Editing Emulators on Wii U

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Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
 
Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
  
[[Nintendont]], while not an emulator, enables the ability to play GameCube games on the Wii U as well, with little compromise.
+
The most interesting emulator, really hypervisor, is Nintendont, for GameCube gaming. You can run it directly in vwii HBC, or through a wii usb loader like ulgx or wiiflow as a frontend.
  
 
=Emulators (Multi-system)=
 
=Emulators (Multi-system)=
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|}
 
|}
  
Please note that RetroArch isn't currently compatible with Aroma. In order to run RetroArch, you will have to use an older hack such as Tiramisu (Haxchi and Mocha also both work, but really shouldn't be used at this point).
+
Please notice that Retroarch isn't currently compatible with the Aroma custom firmware. In order to run Retroarch, you will have to boot a legacy cfw like tiramisu, haxchi or mocha.
  
 
===RetroArch===
 
===RetroArch===
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{| class="wikitable sortable" style="text-align:center;"
 
{| class="wikitable sortable" style="text-align:center;"
 
|-
 
|-
|+ Available cores (as of Retroarch 1.17.0)
+
|+ Available cores
 
! Cores
 
! Cores
 
! Game/System
 
! Game/System
 
! Recommended
 
! Recommended
 
|-
 
|-
| 2048
+
| 81_libretro
| 2048
+
| Sinclair ZX 81
 +
| {{TBD}}
 +
|-
 +
| 2048_libretro
 +
| Game
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| cap32
+
| arduous_libretro
| Amstrad - CPC/GX4000
+
| Arduboy
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| crocods
+
| atari800_libretro
| Amstrad - CPC
+
| Atari 5200
 +
| {{✓}}
 +
|-
 +
| bk_libretro
 +
| BK-0010/BK-0011(M)/Terak 8510-a
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbalpha2012
+
| bluemsx_libretro
| rowspan="10" style="text-align: center;" | Arcade
+
| MSX/SVI/ColecoVision/SG-1000
 +
| {{~}}
 +
|-
 +
| cannonball_libretro
 +
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbalpha2012_cps1
+
| cap32_libretro
 +
| Amstrad CPC
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbalpha2012_cps2
+
| crocods_libretro
 +
| Amstrad CPC
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbalpha2012_cps3
+
| dosbox_svn_libretro
 +
| DOS
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbalpha2012_neogeo
+
| ecwolf_libretro
 +
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fbneo
+
| fbalpha2012_libretro
| {{✓}}
+
| Arcade/Console/various
|-
 
| mame2000
 
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mame2003_plus
+
| fbalpha2012_cps1_libretro
 +
| CPS-1
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mame2003
+
| fbalpha2012_cps2_libretro
 +
| CPS-2
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mame2003_midway
+
| fbalpha2012_cps3_libretro
 +
| CPS-3
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| arduous
+
| fbalpha2012_neogeo_libretro
| Arduboy
+
| Neo Geo
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| stella2014
+
| fbneo_libretro
| Atari - 2600
+
| Arcade/Console/various
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| a5200
+
| fceumm_libretro
| rowspan="2" style="text-align: center;" | Atari - 5200
+
| Nintendo NES/Famicom
| {{TBD}}
+
| {{}}
 
|-
 
|-
| atari800
+
| fixgb_libretro
 +
| Game Boy/Color
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| prosystem
+
| fixnes_libretro
| Atari - 7800 (ProSystem)
+
| Nintendo NES/Famicom
| {{TBD}}
+
| {{}}
 
|-
 
|-
| mednafen_lynx
+
| fmsx_libretro
| rowspan="2" style="text-align: center;" |Atari - Lynx
+
| MSX/MSX2/MSX2+
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| handy
+
| freechaf_libretro
 +
| Fairchild ChannelF
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| hatari
+
| freeintv_libretro
| Atari - ST/STE/TT/Falcon
+
| Mattel Intellivision
 +
| {{✓}}
 +
|-
 +
| frodo_libretro
 +
| Commodore C64
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mednafen_wswan
+
| fuse_libretro
| Bandai - WonderSwan/Color
+
| Sinclair ZX Spectrum
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| cannonball
+
| gambatte_libretro
| Cannonball
+
| Game Boy/Color
| {{TBD}}
+
| {{}}
 
|-
 
|-
| nxengine
+
| gearboy_libretro
| Cave Story
+
| Game Boy/Color
| {{TBD}}
 
|-
 
| jaxe
 
| CHIP-8/S-CHIP/XO-CHIP
 
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| gearcoleco
+
| gearcoleco_libretro
| Coleco - ColecoVision
+
| Coleco ColecoVision
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| puae
+
| gearsystem_libretro
| rowspan="2" style="text-align: center;" | Commodore - Amiga
+
| Sega MS/GG/SG-1000
| {{TBD}}
+
| {{}}
 
|-
 
|-
| puae2021
+
| genesis_plus_gx_libretro
| {{TBD}}
+
| Sega MS/GG/MD/CD
 +
| {{}}
 
|-
 
|-
| vice_x128
+
| genesis_plus_gx_wide_libretro
| Commodore - C128
+
| Sega MS/GG/MD/CD
| {{TBD}}
+
| {{}}
 
|-
 
|-
| frodo
+
| gme_libretro
| rowspan="3" style="text-align: center;" | Commodore - C64
+
| Music player
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vice_x64
+
| gong_libretro
| {{TBD}}
+
| Game
 +
| {{}}
 
|-
 
|-
| vice_x64sc
+
| gpsp_libretro
 +
| Game Boy Advance
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| vice_xscpu64
+
| gw_libretro
| Commodore - C64 SuperCPU
+
| Handheld Electronic
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vice_xcbm5x0
+
| handy_libretro
| Commodore - CBM-II 5x0
+
| Atari Lynx
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vice_xcbm2
+
| hatari_libretro
| Commodore - CBM-II 6x0/7x0
+
| Atari ST/STE/TT/Falcon
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vice_xpet
+
| jaxe_libretro
| Commodore - PET
+
| CHIP-8/S-CHIP/XO-CHIP
| {{TBD}}
+
| {{}}
 
|-
 
|-
| vice_xplus4
+
| jumpnbump_libretro
| Commodore - PLUS/4
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vice_xvic
+
| lowresnx_libretro
| Commodore - VIC-20
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| prboom
+
| lutro_libretro
| Doom
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| dosbox_svn
+
| mame2000_libretro
| DOS
+
| Arcade/Console/various
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| bk
+
| mame2003_libretro
| Elektronika - BK-0010/BK-0011(M)
+
| Arcade/Console/various
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| freechaf
+
| mame2003_midway_libretro
| Fairchild ChannelF
+
| Arcade/Console/various
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| reminiscence
+
| mame2003_plus_libretro
| Flashback
+
| Arcade/Console/various
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| gme
+
| mednafen_lynx_libretro
| Game Music Emu
+
| Atari Lynx
| {{TBD}}
+
| {{}}
 
|-
 
|-
| vecx
+
| mednafen_ngp_libretro
| GCE - Vectrex
+
| Neo Geo Pocket/Color
| {{TBD}}
+
| {{}}
 
|-
 
|-
| gong
+
| mednafen_pce_libretro
| Gong
+
| NEC PC Engine/SuperGrafx/CD
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| gw
+
| mednafen_pce_fast_libretro
| Handheld Electronic
+
| NEC PC Engine/CD
| {{TBD}}
+
| {{}}
 
|-
 
|-
| squirreljme
+
| mednafen_supergrafx_libretro
| Java ME
+
| NEC PC Engine/SuperGrafx
| {{TBD}}
+
| {{}}
 
|-
 
|-
| jumpnbump
+
| mednafen_vb_libretro
| Jump 'n Bump
+
| Nintendo Virtual Boy
| {{TBD}}
+
| {{}}
 
|-
 
|-
| lowresnx
+
| mednafen_wswan_libretro
| LowRes NX
+
| Bandai WonderSwan/Color
| {{TBD}}
+
| {{}}
 
|-
 
|-
| lutro
+
| mgba_libretro
| Lua Engine
+
| Game Boy Advance
| {{TBD}}
+
| {{}}
 
|-
 
|-
| minivmac
+
| minivmac_libretro
 
| Mac II
 
| Mac II
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| o2em
+
| mu_libretro
| Magnavox - Odyssey2 / Philips Videopac+
+
| Palm OS
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| freeintv
+
| nekop2_libretro
| Mattel - Intellivision
+
| NEC PC-98
 +
| {{~}}
 +
|-
 +
| neocd_libretro
 +
| Neo Geo CD
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| fmsx
+
| nestopia_libretro
| Microsoft - MSX
+
| Nintendo NES/Famicom
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| uw8
+
| np2kai_libretro
| MicroW8
+
| NEC PC-98
 +
| {{✓}} <small>slowdown but best PC98 core</small>
 +
|-
 +
| numero_libretro
 +
| TI-83
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mrboom
+
| nxengine_libretro
| Mr.Boom (Bomberman)
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| bluemsx
+
| o2em_libretro
| MSX/SVI/ColecoVision/SG-1000
+
| Magnavox Odyssey2/Phillips Videopac+
| {{~}}
+
| {{TBD}}
 
|-
 
|-
| quasi88
+
| oberon_libretro
| NEC - PC-8000 / PC-8800 series
+
| Oberon RISC machine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| nekop2
+
| pcsx_rearmed_libretro
| rowspan="2" style="text-align: center;" | NEC - PC-98
+
| Sony PlayStation
| {{~}}
+
| {{TBD}}
 
|-
 
|-
| np2kai
+
| picodrive_libretro
| {{}}<small>slowdown but best PC98 core</small>
+
| Sega MS/GG/MD/CD/32X
 +
| {{}} <small>(crash)</small>
 
|-
 
|-
| mednafen_pce_fast
+
| pocketcdg_libretro
| NEC - PC Engine / CD
+
| Karaoke player
| {{}}
+
| {{TBD}}
 
|-
 
|-
| mednafen_pce
+
| pokemini_libretro
| NEC - PC Engine / SuperGrafx / CD
+
| Nintendo Pokemon Mini
| {{}}
+
| {{TBD}}
 
|-
 
|-
| mednafen_supergrafx
+
| prboom_libretro
| NEC - PC Engine SuperGrafx
+
| Game engine
| {{}}
+
| {{TBD}}
 
|-
 
|-
| DoubleCherryGB
+
| prosystem_libretro
| rowspan="6" style="text-align: center;" | Nintendo - Game Boy / Color
+
| Atari 7800
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fixgb
+
| puae_libretro
| {{}}
+
| Commodore Amiga
 +
| {{TBD}}
 
|-
 
|-
| gambatte
+
| puae2021_libretro
| {{}}
+
| Commodore Amiga
 +
| {{TBD}}
 
|-
 
|-
| gearboy
+
| quasi88_libretro
| {{}}
+
| NEC PC-8000/PC-8800 series
 +
| {{TBD}}
 
|-
 
|-
| sameboy
+
| quicknes_libretro
| {{}}
+
| Nintendo NES/Famicom
 +
| {{TBD}}
 
|-
 
|-
| tgbdual
+
| race_libretro
| {{✗}}<small>(white screen)</small>
+
| Neo Geo Pocket/Color
 +
| {{✗}} <small>(crash)</small>
 
|-
 
|-
| gpsp
+
| reminiscence_libretro
| rowspan="4" style="text-align: center;" | Nintendo - Game Boy Advance
+
| Game engine
| {{}}
+
| {{TBD}}
 
|-
 
|-
| mgba
+
| retro8_libretro
| {{✓}}
+
| Game engine
|-
+
| {{TBD}}
| vbam
 
| {{~}}
 
|-
 
| vba_next
 
| {{~}}
 
|-
 
| fceumm
 
| rowspan="4" style="text-align: center;" | Nintendo - NES / Famicom
 
| {{✓}}
 
|-
 
| fixnes
 
| {{}}
 
 
|-
 
|-
| nestopia
+
| sameboy_libretro
 +
| Game Boy/Color
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| quicknes
+
| scummvm_libretro
 +
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| pokemini
+
| snes9x_libretro
| Nintendo - Pokemon Mini
+
| Nintendo SNES/SFC
| {{TBD}}
 
|-
 
| snes9x
 
| rowspan="5" style="text-align: center;" | Nintendo - SNES / SFC
 
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| snes9x2002
+
| snes9x2002_libretro
 +
| Nintendo SNES/SFC
 
| {{~}}
 
| {{~}}
 
|-
 
|-
| snes9x2005
+
| snes9x2005_libretro
 +
| Nintendo SNES/SFC
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| snes9x2005_plus
+
| snes9x2005_plus_libretro
 +
| Nintendo SNES/SFC
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| snes9x2010
+
| snes9x2010_libretro
 +
| Nintendo SNES/SFC
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| mednafen_vb
+
| squirreljme_libretro
| Nintendo - Virtual Boy (Beetle VB)
+
| Java ME
 +
| {{TBD}}
 +
|-
 +
| stella2014_libretro
 +
| Atari 2600
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| oberon
+
| superbroswar_libretro
| Oberon RISC Emulator
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| mu
+
| tgbdual_libretro
| Palm OS
+
| Game Boy/Color
 +
| {{✗}} <small>(white screen)</small>
 +
|-
 +
| theodore_libretro
 +
| Thomson MO/TO
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| retro8
+
| tic80_libretro
| PICO-8
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| pocketcdg
+
| tyrquake_libretro
| PocketCDG
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| tyrquake
+
| uw8_libretro
| Quake
+
| MicroW8
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vitaquake2-rogue
+
| uzem_libretro
| Quake II - Ground Zero (vitaQuake 2 [Rogue])
+
| Uzebox
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vitaquake2-xatrix
+
| vaporspec_libretro
| Quake II - The Reckoning (vitaQuake 2 [Xatrix])
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vitaquake2-zaero
+
| vba_m_libretro
| Quake II - Zaero (vitaQuake 2 [Zaero])
+
| Game Boy Advance
| {{TBD}}
+
| {{~}}
 +
|-
 +
| vba_next_libretro
 +
| Game Boy Advance
 +
| {{~}}
 
|-
 
|-
| vitaquake2
+
| vecx_libretro
| Quake II (vitaQuake 2)
+
| Vectrex
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| xrick
+
| vice_x128_libretro
| Rick Dangerous
+
| Commodore C128
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| scummvm
+
| vice_x64_libretro
| ScummVM
+
| Commodore C64
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| picodrive
+
| vice_x64sc_libretro
| Sega - MS/GG/MD/CD/32X
+
| Commodore C64
| {{✗}}<small>(crash)</small>
 
|-
 
| genesis_plus_gx
 
| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
 
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| genesis_plus_gx_wide
+
| vice_xcbm2_libretro
| {{}}
+
| Commodore CBM-II 6x0/7x0
 +
| {{TBD}}
 
|-
 
|-
| gearsystem
+
| vice_xcbm5x0_libretro
| Sega - MS/GG/SG-1000
+
| Commodore CBM-II 5x0
| {{}}
+
| {{TBD}}
 
|-
 
|-
| x1
+
| vice_xpet_libretro
| Sharp X1 (X Millennium)
+
| Commodore PET
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| 81
+
| vice_xplus4_libretro
| Sinclair - ZX 81 (EightyOne)
+
| Commodore Plus/4
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| fuse
+
| vice_xscpu64_libretro
| Sinclair - ZX Spectrum
+
| Commodore C64 SuperCPU
| {{✓}}
+
| {{TBD}}
|-
 
| neocd
 
| SNK - Neo Geo CD
 
| {{✓}}
 
 
|-
 
|-
| mednafen_ngp
+
| vice_xvic_libretro
| rowspan="2" style="text-align: center;" | SNK - Neo Geo Pocket / Color
+
| Commodore VIC-20
| {{✓}}
 
|-
 
| race
 
| {{✗}}<small>(crash)</small>
 
|-
 
| pcsx_rearmed
 
| Sony - PlayStation
 
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| superbroswar
+
| vitaquake2_libretro
| Super Bros War
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| numero
+
| vitaquake2-rogue_libretro
| Texas Instruments TI-83
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| theodore
+
| vitaquake2-xatrix_libretro
| Thomson - MO/TO
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| tic80
+
| vitaquake2-zaero_libretro
| TIC-80
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| uzem
+
| wasm4_libretro
| Uzebox
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| vaporspec
+
| x1_libretro
| VaporSpec
+
| Sharp X1
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| wasm4
+
| xrick_libretro
| WASM-4
+
| Game engine
 
| {{TBD}}
 
| {{TBD}}
 
|-
 
|-
| ecwolf
 
| Wolfenstein 3D
 
| {{TBD}}
 
 
|}
 
|}
  
Line 548: Line 569:
  
 
==Nintendo==
 
==Nintendo==
 
+
===NES===
===DS===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
Line 557: Line 577:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
+
| [[Heritage]] <small>(internal emulator for NES Remix)
| [https://github.com/Hydr8gon/NooDS rolling]  
+
| Heri2
| {{✓}}
 
| {{✓}}
 
| {{~}} <small>(slow at 15-20fps, WIP)
 
|}
 
 
 
===Game Boy / Color / Advance===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|GB
 
! scope="col"|GBC
 
! scope="col"|GBA
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [https://apps.fortheusers.org/wiiu/gacubeboy gacubeboy]
 
| 1337<br/>[https://gbatemp.net/threads/release-gacubeboy-emulator.435627/ 9000]
 
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
 
|-
 
|-
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
+
| LiteNESU
| [http://www.mediafire.com/download/2c8brakc996enda/gbiine_v02b.rar 0.2b]
+
| [https://github.com/QuarkTheAwesome/LiteNESU 0.0.0-preR2]  
| {{}}
+
| {{}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}
 
| {{~}}
 
 
| {{✗}}
 
| {{✗}}
| {{~}}
 
 
|-
 
|-
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
+
| LiteNESU 16 in 1
| [https://github.com/Hydr8gon/NooDS rolling]
+
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]  
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}
 
| {{✓}}
 
 
|}
 
|}
  
Gacubeboy: small emulator coded in 8 hours. Uses GX2 graphics but has a lot of graphical glitches. Poor compatibility. No sound.<br>
+
LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
GBiine: Wiiu Heig-Boy port. Can open a few gbc roms, just the ones designed for dual usage in gbc and original gb, like Links Awakening DX, but in gb mode (no color). Supports saves. No sound.<br>
 
NooDS: while this emulator is focused on nintendo ds, it can make use of the emulated slot-2 to actually load gba games, which do run fullspeed but with some minor glitches.<br>
 
Retroarch is generally the best choice. Alternatively, there are good gb/gbc/gba emulators in wii mode, like mgba or vbagx.
 
  
===NES===
+
===Game Boy===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
Line 616: Line 606:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[Heritage]] <small>(internal emulator for NES Remix)
+
| [https://apps.fortheusers.org/wiiu/gacubeboy gacubeboy]
| Heri2
+
| 1337<br/>[https://gbatemp.net/threads/release-gacubeboy-emulator.435627/ 9000]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
| {{}}
+
| {{~}}
 
|-
 
|-
| LiteNESU
+
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
| [https://github.com/QuarkTheAwesome/LiteNESU 0.0.0-preR2]  
+
| 0.2b
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
| LiteNESU 16 in 1
 
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]
 
| {{✓}}
 
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 +
| {{~}}
 
|}
 
|}
 
LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
 
  
 
===Pokémon Mini===
 
===Pokémon Mini===
Line 708: Line 690:
 
|-
 
|-
 
| [https://love2d.org LÖVE Potion]
 
| [https://love2d.org LÖVE Potion]
| [https://github.com/lovebrew/lovepotion 3.0.1]
+
| [https://github.com/lovebrew/lovepotion 3.0]
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}

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