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Game Boy Advance emulators

1,027 bytes added, 00:12, 30 November 2022
m
Emulators: Mobile/ARM and Consoles: moved some emulators for a cleaner "recommandation order"
{{for|other emulators that run on GBA hardware|Emulators on GBA}}
 
The '''[[wikipedia:Game_Boy_Advance|Game Boy Advance]]''' (often shortened to GBA) is a 32-bit handheld video game console developed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001. It has a ARM7TDMI CPU at 16.78 MHz and a Zilog Z80 CPU at 8 MHz and 4 MHz. It has 288KB of RAM and 96KB of VRAM.
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="1312"|PC /x86
|-
|[[mGBA]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://mgba.io/builds/1/ Dev builds]<br/> [https://mgba.io/downloads.html {{MGBAVer}}]
|{{✓}} ||{{~}}<ref group=N name=medusa>Experimental separate build under the name of [[mGBA#medusa|medusa]].</ref> ||{{✓}} ||{{✓}} ||{{✓}} ||Mid-High ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[VisualBoy Advance#VBA-M|VBA-M]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://nightly.vba-m.com/ Nightly builds]<br/> [http://buildbot.libretro.com/nightly/ libretro core] <br/> [https://github.com/visualboyadvance-m/visualboyadvance-m/releases {{VBAMVer}}]
|{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||Mid ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[NanoBoyAdvance]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Dev builds]<br/> [https://github.com/nba-emu/NanoBoyAdvance/releases 1.6]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||[https://old.reddit.com/r/emulation/comments/wnn3pk/nanoboyadvance_16_is_released/ik8vrea/ High-Cycle] ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[ares]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/ares-emulator/ares/actions/workflows/build.yml git]<br/> [https://github.com/ares-emulator/ares/releases {{aresVer}}]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||High ||{{✓}} ||{{✓}} ||{{~}}
|-
|[[higan]]SkyEmu|align=left|{{Icon|Windows|Linux|macOS|Web}}|[httphttps://byuugithub.orgcom/emulationskylersaleh/higan {{higanVer}}SkyEmu/releases/ v2]|{{✓}} ||{{✗}} ||{{✗}} [https://github.com/skylersaleh/SkyEmu/issues/44 *] ||{{✗}} ||{{}} ||High ||{{✓}} ||{{✓}} ||{{~}}|-|[[VisualBoy Advance#VBA-M|VBA-M]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/visualboyadvance-mskylersaleh/visualboyadvanceSkyEmu#accuracycompatibility High-m/releases {{VBAMVer}}Cycle]|{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||Mid ||{{✓}} ||{{✓}} ||{{~}}[https://old.reddit.com/r/emulation/comments/vve0em/release_of_skyemu_10/ifnhj8y/ *]
|-
|[[GBE+]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/shonumi/gbe-plus /releases {{GBEVer}}]|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||? ||{{✓}} ||{{✓}} ||{{~}}|-|SkyEmu|align<ref group=N name=left|{{Icon|Windows|Linux|macOS}}|[https:GBE+DS>Experimental //githubWIP.com</skylersaleh/SkyEmu git]|{{✓}} ref> ||{{~}} ||{{~}} ||{{~}} ||{{✗}} ||[https://github.com/skylersaleh/SkyEmu#accuracycompatibility High-Cycle] ? ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{✗}} ||? ||{{✗}} ||{{✓}} ||High? ||{{✓}} ||{{✓}} ||{{✗}}|-Cycle |[[higan]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/higan-emu/higan/releases/tag/v110 {{higanVer}}]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||High ||{{✓}} ||{{✗}} ||{{✗}}
|-
|iDeaS
|[https://fms.komkon.org/VGBA VGBA]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://fms.komkon.org/VGBA /#Downloads {{VGBAVer}}]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||? ||{{✗}} ||{{✓}} ||{{✗}}
|-
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||Mid ||{{✗}} ||{{✓}} ||?
|-
!colspan="1312"|Mobile / ARM
|-
|[[mGBA]]<ref group=N name=libretro>Only available on mobile as a libretro core (e.g. [[RetroArch]]).</ref>
|{{✓}}<ref group=N name=pizzaboygbc>Separate app called Pizza Boy GBC.</ref> ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||Mid ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[httphttps://www.explusalpha.com/ contents/gba-emu GBA.emu]<br/><small>(VBA-M 2.1.4 based)</small>
|align=left|{{Icon|Android|Pyra}}
|[https://play.google.com/store/apps/details?id=com.explusalpha.GbaEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]</br>[https://pyra-handheld.com/repo/apps/75 1.5.46.02 Pyra]
|[http://repo.openpandora.org/?page=detail&app=package.gpsp.notaz 0.9.2.8 Pandora]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||Mid ||{{✓}} ||{{✗}} ||{{✓}}
|-
|SkyEmu
|align=left|{{Icon|Android|iOS}}
|[https://github.com/skylersaleh/SkyEmu v3]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
|[https://forums.windowscentral.com/app-spotlight/252987-trio-nintendo-emulators-vba8-vgbc8-snes8x.html VBA10]
|[[VisualBoy Advance#VBA-M|VBA-M]]<ref group=N name=libretro />
|align=left|{{Icon|Android|iOS|Linux|Pandora}}
|[https://github.com/visualboyadvance-m/visualboyadvance-m /releases 2.1.4]
|{{✓}} ||{{✗}} ||{{✓}} ||? ||{{✓}} ||? ||{{✓}} ||{{✓}} ||{{✗}}
|-
!colspan="1312"|Consoles
|-
|[[mGBA]]
|align=left|{{Icon|Wii|Switch}}<br>{{Icon|3DS|PSV}}
|[https://mgba.io/downloads.html {{MGBAVer}}]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||Mid ||{{✓}} ||{{✓}} ||{{✓}}<small>(3DS just new models work)<small>
|-
|[[gpSP]]
|align=left|{{Icon|PSP|DC}}<br/>{{Icon|PS2}}<br/>{{Icon|3DS}}
|?
|? ||? ||? ||? ||{{}} <small>(PS2/3DS)</small> ||? ||{{✓}} ||{{✗}} ||{{}}<small>(3DS just new models work)<small>
|-
|[[gpSP#PSP_version|TempGBA4PSP]]
|align=left|{{Icon|3DS|WiiU}}
|8.10
|{{✓}} <small>(3DS only)<small> ||{{✓}} <small>(Wii U only)<small> ||{{✓}} <small>(Pokemon only)</small> ||{{✗}} ||{{✗}} || Native (3DS only)||{{✗}} ||{{✗}} ||{{✓}}|-|[[ReGBA]]|Align=left|{{Icon|PS2}}|[https://www.ps2-home.com/forum/viewtopic.php?t=1332]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||Low-Mid ||{{✓}} ||{{?}} ||{{✓}}
|-
|[https://www.gc-forever.com/wiki/index.php?title=Enhanced_mGBA emGBA]
|align=left|{{Icon|GCN|Wii}}
|[https://files.extremscorner.org/gamecube/apps/mgba/latest git]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||Mid ||{{✓}} ||{{✓}} ||{{✓}}|-|[[gpSP]]|align=left|{{Icon|PSP}}|0.91|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||Mid ||{{✓}} ||{{✗}} ||{{✓}}
|-
|[[VisualBoy Advance#VBA-GX|VBA GX]]
|[https://github.com/dborth/vbagx/releases git]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}<ref group=N>As VBA-Next.</ref> ||Mid ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[gpSP]]
|align=left|{{Icon|PSP}}
|0.91
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||Mid ||{{✓}} ||{{✗}} ||{{✗}}
|-
|Gbaemu4DS
===Comparisons===
;[[mGBA]]:Aims for accuracy, speed, and features. For its accuracy, it's gradually becoming the best at that. It's actively developed and has features VBA-M lacks such as a Tilt Sensor, and more recently Game Boy Camera support. It currently does not have an official Android build.
;[[NanoBoyAdvance]]:[https://github.com/nba-emu/NanoBoyAdvance/blob/master/docs/ACCURACY.md Highly accurate] Game Boy Advance emulator. It aims for cycle-accurate emulation when possible, while also offering enhancements such as improved audio quality. Cycle-accurate emulation of the CPU, DMA, timers and Game Pak prefetch buffer but [https://github.com/nba-emu/NanoBoyAdvance/treepull/accuracy/cycle-accurate-ppu 258 Cycle-accurate PPU emulation is an active topic of research and will be implemented, once the timing has been understood and documented well enough.]
;[[VisualBoy Advance|Visual Boy Advance (VBA)]]:The original GBA emulator. Discovered to have an <abbr title="Arbitrary Code Execution">ACE</abbr> vulnerability detailed below.
:;[[VisualBoy Advance#VBA-M|Visual Boy Advance-M (VBA-M)]]:A fork with additional improvements. It is behind in terms of accuracy and performance compared to mGBA.
::;VBA-Next:A [[RetroArch]] fork from an older revision of VBA-M with added speedhacks and tweaks, making it useful for lower-end devices. A bit less accurate in some respects, but fixes a few games such as Advance Wars 2.
;[[SkyEmu]]:Low level Game Boy, Game Boy Color and Game Boy Advance emulator. Its primary focus is to provide a [https://old.reddit.com/r/emulation/comments/ybejxv/skyemu_v2_release/itutt2h/ good user experience ] through a good mixture of tradeoffs of [https://github.com/skylersaleh/SkyEmu/blob/dev/docs/Accuracy.md accuracy], performance, features and usability. [https://github.com/skylersaleh/SkyEmu#accuracycompatibility Per Pixel PPU Implementation capable of both scan line and mid scan line effects] and Full instruction pipeline and prefetch emulation
;[[higan]] / [[ares]]:It is behind in terms of performance compared to mGBA and VBA-M.
;[[MAME]]:Has a <code>gba</code> driver markup as working but both graphics and sound are [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gba "imperfect"] as of version 0.246249.
;[[gpSP]]:Its last official version was 0.91. There are, however, two forks of interest: [http://dl.qj.net/psp/emulators/gpsp-mod-20090720.html gpSPmod], and [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-12-06-16-f29570.htmlgpSP-J gpSP-J]. gpSP-J has superior compatibility, while gpSPmod has more options for customization (full screen, cheats, etc). Both are superior to Kai.
|[[DeSmuME]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://ci.appveyor.com/project/zeromus/desmume /build/artifacts {{DeSmuMEVer}}]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
|}
===GBA/DS Connectivity===
:''Main section: [[Nintendo_DS_emulators#GBA.2FDS_Connectivity2FDS_connectivity|Nintendo DS § GBA/DS Connectivity]]''
===e-Reader===
|-
| Motion Control
| {{~}}[https://github.com/shonumi/gbe-plus/issues/131#issuecomment-1197607060 *]
| {{✓}}
| {{✗}}
====Emulation====
* mGBA includes full motion control support using the motion sensor present in controllers like DualShock 4, DualSense and Switch Pro Controller.
* VBA '''doesn't''' emulate this feature, and its "Motion Control" option (with keys mapped to each tilt direction) covers the GBC title Kirby Tilt'n Tumble.
* VBA-M core on RetroArch includes motion control support by using a controller stick (left or right)
* mGBA includes full motion control support in latest dev builds using the motion sensor present in controllers like DualShock 4, Switch Pro Controller, etc.
* My Boy! uses the device's accelerometer to emulate this feature. You can change the sensitivity under Settings -> Input -> Cartridge Features -> "Motion sensitivity" menu.
* Pizza Boy GBA also used the device's accelerometer to emulate this feature for games like WarioWare: Twisted and Yoshi's Universal Gravitation.
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