist/fallout1-ce falltergeist git]
|{{✗}}
|{{✓}}
|{{}} <small>(WIP)</small>|Fallout 1-2
|-
|[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/alexbatalov/fallout2-ce git]|{{✗}}|{{✓}}|{{✓}} |Fallout 2|-|[https://falltergeist.org/ Falltergeist]| align="left" |{{Icon|Windows|Linux}}|[https://github.com/falltergeist/falltergeist git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Fallout 1-2|-|[http://www.gemrb.org GemRB]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://github.com/gemrb/gemrb/releases git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|}
 
=== RTS ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|[https://openage.sft.mx openage]
|{{~}}
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{✓}}
|{{✓}}
|Early Westwood games (Command & ConquerTiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
|-
|[http://timjones.io/blog/tags/opensage OpenSAGE]
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |[https://rec98.nmlgc.net ReC98]Name! scope="col" |Platform(s)! scope="col" |Multi-platformLatest Version! scope="col" |[https://github.com/nmlgc/ReC98 git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{✗}} <small>(WIP)</small>Recommended]]! scope="col" |Touhou 1–5 Supported game(PC-98s)|Shoot 'em up
|-
|[https://github.com/CommitteeOfZero/impacto Impacto]
|{{✗}} <small>(WIP)</small>
|MAGES. Engine (Science Adventure games)
|Visual Novel
|-
|[https://aarongiles.com/dreamm/docs/v20/#intro-games DREAMM]
|{{Icon|Windows|macOS}}
|2.0
|{{✗}}
|{{✓}}
|{{✓}}
|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Afterlife
|Various
|}
== Single game engine = Various ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Open Ocarina[[DREAMM]]| align="left" |{{Icon|Windows|macOS|Linux}}|[https://github.com/blawar/ooot git]{{DREAMMVer}}
|{{✗}}
|{{✓}}
|{{✓}}|The Legend LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Zelda: Ocarina Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of Time the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (N641 & 2)| rowspan="6" |Action, X-Wing, Tie-adventureFighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws
|-
|OpenJK[https://github.com/jorio Jorio's ports of Pangea Software games]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]depending on game
|{{✗}}
|{{✓}}
|{{~}}|Star Wars Jedi Knight [https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Jedi OutcastHatchling], Star Wars Jedi Knight[https: Jedi Academy//github.com/jorio/OttoMatic Otto Matic]
|-
|Ship of Harkinian[https://opengmk.com OpenGMK]| align="left" |{{Icon|Windows|Linux|macOS|WiiU|SwitchBSD}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/HarbourMastersOpenGMK/Shipwright OpenGMK git]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend of Zelda: Ocarina of Time (specific PAL versions)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), PAL Nintendo 64 v1.1 ROM (as of v7.1.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>GameMaker game engines
|-
|Zelda3style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]| align="left" |{{Icon|Windows|Linux|macOS|SwitchPandora}}|[https://github.com/snesrevM-HT/SR/zelda3 gitreleases depending on game]
|{{✗}}
|{{✓}}
|{{✓}}
|The Legend Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of Zeldathe Emperor (Battle Isle 2220: A Link to Shadow of the PastEmperor)|} == Single game engine ===== Action-adventure ==={|smclass="wikitable sortable" style="text-align:center;"! scope="col" | alignName! scope="leftcol" |{{IconPlatform(s)! scope="col" |Windows|Linux|macOS|Switch}}Latest Version! scope="col" |[https://github.com/snesrev/sm git[libretro]]! scope="col" |{{✗}}Active! scope="col" |{{✓}}[[Recommended Emulators|{{~}}Recommended]]! scope="col" |Super MetroidSupported game(s)
|-
|[https://open-goal.github.io OpenGOAL]Open Ocarina| align="left" |{{Icon|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jak-projectblawar/releases ooot git]
|{{✗}}
|{{✓}}
|{{✓}}
|Jak and Daxter<ref group="N">The project de-compiled the game into [[WikipediaLegend of Zelda:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports Ocarina of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>Time (N64)
|-
|OpenRakisOpenJK| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://builds.openjk.org Build]<br />[https://github.com/OpenRakisJACoders/OpenRakis OpenJK git]
|{{✗}}
|{{✓}}
|{{~}} <small>(WIP)</small>|Dune (Cryo)| rowspan="2" |AdventureStar Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
|-
|The Ur-Quan MastersShip of Harkinian| align="left" |{{Icon|Windows|Linux|macOS|FreeBSDWiiU|Switch}}|[httphttps://sc2www.sourceforgeshipofharkinian.netcom {{SoHVer}}]<br/downloads>[https://github.php 0com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.8.0com/HarbourMasters/Shipwright git]
|{{✗}}
|{{✓}}
|{{✓}}
|Star Control IIThe Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
|Ikemen GOsm| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[https://mugenguildgithub.com/forum/topicssnesrev/ikemen-go-184152.0.html sm git]
|{{✗}}
|{{✓}}
|{{~}}|Remake of the Ikemen engine that supports [[Mugen]] resources.|FightingSuper Metroid
|-
|xGreedZelda3| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://www.doomworldgithub.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greedsnesrev/ doomworldzelda3 git]
|{{✗}}
|{{✓}}
|{{✓}}
|In Persuit The Legend of Greed| rowspan="46" |FPSZelda: A Link to the Past
|-
|Aleph OneZelda3-android| align="left" |{{Icon|Windows|Linux|macOSAndroid}}|[https://alephonegithub.lhowon.orgcom/Waterdish/download.html 1.4zelda3-android git]
|{{✗}}
|{{✓}}
|{{✓}}
|Marathon 1–2, Marathon InfinityThe Legend of Zelda: A Link to the Past
|-
|[http://bibendovsky.github.io/bstone BStone]Zelda3| align="left" |{{Icon|Windows|Linux|macOSXB1}}|[https://github.com/bibendovskytunip3/bstonezelda3/releases git1.0.1.0_Test]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Blake Stone: Aliens The Legend of Gold, Blake StoneZelda: Planet StrikeA Link to the Past
|-
|Crispy Doom<br />Crispy HereticZelda3-vita| align="left" |{{Icon|Windows|LinuxVita}}|[https://githubvitadb.rinnegatamante.comit/fabiangreffrath#/crispy-doominfo/releases git993 1.1]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|''Crispy DoomThe Legend of Zelda:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' HereticA Link to the Past
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]links awakening dx hd | align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxxihm-rebirthtswow/dxxLinks-Awakening-DX-rebirth/releases HD git]
|{{✗}}
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
|{{✓}}
|The Legend of Zelda: Link's Awakening|}  === FPS ==={{✓}}| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |Descent, Descent II[[libretro]]! scope="col" |-Active! scope="col" |[https://dhewm3.org dhewm3[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|xGreed| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}|[https://githubwww.doomworld.com/dhewmforum/dhewm3topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/releases gitdoomworld]|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}|Doom 3 (Original)In Persuit of Greed
|-
|[https://doom64ex.wordpress.com Doom64 EX]Aleph One
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforgehttps:projects/doom64ex/filesalephone.lhowon.org/doom64ex/2download.html 1.6.5|2.5]]|{{✗}}
|{{✗}}
|{{✓}}
|Doom 64 (Original){{✓}}|Marathon 1–2, Marathon Infinity
|-
|[httpshttp://wiibrewbibendovsky.github.org/wikiio/Descent Descent Wiibstone BStone]| align="left" |{{Icon|WiiWindows|Linux|macOS}}|1.12<br />[https://github.com/niuusbibendovsky/Descent-Wii bstone/releases git] (forked)|{{✗}}
|{{✗}}
|{{✓}}
|Descent{{✓}}|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
|-
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.Crispy Doom<br /ref>Crispy Heretic| align="left" |{{Icon|3DSWindows|Linux}}|[https://github.com/RossMeiklehamfabiangreffrath/DXXcrispy-3DS doom/releases git]
|{{✗}}
|{{}}|{{}}|Descent''Crispy Doom:'' Doom I–II, Descent IIFinal Doom<br />''Crispy Heretic:'' Heretic
|-
|[httpshttp://githubwww.descent2.comde D2X-XL]<br />[https:/CDarrow/DXXwww.dxx-Retro rebirth.com DXX-RetroRebirth]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/CDarrowdxx-rebirth/DXXdxx-Retro rebirth/releases git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|Descent, Descent II
|-
|[https://gbatempdhewm3.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switchorg dhewm3]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaOS|Switch}}|[https://github.com/aagallagdhewm/dhewm3/DXX-Switch releases git]|{{✗}}|{{✗}}|{{?}}|Descent, Descent II|-|ECWolf| align="left" |{{Icon|Windows|Linux|macOS|Android}}|<br/>[http://maniacsvaulthunoppc.amiga-projects.net/ecwolfcontent/download.php 1.3.3dhewm3-amigaos4 dhewm3-amigaos4]|{{✓}}
|{{✓}}
|{{✓}}
|{{✓}}|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s ArkDoom 3 (Original)
|-
|[https://wwwdoom64ex.eduke32wordpress.com EDuke32 WiiDoom64 EX]| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[https[sourceforge:projects/doom64ex/dukeworld.com/eduke32files/wiidoom64ex/ Website2.5|2.5]]
|{{✗}}
|{{✗}}
|{{✓}}
|Duke Nukem 3DDoom 64 (Original)
|-
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Descent Descent Wii]
| align="left" |{{Icon|Wii}}
|1.12<br />[https://code.googlegithub.com/archive/p/freespace2wiiniuus/downloads beta 3Descent-Wii git](forked)
|{{✗}}
|{{✗}}
|{{?}}|Freespace 2Descent
|-
|[https://wwwgithub.hardcom/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-lightRetro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use.netDXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ Freespace 2 Source Code Project]ref>| align="left" |{{Icon|Windows|Linux|macOS3DS}}|[https://fsnebulagithub.orgcom/knossosRossMeikleham/ Knossos installer and mod managerDXX-3DS git]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✓}}|Freespace 2Descent, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.Descent II
|-
|Hammer of Thyrion[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|Linux|macOS}}|[httphttps://uhexen2github.sourceforge.net 1.5.9com/CDarrow/DXX-Retro git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Hexen Descent, Descent II
|-
|[https://wiibrewgbatemp.orgnet/wikithreads/Heretic_Wii Heretic Wiidxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="hereticDXXR">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>| align="left" |{{Icon|WiiSwitch}}|[httphttps://code.googlegithub.com/paagallag/hereticDXX-wii/downloads/list 0.5Switch git]
|{{✗}}
|{{✗}}
|{{?}}
|HereticDescent, Descent II|-|ECWolf| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[http://maniacsvault.net/ecwolf/download.php 1.3.3]|{{✓}}|{{✓}}|{{✓}}|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
|-
|[https://wiibrewwww.org/wiki/Hexen_Wii Hexen eduke32.com EDuke32 Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.googledukeworld.com/archive/peduke32/hexen-wii/downloads 0.5Website]
|{{✗}}
|{{✗}}
|{{?}}|HexenDuke Nukem 3D
|-
|HHeretic<ref group="N" name="heretic" [https://wiibrew.org/wiki/>Freespace_2_Wii Freespace 2 Wii]| align="left" |{{Icon|LinuxWii}}|[httphttps://hhexencode.sourceforgegoogle.netcom/archive/p/freespace2wii/hheretic.html 0.2.downloads beta 3]
|{{✗}}
|{{✗}}
|{{?}}
|HereticFreespace 2
|-
|HHexen<ref group="N" name="hexen" />| align="left" |{{Icon|Linux}}|[httphttps://hhexenwww.sourceforgehard-light.net/hhexen.html 1.6.3]|{{✗}}|{{✗}}|{{?}}|Hexen|-|[https://ioquake3.org ioquake3Freespace 2 Source Code Project]| align="left" |{{Icon|Windows|Linux|macOS|Amiga}}|[https://ioquake3fsnebula.org/get-it 1.36knossos/ Knossos installer and mod manager]
|{{✗}}
|{{✓}}
|{{✓}}
|Quake III: ArenaFreespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
|-
|iortcwHammer of Thyrion
| align="left" |{{Icon|Windows|Linux|macOS}}
|[httpshttp://githubuhexen2.com/iortcw/iortcw/releases gitsourceforge.net 1.5.9]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein{{✓}}|Hexen II
|-
|Linux Hexen[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="hexenheretic" >HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>| align="left" |{{Icon|LinuxWii}}|[httpshttp://wwwcode.doomworldgoogle.com/3ddownloadsp/portsheretic-wii/linux-hexen-downloads/list 0.6.0.tar.tgz 0.6.05]|{{✗}}
|{{✗}}
|{{?}}
|Heretic
|-
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
|{{✗}}
|{{✗}}
|{{?}}
|Hexen
|-
|[http:/HHeretic<ref group="N" name="heretic" /nukeykt.retrohost.net NBlood]>| align="left" |{{Icon|Windows|Linux}}|[httpshttp://lerppuhhexen.sourceforge.net/wannabethesis/nblood/latest/ githheretic.html 0.2.3]|{{✗}}
|{{✗}}
|{{?}}|{{✓}}|BloodHeretic
|-
|NakedAVP| alignHHexen<ref group="N" name="lefthexen" |{{Icon|Windows|Linux|macOS}}|[https://github.com/atsb/NakedAVP 1.1.0]|{{✗}}|{{✓}}|{{✓}}|Aliens Vs Predator Gold|-|OpenMoHAA>| align="left" |{{Icon|Windows|Linux}}|[httpshttp://hhexen.sourceforge.net/projects/openmohaa/hhexen.html 1.6.3]
|{{✗}}
|{{✗}}
|{{?}}|Medal of Honour: Allied AssaultHexen
|-
|OpenXRay[https://ioquake3.org ioquake3]| align="left" |{{Icon|Windows|Linux|macOS|AmigaOS}}|[https://githubioquake3.comorg/OpenXRay/xrayget-16/releases gitit 1.36]
|{{✗}}
|{{✓}}
|{{✓}}
|S.T.A.L.K.E.R.Quake III: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatArena
|-
|[http://pcex.retrohost.net PCExhumed]iortcw| align="left" |{{Icon|Windows|Linux|macOS}}|[https://lerppugithub.netcom/wannabethesisiortcw/pcexhumediortcw/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Return to Castle Wolfenstein
|-
|realrtcw
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
|{{✗}}
|{{~}}
|{{✓}}
|Powerslave Return to Castle Wolfenstein (PCbased on iortcw)
|-
|[https:/Linux Hexen<ref group="N" name="hexen" /powerslaveex.wordpress.com Powerslave EX]>| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubwww.doomworld.com/svkaiser3ddownloads/ports/PowerslaveEX gitlinux-hexen-0.6.0.tar.tgz 0.6.0]|{{✗}}
|{{✗}}
|{{✗}}
|Hexen
|-
|[http://nukeykt.retrohost.net NBlood]
| align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
|{{✗}}
|{{✓}}
|Powerslave (Console){{✓}}|Blood
|-
|Perfect DarkNakedAVP
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/n64decompatsb/perfect_dark gitNakedAVP 1.1.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Perfect DarkAliens Vs Predator Gold
|-
|[https://docs.libretro.com/library/prboom PrBoom]OpenMoHAA| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/libretro-prboom git]|{{✓}}|{{~}}<ref group="N">PrBoom-plus is still active</ref>|{{✓}}|Doom 1–2, Final Doom|-|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>| align="left" |{{Icon|GameCube|Wii}}|[https://code.googlesourceforge.com/archivenet/pprojects/quake-gamecubeopenmohaa/downloads 0.0.5-2SourceForge] (GX)
|{{✗}}
|{{✗}}
|{{?}}
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|{{✗}}
|{{✗}}|{{?}}|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorldMedal of Honour: Allied Assault
|-
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>OpenXRay| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/NovumOpenXRay/vkQuakexray-16/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Quake 1S.T.A.L.K.E.R. Series
|-
|RBDOOM-3-BFG[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux}}
|[https://githublerppu.comnet/RobertBeckebanswannabethesis/RBDOOMpcexhumed/ 20230620-3-BFG/releases git13623]
|{{✗}}
|{{✓}}
|{{✓}}
|Doom 3 Powerslave (BFG EditionPC)
|-
|[https://icculuspowerslaveex.org/rott Rise of the Triad for Linuxwordpress.com Powerslave EX]| align="left" |{{Icon|Windows7Windows|Linux|DCmacOS}}|[https://icculusgithub.orgcom/rottsvkaiser/releases PowerslaveEX git]
|{{✗}}
|{{✗}}
|{{}}|Rise of the Triad: Dark WarPowerslave (Console)
|-
|rottexprPerfect Dark
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/LTCHIPSfgsfdsfgs/rottexpr/releases perfect_dark git]
|{{✗}}
|{{✓}}
|{{✓}}
|Rise of the Triad: Perfect Dark War
|-
|Shockolate[https://docs.libretro.com/library/prboom PrBoom]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/Interruptlibretro/systemshock/releases libretro-prboom git]|{{✗}}
|{{✓}}
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
|{{✓}}
|System Shock Doom 1–2, Final Doom|-|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>| align="left" |{{Icon|GameCube|Wii}}|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)|{{✗}}|{{✗}}|{{?}}|Quake 1
|-
|[https://theforceenginewiibrew.githuborg/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.io The Force Engineorg/wiki/QWRev QWRev](''QuakeWorld'') in one. All by the same developer Izhido.</ref>| align="left" |{{Icon|Windows|LinuxWii}}|[https://theforceenginewii.githubbrewology.iocom/downloads/download.html 1.09php?id=13692&mcid=3 release 4]|{{✗}}
|{{✗}}
|{{✓}}
|{{?}}
|Star Wars: Dark ForcesQuake 1–2, OutlawsThreeWave CTF mod for Quake 2, QuakeWorld
|-
|[httpshttp://disenchantquakespasm.sourceforge.netQuakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</tyrquake Tyrquake]ref>| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://disenchantgithub.netcom/Novum/gitvkQuake/tyrquake.git releases git]|{{}}
|{{✓}}
|{{✓}}
|Quake 1
|-
|vitaQuake IIRBDOOM-3-BFG| align="left" |{{Icon|Windows|Linux|macOS|Vita}}|[https://github.com/RinnegatamanteRobertBeckebans/vitaQuakeII RBDOOM-3-BFG/releases git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}|Quake 2Doom 3 (BFG Edition)
|-
|[https://wiibrewicculus.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Forkrott Rise of the Triad for Linux] (music support)| align="left" |{{Icon|WiiWindows7|Linux|DC}}|[https://codeicculus.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.comorg/srott/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Forkreleases git]|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}}|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)Rise of the Triad: Dark War
|-
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]rottexpr| align="left" |{{Icon|WiiWindows|Linux|macOS}}|[https://www.mediafiregithub.com/downloadLTCHIPS/icez8pw2c3ky3bqrottexpr/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33releases git]|{{✗}}
|{{✗}}
|{{✓}}
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE{{✓}}|Rise of the Triad:'' Strife: Quest for the SigilDark War
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]Shockolate| align="left" |{{Icon|WiiWindows|Linux|macOS|FreeBSD}}|[[sourceforgehttps:projects/wolfenstein3dwi/filesgithub.com/Interrupt/wolfenstein3dwisystemshock/|1.31]releases git]|{{✗}}
|{{✗}}
|{{✓}}
|Wolfenstein 3D, Spear of Destiny{{✓}}|System Shock 1
|-
|[https://xashtheforceengine.su/xash3dgithub.html Xash3Dio The Force Engine]| align="left" |{{Icon|Windows|Linux|Android}}|[https://xash3dtheforceengine.github.ruio/dokudownloads.php?id=downloads 0html 1.9909]
|{{✗}}
|{{~}}
|{{✓}}
|Half-Life 1
|-
|Xash3DS
| align="left" |{{Icon|3DS}}
|[https://github.com/masterfeizz/Xash3DS git]
|{{✗}}
|{{✗}}
|{{✓}}
|Half-Life 1''Current:'' Star Wars: Dark Forces<br />''Future:'' Outlaws
|-
|[https://wwwdisenchant.yamagi.orgnet/quake2 Yamagi Quake IItyrquake Tyrquake]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://deponiedisenchant.yamaginet/git/tyrquake.orggit git]|{{✓}}|{{✓}}|{{✓}}|Quake 1|-|vitaQuake II| align="left" |{{Icon|Windows|Linux|macOS|Vita}}|[https:/quake2 8/github.00com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{}}
|{{✓}}
|{{✓}}
|Quake 2
|-
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrewwiibrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-WiiDoom WiiDoom]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https:/br /gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejoltwiibrew.comorg/pwiki/iWiiDoom#WiiDoom-haveFork WiiDoom-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xiFork]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>(music support)| align="left" |{{Icon|3DSWii}}|[https://gamejoltcode.google.com/gamesarchive/fnaf13dsp/507412 wiidoom/downloads 0.24.35]<br />[https://gamejoltwww.dropbox.com/gamess/fnaf13dsremasteredc6f5s0l760gudfo/576273 WiiDoom-fork.zip?dl=0.3.1-pre1Fork]
|{{✗}}
|{{✗}}
|{{✓}}
|Five Nights at Freddy's| rowspan="5" |HorrorDoom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
|-
|FNaF 1 PSP[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<ref group="N" name="FNaF3DS" br />Wii-STRIFE]| align="left" |{{Icon|PSPWii}}|[[iarchivehttps:fna//www.mediafire.com/download/icez8pw2c3ky3bq/Wii-fDOOM_Wii-1HERETIC_Wii-psp.HEXEN_Wii-STRIFE_ALL-IN-7z|1ONE_R33_PROPER.3.1 Fix 1]zip r33]
|{{✗}}
|{{✗}}
|{{✓}}
|Five Nights at Freddy's'Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
|-
|FNaF 2 3DS<ref group="N" name="FNaF3DS" [https://wiibrew.org/wiki/>Wolfenstein_3D_Wii Wolfenstein 3D Wii]| align="left" |{{Icon|3DSWii}}|[https[sourceforge:projects/wolfenstein3dwi/gamejolt.com/gamesfiles/fnaf23dswolfenstein3dwi/583006 beta |1.031]]
|{{✗}}
|{{✗}}
|{{✓}}
|Wolfenstein 3D, Spear of Destiny
|-
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}}
|Five Nights at Freddy's 2{{~}}|{{✓}}|Half-Life 1
|-
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />Xash3DS
| align="left" |{{Icon|3DS}}
|[https://gamejoltgithub.com/gamesmasterfeizz/fnaf33ds/520090 beta 0.1.3Xash3DS git]
|{{✗}}
|{{✗}}
|{{}}|Five Nights at Freddy's 3Half-Life 1
|-
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://www.youtubeyamagi.comorg/watch?v=4NIejQ_K-0U beta 0.3quake2 Yamagi Quake II]|{{✗}}align="left" |{{✗}}Icon|{{~}}Windows|Five Nights at Freddy's 4Linux|-macOS|SpaceCadetPinball|Multi-PlatformFreeBSD}}|[https://githubdeponie.yamagi.comorg/k4zmu2a/SpaceCadetPinball/ gitquake2 8.00]
|{{✗}}
|{{✓}}
|{{✓}}
|3D Pinball for Windows – Space Cadet|PinballQuake 2
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]DXU24| align="left" |{{Icon|WiiWindows}}|[httphttps://code.googleyoutube.com/p/abe@dxu2424?si=_gp1afLOSZMYP-wii/downloads/list r3iZ Modders channel]
|{{✗}}
|{{Y}}|{{?}}Work in Progress|Abe's Amazing Adventure| rowspan="24" |PlatformDeus Ex
|-
|[httpsPortal64://wiibrew.org/wiki/Abuse_Wii Abuse Wii]Still Alive| align="left" |{{Icon|WiiN64}}|[https://github.com/HunterZmwpenny/abuseportal64-wiistill-alive/releases 0tags v0.814.684.20]
|{{✗}}
|{{Y}}|{{?}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|AbusePortal|} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|Cave Story Engine 2| align="left" |{{Icon|Windows|Linux|macOS|FNaF 1 3DS|WiiU}}{{Icon|Wii|NDS}}|-old/obsolete-<br />[https://githubwww.gamebrew.comorg/gameblablawiki/CSE2 gitFive_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<br /ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [[iarchivehttps:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]/gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS]by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer [[https://gbatempgamejolt.netcom/threadsp/cavei-have-decided-to-storyrelease-dsthe-portlatest-version-i-have-basedavailable-onfor-cse2f-decompilationctwvb9xi lost the source code] for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens.582377Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https:// NDSdiscord.gg/w7WcSGt old Discord server].</ref>| align="left" |{{Icon|3DS}}<sup>|[https://githubgamejolt.com/gameblablagames/CSE2fnaf13ds/blob/rs97/LICENCE507412 0.2.txt3]<br /sup>|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://wwwgamejolt.gamesindustry.bizcom/games/articlesfnaf13dsremastered/2020576273 0.3.1-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist noticepre1] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>|{{✗}}|{{✗}}
|{{✓}}
|Cave StoryFive Nights at Freddy's
|-
|C1FNaF 1 PSP<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|Windows|LinuxPSP}}|[https://githubarchive.comorg/wurlyfoxdetails/c1 gitfna-f-1-psp.-7z 1.3.1 Fix 1]|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}|Crash BandicootFive Nights at Freddy's
|-
|Jazz² ResurrectionFNaF 2 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|Windows|Linux|macOS|Android3DS}}|[https://githubgamejolt.com/deathkillergames/jazz2fnaf23ds/releases git583006 beta 1.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Jazz Jackrabbit 2
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
| align="left" |{{Icon|Wii}}
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
|{{✗}}
|{{✗}}
|{{?}}|[http://icculus.org/jumpnbump/ Jump Five Nights at Freddy'n Bump]s 2
|-
|[https:FNaF 3 3DS<ref group="N" name="FNaF3DS" //www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]>
| align="left" |{{Icon|3DS}}
|[https://githubgamejolt.com/nop90games/MazeOfGalious-3dsfnaf33ds/releases 520090 beta 0.1.03]|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}|[https://mog.jorito.net The Maze of Galious remake]Five Nights at Freddy's 3
|-
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]|{{✗}}|{{✗}}|{{~}}|Five Nights at Freddy's 4|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWiiAbe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
| align="left" |{{Icon|Wii}}
|[http://mazeofgalious-wiicode.googlecodegoogle.com/filesp/mazeofgaliousabe-wii-0.63.3.zip 0.63.3/downloads/list r3]
|{{✗}}
|{{✗}}
|{{?}}
|[https://mog.jorito.net The Maze of Galious remake]Abe's Amazing Adventure
|-
|NXEngine <br />[https://githubwiibrew.comorg/nxenginewiki/nxengine-evo nxengine-evoAbuse_Wii Abuse Wii]| align="left" |{{Icon|Windows|Linux|macOSWii}}|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengineHunterZ/nxengineabuse-evowii/releases git0.8.684.2]|{{}}
|{{✗}}
|{{?}}
|Abuse
|-
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[https://archive.org/details/CaveStoryE2 archive]<br />[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
|{{✗}}<ref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt licence]</ref>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]OpenCrashWOC| align="left" |{{Icon|PSPWindows|Wii|3DS|VitaLinux}}|[https://github.com/JeffRuLz/OpenHCLOpen-Travelers/releases OpenCrashWOC git]
|{{✗}}
|{{~}}
|{{✓}}
|Hydra Castle Labyrinth{{?}}|Crash Bandicoot: Wrath Of Cortex
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]C1| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}|[https://github.com/AlisterT/openjazzwurlyfox/releases c1 git]
|{{✗}}
|{{✓}}
|{{~}}
|{{✓}}|Jazz Jackrabbit 1Crash Bandicoot
|-
|R.E.L.I.V.E.C2C| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/AliveTeamughman/alive_reversing c2c git]|{{✗}}
|{{✗}}
|{{~}}|{{✓}}|Oddworld: Abe's Oddysee, OddworldCrash Bandicoot 2: Abe's ExoddusCortex Strikes Back
|-
|rawglJazz² Resurrection| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/cyxxdeathkiller/jazz2/rawgl releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Another World/Out of This WorldJazz Jackrabbit 2
|-
|REminiscence[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]| align="left" |{{Icon|Windows|AndroidWii}}|[http://cyxdownwww.freemediafire.frcom/reminiscence ?br95p3s9qw9sjre 0.43.91]|{{}}|{{}}|{{?}}|Flashback (Another World[http://icculus.org/jumpnbump/ Jump 's spiritual sequel)n Bump]
|-
|Rigel Engine[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM3DS}}|[https://github.com/lethalnop90/MazeOfGalious-guitar/RigelEngine3ds/releases git1.0]|{{✗}}
|{{✗}}
|{{?}}|{{✓}}|Duke Nukem II[https://mog.jorito.net The Maze of Galious remake]
|-
|[https://githubwiibrew.comorg/Rubberduckycoolywiki/Sonic-1-2-2013-Decompilation RSDKMazeOfGaliousWii MazeOfGaliousWii]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}|[httpshttp://githubmazeofgalious-wii.googlecode.com/Rubberduckycoolyfiles/Sonicmazeofgalious-1wii-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github0.63.3.zip 0.63.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD3]|{{✗}}
|{{✗}}
|{{?}}
|[https://mog.jorito.net The Maze of Galious remake]
|-
|NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/NagyD/SDLPoP git]
|{{✗}}
|{{✓}}
|{{✓}}|Prince of Persia (1989)Cave Story
|-
|[https://teamforeveronlineopen-goal.wixsitegithub.com/home Sonic the Hedgehog Foreverio OpenGOAL]| align="left" |{{Icon|Linux}} {{Icon|Windows|Android|Switch|WiiU}}|[https://teamforeveronline.wixsitegithub.com/homeopen-goal/sonicjak-1-forever 1.4.1project/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic Jak and Daxter<ref group="N">The project de-compiled the Hedgehoggame into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
|-
|[https://teamforeveronlinewiibrew.wixsite.comorg/wiki/home Sonic the Hedgehog 2 AbsoluteOpenHCL OpenHCL]| align="left" |{{Icon|WindowsPSP|Wii|3DS|Vita}}|[https://teamforeveronline.wixsitegithub.com/homeJeffRuLz/sonic-2-absolute 1.1.1OpenHCL/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|{{✓}}|Sonic the Hedgehog 2Hydra Castle Labyrinth
|-
|[httpshttp://sonic3airwww.org Sonic 3 Aalister.Ieu/jazz/oj/about.R. (Angel Island Revisited)php OpenJazz]| align="left" |{{Icon|Windows|Linux|macOS|AndroidPandora|GP32|VitaDC}}{{Icon|SwitchWii}}|[https://github.com/EukaryotAlisterT/openjazz/Sonic3AIR releases git]
|{{✗}}
|{{~}}
|{{✓}}
|{{✓}}|Sonic the Hedgehog 3 & KnucklesJazz Jackrabbit 1
|-
|[https://wwwR.E.L.I.V.gamebrewE.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]| align="left" |{{Icon|3DSWindows|Linux|macOS}}|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tagAliveTeam/1.0 Buildalive_reversing git]
|{{✗}}
|{{✓}}
|{{~}}|Sonic Mania 3DSOddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
|-
|smwrawgl| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[https://github.com/snesrev/smw Git] <br />[https://dlhb.gamebrew.org/switchhomebrewscyxx/supermarioworldswitch.7z Switchrawgl git]
|{{✗}}
|{{✓}}
|{{~}}|Super Mario Another World/Out of This World
|-
|REminiscence| align="left" |{{Icon|Windows|Android}}|[[Super Mario 64 Port]http://cyxdown.free.fr/reminiscence 0.4.9]|Multi{{✓}}|{{✓}}|{{✓}}|Flashback (Another World's spiritual sequel)|-platform|Depends on portRigel Engine| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}|[https://github.com/lethal-guitar/RigelEngine/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Super Mario 64 (N64)Duke Nukem II
|-
|[httphttps://wwwgithub.bigorno.netcom/Rubberduckycooly/xrick xrickRSDKv5-Decompilation RSDK]| align="left" |{{Icon|Windows|Linux|GameCubemacOS|Android|Vita|PS3}}<br/>{{Icon|BeOSNX|Amiga3DS|GP32Wii}}|[httphttps://wwwgithub.bigornocom/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.netcom/xrickRubberduckycooly/downloadSonic-CD-11-Decompilation Sonic CD] <br />[https://github.html #021212com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]|{{✗}}|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD, Sonic Mania
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/NagyD/SDLPoP git]
|{{✗}}
|{{✓}}
|Rick Dangerous{{✓}}|Prince of Persia (1989)
|-
|Jewels[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]| align="left" |{{Icon|WiiWindows|Android|Switch|WiiU}}|[https://wiibrewteamforeveronline.orgwixsite.com/whome/images/c/c7/Jewelssonic-1-20101015.zip 1forever 1.4.01]
|{{✗}}
|{{}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |PuzzleSonic the Hedgehog
|-
|Lemmini[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]| align="left" |{{Icon|Windows|macOS}}|[https://githubteamforeveronline.wixsite.com/mjfwalshhome/lemmini/releases gitsonic-2-absolute 1.1.1]|{{✗}}
|{{✗}}
|{{✓}}
|Lemmings{{✓}}|Sonic the Hedgehog 2
|-
|CannonBall[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]| align="left" |{{Icon|Windows|Linux|macOS|PandoraAndroid|LinuxARMVita|Switch}}|[https://github.com/djyt/cannonballEukaryot/wiki Sonic3AIR git]|{{✗}}|{{✓}}
|{{✓}}
|Sonic the Hedgehog 3 & Knuckles
|-
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]
| align="left" |{{Icon|3DS}}
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]
|{{✗}}
|{{✓}}
|OutRun{{~}}| rowspan="11" |RacingSonic Mania 3DS
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)smw| align="left" |{{Icon|WiiWindows|Linux|macOS|LinuxARM|Switch}}|[https://wiibrewgithub.orgcom/snesrev/smw git] <br /w>[https:/images/2dlhb.gamebrew.org/21switchhomebrews/Cannonballsupermarioworldswitch.zip git7z Switch]|{{✗}}
|{{✗}}
|{{✓}}
|OutRun{{✓}}|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
|-
|NFSIISE[[Super Mario 64 Port]]| align="left" |{{Icon|Windows|Linux|macOS|Android}}Multi-platform|[https://github.com/zaps166/NFSIISE/releases git]Depends on port
|{{✗}}
|{{✓}}
|{{✓}}
|Need for Speed II: SESuper Mario 64 (N64)
|-
|OpenC1TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudiosWohlstand/OpenC1 TheXTech/releases git]|{{✗}}
|{{✗}}
|{{✓}}
|Carmageddon{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|-
|OpenLGR[http://www.bigorno.net/xrick xrick]| align="left" |{{Icon|Windows|Linux|macOSGameCube|BeOS|AmigaOS|GP32}}|[httpshttp://githubwww.bigorno.comnet/james-knippesxrick/openlgr gitdownload.html #021212]|{{✗}}|{{✗}}|{{✗}}|Lego Racers|-|OpenMC2| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])|[https://github.com/LRFLEW/OpenMC2/releases git]
|{{✗}}
|{{✓}}
|Rick Dangerous|} === Racing ==={{✓}}| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Midnight Club IISupported game(s)
|-
|[https://openswe1r.github.io OpenSWE1R]CannonBall| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/OpenSWE1Rdjyt/openswe1r cannonball/wiki git]|{{✓}}
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>|Star Wars Episode 1: RacerOutRun
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWiiOutRun_(Cannonball_engine) CannonBall](Wii)
| align="left" |{{Icon|Wii}}
|[https://codewiibrew.google.comorg/w/archiveimages/p2/roadfighter-wii21/downloads 1Cannonball.0zip git]
|{{✗}}
|{{✗}}
|{{✓}}
|Road FighterOutRun
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]NFSIISE| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}|[https://rvglgithub.re-volt.io 21.0930a-1com/zaps166/NFSIISE/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Re-VoltNeed for Speed II: SE
|-
|REDriver2CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>| align="left" |{{Icon|Windows|Linux}}|[https://github.com/OpenDriver2{{na}} <small>(WIP)</REDRIVER2 git]small>
|{{✗}}
|{{✓}}
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>|Driver 2Crash Team Racing
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>OpenC1| align="left" |{{Icon|Windows7Windows|Linux|PandoramacOS}}|[http://1amstudios.com/projects/openc1 1.4]<br />[https://repogithub.openpandora.orgcom/jeff-1amstudios/?page=detail&app=stuntcarremake_ptitseb Build 08OpenC1 git]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|Stunt Car Racer (Amiga / AtariST)Carmageddon
|-
|[http://arx-libertatis.org Arx Libertatis]OpenLGR| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/arxjames-knippes/ArxLibertatis/releases openlgr git]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✓}}|Arx Fatalis| rowspan="13" |RPGLego Racers
|-
|[https://papermar.io/ Paper Mario]OpenMC2| align="left" |{{Icon|Windows|Linux|macOS}}(via [[Wine]])|[https://github.com/pmretLRFLEW/OpenMC2/papermario releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Paper MarioMidnight Club II
|-
|[https://wwwopenswe1r.dfworkshopgithub.net Daggerfall Unityio OpenSWE1R]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/InterkarmaOpenSWE1R/daggerfall-unity/releases openswe1r git]
|{{✗}}
|{{✓}}
|{{}}<small>(WIP)</small>|The Elder Scrolls IIStar Wars Episode 1: DaggerfallRacer
|-
|DevilutionX[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|SwitchWii}}|[https://githubcode.google.com/diasurgicalarchive/p/devilutionXroadfighter-wii/releases gitdownloads 1.0]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}|DiabloRoad Fighter
|-
|OpenGothic[https://yethiel.gitlab.io/RVDocs RVGL]| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}|[https://githubrvgl.com/Try/OpenGothic gitre-volt.io 21.0930a-1]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic IIRe-Volt
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]REDriver2| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->|[https://github.com/MaKiPLOpenDriver2/OpenVIII REDRIVER2 git]
|{{✗}}
|{{✓}}
|{{}}|Final Fantasy VIIIDriver 2
|-
|[https://opendiablo2pyra-handheld.com OpenDiablo2/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>| align="left" |{{Icon|WindowsWindows7|Linux|macOSPandora}}|[https://githubrepo.openpandora.comorg/AbyssEngine/OpenDiablo2 git?page=detail&app=stuntcarremake_ptitseb Build 08]
|{{✗}}
|{{✓}}
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|}
 
=== Real-time ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Dune Dynasty
| align="left" |{{Icon|Windows|Linux}}
|[http://dunedynasty.sourceforge.net 1.5]
|{{✗}}
|Diablo {{✗}}|{{✓}}|Dune II: The Building of a Dynasty| rowspan="7" |Real-time strategy
|-
|[httpsDune II://openmw.org OpenMW]The Maker| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openmwdune2themaker.fundynamic.org/downloads com 0.477.0]
|{{✗}}
|{{✓}}
|{{✓}}
|Dune II: The Elder Scrolls IIIBuilding of a Dynasty|-|Dune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http: Morrowind//dunelegacy.sourceforge.net/website/index.html 27.12.2022]|{{✗}}|{{✗}}|{{✗}}|Dune II: The Building of a Dynasty
|-
|OpenTESArena[https://keeperfx.net KeeperFX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://githubkeeperfx.comnet/afritz1/OpenTESArena/releases gitdownloads 1.0.0]
|{{✗}}
|{{✓}}
|{{?}} <small>(WIP)</small>|The Elder Scrolls I: ArenaDungeon Keeper
|-
|REGothOpenDUNE| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/REGoth-projectOpenDUNE/OpenDUNE/REGoth-bs releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic, Gothic Dune II: The Building of a Dynasty
|-
|reone[http://www.ta3d.org/home-en.php TA3D]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/seedhartha/reonezuzuf/ TA3D git]|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}|{{✗}} <small>(WIP)</small>|Star Wars: Knights of the Old Republic 1-2Total Annihilation
|-
|Riiablo[https://github.com/schombert/Project-Alice Project Alice]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/collinsmithschombert/riiabloProject-Alice/releases git/download/v1.0.9/1.0.9.7z 1.0.9]
|{{✗}}
|{{✓}}
|{{?}}
|Diablo II
|-
|Undertale Mobile Mod for iOS and Android
| align="left" |{{Icon|Android|iOS}}
|[https://www.moddb.com/mods/undertale-mobile-mod]
|{{✗}}
|{{✗}}
|{{✓}}
|UndertaleVictoria 2
|-
|Dune Dynasty[http://freesynd.sourceforge.net FreeSynd]| align="left" |{{Icon|Windows|Linux|macOS}}|[http[sourceforge:projects//dunedynastyfreesynd|0.sourceforge7.net5]]
|{{✗}}
|{{✗}}
|{{}}|Dune II: The Building of a DynastySyndicate (1993)| rowspan="52" |RTSReal-time tactics
|-
|Dune II[http: The Maker//swars.vexillium.org Syndicate Wars Port]| align="left" |{{Icon|Windows|Linux|macOS}}|[httpshttp://dune2themakerswars.vexillium.fundynamicorg/#download 0.com3]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}Syndicate Wars|=== RPG ==={|Dune IIclass="wikitable sortable" style="text-align: The Building of a Dynastycenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|Dune Legacy[http://arx-libertatis.org Arx Libertatis]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[httphttps://dunelegacygithub.sourceforge.netcom/arx/websiteArxLibertatis/index.htmlreleases git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}}|Arx Fatalis
|-
|OpenDUNE[https://papermar.io/ Paper Mario]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNE/OpenDUNEpmret/releases papermario git]|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty{{✓}}|Paper Mario
|-
|[httphttps://www.ta3ddfworkshop.org/home-en.php TA3Dnet Daggerfall Unity]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/zuzufInterkarma/TA3D daggerfall-unity/releases git]
|{{✗}}
|{{}}|{{~}}|Total AnnihilationThe Elder Scrolls II: Daggerfall
|-
|[http://freesynd.sourceforge.net FreeSynd]DevilutionX| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[[sourceforgehttps:projects/freesynd|0/github.7.5]com/diasurgical/devilutionX/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Diablo
|-
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/alexbatalov/fallout1-ce git]
|{{✗}}
|{{}}|Syndicate (1993){{✓}} | rowspan="2" |RTTFallout 1
|-
|[httphttps://swarsgithub.vexillium.org Syndicate Wars Portcom/alexbatalov/fallout2-ce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[httphttps://swarsgithub.vexillium.orgcom/alexbatalov/#download 0.3fallout2-ce git]|{{✗}}
|{{✗}}
|{{✓}}
|Syndicate Wars{{✓}} |Fallout 2
|-
|Minecraft PSPOpenGothic| align="left" |{{Icon|PSPWindows|Linux|macOS}}|[[iarchivehttps:minecraft-psp-2.4.2.7z|3.3//github.0]com/Try/OpenGothic git]
|{{✗}}
|{{✓}}
|{{✓}}
|Minecraft| rowspan="11" |SandboxGothic II
|-
|[https://openrwmakipl.org OpenRWgithub.io/OpenVIII-monogame OpenVIII]| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|macOSAndroid|FreeBSDiOS}}-->|[https://github.com/rwengineMaKiPL/openrw OpenVIII git]
|{{✗}}
|{{✓}}
|{{~}}|Grand Theft Auto IIIFinal Fantasy VIII
|-
|PSP Minecraft[https://opendiablo2.com OpenDiablo2]| align="left" |{{Icon|PSPWindows|Linux|macOS}}|[[iarchivehttps:psp-minecraft//github.-7z|3.0.0]com/AbyssEngine/OpenDiablo2 git]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}|MinecraftDiablo II
|-
|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC[https://openmw.</ref>org OpenMW]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://web.archiveopenmw.org/web/20210923101046/https://github.com/GTAmodding/re3] <br />[https://webdownloads 0.archive47.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC0]
|{{✗}}
|{{✓}}
|{{✓}}
|Grand Theft Auto The Elder Scrolls III, Grand Theft Auto: Vice CityMorrowind
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]OpenTESArena| align="left" |{{Icon|3DSWindows|Linux|macOS}}|[https://dlhbgithub.gamebrew.orgcom/afritz1/3dshomebrewsOpenTESArena/re33ds.7z wipreleases git]
|{{✗}}
|{{~}}|{{~}}<ref group="N"small>RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.(WIP)</refsmall>|Grand Theft Auto IIIThe Elder Scrolls I: Arena
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />REGoth| align="left" |{{Icon|SwitchWindows|Linux}}|?[https://github.com/REGoth-project/REGoth-bs git]
|{{✗}}
|{{✓}}
|{{✓}}
|Gothic, Gothic II
|-
|reone
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/seedhartha/reone/ git]
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft Auto{{✗}} <small>(WIP)</small>|Star Wars: Vice CityKnights of the Old Republic 1-2
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />Riiablo| align="left" |{{Icon|VitaWindows|Linux|macOS|Android}}|1.4<br />[https://store.brewologygithub.com/vitacollinsmith/ahomebrew.php?brewid=906 1.1riiablo/releases git]|{{✗}}
|{{✗}}
|{{✓}}
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice CityDiablo II
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" />Undertale Mobile Mod for iOS and Android| align="left" |{{Icon|WiiUAndroid|iOS}}|2021[https://www.moddb.com/mods/undertale-02mobile-01<br />?mod ModDB page]
|{{✗}}
|{{✗}}
|{{?}}|Grand Theft Auto III, Grand Theft AutoUndertale|} === Sandbox ==={| class="wikitable sortable" style="text-align: Vice Citycenter;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|San Andreas UnityMinecraft PSP| align="left" |{{Icon|Windows|Linux|macOS|AndroidPSP}}|[https://githubarchive.comorg/details/GTAminecraft-ASM/SanAndreasUnity/releases gitpsp-2.4.2.7z 3.3.0]
|{{✗}}
|{{✓}}
|{{✓}}|Minecraft|-|[https://openrw.org OpenRW]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/rwengine/openrw git]|{{✗}}|{{~}}|{{~}}|Grand Theft Auto: San AndreasIII
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)IsleDecomp| align="left" |{{Icon|WiiWindows|Linux}}|[https://github.com/kperdlich/wiicraftisledecomp/releases isle git]
|{{✗}}
|{{?}}|{{?}}<small>(WIP)</small>|Minecraft v1.2.5Lego Island
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]PSP Minecraft| align="left" |{{Icon|WiiPSP}}|[[https://githubarchive.comorg/DaeFennekdetails/wiipsp-voxelminecraft.-engine/releases git7z|3.0.0]]|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}|3D Voxel Engine (Minecraft)
|-
|OpenTyrian[[re3]]<br> [[re3| alignreVC]]<ref group="leftN" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>|Multi-platform|Depends on port|{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}}
|{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|San Andreas Unity
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
|{{✗}}
|{{✓}}
|Tyrian{{~}}| rowspan="2" |Shoot 'em upGrand Theft Auto: San Andreas
|-
|OpenTyrianWii[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
| align="left" |{{Icon|Wii}}
|[https://code.googlegithub.com/archivekperdlich/pwiicraft/opentyrian-wii/downloads 1.7releases git]|{{✗}}
|{{✗}}
|{{?}}
|Tyrian{{?}}|Minecraft v1.2.5
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]| align="left" |{{Icon|Wii}}|[https://github.com/DaeFennek/wii-voxel-engine/releases git]|{{✗}}|{{✗}}|{{?}}|3D Voxel Engine (Minecraft)|} === Sim ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}
|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)
|{{✗}}
|Caesar III
| rowspan="2" |Sim - City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|{{✓}}
|Theme Hospital
| rowspan="5" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|{{✓}}
|Terminal Velocity, Fury3
|Sim - Flight Combat
|-
|[https://ctp2.darkdustlaingame.net civctp2/ LainTSX]| align="left" |{{Icon|Windows|Linux|Pandora|PyraWeb}}|[https://github.com/civctp2/civctp2ad044/releases lainTSX git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
|{{✗}}
|{{~}}
|{{✓}}
|Call to Power II{{✓}}|Lain PSX| rowspan="62" |TBSInteractive fiction
|-
|[httphttps://wwwlaingame.civone.org CivOnenet/ Lain Bootleg Remake]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985ad044/CivOne lain-bootleg-bootleg git]
|{{✗}}
|{{✓}}
|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://ctp2.darkdust.net civctp2]| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}}|{{~}}|{{✓}}|Call to Power II|-|[https://web.archive.org/web/20181127195119/https://www.civone.org/ CivOne]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/SWY1985/CivOne git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>
|Sid Meier's Civilization
|-
|-
|fheroes2
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic II|-|OpenEnroth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenEnroth/OpenEnroth git]|{{✗}}|{{✓}}|{{✓}}|Might and Magic VII|-|[https://openxcom.org OpenXcom]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}}|{{✓}}|{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|DDLC-LOVE| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!|-|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref> |ChäoS;HEAd NoAH|} === Miscellaneous ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre|-|PyTouhou| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}|[https://pytouhou.linkmauve.fr/ Website]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6| rowspan="3" |Bullet Hell|-|Th06| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/happyhavoc/th06 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 6|-|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]| align="left" |{{Icon|Windows}}|[https://github.com/Wintiger0222/uth05win git]|{{✗}}|{{✗}}|{{✗}}|Touhou 5|-|Ikemen GO| align="left" |{{Icon|Windows|Linux|macOS}}|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]|{{✗}}|{{✓}}|{{✓}}|Remake of the Ikemen engine that supports [[Mugen]] resources.| rowspan="1" |Fighting|-|SpaceCadetPinball| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]|{{✗}}|{{✓}}|{{✓}}|3D Pinball for Windows – Space Cadet|Pinball|-|Jewels| align="left" |{{Icon|Wii}}|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]|{{✗}}|{{✗}}|{{?}}|[https://www.linuxmotors.com/linux/gljewel/ gljewel]| rowspan="2" |Puzzle|-|Lemmini| align="left" |{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}}|{{✗}}|{{✓}}|Lemmings|-|LSD: Revamped| align="left" |{{Icon|Windows|macOS|Linux}}|[https://lsdrevamped.net/ 0.2.0]|{{✗}}|{{✓}}|{{✓}}|LSD: Dream Emulator | rowspan="1" |Exploration|-|OpenTyrian| align="left" |{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}}|{{✓}}|{{✓}}|Tyrian| rowspan="2" |Shoot 'em up|-|OpenTyrianWii| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]|{{✗}}|{{✗}}|{{?}}|Tyrian
|-
|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic III|-|max_vitamax vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✓}}
|Max Payne
|TPS|-|DDLC-LOVE| alignrowspan="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Doki Doki Literature Club!| rowspan="3" |Visual Novel|-|[https://github.com/SonicMastr/Doki-Doki-Literature-ClubThird-Vita Doki-Doki-Literature-Club-Vita]| align="left" |{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!|-|NitroSharp| align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases git]|{{✗}}|{{✓}}|{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|-|TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[https://github.com/Wohlstand/TheXTech/releases git]|{{✗}}|{{✓}}|{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>|Platformperson shooter
|}
==See also==
Game engine recreations and source ports specifically for:
* [[Source Ports on macOS|macOS]]
* [[Emulators on Android#Source ports/re-implementations|Android]]
* [[Emulators on 3DS#Game engines|Nintendo 3DS]]
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
[[Category:Game engine recreations]]
[[Category:Not really emulators]]
Anonymous user

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