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Emulators on Wii U

345 bytes added, 2 March
Game Boy: add noods as a gba emulator
LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
===Game Boy/ Color / Advance===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
| {{✗}}
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| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
| [https://github.com/Hydr8gon/NooDS rolling]
| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
Gacubeboy: small emulator coded in 8 hours. Uses GX2 graphics but has a lot of graphical glitches. Poor compatibility. No sound.<br>
GBiine: Wiiu Heig-Boy port. Can open a few gbc roms, just the ones designed for dual usage in gbc and original gb, like Links Awakening DX, but in gb mode (no color). Supports saves. No sound.<br>
NooDS: while this emulator is focused on nintendo ds, it can make use of the emulated slot-2 to actually load gba games, which do run fullspeed but with some minor glitches.<br>Retroarch is way better than these two standalone emulatorsgenerally the best choice. Alternatively, there are good gb/gbc/gba emulators in wii mode, like mgba or vbagx.
===Pokémon Mini===
Anonymous user

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