Difference between revisions of "DuckStation"
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|screenshotcaption = The Qt frontend on Windows 10. | |screenshotcaption = The Qt frontend on Windows 10. | ||
|active = Yes | |active = Yes | ||
− | |platform = Windows | + | |platform = [[Emulators on PC|Windows]]<br/>Linux<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android OS|Android]] |
|architecture = x86_64, aarch64, ARMv7 | |architecture = x86_64, aarch64, ARMv7 | ||
|target = [[PlayStation emulators|Sony PlayStation]] | |target = [[PlayStation emulators|Sony PlayStation]] |
Revision as of 10:45, 27 August 2021
The Qt frontend on Windows 10. | |
Developer(s) | stenzek et al. |
---|---|
Latest version | N/A |
Active | Yes |
Platform(s) | Windows Linux macOS Android |
Architecture(s) | x86_64, aarch64, ARMv7 |
Emulates | Sony PlayStation |
License | GNU GPLv3 |
Source code | GitHub |
DuckStation is a free and open-source PlayStation emulator developed primarily by stenzek. It features PGXP, upscaling, texture filtering, overclocking, advanced "cheat" code support, CHD support, and a graphical interface.
Downloads
Latest Development Builds MacOS isn't officially supported and builds are not released for it. Must be compiled from source. | |
Play Store Free |
Overview
DuckStation is focused on playability, speed, and long-term maintainability. The goal of the emulator is to be as accurate as possible while maintaining performance on a broad range of devices. "Hack" options are discouraged, and the default configuration should support all playable games with only some of the enhancements having compatibility issues. 64-bit CPUs are required for recompiler support for maximum performance.
DuckStation was used as a testing ground for code that would be added to Dolphin.[1] stenzek has even said the UI was pulled directly from Dolphin, since it was "designed in conjunction with actual UI/UX people".[2]
The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates.
References
- ↑ JMC47, Maylmilae. Dolphin Progress Report. § 5.0-11524 - Improve Frame Pacing by Manually Inserting Duplicate Frames by Stenzek. "As a proof of concept, Stenzek used his Playstation 1 emulator, Duckstation to test a frame pacing solution that involved padding 30 FPS games."
- ↑ stenzek on Reddit. "Yep it is heavily influenced by Dolphin. I'm terrible at UI/UX design so I borrowed Dolphin's, since it's been designed in conjunction with actual UI/UX people."