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Game Boy Advance emulators

41 bytes added, 00:28, 2 August 2014
Emulation issues
===Oversaturation===
[[File:1406913527173-1-.png|400px|thumb|right|Left showing the default game, and right showing [[No$GBAVBA-M]] in GBA (no backlight) "Gameboy Colors" mode]]
The original GBA screen was not backlit, which would render the screen rather dark. To compensate for this, games would be overly saturated. The bright overly saturated colors would appear rather normal on the GBA. In emulation however, this over saturation is not needed. Some games made after 2003 may look better with the backlit colors, however, as they were designed with the GBA SP in mind. For everything else, there are several ways to deal with this:
'''Shaders'''
[http://www.mediafire.com/download/2ff988cmin89cr71ed1ucdir7mah7t/gbaGameboy+real+colors.cg gba+real+colorsColors.cg]
A .cg shader can be loaded in [[OpenEMU]] or [[RetroArch]]that is meant to replicate the "Gameboy Colors" option in VBA-M. The settings can be modified by opening up the file in something like Notepad++.
saturation = 0.5;
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