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Emulation accuracy

304 bytes added, 05:43, 13 April 2016
Low accuracy: Added stuff
===Low accuracy===
Low accuracy emulators will have a large amount of visual and audio glitches. They will typically use various speedhacks game-specific hacks to skip over problems. Many times, as a result many these emulator authors will only prioritize popular games, and the less popular games simply run due to a variety will be incompatible. An example of patches while others don't work at allthis is Speedy Gonzales: Los Gatos Bandidos with emulators such as ZSNES and SNES9x, where the game will soft-lock towards the end. This can become very problematic when ROM hacks use these speedhacks hacks to run by abusing the errors to create otherwise impossible behaviourbehavior. This means that the ROM hack can only be used in that one specific emulatorand is incompatible with real hardware (either through flash cart or reproduction). Such an issue has occurred with [[ZSNES]]and still occurs today with new N64 ROM hacks.
===Medium accuracy===
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