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Game engine recreations and source ports

5,282 bytes added, 01:57, 16 January 2023
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Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations.
==Multi game engine=={| class="wikitablesortable" style="text-align:center;"! scope="col"|Name! scope="col"|Operating System(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)!Genre
|-
!colspan|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="9N">OpenLara was inspired by OpenTomb</ref>| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}|[https://github.com/XProger/OpenLara/releases git]|{{✓}}|{{✓}}|{{~}}|Tomb Raider 1–4| rowspan="3"|Action-adventure (3rd-person)
|-
|[https://opentomb.github.io/ OpenTomb]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/opentomb/OpenTomb/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Tomb Raider 1–5
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group=N>OpenLara was inspired by OpenTomb</ref> Tomb Raider Automated Fix|align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}|[https://github.com/XProgerCarlmundo/TombRaider-AutomatedFix TR1]<br />[https://OpenLaragithub.com/releases gitCarlmundo/TombRaider2-AutomatedFix TR2]|{{}} ||{{~}} ||{{~}}|Tomb Raider 1–4|-!colspan="9"|Adventure1 & 2 + their expansions
|-
|[[ScummVM]]
|Multi-platform
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{✓}} ||{{✓}} ||{{✓}}|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[wikipediaWikipedia:ScummVM#Supported_gamesSupported games|250 games]].)|-!colspan="9"|FPSAdventure
|-
|[https://m210.duke4.net BuildGDX]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://m210.duke4.net Website]
|{{✗}} ||{{✓}} ||{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
| rowspan="8" |FPS
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]
|{{✗}}
|{{✓}}
|{{✓}}
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br />''VoidSW:'' Shadow Warrior
|-
|Metaforce
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://releases.axiodl.com/ Dev builds]<br />[https://github.com/AxioDL/metaforce git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
|-
|openDarkEngine
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/volca02/openDarkEngine git]
|{{✗}} ||{{✗}} ||{{✗}}
|Thief 1-2, System Shock 2
|-
|Raze
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/coelckers/Raze/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
|-
|[https://www.eduke32.com EDuke32] <br/>VoidSW <ref group=N>VoidSW is included with EDuke32</ref>
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]
|{{✗}} ||{{✓}} ||{{✓}}
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br/>''VoidSW:'' Shadow Warrior
|-
|[https://nukeykt.retrohost.net RedNukem]
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/nukeykt/NRedneck/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
|-
|Metaforce
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://releases.axiodl.com/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Metroid Prime 1–3
|-
|XLEngine
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Mindwerks/XLEngine/releases git]
|{{✗}} ||{{✗}} ||{{✓}}|Star Wars: Dark Forces, Daggerfall<br/>''Later:'' Outlaws, Blood, Shadow Warrior
|-
|[https://zdoom.org/index ZDoom]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://zdoom.org/downloads 2.81]
|{{✗}} ||{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
|-
!colspan="9"|Platform
|-
|[http://clonekeenplus.sourceforge.net Commander Genius]
|align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
|{{✗}} ||{{✓}} ||{{✓}}
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|-!colspan="9"|RacingPlatform
|-
|OpenNFS
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenNFS/OpenNFS/releases git]
|{{✗}} ||{{}} ||{{~}}
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|-!colspan="9"|RPGRacing
|-
|[[EasyRPG]]
|Multi-platform
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
|{{✓}} ||{{✓}} ||{{✓}}
|RPG Maker 2000/2003 games
| rowspan="6" |RPG
|-
|[https://falltergeist.org/ Falltergeist]
|align="left" |{{Icon|Windows|Linux}}|[https://github.com/falltergeist/falltergeist git] |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Fallout 1-2
|-
|[http://www.gemrb.org GemRB]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}
|[https://github.com/gemrb/gemrb/releases git]
|{{✗}} ||{{✓}} ||{{✓}}|Infinity Engine <br/>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
|-
|[https://joiplay.cyou/ JoiPlay]
|align="left" |{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701]
|{{✗}} ||{{✓}} ||{{✓}}
|RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games
|-
|[[Neko RPGXP Player]]
|align="left" |{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]
|{{✗}} ||{{✗}} ||{{~}}
|RPG Maker XP/VX/VA/MV games
|-
|[https://xoreos.org/ xoreos]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/xoreos/xoreos 0.0.6]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)|-!colspan="9"|RTS
|-
|[https://openage.sft.mx openage]
|align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/SFTtech/openage/releases git]
|{{✗}} ||{{✓}} ||{{~}}|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)| rowspan="5" |RTS
|-
|[http://www.openra.net OpenRA]
|{{Icon|Windows|Linux|macOS|BSD|PSVita}}
|[https://github.com/OpenRA/OpenRA/releases git]
|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert). <br/>''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).|-|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]|align=left|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br/>Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|-
|[http://timjones.io/blog/tags/opensage OpenSAGE]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenSAGE/OpenSAGE/releases git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
|-
|[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref> |align="left" |{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/Wargus/stratagus 3.3.2.0]|{{✗}} ||{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group="N">StarCraft is only partially playable in Stargus in Stargus's current stageas of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>|''[https://github.com/Wargus/wargus Wargus] (v3.3.2.0):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br/>''[https://github.com/Wargus/war1gus War1gus] (v3.3.2.0):'' Warcraft: Orcs & Humans<br/>''[https://github.com/Wargus/stargus Stargus] (v2v3.43.10):'' StarCraft (partially playableas of v2.4.1)<br/>Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
|-
!colspan|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]| align="9left"|Shoot 'em up{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]|{{✗}}|{{✓}}|{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|-
|[https://rec98.nmlgc.net ReC98]
|Multi-platform
|[https://github.com/nmlgc/ReC98 git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Touhou 1–5 (PC-98)
|Shoot 'em up
|-
|[https://github.com/CommitteeOfZero/impacto Impacto]
|{{Icon|Windows|Linux|macOS|Android|Switch}}
|[https://github.com/CommitteeOfZero/impacto git]
|{{✗}}
|{{✓}}
|{{✗}} <small>(WIP)</small>
|MAGES. Engine (Science Adventure games)
|Visual Novel
|}
==Single game engine=={| class="wikitablesortable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)!Genre
|-
!colspan|Open Ocarina| align="9left" |{{Icon|Windows}}|[https://github.com/blawar/ooot git]|{{✗}}|{{✓}}|{{✓}}|The Legend of Zelda: Ocarina of Time (N64)| rowspan="4"|Action-adventure
|-
|OpenJK
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br/>[https://github.com/JACoders/OpenJK git]|{{✗}} ||{{✓}} ||{{~}}
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
|-
|Ship of Harkinian
|align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright#nightly-builds Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git]|{{✗}} ||{{✓}} ||{{✓}}|The Legend of Zelda: Ocarina of Time (N64 debugPAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>|-|[https://open-goal.github.io OpenGOAL]| align="left" |{{Icon|Linux}} {{Icon|Windows}}|[https://github.com/open-goal/jak-project/releases git]|{{✗}}|{{✓}}|{{✓}}|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
|-
!colspan|OpenRakis| align="9left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenRakis/OpenRakis git]|{{✗}}|{{✓}}|{{✗}} <small>(WIP)</small>|Dune (Cryo)| rowspan="2"|Adventure
|-
|The Ur-Quan Masters
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://sc2.sourceforge.net/downloads.php 0.8.0]
|{{✗}} ||{{✓}} ||{{✓}}
|Star Control II
|-
!colspan="9"|Fighting
|-
|Ikemen GO
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
|{{✗}} ||{{✓}} ||{{✓}}
|Remake of the Ikemen engine that supports [[Mugen]] resources.
|Fighting
|-
!colspan|xGreed| align="9left" |{{Icon|Windows}}|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]|{{✗}}|{{✓}}|{{✓}}|In Persuit of Greed| rowspan="43"|FPS
|-
|Aleph One
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://alephone.lhowon.org/download.html 1.4]
|{{✗}} ||{{✓}} ||{{✓}}
|Marathon 1–2, Marathon Infinity
|-
|[http://bibendovsky.github.io/bstone BStone]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/bibendovsky/bstone/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
|-
|Crispy Doom<br/>Crispy Heretic|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/fabiangreffrath/crispy-doom/releases git]
|{{✗}} ||{{✓}} ||{{✓}}|''Crispy Doom:'' Doom I–II, Final Doom<br/>''Crispy Heretic:'' Heretic
|-
|[http://www.descent2.de D2X-XL]<br/>[https://www.dxx-rebirth.com DXX-Rebirth]|align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge://sourceforge.net/projects/d2x-xl |1.18.76]] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases git]|{{✗}} ||{{✓}} ||{{✓}}
|Descent, Descent II
|-
|[https://dhewm3.org dhewm3]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}
|[https://github.com/dhewm/dhewm3/releases git]
|{{✓}} ||{{✓}} ||{{✓}}
|Doom 3 (Original)
|-
|[https://doom64ex.wordpress.com Doom64 EX]
|align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge://sourceforge.net/projects/doom64ex/files/doom64ex/2.5 |2.5]]|{{✗}} ||{{✗}} ||{{✓}}
|Doom 64 (Original)
|-
|[https://wiibrew.org/wiki/Descent Descent Wii]
|align="left" |{{Icon|Wii}}|1.12<br/>[https://github.com/niuus/Descent-Wii git] (forked)|{{✗}} ||{{✗}} ||{{✓}}
|Descent
|-
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N " name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>|align="left" |{{Icon|3DS}}
|[https://github.com/RossMeikleham/DXX-3DS git]
|{{✗}} ||{{✗}} ||{{✗}}
|Descent, Descent II
|-
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N " name="DXXR" />|align="left" |{{Icon|Windows|macOS}}
|[https://github.com/CDarrow/DXX-Retro git]
|{{✗}} ||{{✗}} ||{{✓}}
|Descent, Descent II
|-
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N " name="DXXR" />|align="left" |{{Icon|Switch}}
|[https://github.com/aagallag/DXX-Switch git]
|{{✗}} ||{{✗}} ||{{?}}
|Descent, Descent II
|-
|ECWolf
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
|{{✓}} ||{{✓}} ||{{✓}}
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
|-
|[https://www.eduke32.com EDuke32 Wii]
|align="left" |{{Icon|Wii}}
|[https://dukeworld.com/eduke32/wii/ Website]
|{{✗}} ||{{✗}} ||{{✓}}
|Duke Nukem 3D
|-
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]
|align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]
|{{✗}} ||{{✗}} ||{{?}}
|Freespace 2
|-
|Hammer of Thyrion
|align="left" |{{Icon|Windows|Linux|macOS}}
|[http://uhexen2.sourceforge.net 1.5.9]
|{{✗}} ||{{✓}} ||{{✓}}
|Hexen II
|-
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N " name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>|align="left" |{{Icon|Wii}}
|[http://code.google.com/p/heretic-wii/downloads/list 0.5]
|{{✗}} ||{{✗}} ||{{?}}
|Heretic
|-
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br/>[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N " name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>|align="left" |{{Icon|Wii}}|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br/>[https://code.google.com/archive/p/hexen-wii/downloads 0.5]|{{✗}} ||{{✗}} ||{{?}}
|Hexen
|-
|HHeretic<ref group="N " name="heretic" />|align="left" |{{Icon|Linux}}
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]
|{{✗}} ||{{✗}} ||{{?}}
|Heretic
|-
|HHexen<ref group="N " name="hexen" />|align="left" |{{Icon|Linux}}
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]
|{{✗}} ||{{✗}} ||{{?}}
|Hexen
|-
|[https://ioquake3.org ioquake3]
|align="left" |{{Icon|Windows|Linux|macOS|Amiga}}
|[https://ioquake3.org/get-it 1.36]
|{{✗}} ||{{✓}} ||{{✓}}
|Quake III: Arena
|-
|iortcw
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/iortcw/iortcw/releases git]
|{{✗}} ||{{~}} ||{{✓}}
|Return to Castle Wolfenstein
|-
|Linux Hexen<ref group="N " name="hexen" />|align="left" |{{Icon|Linux}}
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
|{{✗}} ||{{✗}} ||{{✗}}
|Hexen
|-
|[http://nukeykt.retrohost.net NBlood]
|align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
|{{✗}} ||{{✓}} ||{{✓}}
|Blood
|-
|OpenMoHAA
|align="left" |{{Icon|Windows|Linux}}
|[https://sourceforge.net/projects/openmohaa/]
|{{✗}} ||{{✗}} ||{{✗}}
|Medal of Honour: Allied Assault
|-
|OpenXRay
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/OpenXRay/xray-16/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat
|-
|[http://pcex.retrohost.net PCExhumed]
|align="left" |{{Icon|Windows|Linux}}
|[https://lerppu.net/wannabethesis/pcexhumed/]
|{{✗}} ||{{✓}} ||{{✓}}
|Powerslave (PC)
|-
|[https://powerslaveex.wordpress.com Powerslave EX]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/svkaiser/PowerslaveEX git]
|{{✗}} ||{{✗}} ||{{✓}}
|Powerslave (Console)
|-
|[https://docs.libretro.com/library/prboom PrBoom]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/libretro/libretro-prboom git]
|{{✓}} ||{{~}}<ref group="N">PrBoom-plus is still active</ref> ||{{✓}}
|Doom 1–2, Final Doom
|-
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>|align="left" |{{Icon|GameCube|Wii}}
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)
|{{✗}} ||{{✗}} ||{{?}}
|Quake 1
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>|align="left" |{{Icon|Wii}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
|{{✗}} ||{{✗}} ||{{?}}
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
|-
|[http://quakespasm.sourceforge.net Quakespasm]<br/>vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>|align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge://sourceforge.net/projects/quakespasm |0.94.2]]<br/>[https://github.com/Novum/vkQuake/releases git]|{{✗}} ||{{✓}} ||{{✓}}
|Quake 1
|-
|RBDOOM-3-BFG
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Doom 3 (BFG Edition)
|-
|[https://icculus.org/rott Rise of the Triad for Linux] |align="left" |{{Icon|Windows7|Linux|DC}}
|[https://icculus.org/rott/releases git]
|{{✗}} ||{{✗}} ||{{✗}}
|Rise of the Triad: Dark War
|-
|rottexpr
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Rise of the Triad: Dark War
|-
|Shockolate
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/Interrupt/systemshock/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|System Shock 1
|-
|[https://theforceengine.github.io The Force Engine]
|align="left" |{{Icon|Windows}}|[https://theforceengine.github.io/downloads.html 1.0.02.001]|{{✗}} ||{{✓}} ||{{?}} <small>(WIP)</small>
|Star Wars: Dark Forces, Outlaws
|-
|[https://disenchant.net/tyrquake Tyrquake]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://disenchant.net/git/tyrquake.git git]
|{{✓}} ||{{✓}} ||{{✓}}
|Quake 1
|-
|vitaQuake II
|align="left" |{{Icon|Windows|Linux|macOS|Vita}}
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
|{{✓}} ||{{✓}} ||{{✓}}
|Quake 2
 
|-
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br/>[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)|align="left" |{{Icon|Wii}}|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br/>[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]|{{✗}} ||{{✗}} ||{{✓}}
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
|-
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br/>Wii-HERETIC<br/>Wii-HEXEN<br/>Wii-STRIFE]|align="left" |{{Icon|Wii}}
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
|{{✗}} ||{{✗}} ||{{✓}}|''Wii-DOOM:'' Doom I–II, Final Doom<br/>''Wii-HERETIC:'' Heretic<br/>''Wii-HEXEN:'' Hexen<br/>''Wii-STRIFE:'' Strife: Quest for the Sigil
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
|align="left" |{{Icon|Wii}}|[https[sourceforge://sourceforge.net/projects/wolfenstein3dwi/files/wolfenstein3dwi/ |1.31]]|{{✗}} ||{{✗}} ||{{✓}}
|Wolfenstein 3D, Spear of Destiny
|-
|[https://xash.su/xash3d.html Xash3D]
|align="left" |{{Icon|Windows|Linux|Android}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✗}} ||{{~}} ||{{✓}}
|Half-Life 1
|-
|[https://www.yamagi.org/quake2 Yamagi Quake II]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://deponie.yamagi.org/quake2 8.00]
|{{✗}} ||{{✓}} ||{{✓}}
|Quake 2
|-
!colspan|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="9N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>| align="left" |{{Icon|3DS}}|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|{{✗}}|{{✗}}|{{✓}}|Five Nights at Freddy's| rowspan="5"|Horror
|-
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]PSP<ref group="N " name="FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https:" //gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|align="left" |{{Icon|3DSPSP}}|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[httpsiarchive://gamejoltfna-f-1-psp.com/games/fnaf13dsremastered/576273 0-7z|1.3.1-pre1Fix 1]]|{{✗}} ||{{✗}} ||{{✓}}
|Five Nights at Freddy's
|-
|FNaF 2 3DS<ref group="N " name="FNaF3DS" />|align="left" |{{Icon|3DS}}
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
|{{✗}} ||{{✗}} ||{{✗}}
|Five Nights at Freddy's 2
|-
|FNaF 3 3DS<ref group="N " name="FNaF3DS" />|align="left" |{{Icon|3DS}}
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
|{{✗}} ||{{✗}} ||{{✗}}
|Five Nights at Freddy's 3
|-
|FNaF 4 3DS<ref group="N " name="FNaF3DS" />|align="left" |{{Icon|3DS}}
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
|{{✗}} ||{{✗}} ||{{~}}
|Five Nights at Freddy's 4
|-
|FNaF 1 PSP<ref group=N name=FNaF3DS/>|align=left|{{Icon|PSP}}|[https://archive.org/details/fna-f-1-psp.-7z 1.3.1 Fix 1]|{{✗}} ||{{✗}} ||{{✓}}|Five Nights at Freddy's|-!colspan="9"|Pinball|-|SpacePinballCadatSpaceCadetPinball
|Multi-Platform
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
|{{✗}} ||{{?}} ||{{✓}}
|3D Pinball for Windows – Space Cadet
|-!colspan="9"|PlatformPinball
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
|align="left" |{{Icon|Wii}}
|[http://code.google.com/p/abe-wii/downloads/list r3]
|{{✗}} ||{{✗}} ||{{?}}
|Abe's Amazing Adventure
| rowspan="21" |Platform
|-
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
|align="left" |{{Icon|Wii}}
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2]
|{{✗}} ||{{✗}} ||{{?}}
|Abuse
|-
|Cave Story Engine 2
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchive:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
|{{✓}}
|Cave Story
|-
|Jazz² Resurrection
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/deathkiller/jazz2/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Jazz Jackrabbit 2
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
|align="left" |{{Icon|Wii}}
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
|{{✗}} ||{{✗}} ||{{?}}
|[http://icculus.org/jumpnbump/ Jump 'n Bump]
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]
|align="left" |{{Icon|3DS}}
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]
|{{✗}} ||{{✗}} ||{{?}}
|[https://mog.jorito.net The Maze of Galious remake]
|-
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]
|align="left" |{{Icon|Wii}}
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]
|{{✗}} ||{{✗}} ||{{?}}
|[https://mog.jorito.net The Maze of Galious remake]
|-
|NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo]|align="left" |{{Icon|Windows|Linux|macOS}}|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases git]|{{✓}} ||{{✗}} ||{{✓}}
|Cave Story
|-
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
|align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://github.com/JeffRuLz/OpenHCL/releases git]
|{{✗}} ||{{~}} ||{{✓}}
|Hydra Castle Labyrinth
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
|align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
|[https://github.com/AlisterT/openjazz/releases git]
|{{✗}} ||{{~}} ||{{✓}}
|Jazz Jackrabbit 1
|-
|R.E.L.I.V.E.
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AliveTeam/alive_reversing git]
|{{✗}} ||{{✓}} ||{{✓}}
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
|-
|rawgl
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/cyxx/rawgl git]
|{{✗}} ||{{✓}} ||{{✓}}
|Another World/Out of This World
|-
|REminiscence
|align="left" |{{Icon|Windows|Android}}
|[http://cyxdown.free.fr/reminiscence 0.4.9]
|{{✓}} ||{{✓}} ||{{✓}}
|Flashback (Another World's spiritual sequel)
|-
|Rigel Engine
|align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}
|[https://github.com/lethal-guitar/RigelEngine/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Duke Nukem II
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
|align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br /br>[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]|{{✗}} ||{{✓}} ||{{✓}}
|Sonic the Hedgehog 1–2, Sonic CD
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/NagyD/SDLPoP git]
|{{✗}} ||{{✓}} ||{{✓}}
|Prince of Persia (1989)
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
| align="left" |{{Icon|Windows}}
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]
| align="left" |{{Icon|Windows}}
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]
|{{✗}}
|{{✓}}
|{{✓}}
|Sonic the Hedgehog 2
|-
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
|align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
|[https://github.com/Eukaryot/Sonic3AIR git]
|{{✗}} ||{{✓}} ||{{✓}}|Sonic the Hedgehog 3 & Knuckles
|-
|[[Super Mario 64 Port]]
|Multi-platform
|Depends on port
|{{✗}} ||{{✓}} ||{{✓}}
|Super Mario 64 (N64)
|-
|[http://www.bigorno.net/xrick xrick]
|align="left" |{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}
|[http://www.bigorno.net/xrick/download.html #021212]
|{{✓}} ||{{✗}} ||{{✓}}
|Rick Dangerous
|-
!colspan="9"|Puzzle
|-
|Jewels
|align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
|{{✗}} ||{{✗}} ||{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
| rowspan="2" |Puzzle
|-
|Lemmini
|align="left" |{{Icon|Windows|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
|{{✗}} ||{{✗}} ||{{✓}}
|Lemmings
|-
!colspan="9"|Racing
|-
|CannonBall
|align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
|[https://github.com/djyt/cannonball/wiki git]
|{{✓}} ||{{✗}} ||{{✓}}
|OutRun
| rowspan="11" |Racing
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
|align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git]
|{{✗}} ||{{✗}} ||{{✓}}
|OutRun
|-
|NFSIISE
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/zaps166/NFSIISE/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Need for Speed II: SE
|-
|OpenC1
|align="left" |{{Icon|Windows|Linux|macOS}}|[http://1amstudios.com/projects/openc1 1.4]<br/>[https://github.com/jeff-1amstudios/OpenC1 git]|{{✗}} ||{{✗}} ||{{✓}}|Carmageddon
|-
|OpenLGR
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/james-knippes/openlgr git]
|{{✗}} ||{{✗}} ||{{✗}}
|Lego Racers
|-
|OpenMC2
|align="left" |{{Icon|Linux|macOS}} (via [[Wine]])
|[https://github.com/LRFLEW/OpenMC2/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Midnight Club II
|-
|[https://openswe1r.github.io OpenSWE1R]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenSWE1R/openswe1r git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Star Wars Episode 1: Racer
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
|align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
|{{✗}} ||{{✗}} ||{{✓}}
|Road Fighter
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]
|align="left" |{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}
|[https://rvgl.re-volt.io 21.0930a-1]
|{{✗}} ||{{✓}} ||{{✓}}
|Re-Volt
|-
|REDriver2 |align="left" |{{Icon|Windows|Linux}}
|[https://github.com/OpenDriver2/REDRIVER2 git]
|{{✗}} ||{{✓}} ||{{✓}}
|Driver 2
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>|align="left" |{{Icon|Windows7|Linux|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
|{{✗}} ||{{✓}} ||{{✓}}
|Stunt Car Racer (Amiga / AtariST)
|-
!colspan="9"|RPG
|-
|[http://arx-libertatis.org Arx Libertatis]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/arx/ArxLibertatis/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Arx Fatalis
| rowspan="12" |RPG
|-
|Daggerfall Unity
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds Beta 0.13.2]<br/>[https://github.com/Interkarma/daggerfall-unity /releases git]|{{✗}} ||{{✓}} ||{{✓}}
|The Elder Scrolls II: Daggerfall
|-
|DevilutionX
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
|[https://github.com/diasurgical/devilutionX/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Diablo
|-
|OpenGothic
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Try/OpenGothic git]
|{{✗}} ||{{✓}} ||{{✓}}
|Gothic II
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
|align="left" |{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} -->
|[https://github.com/MaKiPL/OpenVIII git]
|{{✗}} ||{{✓}} ||{{✗}}
|Final Fantasy VIII
|-
|[https://opendiablo2.com OpenDiablo2]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
|{{✗}} ||{{✓}} ||{{✗}}
|Diablo II
|-
|[https://openmw.org OpenMW]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://openmw.org/downloads 0.47.0]
|{{✗}} ||{{✓}} ||{{✓}}
|The Elder Scrolls III: Morrowind
|-
|OpenTESArena
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/afritz1/OpenTESArena/releases git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|The Elder Scrolls I: Arena
|-
|REGoth
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/REGoth-project/REGoth-bs git]
|{{✗}} ||{{✓}} ||{{✓}}
|Gothic, Gothic II
|-
|reone
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/seedhartha/reone/ git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Star Wars: Knights of the Old Republic 1-2
|-
|Riiablo
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/collinsmith/riiablo/releases git]
|{{✗}} ||{{✓}} ||{{?}}
|Diablo II
|-
|Undertale Mobile Mod for iOS and Android
|align="left" |{{Icon|Android|iOS}}
|[https://www.moddb.com/mods/undertale-mobile-mod]
|{{✗}} ||{{✗}} ||{{✓}}
|Undertale
|-
!colspan|Dune Dynasty| align="left" |{{Icon|Windows|Linux}}|[http://dunedynasty.sourceforge.net]|{{✗}}|{{✗}}|{{✓}}|Dune II: The Building of a Dynasty| rowspan="95"|RTS|-|Dune II: The Maker| align="left" |{{Icon|Windows}}|[https://dune2themaker.fundynamic.com]|{{✗}}|{{✓}}|{{✓}}|Dune II: The Building of a Dynasty|-|Dune Legacy| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://dunelegacy.sourceforge.net/website/index.html]|{{✗}}|{{✗}}|{{✓}}|Dune II: The Building of a Dynasty
|-
|OpenDUNE
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
|{{✗}} ||{{}} ||{{✓}}
|Dune II: The Building of a Dynasty
|-
|[http://www.ta3d.org/home-en.php TA3D]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/zuzuf/TA3D git]
|{{✗}} ||{{✗}} ||{{~}}
|Total Annihilation
|-
!colspan="9"|RTT
|-
|[http://freesynd.sourceforge.net FreeSynd]
|align="left" |{{Icon|Windows|Linux|macOS}}|[https[sourceforge://sourceforge.net/projects/freesynd |0.7.5]]|{{✗}} ||{{✗}} ||{{✗}}
|Syndicate (1993)
| rowspan="2" |RTT
|-
|[http://swars.vexillium.org Syndicate Wars Port]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[http://swars.vexillium.org/#download 0.3]
|{{✗}} ||{{✗}} ||{{✓}}
|Syndicate Wars
|-
!colspan|Minecraft PSP| align="9left" |{{Icon|PSP}}|[[iarchive:minecraft-psp-2.4.2.7z|3.3.0]]|{{✗}}|{{✓}}|{{✓}}|Minecraft| rowspan="11"|Sandbox
|-
|[https://openrw.org OpenRW]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/rwengine/openrw git]
|{{✗}} ||{{✓}} ||{{~}}
|Grand Theft Auto III
|-
|PSP Minecraft| align="left" |{{Icon|PSP}}|[[iarchive:psp-minecraft.-7z|3.0.0]]|{{✗}}|{{✗}}|{{✗}}|Minecraft|-|re3<ref group="N " name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>|align="left" |{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC]|{{✗}} ||{{✓}} ||{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]
|align="left" |{{Icon|3DS}}
|[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip]
|{{✗}} ||{{~}} ||{{~}}<ref group="N">RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref>
|Grand Theft Auto III
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N " name="re3" /><br/>[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N " name="re3" />|align="left" |{{Icon|Switch}}
|?
|{{✗}} ||{{✗}} ||{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|re3-vita<ref group="N " name="re3" /><br/>[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N " name="re3" />|align="left" |{{Icon|Vita}}|1.4<br/>[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1]|{{✗}} ||{{✗}} ||{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N " name="re3" /><br/>[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N " name="re3" />|align="left" |{{Icon|WiiU}}|2021-02-01<br/>?|{{✗}} ||{{✗}} ||{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
|-
|San Andreas Unity
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
|{{✗}} ||{{✓}} ||{{~}}
|Grand Theft Auto: San Andreas
|-
|Minecraft PSP
|align=left|{{Icon|PSP}}
|[https://archive.org/details/minecraft-psp-2.4.2.7z 3.3.0]
|{{✗}} ||{{✓}} ||{{✓}}
|Minecraft
|-
|PSP Minecraft
|align=left|{{Icon|PSP}}
|[https://archive.org/details/psp-minecraft.-7z 3.0.0]
|{{✗}} ||{{✗}} ||{{✗}}
|Minecraft
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
|align="left" |{{Icon|Wii}}
|[https://github.com/kperdlich/wiicraft/releases git]
|{{✗}} ||{{?}} ||{{?}}
|Minecraft v1.2.5
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]
|align="left" |{{Icon|Wii}}
|[https://github.com/DaeFennek/wii-voxel-engine/releases git]
|{{✗}} ||{{✗}} ||{{?}}
|3D Voxel Engine (Minecraft)
|-
!colspan="9"|Shoot 'em up
|-
|OpenTyrian
|align="left" |{{Icon|Windows|Linux|Android}}
|[https://github.com/opentyrian/opentyrian/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Tyrian
| rowspan="2" |Shoot 'em up
|-
|OpenTyrianWii
|align="left" |{{Icon|Wii}}
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
|{{✗}} ||{{✗}} ||{{?}}
|Tyrian
|-
!colspan="9"|Sim - City-building
|-
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
|align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}|[https[sourceforge://sourceforge.net/projects/opencaesar3/files |0.5]] (2016)|{{✗}} ||{{✗}} ||{{✗}}
|Caesar III
| rowspan="2" |Sim - City-building
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
|align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
|{{✗}} ||{{✓}} ||{{✓}}
|Caesar III
|-
!colspan="9"|Sim - Construction/Management
|-
|[http://corsixth.com CorsixTH]
|align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/CorsixTH/CorsixTH/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Theme Hospital
| rowspan="5" |Sim - Construction/Management
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenRCT2/OpenLoco/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Chris Sawyer's Locomotion
|-
|[https://openrct2.org OpenRCT2]
|align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
|{{✗}} ||{{✓}} ||{{✓}}|RollerCoaster Tycoon 2, (with RollerCoaster Tycoon RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
|-
|[https://www.openttd.org/en OpenTTD]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Transport Tycoon Deluxe
|-
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)
|align="left" |{{Icon|Wii}}
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]
|{{✗}} ||{{✗}} ||{{?}}
|Transport Tycoon Deluxe
|-
!colspan="9"|Sim - Flight Combat
|-
|terminal-recall
|align="left" |{{Icon|Windows|Linux|macOS}}|[https://github.com/jtrfp/terminal-recall git] <br/>[https[sourceforge://sourceforge.net/projects/terminal-recall/files/nightly-builds/ |Nightly Builds]]|{{✗}} ||{{✓}} ||{{✓}}
|Terminal Velocity, Fury3
|Sim -!colspan="9"|TBSFlight Combat
|-
|[https://ctp2.darkdust.net civctp2]
|align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}|[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)|{{✗}} ||{{~}} ||{{✓}}
|Call to Power II
| rowspan="6" |TBS
|-
|[http://www.civone.org CivOne]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SWY1985/CivOne git]
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
|Sid Meier's Civilization
|-
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
|align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>
|[http://www.eiksoft.com 1.1]
|{{✗}} ||{{✗}} ||{{?}}
|DopeWars (Palm OS)
|-
|fheroes2
|align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}
|[https://github.com/ihhub/fheroes2 git]
|{{✗}} ||{{✓}} ||{{✓}}
|Heroes of Might and Magic II
|-
|[https://openxcom.org OpenXcom]
|align="left" |{{Icon|Windows|Linux|macOS}}
|[https://openxcom.org/git-builds git]
|{{✗}} ||{{✓}} ||{{✓}}
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
|-
|[https://vcmi.eu VCMI]
|align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/vcmi/vcmi git]
|{{✗}} ||{{✓}} ||{{✓}}
|Heroes of Might and Magic III
|-
!colspan="9"|TPS
|-
|max_vita
|align="left" |{{Icon|Vita}}
|[https://github.com/fgsfdsfgs/max_vita/releases git]
|{{✗}} ||{{✓}} ||{{✓}}
|Max Payne
|-!colspan="9"|Visual NovelTPS
|-
|DDLC-LOVE
|align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br/>[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)|{{✗}} ||{{✗}} ||{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
|Doki Doki Literature Club!
| rowspan="3" |Visual Novel
|-
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
|align="left" |{{Icon|Vita}}
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]
|{{✗}} ||{{~}} ||{{✓}}
|Doki Doki Literature Club!
|-
|NitroSharp
|align="left" |{{Icon|Windows|Linux}}
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
|{{✗}} ||{{✓}} ||{{~}} <small>(WIP)</small>
|ChäoS;HEAd NoAH
|-
|TheXTech
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}
|[https://github.com/Wohlstand/TheXTech/releases git]
|{{✗}}
|{{✓}}
|{{✓}}
|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|Platform
|}
* [[Emulators on PSP#Game Engines|PlayStation Portable]]
* [[Emulators on Wii#Miscellaneous|Wii]]
* [[Emulators on WiiU#Source ports|Wii U]]
==External links==

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