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Emulators on Wii U

2,493 bytes added, 9 April
Undo revision 83846 by 172.68.27.113 (talk) the old edit had worse wording / a bad recommendation? how about a reason for undoing my edit rather than just undoing it. thx
{{for|software that emulates the Wii U|Wii U emulators}}
=Emulators (Legacy, via vWii)=
Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
The most interesting [[Nintendont]], while not an emulator, really hypervisor, is Nintendont, for enables the ability to play GameCube gaming. You can run it directly in vwii HBCgames on the Wii U as well, or through a wii usb loader like ulgx or wiiflow as a frontendwith little compromise.
=Emulators (Multi-system)=
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
|}
Please notice note that Retroarch RetroArch isn't currently compatible with the Aroma custom firmware. In order to run RetroarchRetroArch, you will have to boot a legacy cfw like tiramisuuse an older hack such as Tiramisu (Haxchi and Mocha also both work, haxchi or mochabut really shouldn't be used at this point).
===RetroArch===
{| class="wikitable sortable" style="text-align:center;"
|-
|+ Available cores(as of Retroarch 1.17.0)
! Cores
! Game/System
! Recommended
|-
| 81_libretro2048| Sinclair ZX 81| {{TBD}}|-| 2048_libretro| Game2048
| {{✓}}
|-
| arduous_libretrocap32| ArduboyAmstrad - CPC/GX4000
| {{TBD}}
|-
| atari800_libretrocrocods| Atari 5200Amstrad - CPC| {{TBD}}
|-
| bk_libretrofbalpha2012| BKrowspan="10" style="text-0010/BK-0011(M)/Terak 8510-aalign: center;" | Arcade
| {{TBD}}
|-
| bluemsx_libretro| MSX/SVI/ColecoVision/SG-1000fbalpha2012_cps1| {{~TBD}}
|-
| cannonball_libretro| Game enginefbalpha2012_cps2
| {{TBD}}
|-
| cap32_libretro| Amstrad CPCfbalpha2012_cps3
| {{TBD}}
|-
| crocods_libretro| Amstrad CPCfbalpha2012_neogeo
| {{TBD}}
|-
| dosbox_svn_libretrofbneo| DOS{{✓}}|-| mame2000
| {{TBD}}
|-
| ecwolf_libretro| Game enginemame2003_plus
| {{TBD}}
|-
| fbalpha2012_libretro| Arcade/Console/variousmame2003
| {{TBD}}
|-
| fbalpha2012_cps1_libretro| CPS-1mame2003_midway
| {{TBD}}
|-
| fbalpha2012_cps2_libretroarduous| CPS-2Arduboy
| {{TBD}}
|-
| fbalpha2012_cps3_libretrostella2014| CPSAtari -32600| {{TBD}}
|-
| fbalpha2012_neogeo_libretroa5200| Neo Georowspan="2" style="text-align: center;" | Atari - 5200
| {{TBD}}
|-
| fbneo_libretro| Arcade/Console/variousatari800
| {{✓}}
|-
| fceumm_libretroprosystem| Nintendo NES/FamicomAtari - 7800 (ProSystem)| {{TBD}}|-| mednafen_lynx| rowspan="2" style="text-align: center;" |Atari - Lynx
| {{✓}}
|-
| fixgb_libretro| Game Boy/Colorhandy
| {{TBD}}
|-
| fixnes_libretrohatari| Nintendo NESAtari - ST/FamicomSTE/TT/Falcon
| {{TBD}}
|-
| fmsx_libretromednafen_wswan| MSXBandai - WonderSwan/MSX2/MSX2+Color
| {{✓}}
|-
| freechaf_libretrocannonball| Fairchild ChannelFCannonball
| {{TBD}}
|-
| freeintv_libretronxengine| Mattel Intellivision| {{✓}}|-| frodo_libretro| Commodore C64Cave Story
| {{TBD}}
|-
| fuse_libretrojaxe| Sinclair ZX SpectrumCHIP-8/S-CHIP/XO-CHIP
| {{✓}}
|-
| gambatte_libretrogearcoleco| Game Boy/ColorColeco - ColecoVision| {{TBD}}
|-
| gearboy_libretropuae| Game Boy/Colorrowspan="2" style="text-align: center;" | Commodore - Amiga
| {{TBD}}
|-
| gearcoleco_libretro| Coleco ColecoVisionpuae2021
| {{TBD}}
|-
| gearsystem_libretrovice_x128| Sega MS/GG/SGCommodore -1000C128
| {{TBD}}
|-
| genesis_plus_gx_libretrofrodo| Sega MS/GG/MD/CD| {{✓}}rowspan="3" style="text-align: center;" |Commodore -| genesis_plus_gx_wide_libretro| Sega MS/GG/MD/CDC64| {{TBD}}
|-
| gme_libretro| Music playervice_x64
| {{TBD}}
|-
| gong_libretro| Gamevice_x64sc
| {{✓}}
|-
| gpsp_libretrovice_xscpu64| Game Boy AdvanceCommodore - C64 SuperCPU
| {{TBD}}
|-
| gw_libretrovice_xcbm5x0| Handheld ElectronicCommodore - CBM-II 5x0
| {{TBD}}
|-
| handy_libretrovice_xcbm2| Atari LynxCommodore - CBM-II 6x0/7x0
| {{TBD}}
|-
| hatari_libretrovice_xpet| Atari ST/STE/TT/FalconCommodore - PET
| {{TBD}}
|-
| jaxe_libretrovice_xplus4| CHIPCommodore -8PLUS/S-CHIP/XO-CHIP4
| {{TBD}}
|-
| jumpnbump_libretrovice_xvic| Game engineCommodore - VIC-20
| {{TBD}}
|-
| lowresnx_libretroprboom| Game engineDoom
| {{TBD}}
|-
| lutro_libretrodosbox_svn| Game engineDOS
| {{TBD}}
|-
| mame2000_libretrobk| ArcadeElektronika - BK-0010/Console/variousBK-0011(M)
| {{TBD}}
|-
| mame2003_libretrofreechaf| Arcade/Console/variousFairchild ChannelF
| {{TBD}}
|-
| mame2003_midway_libretroreminiscence| Arcade/Console/variousFlashback
| {{TBD}}
|-
| mame2003_plus_libretrogme| Arcade/Console/variousGame Music Emu
| {{TBD}}
|-
| mednafen_lynx_libretrovecx| Atari LynxGCE - Vectrex| {{TBD}}
|-
| mednafen_ngp_libretrogong| Neo Geo Pocket/ColorGong
| {{✓}}
|-
| mednafen_pce_libretrogw| NEC PC Engine/SuperGrafx/CDHandheld Electronic| {{TBD}}
|-
| mednafen_pce_fast_libretrosquirreljme| NEC PC Engine/CDJava ME| {{TBD}}
|-
| mednafen_supergrafx_libretrojumpnbump| NEC PC Engine/SuperGrafxJump 'n Bump| {{TBD}}
|-
| mednafen_vb_libretrolowresnx| Nintendo Virtual BoyLowRes NX| {{TBD}}
|-
| mednafen_wswan_libretrolutro| Bandai WonderSwan/ColorLua Engine
| {{TBD}}
|-
| mgba_libretro| Game Boy Advance| {{✓}}|-| minivmac_libretrominivmac
| Mac II
| {{TBD}}
|-
| mu_libretroo2em| Palm OSMagnavox - Odyssey2 / Philips Videopac+
| {{TBD}}
|-
| nekop2_libretrofreeintv| NEC PCMattel -98| {{~}}|-| neocd_libretro| Neo Geo CDIntellivision
| {{✓}}
|-
| nestopia_libretrofmsx| Nintendo NES/FamicomMicrosoft - MSX
| {{✓}}
|-
| np2kai_libretrouw8| NEC PC-98MicroW8| {{TBD}} <small> slowdown but best PC98 core
|-
| numero_libretromrboom| TI-83Mr.Boom (Bomberman)
| {{TBD}}
|-
| nxengine_libretrobluemsx| Game engineMSX/SVI/ColecoVision/SG-1000| {{~}}|-| quasi88| NEC - PC-8000 / PC-8800 series
| {{TBD}}
|-
| o2em_libretronekop2| Magnavox Odyssey2rowspan="2" style="text-align: center;" | NEC - PC-98| {{~}}|-| np2kai| {{✓}}<small>slowdown but best PC98 core</small>|-| mednafen_pce_fast| NEC - PC Engine / CD| {{✓}}|-| mednafen_pce| NEC - PC Engine / SuperGrafx /Phillips Videopac+CD| {{TBD}}
|-
| oberon_libretromednafen_supergrafx| Oberon RISC machineNEC - PC Engine SuperGrafx| {{TBD}}
|-
| pcsx_rearmed_libretroDoubleCherryGB| Sony PlayStationrowspan="6" style="text-align: center;" | Nintendo - Game Boy / Color
| {{TBD}}
|-
| picodrive_libretro| Sega MS/GG/MD/CD/32Xfixgb| {{}} <small>(crash)
|-
| pocketcdg_libretro| Karaoke playergambatte| {{TBD}}
|-
| pokemini_libretro| Nintendo Pokemon Minigearboy| {{TBD}}
|-
| prboom_libretro| Game enginesameboy| {{TBD}}
|-
| prosystem_libretro| Atari 7800tgbdual| {{TBD}}<small>(white screen)</small>
|-
| puae_libretrogpsp| Commodore Amigarowspan="4" style="text-align: center;" | Nintendo - Game Boy Advance| {{TBD}}
|-
| puae2021_libretro| Commodore Amigamgba| {{TBD}}
|-
| quasi88_libretro| NEC PC-8000/PC-8800 seriesvbam| {{TBD~}}
|-
| quicknes_libretro| Nintendo NES/Famicomvba_next| {{TBD~}}
|-
| race_libretrofceumm| Neo Geo Pocketrowspan="4" style="text-align: center;" | Nintendo - NES /ColorFamicom| {{}} <small>(crash)
|-
| reminiscence_libretro| Game enginefixnes| {{TBD}}
|-
| retro8_libretro| Game enginenestopia| {{TBD}}
|-
| sameboy_libretro| Game Boy/Colorquicknes
| {{TBD}}
|-
| scummvm_libretropokemini| Game engineNintendo - Pokemon Mini
| {{TBD}}
|-
| snes9x_libretrosnes9x| rowspan="5" style="text-align: center;" | Nintendo - SNES/SFC
| {{✓}}
|-
| snes9x2002_libretro| Nintendo SNES/SFCsnes9x2002
| {{~}}
|-
| snes9x2005_libretro| Nintendo SNES/SFCsnes9x2005
| {{✓}}
|-
| snes9x2005_plus_libretro| Nintendo SNES/SFCsnes9x2005_plus
| {{✓}}
|-
| snes9x2010_libretro| Nintendo SNES/SFCsnes9x2010
| {{✓}}
|-
| squirreljme_libretro| Java ME| {{TBD}}mednafen_vb|Nintendo -| stella2014_libretro | Atari 2600Virtual Boy (Beetle VB)
| {{✓}}
|-
| superbroswar_libretrooberon| Game engineOberon RISC Emulator
| {{TBD}}
|-
| tgbdual_libretromu| Game Boy/ColorPalm OS
| {{TBD}}
|-
| theodore_libretroretro8| Thomson MO/TOPICO-8
| {{TBD}}
|-
| tic80_libretropocketcdg| Game enginePocketCDG
| {{TBD}}
|-
| tyrquake_libretrotyrquake| Game engineQuake
| {{TBD}}
|-
| uw8_libretrovitaquake2-rogue| MicroW8Quake II - Ground Zero (vitaQuake 2 [Rogue])
| {{TBD}}
|-
| uzem_libretrovitaquake2-xatrix| UzeboxQuake II - The Reckoning (vitaQuake 2 [Xatrix])
| {{TBD}}
|-
| vaporspec_libretrovitaquake2-zaero| Game engineQuake II - Zaero (vitaQuake 2 [Zaero])
| {{TBD}}
|-
| vba_next_libretrovitaquake2| Game Boy AdvanceQuake II (vitaQuake 2)
| {{TBD}}
|-
| vecx_libretroxrick| VectrexRick Dangerous
| {{TBD}}
|-
| vice_x128_libretroscummvm| Commodore C128ScummVM
| {{TBD}}
|-
| vice_x64_libretropicodrive| Commodore C64Sega - MS/GG/MD/CD/32X| {{TBD✗}}<small>(crash)</small>|-| genesis_plus_gx| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD| {{✓}}|-| genesis_plus_gx_wide| {{✓}}
|-
| vice_x64sc_libretrogearsystem| Commodore C64Sega - MS/GG/SG-1000
| {{✓}}
|-
| vice_xcbm2_libretrox1| Commodore CBM-II 6x0/7x0Sharp X1 (X Millennium)
| {{TBD}}
|-
| vice_xcbm5x0_libretro81| Commodore CBMSinclair -II 5x0ZX 81 (EightyOne)
| {{TBD}}
|-
| vice_xpet_libretrofuse| Commodore PETSinclair - ZX Spectrum| {{TBD✓}}|-| neocd| SNK - Neo Geo CD| {{✓}}|-| mednafen_ngp| rowspan="2" style="text-align: center;" | SNK - Neo Geo Pocket / Color| {{✓}}
|-
| vice_xplus4_libretro| Commodore Plus/4race| {{TBD}}<small>(crash)</small>
|-
| vice_xscpu64_libretropcsx_rearmed| Commodore C64 SuperCPUSony - PlayStation
| {{TBD}}
|-
| vice_xvic_libretrosuperbroswar| Commodore VIC-20Super Bros War
| {{TBD}}
|-
| vitaquake2_libretronumero| Game engineTexas Instruments TI-83
| {{TBD}}
|-
| vitaquake2-rogue_libretrotheodore| Game engineThomson - MO/TO
| {{TBD}}
|-
| vitaquake2-xatrix_libretrotic80| Game engineTIC-80
| {{TBD}}
|-
| vitaquake2-zaero_libretrouzem| Game engineUzebox
| {{TBD}}
|-
| wasm4_libretrovaporspec| Game engineVaporSpec
| {{TBD}}
|-
| x1_libretrowasm4| Sharp X1WASM-4
| {{TBD}}
|-
| xrick_libretroecwolf| Game engineWolfenstein 3D
| {{TBD}}
|}
 
=Emulators (Single system)=
 
==Arcade==
 
===Centipede Arcade===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Centipede Wii U
| [https://gbatemp.net/threads/centipede-arcade-emulator-port-for-532.412491/ 20160128]
| {{✓}}
| {{✗}}
| {{✓}}
|}
==NintendoCommodore=====NESCommodore 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/yapesdl YAPE 4 U]| [Heritage]https://github.com/xhp-creations/yapesdl 0.70.2] <small>(internal emulator for NES Remix)| Heri2{{✓}}
| {{✗}}
| {{✓}}
|}
 
==Fantasy computers==
 
===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]
| [https://github.com/rw-r-r-0644/CHIP8-Emulator-WiiU 2.2-GX2]
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
===PICO-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/jtothebell/fake-08 fake-08]
| [https://github.com/jtothebell/fake-08/releases v0.0.2.20]
| {{✓}}
| {{✓}}
| {{✓}}
|}
 
==Nintendo==
 
===DS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| LiteNESU[https://emulation.gametechwiki.com/index.php/NooDS NooDS]| [https://github.com/QuarkTheAwesomeHydr8gon/LiteNESU 0.0.0-preR2NooDS rolling] | {{✓}}
| {{✓}}
| {{✗}}| {{✗~}}<small>(slow at 15-20fps, WIP)
|}
===Game Boy/ Color / Advance===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|GB
! scope="col"|GBC
! scope="col"|GBA
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| {{✗}}
| {{✗}}
| {{~✓}}| {{✗}}| {{✗}}| {{✗}}
|-
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
| [http://www.mediafire.com/download/2c8brakc996enda/gbiine_v02b.rar 0.2b]| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}
|-
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
| [https://github.com/Hydr8gon/NooDS rolling]
| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
 
Gacubeboy: small emulator coded in 8 hours. Uses GX2 graphics but has a lot of graphical glitches. Poor compatibility. No sound.<br>
GBiine: Wiiu Heig-Boy port. Can open a few gbc roms, just the ones designed for dual usage in gbc and original gb, like Links Awakening DX, but in gb mode (no color). Supports saves. No sound.<br>
NooDS: while this emulator is focused on nintendo ds, it can make use of the emulated slot-2 to actually load gba games, which do run fullspeed but with some minor glitches.<br>
Retroarch is generally the best choice. Alternatively, there are good gb/gbc/gba emulators in wii mode, like mgba or vbagx.
 
===NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Heritage]] <small>(internal emulator for NES Remix)
| Heri2
| {{✗}}
| {{✗}}
| {{✓}}
|-
| LiteNESU
| [https://github.com/QuarkTheAwesome/LiteNESU 0.0.0-preR2]
| {{✓}}
| {{✗}}
| {{✗}}
|-
| LiteNESU 16 in 1
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]
| {{✓}}
| {{✗}}
| {{✗}}
|}
 
LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
===Pokémon Mini===
| {{✗}}
| {{✗}}
| {{~}}
|}
PokeMini by rw-r-r_0644 is an early and obsolete retroarch core.<br>
PokeMiniU is based on the original Pokemini standalone emulator, but it's one of the first homebrew emulators and is full of bugs: tiny screen, lots of graphical glitches, wrong colors...<br>
In both cases, you will prefer the most recent retroarch with the newest pokemini core.
==Sony==
| 1.5.x
| ?
| {{✗}}
| {{✓}}
|}
 
==Commodore==
===Commodore 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/yapesdl YAPE 4 U]
| 0.70.2
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| Doom I–II, Final Doom
|-
| [https://emulation.gametechwiki.com/index.php/EasyRPG EasyRPG]
| [https://ci.easyrpg.org/job/player-wiiu/lastSuccessfulBuild/ git]
| {{✓}}
| {{✓}}
| {{✓}}
| RPG Maker 2000 and 2003 games
|-
| [https://love2d.org LÖVE Potion]
| [https://github.com/lovebrew/lovepotion 3.0.1]
| {{✓}}
| {{✓}}
| {{✓}}
| Love2D LUA engine
|-
| [https://www.digitalmzx.com/ MegaZeux]
| [https://github.com/AliceLR/megazeux/releases 2.93]
| {{✓}}
| {{✓}}
| {{✓}}
| Caverns of Zeus and other ascii style games like ZZT
|-
| Ship of Harkinian
| {{✓}}
| {{✓}}
| The Legend of Zelda: Ocarina of Time (specific any PAL versionsversion)<ref group="N">Ship As of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5v8.0.0), PAL Nintendo 64 v1.1 ROM (as Ship of v7.1.0), or the regular Harkinian supports any PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file from OTRGui (from to place in the <code>soh</code> Wii U app folder. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC download) version to play it. For every major release (vX.O.O), a new create an <code>oot-mq.otr</code> must be generated from the latest version of OTRGuito add another game mode.</ref>
|-
| Sonic Mania Wii U
<references group=N/>
==Other==
===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]
| 2.2
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
===PICO-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fake-8
| [https://github.com/jtothebell/fake-08/releases git]
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
===Centipede Arcade===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Centipede Wii U
| [https://gbatemp.net/threads/centipede-arcade-emulator-port-for-532.412491/ 20160128]
| {{✓}}
| {{✗}}
| {{✓}}
|}
[[Category:Emulators on consoles]]
[[Category:Emulators on home consoles]]
[[Category:Emulators on eighth-generation consoles]]
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