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Emulators on Wii U

11,122 bytes added, 9 April
Undo revision 83846 by 172.68.27.113 (talk) the old edit had worse wording / a bad recommendation? how about a reason for undoing my edit rather than just undoing it. thx
|emulated = {{✓}}
}}
=Emulators via vWii=
Most emulators available {{for |software that emulates the Wii will also work on vWii(virtual Wii) mode on the U|Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.}}
See =Emulators (Legacy, via vWii)=Most [[Emulators on Wii|Emulators on emulators available for the Wii]] for emulators that will also work on vWii (virtual Wii) modeon the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
[[Nintendont]], while not an emulator, enables the ability to play GameCube games on the Wii U as well, with little compromise. =Emulators (Multi-system)=
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
| N/A
| {{✗}}
| {{✗}}
| {{✓}}
|}
 
Please note that RetroArch isn't currently compatible with Aroma. In order to run RetroArch, you will have to use an older hack such as Tiramisu (Haxchi and Mocha also both work, but really shouldn't be used at this point).
 
===RetroArch===
 
{| class="wikitable sortable" style="text-align:center;"
|-
|+ Available cores (as of Retroarch 1.17.0)
! Cores
! Game/System
! Recommended
|-
| 2048
| 2048
| {{✓}}
|-
| cap32
| Amstrad - CPC/GX4000
| {{TBD}}
|-
| crocods
| Amstrad - CPC
| {{TBD}}
|-
| fbalpha2012
| rowspan="10" style="text-align: center;" | Arcade
| {{TBD}}
|-
| fbalpha2012_cps1
| {{TBD}}
|-
| fbalpha2012_cps2
| {{TBD}}
|-
| fbalpha2012_cps3
| {{TBD}}
|-
| fbalpha2012_neogeo
| {{TBD}}
|-
| fbneo
| {{✓}}
|-
| mame2000
| {{TBD}}
|-
| mame2003_plus
| {{TBD}}
|-
| mame2003
| {{TBD}}
|-
| mame2003_midway
| {{TBD}}
|-
| arduous
| Arduboy
| {{TBD}}
|-
| stella2014
| Atari - 2600
| {{✓}}
|-
| a5200
| rowspan="2" style="text-align: center;" | Atari - 5200
| {{TBD}}
|-
| atari800
| {{✓}}
|-
| prosystem
| Atari - 7800 (ProSystem)
| {{TBD}}
|-
| mednafen_lynx
| rowspan="2" style="text-align: center;" |Atari - Lynx
| {{✓}}
|-
| handy
| {{TBD}}
|-
| hatari
| Atari - ST/STE/TT/Falcon
| {{TBD}}
|-
| mednafen_wswan
| Bandai - WonderSwan/Color
| {{✓}}
|-
| cannonball
| Cannonball
| {{TBD}}
|-
| nxengine
| Cave Story
| {{TBD}}
|-
| jaxe
| CHIP-8/S-CHIP/XO-CHIP
| {{✓}}
|-
| gearcoleco
| Coleco - ColecoVision
| {{TBD}}
|-
| puae
| rowspan="2" style="text-align: center;" | Commodore - Amiga
| {{TBD}}
|-
| puae2021
| {{TBD}}
|-
| vice_x128
| Commodore - C128
| {{TBD}}
|-
| frodo
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
|-
| vice_x64
| {{TBD}}
|-
| vice_x64sc
| {{✓}}
|-
| vice_xscpu64
| Commodore - C64 SuperCPU
| {{TBD}}
|-
| vice_xcbm5x0
| Commodore - CBM-II 5x0
| {{TBD}}
|-
| vice_xcbm2
| Commodore - CBM-II 6x0/7x0
| {{TBD}}
|-
| vice_xpet
| Commodore - PET
| {{TBD}}
|-
| vice_xplus4
| Commodore - PLUS/4
| {{TBD}}
|-
| vice_xvic
| Commodore - VIC-20
| {{TBD}}
|-
| prboom
| Doom
| {{TBD}}
|-
| dosbox_svn
| DOS
| {{TBD}}
|-
| bk
| Elektronika - BK-0010/BK-0011(M)
| {{TBD}}
|-
| freechaf
| Fairchild ChannelF
| {{TBD}}
|-
| reminiscence
| Flashback
| {{TBD}}
|-
| gme
| Game Music Emu
| {{TBD}}
|-
| vecx
| GCE - Vectrex
| {{TBD}}
|-
| gong
| Gong
| {{✓}}
|-
| gw
| Handheld Electronic
| {{TBD}}
|-
| squirreljme
| Java ME
| {{TBD}}
|-
| jumpnbump
| Jump 'n Bump
| {{TBD}}
|-
| lowresnx
| LowRes NX
| {{TBD}}
|-
| lutro
| Lua Engine
| {{TBD}}
|-
| minivmac
| Mac II
| {{TBD}}
|-
| o2em
| Magnavox - Odyssey2 / Philips Videopac+
| {{TBD}}
|-
| freeintv
| Mattel - Intellivision
| {{✓}}
|-
| fmsx
| Microsoft - MSX
| {{✓}}
|-
| uw8
| MicroW8
| {{TBD}}
|-
| mrboom
| Mr.Boom (Bomberman)
| {{TBD}}
|-
| bluemsx
| MSX/SVI/ColecoVision/SG-1000
| {{~}}
|-
| quasi88
| NEC - PC-8000 / PC-8800 series
| {{TBD}}
|-
| nekop2
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{~}}
|-
| np2kai
| {{✓}}<small>slowdown but best PC98 core</small>
|-
| mednafen_pce_fast
| NEC - PC Engine / CD
| {{✓}}
|-
| mednafen_pce
| NEC - PC Engine / SuperGrafx / CD
| {{✓}}
|-
| mednafen_supergrafx
| NEC - PC Engine SuperGrafx
| {{✓}}
|-
| DoubleCherryGB
| rowspan="6" style="text-align: center;" | Nintendo - Game Boy / Color
| {{TBD}}
|-
| fixgb
| {{✓}}
|-
| gambatte
| {{✓}}
|-
| gearboy
| {{✓}}
|-
| sameboy
| {{✓}}
|-
| tgbdual
| {{✗}}<small>(white screen)</small>
|-
| gpsp
| rowspan="4" style="text-align: center;" | Nintendo - Game Boy Advance
| {{✓}}
|-
| mgba
| {{✓}}
|-
| vbam
| {{~}}
|-
| vba_next
| {{~}}
|-
| fceumm
| rowspan="4" style="text-align: center;" | Nintendo - NES / Famicom
| {{✓}}
|-
| fixnes
| {{✓}}
|-
| nestopia
| {{✓}}
|-
| quicknes
| {{TBD}}
|-
| pokemini
| Nintendo - Pokemon Mini
| {{TBD}}
|-
| snes9x
| rowspan="5" style="text-align: center;" | Nintendo - SNES / SFC
| {{✓}}
|-
| snes9x2002
| {{~}}
|-
| snes9x2005
| {{✓}}
|-
| snes9x2005_plus
| {{✓}}
|-
| snes9x2010
| {{✓}}
|-
| mednafen_vb
| Nintendo - Virtual Boy (Beetle VB)
| {{✓}}
|-
| oberon
| Oberon RISC Emulator
| {{TBD}}
|-
| mu
| Palm OS
| {{TBD}}
|-
| retro8
| PICO-8
| {{TBD}}
|-
| pocketcdg
| PocketCDG
| {{TBD}}
|-
| tyrquake
| Quake
| {{TBD}}
|-
| vitaquake2-rogue
| Quake II - Ground Zero (vitaQuake 2 [Rogue])
| {{TBD}}
|-
| vitaquake2-xatrix
| Quake II - The Reckoning (vitaQuake 2 [Xatrix])
| {{TBD}}
|-
| vitaquake2-zaero
| Quake II - Zaero (vitaQuake 2 [Zaero])
| {{TBD}}
|-
| vitaquake2
| Quake II (vitaQuake 2)
| {{TBD}}
|-
| xrick
| Rick Dangerous
| {{TBD}}
|-
| scummvm
| ScummVM
| {{TBD}}
|-
| picodrive
| Sega - MS/GG/MD/CD/32X
| {{✗}}<small>(crash)</small>
|-
| genesis_plus_gx
| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
| {{✓}}
|-
| genesis_plus_gx_wide
| {{✓}}
|-
| gearsystem
| Sega - MS/GG/SG-1000
| {{✓}}
|-
| x1
| Sharp X1 (X Millennium)
| {{TBD}}
|-
| 81
| Sinclair - ZX 81 (EightyOne)
| {{TBD}}
|-
| fuse
| Sinclair - ZX Spectrum
| {{✓}}
|-
| neocd
| SNK - Neo Geo CD
| {{✓}}
|-
| mednafen_ngp
| rowspan="2" style="text-align: center;" | SNK - Neo Geo Pocket / Color
| {{✓}}
|-
| race
| {{✗}}<small>(crash)</small>
|-
| pcsx_rearmed
| Sony - PlayStation
| {{TBD}}
|-
| superbroswar
| Super Bros War
| {{TBD}}
|-
| numero
| Texas Instruments TI-83
| {{TBD}}
|-
| theodore
| Thomson - MO/TO
| {{TBD}}
|-
| tic80
| TIC-80
| {{TBD}}
|-
| uzem
| Uzebox
| {{TBD}}
|-
| vaporspec
| VaporSpec
| {{TBD}}
|-
| wasm4
| WASM-4
| {{TBD}}
|-
| ecwolf
| Wolfenstein 3D
| {{TBD}}
|}
=Emulators (Single system)=Nintendo ==Arcade== ===NESCentipede Arcade===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Centipede Wii U| [[Heritage]https://gbatemp.net/threads/centipede-arcade-emulator-port-for-532.412491/ 20160128]| HeriC{{✓}}
| {{✗}}
| {{✓}}
|}
 
==Commodore==
===Commodore 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/yapesdl YAPE 4 U]
| [https://github.com/xhp-creations/yapesdl 0.70.2]
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
==Fantasy computers==
 
===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| LiteNESU[https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]| [https://github.com/QuarkTheAwesomerw-r-r-0644/LiteNESU 0.0CHIP8-Emulator-WiiU 2.02-preR2GX2]
| {{✓}}
| {{✗}}
|}
===GameCubePICO-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Nintendont]https://github.com/jtothebell/fake-08 fake-08]| 4[https://github.com/jtothebell/fake-08/releases v0.0.2.x20]
| {{✓}}
| {{✓}}
|}
==Nintendo=Game Boy= ===DS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
| [https://github.com/Hydr8gon/NooDS rolling]
| {{✓}}
| {{✓}}
| {{~}} <small>(slow at 15-20fps, WIP)
|}
 
===Game Boy / Color / Advance===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|GB
! scope="col"|GBC
! scope="col"|GBA
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/gacubeboy gacubeboy]
| 1337<br/>[https://gbatemp.net/threads/release-gacubeboy-emulator.435627/ 9000]
| ?{{✗}}
| {{✗}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
| [http://www.mediafire.com/download/2c8brakc996enda/gbiine_v02b.rar 0.2b]| {{✗}}| {{✗}}| {{✓}}| {{~}}| {{✗}}| {{~}}|-| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]| [https://github.com/Hydr8gon/NooDS rolling]| {{✓}}| {{✓}}| ?{{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
Gacubeboy: small emulator coded in 8 hours. Uses GX2 graphics but has a lot of graphical glitches. Poor compatibility. No sound.<br>GBiine: Wiiu Heig-Boy port. Can open a few gbc roms, just the ones designed for dual usage in gbc and original gb, like Links Awakening DX, but in gb mode (no color). Supports saves. No sound.<br>NooDS: while this emulator is focused on nintendo ds, it can make use of the emulated slot-2 to actually load gba games, which do run fullspeed but with some minor glitches.<br>Retroarch is generally the best choice. Alternatively, there are good gb/gbc/gba emulators in wii mode, like mgba or vbagx. ===Pokémon MiniNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Heritage]] <small>(internal emulator for NES Remix)| Heri2| {{✗}}| {{✗}}| {{✓}}|-| LiteNESU| [https://appsgithub.fortheusers.orgcom/wiiuQuarkTheAwesome/Pokemini PokeMiniU] | LiteNESU 0.0.010-preR2]
| {{✓}}
| {{✗}}
| {{✗}}
|-
| LiteNESU 16 in 1
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]
| {{✓}}
| {{✗}}
| {{✗}}
|}
==Sony==LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx. ===PSPPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://gbatempapps.netfortheusers.org/threadswiiu/ppssppPokemini Libretro PokeMini] <small> (PokeMini port by rw-discussionr-andr_0644)| 0.01| {{✓}}| {{✗}}| {{✗}}|-testing-thread| [https://apps.fortheusers.505602org/ PPSSPPwiiu/PokeMiniU PokeMiniU]<small> (PokeMini port by shutterbug2000)| 12.5.x2| {{✗}}| ?{{✗}}
| {{✗}}
| {{✓}}
|}
PokeMini by rw-r-r_0644 is an early and obsolete retroarch core.<br>
PokeMiniU is based on the original Pokemini standalone emulator, but it's one of the first homebrew emulators and is full of bugs: tiny screen, lots of graphical glitches, wrong colors...<br>
In both cases, you will prefer the most recent retroarch with the newest pokemini core.
==CommodoreSony=====Commodore 64PSP===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://appsgbatemp.fortheusersnet/threads/ppsspp-discussion-and-testing-thread.org/wiiu505602/yapesdl YAPE 4 UPPSSPP]| 01.705.2x| {{✓}}?
| {{✗}}
| {{✓}}
| {{✓}}
| Cave Story
|-
| Crispy Doom U
| [https://github.com/thearst3rd/crispy-doom-u git]
| {{?}}
| {{✗}}
| {{✓}}
| Doom I–II, Final Doom
|-
| [https://emulation.gametechwiki.com/index.php/EasyRPG EasyRPG]
| [https://ci.easyrpg.org/job/player-wiiu/lastSuccessfulBuild/ git]
| {{✓}}
| {{✓}}
| {{✓}}
| RPG Maker 2000 and 2003 games
|-
| [https://love2d.org LÖVE Potion]
| [https://github.com/lovebrew/lovepotion 3.0.1]
| {{✓}}
| {{✓}}
| {{✓}}
| Love2D LUA engine
|-
| [https://www.digitalmzx.com/ MegaZeux]
| [https://github.com/AliceLR/megazeux/releases 2.93]
| {{✓}}
| {{✓}}
| {{✓}}
| Caverns of Zeus and other ascii style games like ZZT
|-
| Ship of Harkinian
| [https://www.shipofharkinian.com {{SoHVer}}]<ref group="N">Since the Wii U version of Ship of Harkinian is ported by a different developer (Wii U port developed by GaryOderNichts), it may not always be updated alongside the mainstream ports (Windows, macOS, Linux/Steam Deck, Switch) of Ship of Harkinian, may be due to incompatibility issues in certain updates. Since v6.1.2, the Wii U port was absent for v7.0.0, v7.0.1, and v7.0.2 releases, but returned in v7.1.0 after various fixes were made.</ref><br/>[https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip Nightly build]
| {{✓}}
| {{✓}}
| {{✓}}
| The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file to place in the <code>soh</code> Wii U app folder. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
| Sonic Mania Wii U
| [https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U git]
| {{✓}}
| {{✓}}
| {{✓}}<ref group=N>This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when <code>dlcEnabled</code> is set to <code>y</code> in <code>Settings.ini</code>) and limited mod support.</ref>
| Sonic Mania (Plus)
|-
| SpaceCadetPinball
| [https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU git]
| {{✓}}
| {{?}}
| {{✓}}
| 3D Pinball for Windows – Space Cadet
<references group=N/>
==Other==
===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]
| 2.2
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
===PICO-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fake-8
| [https://github.com/jtothebell/fake-08/releases git]
| {{✓}}
| {{✗}}
| {{✓}}
|}
[[Category:Emulators on consoles]]
[[Category:Emulators on home consoles]]
[[Category:Emulators on eighth-generation consoles]]
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