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Game Boy Advance emulators

1,056 bytes removed, 13:08, 15 December 2023
special hardware merged with hardware features and accessories, GB/GBC column moved to the hardware features and renamed <-> "GBA mode".
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|<abbr title="Game Boy and Game Boy Color emulation OR backwards compatibility emulation for Game Boy Advance, also some of the GB/GBC games enhanced if you play on GBA.">GB/GBC</abbr>! scope="col"|[[#ConnectivityHardware_features_and_accessories|Connectivity]]! scope="col"|[[#Special_Hardware|Special hardwareHardware features<br/>and accessories]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="129"|PC /x86
|-
|[[mGBA]]<br/><small>[https://docs.libretro.com/library/mgba/ mGBA_libretro]</small>
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Web}}
|[https://mgba.io/builds/1/ Dev builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N>[https://old.reddit.com/r/emulation/comments/12x3fsm/mgba_0102_released/jhigow4/ endrift's comment about libretro core]</ref><br/>[https://mgba.io/downloads.html {{MGBAVer}}]
|{{✓}} ||{{✓}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[VisualBoy Advance#VBA-M|VBA-M]]<br/><small>[https://docs.libretro.com/library/vba_m/ vbam_libretro]</small><br/><small><abbr title="VBA Next is a Game Boy Advance emulator based on VBA-M 2011 with backported patches for performance and compatibility improvements.">[https://docs.libretro.com/library/vba_next/ vba_next_libretro]</abbr></small>
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://nightly.vba-m.com/ Nightly builds]<br/> [http://buildbot.libretro.com/nightly/ libretro core'''s'''] <br/> [https://github.com/visualboyadvance-m/visualboyadvance-m/releases {{VBAMVer}}]
|{{✓}} ||{{✓}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[NanoBoyAdvance]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Dev builds]<br/> [https://github.com/nba-emu/NanoBoyAdvance/releases 1.7.1]
|{{✗}} ||{{✗}} ||{{~n}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[SkyEmu]]
|align=left|{{Icon|Windows|Linux|macOS|Web}}
|[https://github.com/skylersaleh/SkyEmu/pull/321 Dev Builds]<br/>[https://github.com/skylersaleh/SkyEmu/releases/ v3]
|{{✓}} ||{{✗}} ||{{~n}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[ares]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://nightly.link/ares-emulator/ares/workflows/build/master <abbr title="Latest development build version">git Artifacts</abbr>]<br/>[https://github.com/ares-emulator/ares/releases {{aresVer}}]
|{{✓}} ||{{✗}} ||{{✗?}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[GBE+]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/shonumi/gbe-plus/releases {{GBEVer}}]
|{{✓}} ||{{~}} ||{{✓}} ||{{?}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[No$|No$GBA]]
|align=left|{{Icon|Windows|DOS}}
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
|{{✗}} ||{{~}} ||{{~}} ||{{~}} ||{{✗}} ||{{~}}[https://problemkaputt.de/gbanew.htm *] ||{{~}}
|-
|[[BizHawk]]<br/><small>(mGBA 0.10.0)</small>
|align=left|{{Icon|Windows|Linux}}
|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
|{{✓}} ||{{~}} ||{{?}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|<abbr title="Latest development version">git artifacts</abbr><ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref><br/>[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{?}} ||{{?}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[https://docs.libretro.com/library/gpsp/ gpSP_libretro]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://buildbot.libretro.com/nightly/ libretro core]
|{{✗}} ||{{?}} ||{{?}} ||{{~}}<abbr title="Libretro features">*</abbr> ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[Mednafen]]<br/><small>[https://docs.libretro.com/library/beetle_gba/ mednafen_gba_libretro]</small>
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[{{MednafenURL|releases/}} {{MednafenVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
|? ||{{?}} ||{{?}} || ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[higan]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/higan-emu/higan/releases/tag/v110 {{higanVer}}]
|{{✓}} ||{{✗}} ||{{?}} || ||{{✓}} ||{{✗}} ||{{✗}}<ref group=N>Superseded by [[ares]].</ref>
|-
|iDeaS
|align=left|{{Icon|Windows|Linux}}
|[https://web.archive.org/web/20150311100053/http://ciacin.site90.com/ideas.php 1.0.4.0]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[https://fms.komkon.org/VGBA VGBA]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://fms.komkon.org/VGBA/#Downloads {{VGBAVer}}]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✗}} ||{{✓}} ||{{✗}}
|-
|Meteor
|align=left|{{Icon|Linux}}
|[https://github.com/blastrock/meteor 1.4.2]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|-
|BoyCottAdvance
|align=left|{{Icon|Windows|Linux|macOS}}
|[http://boycottadvance.emuunlim.org/Downloads.htm 0.2.8]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✗}} ||{{✗}} ||{{✗}}
|-
|PlayBoy Advance
|align=left|{{Icon|macOS}}
|[https://www.zophar.net/macintosh/gba/playboy-advance.html 1.0]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✗}} ||{{✗}} ||{{✗}}
|-
|Hades
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/Arignir/Hades Git]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✓}} ||{{✗}}
|-
|GameBeanAdvance
|align=left|{{Icon|Windows}}
|[https://github.com/bmchtech/GameBeanAdvance Git]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{~}} ||{{✗}}
|-
|[[NooDS]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/Hydr8gon/NooDS/releases git]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✓}} ||{{✗}}
|-
!colspan="129"|Mobile / ARM
|-
|[[mGBA]]
|align=left|{{Icon|Android|iOS|Linux|Pandora}}
|[https://github.com/huhao1987/mGBA_Android unofficial android version]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
|{{✓}} ||{{✓}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{~}} || ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[VisualBoy Advance#VBA-M|VBA-M]]
|align=left|{{Icon|Android|iOS|Linux|Pandora}}
|[https://buildbot.libretro.com/nightly/ libretro core]
|{{✓}} ||{{✗}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{~}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[SkyEmu]]
|align=left|{{Icon|Android|iOS}}
|[https://play.google.com/store/apps/details?id=com.sky.SkyEmu v3.2] (Play)[https://www.amazon.com/SkyEmu-GBC-GBA-NDS-Emulator/dp/B0CGHK8QP5 v3.2] (Amazon)[https://github.com/skylersaleh/SkyEmu git]
|{{✓}} ||{{✗}} ||{{~n}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[gpSP]]
|align=left|{{Icon|Android|iOS|Pandora}}<br/>{{Icon|Didj|Symbian}}
|[https://buildbot.libretro.com/nightly/ libretro core]<br/>[http://repo.openpandora.org/?page=detail&app=package.gpsp.notaz 0.9.2.8 Pandora]<br/>[https://github.com/Summeli/gpSP4Cute Symbian]
|{{✗}} ||{{?}} ||{{?}} || ||{{✓}} ||{{~}}<ref group=N name=gpsp>Libretro Core Only.</ref> ||{{~}}
|-
|Pizza Boy GBA
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=it.dbtecno.pizzaboygbapro 2.6.8]
|{{✗}}<abbr title="Separate app called Pizza Boy GBC.">*</abbr> ||{{✗}} ||{{~?}} || ||{{✗}} ||{{✓}} ||{{~}}
|-
|[https://www.explusalpha.com/contents/gba-emu GBA.emu]<br/><small>(VBA-M 2.1.4 based)</small>
|align=left|{{Icon|Android|Pyra}}
|[https://github.com/Rakashazi/emu-ex-plus-alpha/releases/tag/Pre-release Pre-release]<br/>[https://play.google.com/store/apps/details?id=com.explusalpha.GbaEmu {{.emuVer}}]</br>[https://pyra-handheld.com/repo/apps/75 1.5.46.02 Pyra]
|{{✗}}<abbr title="Separate app called GBC.emu.">*</abbr> ||{{✗}} ||{{?}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|[https://sites.google.com/site/fastemulator/ My Boy!]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=com.fastemulator.gba 2.0.6]
|{{✗}}<abbr title="Separate paid app called My OldBoy!.">*</abbr> ||{{✗}} ||{{~?}} || ||{{✗}} ||{{✓}} ||{{~}}
|-
|[https://forums.windowscentral.com/app-spotlight/252987-trio-nintendo-emulators-vba8-vgbc8-snes8x.html VBA10]
|align=left|{{Icon|W10P}}
|[https://forum.xda-developers.com/windows-10-mobile/windows-10-mobile-apps-and-games/app-vba10-emulator-t3588704 1.22]<br/>[https://emulator.games/emulators/gameboy-advance/vba10/ Alt]
|{{✓}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{~}}
|-
|GBA_J2ME
|align=left|{{Icon|Java}}
|[http://oldfag.top/downloads/?act=view&id=168 1.0]
|{{✗}} ||{{✗}} ||{{✗?}} || ||? ||{{✗}} ||{{~}}
|-
|VGBAnext
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]
|{{✓}} ||{{✗}} ||{{✗?}} || ||{{✗}} ||{{✓}} ||{{✗}}
|-
|[[NooDS]]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=com.hydra.noods 0.1]<br/>[https://github.com/Hydr8gon/NooDS/releases git]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✓}} ||{{✗}}
|-
|GBA4iOS
|align=left|{{Icon|iOS}}
|[https://iemulators.com/gba4ios 2.1]
|{{✓}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[http://web.archive.org/web/20190801135245/http://allaboutwindowsphone.com/software/content/VBA8_1.php VBA8]
|align=left|{{Icon|W8P}}
|[https://www.appx4fun.com/xap/15223/ 2.27]
|{{✓}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|-
!colspan="129"|Consoles
|-
|[[mGBA]]
|align=left|{{Icon|Wii|WiiU|Switch}}<br>{{Icon|3DS|PSV}}
|[https://mgba.io/builds/1/ Dev builds]<br/> [https://mgba.io/downloads.html#homebrew {{MGBAVer}}]<br/>[https://www.retroarch.com/?page=platforms libretro core]
|{{✓}} ||{{✓}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{~}} || ||{{✓}} ||{{✓}} ||{{✓}}
|-
| [[Nintendo Switch Online]]<br/><small>(Sloop)</small>
| align=left|{{Icon|Switch}}
| N/A
|{{✓}} ||{{~}} ||{{?n}} || ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[https://docs.libretro.com/library/vba_next/ VBA Next]
|align=left|{{Icon|NGC|Wii|NX}}<br/>{{Icon|PS3}}<br/>{{Icon|PS4}}<br/>{{Icon|Vita}}<br/>{{Icon|Xbox|Xbox360}}
|[https://www.retroarch.com/?page=platforms libretro core]
|{{✗}} ||{{✗}}<abbr title="Exclusive to standalone version.">*</abbr> ||{{?}} || ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[gpSP]]
|align=left|{{Icon|DC|PSP}}<br/>{{Icon|PS2|NGC|Wii}}<br/>{{Icon|3DS|Vita}}
|[https://www.retroarch.com/?page=platforms libretro core]<br/>[[GpSP#PSP_Version|TempGBA4PSP]]
|{{✗}} ||{{?}} ||{{?}} || ||{{✓}} ||{{~}}<ref group=N name=gpsp></ref> ||{{✓}}
|-
|[[Virtual Console]]
|align=left|{{Icon|3DS|WiiU}}
|8.10
|{{✓}}<abbr title="3DS only">*</abbr> ||{{~}} ||{{?}} || ||{{✗}} ||{{✗}} ||{{✓}}
|-
|Game Boy Player
|align=left|{{Icon|GCN}}
|
|{{✓}} ||{{✓}} ||{{?~}} || ||{{✗}} ||{{✗}} ||{{✓}}
|-
|ReGBA
|Align=left|{{Icon|PS2}}
|[https://www.ps2-home.com/forum/viewtopic.php?t=1332 v1.45.5 revision 3]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{~}}
|-
|[https://www.gc-forever.com/wiki/index.php?title=Enhanced_mGBA emGBA]
|align=left|{{Icon|GCN|Wii}}
|[https://files.extremscorner.org/gamecube/apps/mgba/latest git]
|{{✓}} ||{{?}} ||{{?}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[VisualBoy Advance#VBA-GX|VBA GX]]
|align=left|{{Icon|GCN|Wii}}
|[https://github.com/dborth/vbagx/releases git]
|{{✓}} ||{{✗}} ||{{?}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|Gbaemu4DS
|align=left|{{Icon|NDS}}
|[https://ichfly.github.io/gbaemu4DS Alpha 2 fix 4][https://github.com/ichfly/gbaemu4DS git]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[GBARunner2]]
|align=left|{{Icon|NDS|3DS}}
|[https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 2020/08/12]
|{{✗}} ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[gpSP|UO gpSP Kai]]
|align=left|{{Icon|PSP}}
|3.4 test 4 build 230
|? ||{{✗}} ||{{✗?}} || ||{{✓}} ||{{✗}} ||{{✗}}
|}
</div>
<references group=N3/>
==ConnectivityHardware features and accessories==There are five different kinds of connectivity, support varying by game: 
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
! Nintendo Switch Online
|-
|colspan=2 | [[#GB.2FGBC_backwards_compatibility_emulation.2FGBA_mode|GB/GBC backwards compatibility emulation/GBA mode]]|{{y}}|{{y}}[https://www.romhacking.net/forum/index.php?topic=21831.0 *]|{{n}}|{{?}}|{{n}}|{{?}}|{{?}}<abbr title="3DS only">*</abbr>|{{y}}|{{?}}|{{?}}|-|rowspan=5 | [[#Connectivity|Connectivity]]<br/><small>There are five different kinds of connectivity, support varying by game.</small>| [https://squallsnake.com/blog-gba-single-pak-multiplayer-game-list/ Single Pak]
|{{✓}}<ref group=N2 name=libretro>Does not work on Libretro core. Feature Requests: [https://github.com/libretro/vbam-libretro/issues/114 GBA Game Link Support], [https://github.com/libretro/vbam-libretro/issues/87 e-Reader support] for for VBA-M libretro core.</ref>
|{{✗}}[https://github.com/visualboyadvance-m/visualboyadvance-m/issues/831 *]
|{{✗}}
|-
|colspan=2 | [[#GBA_Multi_Pak_Link_Multiplayer_.281.7E4GBA.29|Multi Pak]]
|{{✓}}<ref group=N2 name=libretro />
|{{✓}}
|{{tbd}}
|-
|colspan=2 | [[#Connectivity|Wireless]]
|{{✗}} [https://mgba.io/timeline.html#IN+THE+FUTURE *]
|{{~}}
|{{tbd}}
|-
|colspan=2 | [[#GameCube Connectivity|<abbr title="The Nintendo GameCube – Game Boy Advance link cable (model DOL-011) is a link cable that links the GameCube to the Game Boy Advance, the Game Boy Advance SP, the e-Reader, or even a second GameCube via the Game Boy Player. The Game Boy Micro is not compatible due to its different connector. The Wii, however, is compatible with the cable due to the Wii's backwards compatibility with GameCube games and controllers.">GameCube communication</abbr>]]
|{{✓}}<ref group=N2 name=libretro />
|{{✓}}<ref group=N2 name=libretro />
|{{✗}}
|{{tbd}}
|-
|[[Wikipedia:Game_Link_Cable#Third_generation|<abbr title="The third generation started with the release of the Game Boy Advance which was released alongside its own link cable called the Game Boy Advance Game Link Cable (model AGB-005). It features yet another new type of link cable port which is used on the Game Boy Advance, Game Boy Advance SP and Game Boy Player. The e-Reader also uses the third generation link cable port, but since it is incompatible with Game Boy and Game Boy Color games, it is not backwards compatible with the second generation Game Link Cable. Another option is Game Boy Advance Wireless Adapter (model AGB-015) for Game Boy Advance, Game Boy Advance SP, and Game Boy Player.">Link Cable</abbr>]]
|{{✓}}<ref group=N2 name=libretro />
|{{✓}}<ref group=N2 name=libretro />
|{{✓}}
|[https://old.reddit.com/r/emulation/comments/15pvssg/the_skyemu_v3_gbgba_and_newly_nds_emulator_is_now/jw1785m/ WIP]
|{{✗}}
|{{y}}
|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}
|-
| rowspan=3 | [[GBA_e-Reader_emulators|e-Reader]]
|{{✗}}
|-
|colspanrowspan=2 13 | [[#Special_hardware|Special hardware]]| [[Wikipedia:Game_Link_Cable#Third_generationRumble Feature|Rumble Feature]]| {{y}}| {{tbd}}| {{tbd}}| {{tbd}}|| {{tbd}}||| {{tbd}}||<abbr title="The third generation started with the release of the Game Boy Advance which was released alongside its own link cable called the Game Boy Advance Game Link Cable (model AGB-005). It features yet another new type of link cable port which is used on the Game Boy Advance, Game Boy Advance SP and Game Boy Player. The e|[[#Solar Sensor|Solar Sensor]]| {{y}}| {{y}}| {{y}}| {{y}}| {{y}}|||| {{y}}||-Reader also uses the third generation link cable port, but since it is incompatible with Game Boy and Game Boy Color games, it is not backwards compatible with the second generation Game Link Cable. Another option is Game Boy Advance Wireless Adapter (model AGB-015) for Game Boy Advance, Game Boy Advance SP, and Game Boy Player.">Link Cable</abbr>|[[#Motion Control|Motion Control]]|{{y}}| {{y}}<ref group=N2 name=libretro RetroArch>Motion Control support present on RetroArch VBA-M core.</ref>|{{n}}| | {{n}}|||| {{y}}||-|[[#Battle Chip Gate|Battle Chip Gate]]| {{y}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}<ref group=N2 name=libretro | {{n}}| {{n}}| {{y}}| {{n}}|-|[[#Figurine Readers|Soul Doll Adapter]]| {{y}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}| {{n}}|-|[[#Figurine Readers|Multi Plust On System]]| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}| {{n}}|-|[[#Turbo File Advance|Turbo File Advance]]| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}| {{n}}|-|[[#Power Antenna & Bug Sensor|Power Antenna & Bug Sensor]]| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}| {{n}}|-|[[#Official Nintendo Infrared Adapter|Official Nintendo Infrared Adapter]]| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}| {{n}}|-|Jukebox| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{y}}[https://shonumi.github.io/articles/>art31.html *]| {{n}}|-|Virtureal Racing System| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}|{{n}}|{{y}}[https://oldshonumi.redditgithub.comio/rarticles/emulationart24.html *]| {{n}}|-|Play-Yan| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{n}}| {{~}}[https:/comments/15pvssgshonumi.github.io/the_skyemu_v3_gbgba_and_newly_nds_emulator_is_nowarticles/jw1785m/ WIPart32.html *]|{{n}}|-|Campho Advance| {{n}}| {{n}}| {{n}}| {{n}}|{{yn}}|{{n}}|{{n}}|{{n}}| [https://old.reddit.com/r/emulation/comments/141mm66/glucoboy_found_and_dumped/jn0p5jr/ (WIP)]|{{n}}
|}
<references group=N2/>
===GB/GBC backwards compatibility emulation/GBA mode===Game Boy Advance is backwards compatible with Game Boy Advance, resulting some of the [https://cheapergamer.co.uk/gba-enhanced-gbc-games/ GB/GBC games enhanced if you play on GBA]. Having said that this shouldn't be confused with Game Boy/Game Boy Color emulation. Some of the multi core emulators supports both GB/GBC and GBA emulation however they do not have support for backwards compatibility emulation. ===Connectivity=======GBA Multi Pak Link Multiplayer (1~4GBA)====
;VBA-M: This doesn't work with old VBA versions.
:Just disable "Pause when Inactive", configure all four Joypads each with their own button layout, enable "Link, Enable GBA Link". Now open VBA-M again as many times needed for each player, and have them each use their separate Joypad configuration. Each player will have a separate SRAM save file.
'''Note''': Purple end in GBA means player 1, while a grey end in GBA means P2, P3, or P4. Daisy-chaining up to three cables will set up the additional P3 and P4 by connecting the purple end to a purple midsection.<ref>https://www.nintendo.com/consumer/downloads/agblink.pdf</ref>
====GBA Wireless Multiplayer====
The [[Wikipedia:Game Boy Advance Wireless Adapter|wireless adapter]] has the ability to connect five players<ref>https://www.nintendo.com/consumer/downloads/agbwireless_trilingual.pdf</ref> to each other and includes its own software to download a subset of another player's game that runs when no cartridge is inserted. ''Pokémon Fire Red'' and ''Leaf Green'' came bundled with this accessory but it can also work with ''Pokémon Emerald'' and the ''Classic NES Series''.
[[GBE+]](in v1.6) and VBA-M partially implemented the support of this add-on, though it's still a work-in-progress, and can only access menus. Support of this add-on is currently on [[mGBA]]'s roadmap.
====GameCube Connectivity====
[https://nintendo.fandom.com/wiki/Game_Boy_Advance_to_Nintendo_GameCube_Link_Cable#List_of_Supported_Games The Game Boy Advance can also connect to the GameCube].<ref>https://www.nintendo.com/consumer/downloads/agbgcncable.pdf</ref> e-Reader functionality with GC games has now been emulated thanks to mGBA. [[Dolphin]] supports connectivity through rudimentary joybus emulation made in parallel with VBA-M. Because this emulator has fallen behind, the feature was recently added to [[mGBA]], a more accurate emulator. They showcased early higan support in a video, but nothing has been released as of yet.
=====Dolphin/mGBA or VBA-M=====
:''Requires mGBA 0.9.0 or newer or VBA-M r947 or newer.''
This device can read content off e-Card paper stripes either as standalone content, or additional content to GBA/GC games. Can be thought of as DLC.
===Special Hardware===
Emulation of these is spotty, apart from GBE+, which supports almost all GBA peripherals.
{| class="wikitable" style="text-align:center; vertical-align:middle;"|- style="font-weight:bold;"! Name! GBE+! mGBA! NanoBoyAdvance! SkyEmu! VBA-M! No$GBA! My Boy!! Pizza Boy GBA|-| [[#Rumble Feature|Rumble Feature]]| {{tbd}}| {{y}}| {{tbd}}| {{tbd}}| {{tbd}}| {{tbd}}| {{tbd}}| {{tbd}}|-| [[#=Solar Sensor|Solar Sensor]]| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| [[#Motion Control|Motion Control]]| {{✓}}| {{✓}}| {{✗}}| {{TBD}}| {{✓}}<ref group=N name=RetroArch>Motion Control support present on RetroArch VBA-M core.</ref>| {{✗}}| {{✓}}| {{✓}}|-| [[#Battle Chip Gate|Battle Chip Gate]]| {{✓}}| {{✓}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| [[#Figurine Readers|Soul Doll Adapter]]| {{✓}}| {{✓}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| [[#Figurine Readers|Multi Plust On System]]| {{✓}}| {{✗}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| [[#Turbo File Advance|Turbo File Advance]]| {{✓}}| {{✗}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| [[#Power Antenna & Bug Sensor|Power Antenna & Bug Sensor]]| {{✓}}| {{✗}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| [[#Official Nintendo Infrared Adapter|Official Nintendo Infrared Adapter]]| {{✓}}| {{✗}}| {{✗}}| {{TBD}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| Jukebox| {{✓}}[https://shonumi.github.io/articles/art31.html *]| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| Virtureal Racing System| {{✓}}[https://shonumi.github.io/articles/art24.html *]| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| Play-Yan| {{~}}[https://shonumi.github.io/articles/art32.html *]| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|-| Campho Advance| {{✗}}[https://old.reddit.com/r/emulation/comments/141mm66/glucoboy_found_and_dumped/jn0p5jr/ (WIP)]| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}| {{✗}}|}<references group=N />====Solar Sensor==Emulation=====Emulation====
This feature has been emulated in mGBA, VBA-M, No$GBA 2.6 onwards, and My Boy!:
* mGBA: In the shortcuts editor, shortcuts can be configured to raise/lower the solar level incrementally or to set any particular brightness level.
* Pizza Boy GBA: Uses the device's light sensor to check the brightness level.
=====ROM Patches=====
Fixes applied directly to the ROM by various scene release groups to make it compatible with any emulator/flashcard, making the in-game brightness level controllable with L+Left/Right. It's argued this makes for a better experience actually, but sadly not all releases are covered.
* '''Boktai 1:''' [http://www.advanscene.com/html/Releases/dbreleases.php?id=1567 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1145 US], <s>EU</s>.
* Combinations of Boktai 4 JP with earlier solar sensors to get solar sensor bonuses aren't emulated yet in any DS emulator.
====Motion Control====
=====Emulation=====
* mGBA includes full motion control support using the motion sensor present in controllers like DualShock 4, DualSense and Switch Pro Controller.
* VBA '''doesn't''' emulate this feature, and its "Motion Control" option (with keys mapped to each tilt direction) covers the GBC title Kirby Tilt'n Tumble.
* Pizza Boy GBA also used the device's accelerometer to emulate this feature for games like WarioWare: Twisted and Yoshi's Universal Gravitation.
=====ROM Patches=====
Fixes applied directly to the ROM (with the Lunar IPS utility, or at runtime using mGBA or VBA-M and naming them the same as the ROM in the same directory) by various scene release groups to make it compatible with any emulator/flashcard. D-Pad controls substituting motion controls don't work as well here as they tilt it "too much" at times to be very playable.
* Yoshi Topsy Turvy/Universal Gravitation: [http://www.advanscene.com/html/Releases/dbreleases.php?id=1799 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1947 EU], [http://www.advanscene.com/html/Releases/dbreleases.php?id=2001 US]
* WarioWare Twisted! (Patch: [http://www.advanscene.com/html/Releases/dbreleases.php?id=1682 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1979 US])
====Rumble Feature====
There are various rumble features found in GBA/GBC cards:
* '''GBC Rumble:''' GBC games which came on special cartridges with additional hardware for the rumble feature. It was actually used by dozens of releases, and some games like Tarzan 2 GBC were programmed to have rumble support but shipped on regular cartridges. Emulated by VBA-M GX (Wii-only), which also cover the dummied-out rumble games. Not emulated anywhere else.
* '''Game Boy Player Rumble:''' Many regular GBA games, shipped on regular cartridges, enable rumble during gameplay when played on GB Player hardware (which is essentially GBA hardware). These include Super Mario Advance 4, Summon Night Hajimari no Ishi, Mario & Luigi: Superstar Saga, Shikakui Atama wo Marukusuru Advance (both releases), Pokémon Pinball, as well as Drill Dozer which disables its original cartridge rumble scheme and enables this one instead. None of the emulators support this, though it's being under development for the mGBA emulator.
====Turbo File Advance====
The Turbo File Advance was a peripheral for the GBA which allowed certain games to write data to it, acting as an external memory card. Developed by Sammy Corporation, it was compatible with only 2 games, RPG Tsukuru Advance and Derby Stallion Advance.
GBE+ supports this add-on.
====Power Antenna & Bug Sensor====
The Power Antenna & Bug Sensor were small plastic peripherals that interfaced with the GBA's serial port and contained LEDs that flashed in response to certain events within Keitai Denjuu Telefang 2, the only supported GBA game.
GBE+ supports this add-on.
====Official Nintendo Infrared Adapter====
As the GBA did not have native infrared connectivity, Nintendo released an official IR adapter called the AGB-006 to restore this functionality. However, it only saw use in Cyber Drive Zoids: Kiju no Senshi Hyuu to control specific Zoid toy models.
GBE+ supports this add-on.
====Figurine Readers====
Some GBA games/series had figurine reader add-ons, essentially precursors to the likes of Skylanders and Amiibo.
* '''Soul Doll Adapter''' (Legendz: Island of Ordeal/Sign of Nekuromu)
GBE+ has support for both the Soul Doll Adapter and Multi Plust On System, while mGBA supports the Soul Doll Adapter.
====Battle Chip Gate====
A peripheral device by Capcom and Takara compatible with ''Mega Man Battle Network 4'' (Japanese edition). It can be connected to the Game Boy Advance and allow the player to transmit real-life toy Battle Chips to the NetNavis in the game. It's also compatible with toy Advanced PETs and ''Rockman.EXE 4.5 Real Operation''. It can also unlock minigames in ''Mega Man Zero 3''.
[[mGBA]] and [[GBE+]] support this add-on.
====Glucoboy====
* '''Glucoboy:''' An obscure medical peripheral designed to monitor a child's blood glucose levels and reward them for keeping tabs on their condition. No known emulator supports this so far, especially given the niche nature of this accessory. Not to mention that [https://assemblergames.com/threads/glucoboy-for-gameboy-is-this-the-rarest-game-accessory-for-gameboy-advance.41853/page-2 Bayer Healthcare destroyed all unsold stock] making it hard to find.
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