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Game engine recreations and source ports

35,869 bytes added, 25 March
Miscellaneous: LSD: Revamped
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements re-implements Winamp in the web browser. These projects are almost always open-source , which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of [[re3|re3]] and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and re-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports. For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).  For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page. ==Multi game engine===== Action-adventure ==={| class="wikitablesortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
! scope|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="colN">OpenLara was inspired by OpenTomb</ref>|Name! scopealign="colleft"|Operating System(s)! scope="col"{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|Latest Version! scope="col"3DS|[[libretroSwitch|Libretro Core]]! scope="col"GBA|ActiveXbox}}! scope="col"|[[Recommended Emulatorshttps://github.com/XProger/OpenLara/releases git]|Recommended]]{{✓}}! scope="col"|Supported game(s){{✓}}|-{{~}}!colspan="9"|Action-adventure (3rd-person)Tomb Raider 1–4
|-
|[https://opentomb.github.io/ OpenTomb]
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/opentomb/OpenTomb/releases Gitgit]|{{✗}} ||{{~}} ||{{✓}}|Tomb Raider 1-51–5
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group=N>OpenLara was inspired by OpenTomb</ref> Tomb Raider Automated Fix|align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}|[https://github.com/XProgerCarlmundo/TombRaider-AutomatedFix TR1]<br />[https:/OpenLara/releases Gitgithub.com/Carlmundo/TombRaider2-AutomatedFix TR2]|{{}} ||{{~}} ||{{~}}|Tomb Raider 1& 2 + their expansions|} === Adventure ==={| class="wikitable sortable" style="text-4align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[[ScummVM]]|{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}|[https://www.scummvm.org/downloads {{ScummVMVer}}]|{{✓}}|{{✓}}|{{✓}}|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)|} === Bullet Hell ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)!colspanscope="9col"|AdventureLatest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[[ResidualVM]https://rec98.nmlgc.net ReC98]
|Multi-platform
|[httphttps://wwwgithub.com/nmlgc/ReC98 git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}=== FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://m210.residualvmduke4.orgnet BuildGDX]| align="left" |{{Icon|Windows|Linux|macOS}}|[https:/downloads/ 0m210.3duke4.1net Website]|{{✗}} |{{✓}}|{{}}|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins|-|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">ResidualVM has merged VoidSW is included with ScummVMEDuke32</ref> | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]|{{✗}}|{{✓}}|{{✓}}|''EDuke32:'' Duke Nukem 3D adventure games (Grim Fandango, Escape from Monkey IslandIon Fury, NAM, Myst IIIWorld War II GI <br />''VoidSW: Exile & The Longest Journey)'' Shadow Warrior
|-
|[[ScummVM]]Metaforce|Multi-platformalign="left" |{{Icon|Windows|Linux|macOS}}|[https://wwwreleases.scummvmaxiodl.com/ Dev builds]<br />[https://github.orgcom/downloadsAxioDL/ {{ScummVMVer}}metaforce git]|{{}} ||{{✓}} ||{{}}<small>(WIP)</small>|Adventure games and RPGs Retro Games <br />(LucasArts, Sierra, Activision, Humongous Metroid Prime 1–3 & more. Over [[wikipedia:ScummVM#Supported_games|250 games]].Donkey Kong Country Returns)
|-
!colspan|Nuclide| align="9left"|FPS{{Icon|Linux}}|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|-
|[https://m210.duke4.net/ BuildGDX]openDarkEngine| align="left" |{{Icon|Windows|Linux|macOS}}|[https://m210github.duke4.netcom/volca02/ WebsiteopenDarkEngine git]|{{✗}} ||{{}} ||{{}}|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWarThief 1-2, Legend of the Seven PaladinsSystem Shock 2
|-
|[https://github.com/coelckers/Raze Raze]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/coelckers/Raze/releases Gitgit]|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
|-
|[https://wwwnukeykt.eduke32retrohost.com/ EDuke32net RedNukem] <br/>VoidSW <ref group=N>VoidSW is included with EDuke32</ref>|align="left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]|{{✗}} ||{{✓}} ||{{✓}}|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br/>''VoidSW:'' Shadow Warrior|-|[https://nukeykt.retrohost.net/ RedNukem]" |{{Icon|Windows|Linux}}|[https://github.com/nukeykt/NRedneck/releases 1.0git]|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
|-
|[https://github.com/AxioDL/metaforce Metaforce]XLEngine| align="left" |{{Icon|Windows|Linux|macOS}}|[https://releases.axiodlgithub.com/ Dev buildsMindwerks/XLEngine/releases git]|{{✗}} ||{{}} ||{{✗}} <smallref group="N">(WIP)</small>|Metroid Prime 1-3|-|XL Engine has ceased development, and has been superseded by [https://theforceengine.github.com/Mindwerksio/XLEngine XLEngineThe Force Engine]|{{Icon|Windows|Linux}}|[https:from the same developer<//github.com/Mindwerks/XLEngine/releases 0.1.0]|{{✗}} ||{{✗}} ||{{✓}}ref>|Star Wars: Dark Forces, Daggerfall. <br/>''Later:'' Outlaws, Blood, Shadow Warrior.
|-
|[https://zdoom.org/index ZDoom]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://zdoom.org/downloads 2.81]
|{{✗}} ||{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}}|Doom I-III–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I-IIII–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill|} === Platform ==={| class="wikitable sortable" style="text-align:center;"!colspanscope="9col" |Name! scope="col"|Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[http://clonekeenplus.sourceforge.net/ Commander Genius]| align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[http://clonekeenplus.sourceforge.net/download.php 23.80.20]|{{✗}} ||{{✓}} ||{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|}
 
=== Racing ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
|OpenNFS| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenNFS/OpenNFS/releases git]|{{✗}}|{{✗}}|{{✗}}|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2|} === RPG ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]!colspanscope="9col"|RacingSupported game(s)
|-
|[https://github.com/OpenNFS/OpenNFS OpenNFS[EasyRPG]]|align=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|WindowsAPK|LinuxSwitch|macOSWii|AmigaOS}}{{Icon|MorphOS|3DS}}|[https://githubeasyrpg.comorg/OpenNFSplayer/OpenNFS/releases 0.3downloads {{EasyRPGVer}}]|{{}} ||{{✓}} ||{{~}}|Need for Speed I-III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2RPG Maker 2000/2003 games
|-
!colspan|[https://falltergeist.org/ Falltergeist]| align="9left"|RPG{{Icon|Windows|Linux}}|[https://github.com/falltergeist/falltergeist git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Fallout 1-2
|-
|[[EasyRPG]http://www.gemrb.org GemRB]|Multi-platformalign="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://easyrpggithub.orgcom/playergemrb/downloadsgemrb/ {{EasyRPGVer}}releases git]|{{}} ||{{✓}} ||{{✓}}|RPG Maker 2000Infinity Engine <br /2003 games>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
|-
|[httphttps://wwwjoiplay.gemrb.orgcyou/ GemRBJoiPlay]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://githubplay.google.com/gemrbstore/gemrbapps/releases 0details?id=cyou.joiplay.9joiplay&hl=es_VE&gl=US 1.001.701]|{{✗}} ||{{✓}} ||{{✓}}|Infinity Engine <brRPG Maker XP/>(BaldurVX/VA/MV/MV games/Ren's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))Py/TyranoBuilder/HTML based games
|-
|[[Neko RPGXP Player]]
| align="left" |{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]
|{{✗}} ||{{}} ||{{~}}
|RPG Maker XP/VX/VA/MV games
|-
|[https://xoreos.org/ xoreos]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/xoreos/xoreos 0.0.6]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)|} === RTS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
!colspan|[https://openage.sft.mx openage]| align="9left"|RTS{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/SFTtech/openage/releases git]|{{✗}}|{{✓}}|{{~}}|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)|-|[http://www.openra.net OpenRA]|{{Icon|Windows|Linux|macOS|BSD|PSVita}}|[https://github.com/OpenRA/OpenRA/releases git]|{{✗}}|{{✓}}|{{✓}}|Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
|-
|[httpshttp://openagetimjones.sft.mxio/blog/tags/ openageopensage OpenSAGE]|align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/SFTtechOpenSAGE/openageOpenSAGE/releases 0.4.0git]|{{✗}} ||{{✓}} ||{{~}}<small>(WIP)</small>|Age of EmpiresEA's Command & Conquer games <br />(C&C: Generals, AoE II C&C: Generals - Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (HD2004–2006), Star Wars: Galactic BattlegroundsC&C 3 & expansion.
|-
|[httphttps://wwwstratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine.openraSome standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine.netSource ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ OpenRA]ref>| align="left" |{{Icon|Windows|Linux|macOS|BSD|PSVitaAndroid}}|[https://github.com/OpenRAWargus/OpenRA/releases Gitstratagus 3.3.2]|{{✗}} ||{{✓}} |<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>|Early Westwood games ''[https://github.com/Wargus/wargus Wargus] (Command & Conquerv3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, C&C[https: Red Alert)//stratagus.com/aleona. html Aleona's Tale]<br/>''Soon[https://github.com/Wargus/war1gus War1gus] (v3.3.2):'' 2nd-gen CWarcraft: Orcs &C Humans<br />''[https://github.com/Wargus/stargus Stargus] (v3.3.0):'' StarCraft (C&Cpartially playable as of v2.4.1)<br />Games natively made on the Stratagus engine: [https: Tiberian Sun//stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
|-
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/OpenRATheAssemblyArmada/OpenRA/releases GitVanilla-Conquer git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br/>Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://github.com/CommitteeOfZero/impacto Impacto]|{{Icon|Windows|Linux|macOS|Android|Switch}}|[https://github.com/CommitteeOfZero/impacto git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|MAGES. Engine (Science Adventure games)|} === Various ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
|[http://timjones.io/blog/tags/opensage/ OpenSAGE[DREAMM]]|align="left" |{{Icon|Windows|macOS|Linux|macOS}}|[https://github.com/OpenSAGE/OpenSAGE/releases 0.3.0]{{DREAMMVer}}|{{✗}} ||{{✓}} ||{{}} <small>(WIP)</small>|EA's Command LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Conquer games <br/>Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (C1 & 2 & Curse & Escape), Day of the Tentacle, Sam &C: GeneralsMax, Full Throttle, The Dig, Grim Fandango, CRebel Assault (1 &C: Generals - Zero Hour2) <br/>''Soon:'' The Battle for Middle, X-earth series (2004Wing, Tie-2006)Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, C&C 3 & expansion.Outlaws
|-
!colspan|[https://github.com/jorio Jorio's ports of Pangea Software games]|align="9left"|Shoot 'em up{{Icon|Windows|Linux|macOS}}|depending on game|{{✗}}|{{✓}}|{{✓}}|[https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Hatchling], [https://github.com/jorio/OttoMatic Otto Matic]
|-
|[https://rec98opengmk.nmlgc.net/ ReC98com OpenGMK]|Multi-platformalign="left"|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/nmlgcOpenGMK/ReC98 GitOpenGMK git]|{{✗}} ||{{✓}} ||{{}} <small>(WIP)</small>|Touhou 1 - 5 (PC-98)GameMaker game engines
|-
|style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]
|align="left"|{{Icon|Windows|Linux|Pandora}}
|[https://github.com/M-HT/SR/releases depending on game]
|{{✗}}
|{{✓}}
|{{✓}}
|Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)
|}
==Single game engine===== Action-adventure ==={| class="wikitablesortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
! scope="col"|NameOpen Ocarina! scope| align="colleft"|Platform(s)! scope="col"{{Icon|Latest VersionWindows}}! scope="col"|[[libretro|Libretro Core]https://github.com/blawar/ooot git]! scope="col"|Active{{✗}}! scope="col"|[[Recommended Emulators{{✓}}|Recommended]]{{✓}}! scope="col"|Supported gameThe Legend of Zelda: Ocarina of Time (sN64)
|-
!colspan|OpenJK| align="9left"|Action-adventure{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]|{{✗}}|{{✓}}|{{~}}|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
|-
|Ship of Harkinian| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/JACodersHarbourMasters/OpenJK OpenJKShipwright/actions Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git]|{{✗}}|{{✓}}|{{✓}}|The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>|-|sm|align="left" |{{Icon|Windows|Linux|macOS|Switch}}|[https://buildsgithub.com/snesrev/sm git]|{{✗}}|{{✓}}|{{~}}|Super Metroid|-|Zelda3| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://github.openjkcom/snesrev/zelda3 git]|{{✗}}|{{✓}}|{{✓}}|The Legend of Zelda: A Link to the Past|-|Zelda3-android| align="left" |{{Icon|Android}}|[https://github.orgcom/ GitWaterdish/zelda3-android git]|{{✗}} |{{✓}}|{{✓}} |The Legend of Zelda: A Link to the Past|-|Zelda3| align="left" |{{~Icon|XB1}}|Star Wars Jedi Knight II[https: Jedi Outcast, Star Wars Jedi Knight//github.com/tunip3/zelda3/releases 1.0.1.0_Test]|{{✗}}|{{✗}}|{{✓}}|The Legend of Zelda: Jedi AcademyA Link to the Past
|-
!colspan|Zelda3-vita| align="9left"|Adventure{{Icon|Vita}}|[https://vitadb.rinnegatamante.it/#/info/993 1.1]|{{✗}}|{{✗}}|{{✓}}|The Legend of Zelda: A Link to the Past
|-
|[http://sc2.sourceforge.net/ The Ur-Quan Masters]links awakening dx hd |align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httphttps://sc2github.sourceforge.netcom/ihm-tswow/downloads.php 0.8.0Links-Awakening-DX-HD git]|{{✗}} ||{{~}} |[https://www.youtube.com/watch?v=pmYgEqsds_M *]|{{✓}}|Star Control IIThe Legend of Zelda: Link's Awakening|}  === FPS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)
|-
!colspan|xGreed| align="9left"|FPS{{Icon|Windows}}|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]|{{✗}}|{{✓}}|{{✓}}|In Persuit of Greed
|-
|[https://alephone.lhowon.org/ Aleph One]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://alephone.lhowon.org/download.html 1.46.2]|{{✗}} ||{{✓}} ||{{✓}}|Marathon 1-21–2, Marathon Infinity
|-
|[http://bibendovsky.github.io/bstone/ BStone]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/bibendovsky/bstone/releases 1.2.11git]|{{✗}} ||{{✓}} ||{{✓}}
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
|-
|[https://github.com/fabiangreffrath/crispy-doom Crispy Doom] <br/>Crispy Heretic|align="left" |{{Icon|Windows|Linux}}|[https://github.com/fabiangreffrath/crispy-doom/releases 5.10.1git]|{{✗}} ||{{✓}} ||{{✓}}|''Crispy Doom:'' Doom 1-2I–II, Final Doom <br/>''Crispy Heretic:'' Heretic
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]|{{✗}}|{{✓}}|{{✓}}|Descent, Descent II|-|[https://dhewm3.org/ dhewm3]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaAmigaOS|Switch}}|[https://github.com/dhewm/dhewm3/releases 1git]<br/>[http://hunoppc.5amiga-projects.1net/content/dhewm3-amigaos4 dhewm3-amigaos4]|{{✓}} ||{{✓}} ||{{✓}}
|Doom 3 (Original)
|-
|[https://doom64ex.wordpress.com/ Doom64 EX]|align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge://sourceforge.net/projects/doom64ex/files/doom64ex/2.5/ |2.5]]|{{✗}} ||{{✗}} ||{{✓}}
|Doom 64 (Original)
|-
|[httphttps://wwwwiibrew.descent2.deorg/wiki/ D2X-XLDescent Descent Wii] | align="left" |{{Icon|Wii}}|1.12<br/>[https://www.dxx-rebirthgithub.com/ DXXniuus/Descent-RebirthWii git](forked)|align=left{{✗}}|{{Icon✗}}|Windows{{✓}}|LinuxDescent|macOS}}-|[https://sourceforgegithub.netcom/projectsRossMeikleham/d2xDXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-xl/ Retro, requires files from DXX-Rebirth version 0.58.1to be able to use.18DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.74] <br/ref>| align="left" |{{Icon|3DS}}|[https://github.com/dxx-rebirthRossMeikleham/dxxDXX-rebirth/releases 0.60 Beta 23DS git]|{{✗}} ||{{}} ||{{}}
|Descent, Descent II
|-
|[httphttps://maniacsvaultgithub.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />| align="left" |{{Icon|Windows|macOS}}|[https://github.com/CDarrow/DXX-Retro git]|{{✗}}|{{✗}}|{{✓}}|Descent, Descent II|-|[https://gbatemp.net/ecwolfthreads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" / >| align="left" |{{Icon|Switch}}|[https://github.com/aagallag/DXX-Switch git]|{{✗}}|{{✗}}|{{?}}|Descent, Descent II|-|ECWolf]|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
|{{✓}} ||{{✓}} ||{{✓}}
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
|-
|[httphttps://www.eduke32.com EDuke32 Wii]| align="left" |{{Icon|Wii}}|[https://dukeworld.com/eduke32/wii/ Website]|{{✗}}|{{✗}}|{{✓}}|Duke Nukem 3D|-|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]|{{✗}}|{{✗}}|{{?}}|Freespace 2|-|[https://uhexen2www.sourceforgehard-light.net/ Freespace 2 Source Code Project]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://fsnebula.org/knossos/ Knossos installer and mod manager]|{{✗}}|{{✓}}|{{✓}}|Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.|-|Hammer of Thyrion]|align="left" |{{Icon|Windows|Linux|macOS}}|[http://uhexen2.sourceforge.net/ 1.5.9]|{{✗}} ||{{✓}} ||{{✓}}
|Hexen II
|-
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>| align="left" |{{Icon|Wii}}|[http://code.google.com/p/heretic-wii/downloads/list 0.5]|{{✗}}|{{✗}}|{{?}}|Heretic|-|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>| align="left" |{{Icon|Wii}}|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]|{{✗}}|{{✗}}|{{?}}|Hexen|-|HHeretic<ref group="N" name="heretic" />| align="left" |{{Icon|Linux}}|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]|{{✗}}|{{✗}}|{{?}}|Heretic|-|HHexen<ref group="N" name="hexen" />| align="left" |{{Icon|Linux}}|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]|{{✗}}|{{✗}}|{{?}}|Hexen|-|[https://ioquake3.org/ ioquake3]|align="left" |{{Icon|Windows|Linux|macOS|AmigaAmigaOS}}|[https://ioquake3.org/get-it/ 1.36]|{{✗}} ||{{✓}} ||{{✓}}
|Quake III: Arena
|-
|[https://github.com/iortcw/iortcw iortcw]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/iortcw/iortcw/releases 1.51git]|{{✗}} ||{{~}} ||{{✓}}
|Return to Castle Wolfenstein
|-
|realrtcw| align="left" |{{Icon|Windows|Linux|macOS}}|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]|{{✗}}|{{~}}|{{✓}}|Return to Castle Wolfenstein (based on iortcw)|-|Linux Hexen<ref group="N" name="hexen" />| align="left" |{{Icon|Linux}}|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]|{{✗}}|{{✗}}|{{✗}}|Hexen|-|[http://nukeykt.retrohost.net/ NBlood]|align="left" |{{Icon|Windows|Linux}}|[https://githublerppu.comnet/wannabethesis/nukeyktnblood/NBloodlatest/releases 1.01git]|{{✗}} ||{{✓}} ||{{✓}}
|Blood
|-
|NakedAVP| align="left" |{{Icon|Windows|Linux|macOS}}|[httphttps://openmohaagithub.com/atsb/NakedAVP 1.sourceforge1.net/ 0]|{{✗}}|{{✓}}|{{✓}}|Aliens Vs Predator Gold|-|OpenMoHAA]|align="left" |{{Icon|Windows|Linux}}|[https://sourceforge.net/projects/openmohaa/SourceForge]|{{✗}} ||{{✗}} ||{{✗}}
|Medal of Honour: Allied Assault
|-
|[https://github.com/OpenXRay/xray-16 OpenXray]|align="left" |{{Icon|Windows|Linux}}|[https://github.com/OpenXRay/xray-16/releases Gitgit]|{{✗}} ||{{✓}} ||{{✓}}|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of PripyatSeries
|-
|[http://pcex.retrohost.net/ PCExhumed]|align="left" |{{Icon|Windows|Linux}}|[https://lerppu.net/wannabethesis/pcexhumed/20230620-13623]|{{✗}} ||{{✓}} ||{{✓}}
|Powerslave (PC)
|-
|[https://powerslaveex.wordpress.com/ Powerslave EX]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/svkaiser/PowerslaveEX Gitgit]|{{✗}} ||{{✗}} ||{{✓}}
|Powerslave (Console)
|-
|[https://docs.libretro.com/library/prboom/ PrBoom]Perfect Dark|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretrofgsfdsfgs/libretro-prboom Gitperfect_dark git]|{{}} ||{{~}}<ref group=N>PrBoom-plus is still active</ref> ||{{✓}}|Doom 1-2, Final DoomPerfect Dark
|-
|[httphttps://quakespasmdocs.sourceforgelibretro.netcom/library/ Quakespasmprboom PrBoom] <br/>| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/Novumlibretro/vkQuake vkQuakelibretro-prboom git]|{{✓}}|{{~}}<ref group="N">vkQuake PrBoom-plus is based on Quakespasm, but uses Vulkan instead of OpenGL for renderingstill active</ref>|align=left|{{Icon✓}}|WindowsDoom 1–2, Final Doom|Linux|macOS}}-|[https://sourceforgecode.netgoogle.com/archive/p/quake-gamecube/ Quake GameCube]/[https://projectswiibrew.org/quakespasmwiki/ 0QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port.93Both are available on the same website.2A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.<br/ref>| align="left" |{{Icon|GameCube|Wii}}|[https://githubcode.google.com/Novumarchive/p/vkQuakequake-gamecube/releases 1downloads 0.100.05-2](GX)|{{✗}} ||{{}} ||{{?}}
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>| align="left" |{{Icon|Wii}}|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]|{{✗}}|{{✗}}|{{?}}|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld|-|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/RobertBeckebansNovum/vkQuake/RBDOOMreleases git]|{{✗}}|{{✓}}|{{✓}}|Quake 1|-3-BFG |RBDOOM-3-BFG]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases 1.2.0git]|{{✗}} ||{{✓}} ||{{✓}}
|Doom 3 (BFG Edition)
|-
|[https://icculus.org/rott/ Rise of the Triad for Linux] |align="left" |{{Icon|Windows7|Linux|DC}}|[https://icculus.org/rott/releases/ 1.1.2git]|{{✗}} ||{{✗}} ||{{✗}}
|Rise of the Triad: Dark War
|-
|[https://github.com/LTCHIPS/rottexpr rottexpr]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/LTCHIPS/rottexpr/releases Gitgit]|{{✗}} ||{{✓}} ||{{✓}}
|Rise of the Triad: Dark War
|-
|[https://github.com/Interrupt/systemshock Shockolate]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/Interrupt/systemshock/releases 0.7.7git]|{{✗}} ||{{✓}} ||{{✓}}
|System Shock 1
|-
|[https://theforceengine.github.io/ The Force Engine]|align="left" |{{Icon|Windows|Linux}}|[https://theforceengine.github.io/downloads.html 01.01.00609]|{{✗}} ||{{✓}} ||{{}} <small>(WIP)</small>|''Current:'' Star Wars: Dark Forces, <br />''Future:'' Outlaws
|-
|[https://disenchant.net/tyrquake/ Tyrquake]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://disenchant.net/git/tyrquake.git Gitgit]|{{✓}} ||{{✓}} ||{{✓}}
|Quake 1
|-
|vitaQuake II
|align="left" |{{Icon|Windows|Linux|macOS|Vita}}|[https://github.com/Rinnegatamante/vitaQuakeII Gitgit], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{✓}} ||{{✓}} ||{{✓}}
|Quake 2
|-
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)
| align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]
|{{✗}}
|{{✗}}
|{{✓}}
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
|-
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]
| align="left" |{{Icon|Wii}}
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
|{{✗}}
|{{✗}}
|{{✓}}
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
| align="left" |{{Icon|Wii}}
|[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]]
|{{✗}}
|{{✗}}
|{{✓}}
|Wolfenstein 3D, Spear of Destiny
|-
|[https://xash.su/xash3d.html Xash3D]
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}} ||{{~}} ||{{✓}}
|Half-Life 1
|-
|Xash3DS| align="left" |{{Icon|3DS}}|[https://github.com/masterfeizz/Xash3DS git]|{{✗}}|{{✗}}|{{✓}}|Half-Life 1|-|[https://www.yamagi.org/quake2/ Yamagi Quake II]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://deponie.yamagi.org/quake2/ 8.00]|{{✗}} ||{{✓}} ||{{✓}}
|Quake 2
|-
!colspan|DXU24| align="9left"|Platform{{Icon|Windows}}|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]|{{✗}}|{{Y}}|Work in Progress|Deus Ex
|-
|Portal64: Still Alive| align="left" |{{Icon|N64}}|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]|{{✗}}|{{Y}}|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>|Portal|} === Horror ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer [[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi lost the source code] for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>| align="left" |{{Icon|3DS}}|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|{{✗}}|{{✗}}|{{✓}}|Five Nights at Freddy's|-|FNaF 1 PSP<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|PSP}}|[https://archive.org/details/fna-f-1-psp.-7z 1.3.1 Fix 1]|{{✗}}|{{✗}}|{{✓}}|Five Nights at Freddy's|-|FNaF 2 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]|{{✗}}|{{✗}}|{{✗}}|Five Nights at Freddy's 2|-|FNaF 3 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|{{✗}}|{{✗}}|{{✗}}|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group="N" name="FNaF3DS" />| align="left" |{{Icon|3DS}}|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]|{{✗}}|{{✗}}|{{~}}|Five Nights at Freddy's 4|} === Platform ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]| align="left" |{{Icon|Wii}}|[http://code.google.com/p/abe-wii/downloads/list r3]|{{✗}}|{{✗}}|{{?}}|Abe's Amazing Adventure|-|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]| align="left" |{{Icon|Wii}}|[https://github.com/deathkillerHunterZ/abuse-wii/releases 0.8.684.2]|{{✗}}|{{✗}}|{{?}}|Abuse|-|Cave Story Engine 2| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}|[https://github.com/gameblabla/CSE2 git]<br />[https://archive.org/details/CaveStoryE2 archive]<br />[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]|{{✗}}<ref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt licence]</ref>|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>|{{✓}}|Cave Story|-|OpenCrashWOC| align="left" |{{Icon|Windows|Linux}}|[https://github.com/Open-Travelers/OpenCrashWOC git]|{{✗}}|{{✓}}|{{?}}|Crash Bandicoot: Wrath Of Cortex|-|C1| align="left" |{{Icon|Windows|Linux}}|[https://github.com/wurlyfox/c1 git]|{{✗}}|{{✓}}|{{~}}|Crash Bandicoot|-|C2C| align="left" |{{Icon|Windows}}|[https://github.com/ughman/jazz2 c2c git]|{{✗}}|{{✗}}|{{~}}|Crash Bandicoot 2: Cortex Strikes Back|-|Jazz² Resurrection]|align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/deathkiller/jazz2/releases 0.6.6git]|{{✗}} ||{{✓}} ||{{✓}}
|Jazz Jackrabbit 2
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]| align="left" |{{Icon|Wii}}|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]|{{✗}}|{{✗}}|{{?}}|[http://icculus.org/jumpnbump/ Jump 'n Bump]|-|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]| align="left" |{{Icon|3DS}}|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]|{{✗}}|{{✗}}|{{?}}|[https://mog.jorito.net The Maze of Galious remake]|-|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]| align="left" |{{Icon|Wii}}|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]|{{✗}}|{{✗}}|{{?}}|[https://mog.jorito.net The Maze of Galious remake]|-|NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo]|align="left" |{{Icon|Windows|Linux|macOS}}|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases 2.6.5git]|{{✓}} ||{{}} ||{{✓}}
|Cave Story
|-
|[https://open-goal.github.io OpenGOAL]
| align="left" |{{Icon|Linux}} {{Icon|Windows}}
|[https://github.com/open-goal/jak-project/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
|-
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://github.com/JeffRuLz/OpenHCL/releases git]
|{{✗}}
|{{~}}
|{{✓}}
|Hydra Castle Labyrinth
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
|align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}|[https://github.com/AlisterT/openjazz/releases 20190106git]|{{✗}} ||{{~}} ||{{✓}}
|Jazz Jackrabbit 1
|-
|R.E.L.I.V.E.
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/AliveTeam/alive_reversing Gitgit]|{{✗}} ||{{✓}} ||{{✓}}
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
|-
|[https://github.com/cyxx/rawgl rawgl]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/cyxx/rawgl/releases 0.2.1git]|{{✗}} ||{{✓}} ||{{✓}}
|Another World/Out of This World
|-
|REminiscence
|align="left" |{{Icon|Windows|Android}}|[http://cyxdown.free.fr/reminiscence/ 0.4.89]|{{✓}} ||{{✓}} ||{{✓}}
|Flashback (Another World's spiritual sequel)
|-
|[https://github.com/lethal-guitar/RigelEngine Rigel Engine]|align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}|[https://github.com/lethal-guitar/RigelEngine/releases 0.7.1git]|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem II
|-
|[https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDK]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br />[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD, Sonic Mania
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/NagyD/SDLPoP/releases 1.2.2git]|{{✗}} ||{{✓}} ||{{✓}}
|Prince of Persia (1989)
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]| align="left" |{{Icon|Windows|Android|Switch|WiiU}}|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]|{{✗}}|{{✓}}|{{✓}}|Sonic the Hedgehog|-|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]| align="left" |{{Icon|Windows}}|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]|{{✗}}|{{✓}}|{{✓}}|Sonic the Hedgehog 2|-|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}|[https://github.com/Eukaryot/Sonic3AIR git]|{{✗}}|{{✓}}|{{✓}}|Sonic the Hedgehog 3 & Knuckles|-|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]| align="left" |{{Icon|3DS}}|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]|{{✗}}|{{✓}}|{{~}}|Sonic Mania 3DS|-|smw| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}|[https://github.com/snesrev/smw git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]|{{✗}}|{{✓}}|{{✓}}|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>|-|[[ Super Mario 64 Port]]
|Multi-platform
|Depends on port
|{{✗}} ||{{✓}} ||{{✓}}
|Super Mario 64 (N64)
|-
|TheXTech| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}|[https://github.com/Wohlstand/TheXTech/releases git]|{{✗}}|{{✓}}|{{✓}}|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>|-|[http://www.bigorno.net/xrick/ xrick]|align="left" |{{Icon|Windows|Linux|GameCube|BeOS|AmigaAmigaOS|GP32}}
|[http://www.bigorno.net/xrick/download.html #021212]
|{{✓}} ||{{✗}} ||{{✓}}
|Rick Dangerous
|}
 
=== Racing ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
|-
!colspan|CannonBall| align="9left"|Puzzle{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}}|{{✗}}|{{✓}}|OutRun
|-
|[https://githubwiibrew.comorg/mjfwalshwiki/lemmini LemminiOutRun_(Cannonball_engine) CannonBall](Wii)|align="left" |{{Icon|Windows|macOSWii}}|[https://githubwiibrew.comorg/mjfwalshw/lemminiimages/releases 0.82]|{{✗}} ||{{✗}} ||{{✓}}|Lemmings|-!colspan="9"|Racing|-|[https:2/21/githubCannonball.com/djyt/cannonball CannonBallzip git]|align=left|{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki 0.34]|{{✓}} ||{{✗}} ||{{✓}}
|OutRun
|-
|[https://github.com/zaps166/NFSIISE NFSIISE]|align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/zaps166/NFSIISE/releases Gitgit]|{{✗}} ||{{✓}} ||{{✓}}
|Need for Speed II: SE
|-
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>| align="left" |{{Icon|Windows}}|{{na}} <small>(WIP)</small>|{{✗}}|{{✓}}|{{~}}<ref group="N">According to the description of the [https://githubyoutu.combe/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</jeffref>|Crash Team Racing|-1amstudios/|OpenC1 OpenC1]|align="left" |{{Icon|Windows|Linux|macOS}}|[http://1amstudios.com/projects/openc1/ 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git]|{{✗}} ||{{✗}} ||{{✓}}|Carmageddon
|-
|OpenLGR
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/james-knippes/openlgr Gitgit]|{{✗}} ||{{✗}} ||{{✗}}
|Lego Racers
|-
|[https://github.com/LRFLEW/OpenMC2 OpenMC2]|align="left" |{{Icon|Linux|macOS}} (via [[Wine]])|[https://github.com/LRFLEW/OpenMC2/releases 0.0.2git]|{{✗}} ||{{✓}} ||{{✓}}
|Midnight Club II
|-
|[https://openswe1r.github.io/ OpenSWE1R]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSWE1R/openswe1r Gitgit]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Star Wars Episode 1: Racer
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]| align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]|{{✗}}|{{✗}}|{{✓}}|Road Fighter|-|[https://yethiel.gitlab.io/RVDocs/ RVGL]|align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}|[https://rvgl.re-volt.io 21.0125a0930a-1]|{{✗}} ||{{✓}} ||{{✓}}
|Re-Volt
|-
|REDriver2 |align="left" |{{Icon|Windows|Linux}}|[https://github.com/SoapyManOpenDriver2/REDRIVER2 Gitgit]|{{✗}} ||{{✓}} ||{{✓}}
|Driver 2
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671/ stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>|align="left" |{{Icon|Windows7|Linux|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
|{{✗}} ||{{✓}} ||{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|}
 
=== Real-time ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|Dune Dynasty
| align="left" |{{Icon|Windows|Linux}}
|[http://dunedynasty.sourceforge.net 1.5]
|{{✗}}
|{{✗}}
|{{✓}}
|Dune II: The Building of a Dynasty
| rowspan="7" |Real-time strategy
|-
!colspan|Dune II: The Maker| align="9left"|RPG{{Icon|Windows}}|[https://dune2themaker.fundynamic.com 0.7.0]|{{✗}}|{{✓}}|{{✓}}|Dune II: The Building of a Dynasty
|-
|Dune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://arxdunelegacy.sourceforge.net/website/index.html 27.12.2022]|{{✗}}|{{✗}}|{{✗}}|Dune II: The Building of a Dynasty|-|[https://keeperfx.net KeeperFX]| align="left" |{{Icon|Windows}}|[https://keeperfx.net/downloads 1.0.0]|{{✗}}|{{✓}}|{{?}}|Dungeon Keeper|-|OpenDUNE| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNE/OpenDUNE/releases git]|{{✗}}|{{✓}}|{{✓}}|Dune II: The Building of a Dynasty|-libertatis|[http://www.ta3d.org/ Arx Libertatishome-en.php TA3D]|align="left" |{{Icon|Windows|Linux|macOS}}|FreeBSD[https://github.com/zuzuf/TA3D git]|{{✗}}|{{✗}}|{{✗}}|Total Annihilation|-|[https://github.com/schombert/Project-Alice Project Alice]| align="left" |{{Icon|Windows|Linux}}|[https://github.com/arxschombert/ArxLibertatisProject-Alice/releases /download/v1.0.9/1.0.9.7z 1.0.9]|{{✗}}|{{✓}}|{{✓}}|Victoria 2|-r1|[http://freesynd.sourceforge.net FreeSynd]| align="left" |{{Icon|Windows|Linux|macOS}}|[[sourceforge:projects/freesynd|0.7.5]]|{{✗}}|{{✗}}|{{✗}}|Syndicate (1993)| rowspan="2" |Real-time tactics|-|[http://swars.vexillium.org Syndicate Wars Port]| align="left" |{{Icon|Windows|Linux|macOS}}|[http://swars.vexillium.org/#download 0.3]|{{✗}} |{{✗}}|{{✓}} |Syndicate Wars|} === RPG ==={|class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[http://arx-libertatis.org Arx Libertatis]| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/arx/ArxLibertatis/releases git]|{{✗}}|{{✓}}|{{✓}}
|Arx Fatalis
|-
|[https://papermar.io/ Paper Mario]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/Interkarmapmret/daggerfallpapermario git]|{{✗}}|{{✓}}|{{✓}}|Paper Mario|-unity |[https://www.dfworkshop.net Daggerfall Unity]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://wwwgithub.dfworkshop.netcom/projectsInterkarma/daggerfall-unity/live-builds/ Beta 0.11.4releases git]|{{✗}} ||{{✓}} ||{{✓}}
|The Elder Scrolls II: Daggerfall
|-
|[https://github.com/diasurgical/devilutionX DevilutionX]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[https://github.com/diasurgical/devilutionX/releases 1.2.1git]|{{✗}} ||{{✓}} ||{{✓}}
|Diablo
|-
|REGoth[https://github.com/alexbatalov/fallout1-ce Fallout CE]|align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[https://github.com/REGothalexbatalov/fallout1-ce git]|{{✗}}|{{✓}}|{{✓}} |Fallout 1|-project|[https://github.com/alexbatalov/REGothfallout2-bs Gitce Fallout 2 CE]| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}|[https://github.com/alexbatalov/fallout2-ce git]|{{✗}} |{{✓}}|{{✓}} |Fallout 2|-|OpenGothic|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/Try/OpenGothic git]|{{✗}}|{{✓}}|{{✓}}|Gothic, Gothic II
|-
|[https://makipl.github.io/OpenVIII-monogame/ OpenVIII]|align="left" |{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} -->|[https://github.com/MaKiPL/OpenVIII Gitgit]|{{✗}} ||{{✓}} ||{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com/ OpenDiablo2]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenDiablo2AbyssEngine/OpenDiablo2 Gitgit]|{{✗}} ||{{✓}} ||{{✗}}
|Diablo II
|-
|[https://openmw.org/ OpenMW]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://openmw.org/downloads/ 0.4647.0]|{{✗}} ||{{✓}} ||{{✓}}
|The Elder Scrolls III: Morrowind
|-
|[https://github.com/afritz1/OpenTESArena OpenTESArena]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/afritz1/OpenTESArena/releases 0.13.0git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|The Elder Scrolls I: Arena
|-
!colspan|REGoth| align="9left"|RTS{{Icon|Windows|Linux}}|[https://github.com/REGoth-project/REGoth-bs git]|{{✗}}|{{✓}}|{{✓}}|Gothic, Gothic II
|-
|[https://github.com/OpenDUNE/OpenDUNE OpenDUNE]reone|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNEseedhartha/OpenDUNEreone/releases 0.9git]|{{✗}} ||{{✓}} ||{{}}<small>(WIP)</small>|Dune IIStar Wars: The Building Knights of a Dynastythe Old Republic 1-2
|-
|[http://www.ta3d.org/home-en.php TA3D]Riiablo|align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/zuzufcollinsmith/TA3Driiablo/releases 0.6.0git]|{{✗}} ||{{}} ||{{~?}}|Total AnnihilationDiablo II
|-
|Undertale Mobile Mod for iOS and Android| align="left" |{{Icon|Android|iOS}}|[https://www.moddb.com/mods/undertale-mobile-mod ModDB page]|{{✗}}|{{✗}}|{{✓}}|Undertale|} === Sandbox ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]!colspanscope="9col"|RTTSupported game(s)
|-
|[http://freesynd.sourceforge.net/ FreeSynd]Minecraft PSP|align="left" |{{Icon|Windows|Linux|macOSPSP}}|[https://sourceforgearchive.netorg/projectsdetails/freesynd/ 0minecraft-psp-2.4.2.7z 3.73.50]|{{✗}} ||{{}} ||{{}}|Syndicate (1993)Minecraft
|-
|[httphttps://swars.vexilliumopenrw.org/ Syndicate Wars PortOpenRW]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[httphttps://swarsgithub.vexillium.orgcom/rwengine/#download 0.3openrw git]|{{✗}} ||{{~}} ||{{~}}|Syndicate Wars|-!colspan="9"|TBSGrand Theft Auto III
|-
|[https://ctp2.darkdust.net/ civctp2]IsleDecomp|align="left" |{{Icon|Windows|Linux|Pandora}} Pyra|[https://github.com/civctp2isledecomp/civctp2/releases 2010-04-01isle git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra])|{{✗}} ||{{~}} ||{{}}<small>(WIP)</small>|Call to Power IILego Island
|-
|[http://www.civone.org/ CivOne]PSP Minecraft|align="left" |{{Icon|Windows|Linux|macOSPSP}}|[[https://githubarchive.comorg/SWY1985details/CivOne Gitpsp-minecraft.-7z|3.0.0]]|{{✗}} ||{{}} ||{{✗}} <small>(WIP)</small>|Sid Meier's CivilizationMinecraft
|-
|[https://openxcom.org/ OpenXcom[re3]]<br> [[re3|alignreVC]]<ref group=left|{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds/ Git]|{{✗}} ||{{✓}} ||{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-!colspan"N" name="9re3"|Sandbox|>re3 and reVC have been taken down by Take-|[https://openrwTwo again.org/ OpenRW]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://githubThis also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.com</rwengine/openrw Git]|{{✗}} ||{{✓}} ||{{~}}|Grand Theft Auto IIIref>|Multi-platform|re3<br/>reVCDepends on port|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/GTAmodding/re3 re3] <br/>[https://github.com/GTAmodding/re3/tree/miami/ reVC]|{{✗}} ||{{✓}} ||{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|[https://github.com/GTA-ASM/SanAndreasUnity San Andreas Unity]|align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/GTA-ASM/SanAndreasUnity/releases 3.5git]|{{✗}} ||{{✓}} ||{{~}}
|Grand Theft Auto: San Andreas
|-
!colspan|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)| align="9left"|Shoot 'em up{{Icon|Wii}}|[https://github.com/kperdlich/wiicraft/releases git]|{{✗}}|{{?}}|{{?}}|Minecraft v1.2.5
|-
|[https://githubwiibrew.comorg/opentyrianwiki/opentyrian OpenTyrianWoxelCraft WoxelCraft]|align="left" |{{Icon|Windows|Linux|AndroidWii}}|[https://github.com/opentyrianDaeFennek/opentyrianwii-voxel-engine/releases 2.1.20130907git]|{{✗}} ||{{}} ||{{?}}|Tyrian3D Voxel Engine (Minecraft)|} === Sim ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version!colspanscope="9col"|Sim - City-building[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)!Genre
|-
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
|align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}|[https[sourceforge://sourceforge.net/projects/opencaesar3/files/ |0.5]] (2016)|{{✗}} ||{{✗}} ||{{✗}}
|Caesar III
| rowspan="2" |City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}|[https://github.com/bvschaik/julius/releases 1.67]<br />[https://github.com/Keriew/augustus/releases 3.0.1]|{{✗}} ||{{✓}} ||{{✓}}
|Caesar III
|-
!colspan="9"|Sim - Construction/Management|-|[http://corsixth.com/ CorsixTH]|align="left" |{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/CorsixTH/CorsixTH/releases 0.65git]|{{✗}} ||{{✓}} ||{{✓}}
|Theme Hospital
| rowspan="5" |Construction/Management
|-
|[https://www.reddit.com/r/locomotion/ OpenLoco]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenRCT2/OpenLoco/releases 21.05git]|{{✗}} ||{{✓}} ||{{✓}}
|Chris Sawyer's Locomotion
|-
|[https://openrct2.org/ OpenRCT2]|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}|[https://github.com/OpenRCT2/OpenRCT2/releases 0.3.3git]|{{✗}} ||{{✓}} ||{{✓}}|RollerCoaster Tycoon 2(with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en/ OpenTTD]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenTTD/OpenTTD/releases 1.11.2git]|{{✗}} ||{{✓}} ||{{✓}}
|Transport Tycoon Deluxe
|-
!colspan|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)| align="9left"|Sim - Flight Combat{{Icon|Wii}}|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]|{{✗}}|{{✗}}|{{?}}|Transport Tycoon Deluxe
|-
|[https://github.com/jtrfp/terminal-recall terminal-recall]|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/jtrfp/terminal-recall Gitgit] <br/>[https[sourceforge://sourceforge.net/projects/terminal-recall/files/nightly-builds/ |Nightly Builds]]|{{✗}} ||{{✓}} ||{{✓}}|Terminal VolocityVelocity, Fury3|Flight Combat
|-
!colspan|[https://laingame.net/ LainTSX]| align="left" |{{Icon|Web}}|[https://github.com/ad044/lainTSX git]|{{✗}}|{{✓}}|{{✓}}|Lain PSX| rowspan="92"|TPSInteractive fiction
|-
|[https://laingame.net/ Lain Bootleg Remake]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/fgsfdsfgsad044/lain-bootleg-bootleg git]|{{✗}}|{{✓}}|{{✓}}|Lain Bootleg|} === TBS ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|[https:/max_vita/ max_vitactp2.darkdust.net civctp2]|align="left" |{{Icon|VitaWindows|Linux|Pandora|Pyra}}|[https://github.com/fgsfdsfgscivctp2/max_vitacivctp2/releases release 4git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}}|{{~}}|{{✓}}|Call to Power II|-|[https://web.archive.org/web/20181127195119/https://www.civone.org/ CivOne]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/SWY1985/CivOne git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Sid Meier's Civilization|-|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]| align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>|[http://www.eiksoft.com 1.1]|{{✗}}|{{✗}}|{{?}}|DopeWars (Palm OS)|-|fheroes2| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}}|{{✓}}|{{✓}}|Heroes of Might and Magic II|-|OpenEnroth| align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenEnroth/OpenEnroth git]|{{✗}}|{{✓}}|{{✓}}|Might and Magic VII|-|[https://openxcom.org OpenXcom]| align="left" |{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}}|{{✓}}|{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]| align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}} |{{✓}}|{{✓}} |Heroes of Might and Magic III|} === Visual Novel ==={| class="wikitable sortable" style="text-align:center;"! scope="col" |Name! scope="col" |Platform(s)! scope="col" |Latest Version! scope="col" |[[libretro]]! scope="col" |Active! scope="col" |[[Recommended Emulators|Recommended]]! scope="col" |Supported game(s)|-|DDLC-LOVE| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}}|{{✗}}|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>|Max PayneDoki Doki Literature Club!
|-
!colspan|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]| align="9left"|Visual novel{{Icon|Vita}}|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]|{{✗}}|{{~}}|{{✓}}|Doki Doki Literature Club!
|-
|[https://github.com/CommitteeOfZero/nitrosharp NitroSharp]|align="left" |{{Icon|Windows|Linux}}|[https://github.com/CommitteeOfZero/nitrosharp/releases Gitgit]|{{✗}} ||{{✓}} ||{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref>
|ChäoS;HEAd NoAH
|}
 
=== Miscellaneous ===
{| class="wikitable sortable" style="text-align:center;"
! scope="col" |Name
! scope="col" |Platform(s)
! scope="col" |Latest Version
! scope="col" |[[libretro]]
! scope="col" |Active
! scope="col" |[[Recommended Emulators|Recommended]]
! scope="col" |Supported game(s)
!Genre
|-
|PyTouhou
| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}
|[https://pytouhou.linkmauve.fr/ Website]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Touhou 6
| rowspan="3" |Bullet Hell
|-
|Th06
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/happyhavoc/th06 git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Touhou 6
|-
|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]
| align="left" |{{Icon|Windows}}
|[https://github.com/Wintiger0222/uth05win git]
|{{✗}}
|{{✗}}
|{{✗}}
|Touhou 5
|-
|Ikemen GO
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
|{{✗}}
|{{✓}}
|{{✓}}
|Remake of the Ikemen engine that supports [[Mugen]] resources.
| rowspan="1" |Fighting
|-
|SpaceCadetPinball
| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
|{{✗}}
|{{✓}}
|{{✓}}
|3D Pinball for Windows – Space Cadet
|Pinball
|-
|Jewels
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}}
|{{✗}}
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
| align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}}
|{{✗}}
|{{✓}}
|Lemmings
|-
|LSD: Revamped
| align="left" |{{Icon|Windows|macOS|Linux}}
|[https://lsdrevamped.net/ 0.2.0]
|{{✗}}
|{{✓}}
|{{✓}}
|LSD: Dream Emulator
| rowspan="1" |Exploration
|-
|OpenTyrian
| align="left" |{{Icon|Windows|Linux|Android}}
|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Tyrian
| rowspan="2" |Shoot 'em up
|-
|OpenTyrianWii
| align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
|{{✗}}
|{{✗}}
|{{?}}
|Tyrian
|-
|max vita
| align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Max Payne
| rowspan="1" |Third-person shooter
|}
==Notes==
<references group=N />
 
==See also==
Game engine recreations and source ports specifically for:
* [[Source Ports on macOS|macOS]]
* [[Emulators on Android#Source ports/re-implementations|Android]]
* [[Emulators on 3DS#Game engines|Nintendo 3DS]]
* [[Emulators on Switch#Source ports|Nintendo Switch]]
* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]]
* [[Emulators on PSP#Game Engines|PlayStation Portable]]
* [[Emulators on Wii#Miscellaneous|Wii]]
* [[Emulators on Wii U#Source ports|Wii U]]
==External links==
* [https://trilarion.github.io/opensourcegames/ Open Source Games on GitHub] by Trilarion ([https://github.com/Trilarion/opensourcegames/blob/master/entries/tocs/_games.md#Games Master list]. As good as OSGC site above & frighteningly far larger list than leereilly's Git list. Over [https://github.com/Trilarion/opensourcegames/blob/master/README.md 1200 game entries]!)
* [https://en.wikipedia.org/wiki/Game_engine_recreation#Methods Game engine recreation] on Wikipedia (Has links to lists of: 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.)
* [https://en.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code#Games_with_reconstructed_source_code List of games with reconstructed source code] on Wikipedia
* [https://en.wikipedia.org/wiki/List_of_open-source_video_games List of open-source video games] on Wikipedia (Not very complete, and the different categories are somewhat confusing.)
* [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.)
* [https://directory.fsf.org/wiki/Category/Game Game category of the Free software directory] (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.)
 
:<u>Curated Lists:</u>
:* [https://thingsiplay.game.blog/2020/03/13/open-source-drm-free-games/ Tuncay D.'s recommendations for OS, DRM-free games] (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.)
:* [https://thingsiplay.game.blog/2020/05/19/open-source-and-alike-games/ Tuncay D.'s recommendations for OS & alike games] (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.)
'''Specific gaming systems'''
* [https://wiibrew.org/wiki/Category:Open_source_homebrew Wii - Category of open source applications game for Wii on WiiBrew including source ports, game recreations, and more]
'''News:'''
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
[[Category:Game engine recreations]]
[[Category:Not really emulators]]
Anonymous user

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