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Game Boy Advance emulators

68 bytes added, 21:15, 2 August 2020
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removed broken link
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://mgba.io/downloads.html {{MGBAVer}}]
|{{✓}} ||{{✓}} ||{{✓}}<ref group=N name=medusa>Experimental separate build under the name of [[mGBA#medusa|medusa]].</ref> ||{{✓}} ||{{✓}}<ref group=N name=ereader>Latest development build only</ref> ||{{✓}} ||{{✓}} ||{{✓}}
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|[[higan]]
|{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
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|[https://fms.komkon.org/VGBA/ VGBA]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://fms.komkon.org/VGBA/ 5.9{{VGBAVer}}]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
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===Comparisons===
;[[mGBA]]:Aims for accuracy, speed, and features. For its accuracy, it's gradually becoming the best at that. It's actively developed and has features VBA-M lacks such as a Tilt Sensor, and more recently Game Boy Camera support.
;[[VisualBoy Advance|Visual Boy Advance (VBA)]]:The original GBA emulator. Discovered to have an <abbr title="Arbitrary Code Execution">ACE </abbr> vulnerability detailed below.
:;[[VisualBoy Advance#VBA-M|Visual Boy Advance-M (VBA-M)]]:A fork with additional improvements. It is behind in terms of accuracy and performance compared to mGBA.
::;VBA-Next:A [[RetroArch]] fork from an older revision of VBA-M with added speedhacks and tweaks, making it useful for lower-end devices. A bit less accurate in some respects, but fixes a few games such as Advance Wars 2.
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