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Dolphin

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'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that supports many extra features not present on the original consoles, and additionally capable of basic [[Game Boy Advance emulators|Game Boy Advance]] by its own built-in version of [[mGBA]] with stripped-down GUI, for the sake of GameCube games that support connectivity features. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues. Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0. It is also available as a [[libretro]] core for [[RetroArch]].
==Download==
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<nowiki>*</nowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.
 
==Recommended setup==
* GPU: DirectX 11.1 or OpenGL 4.4 support or better
* RAM: At least 2&nbsp;GB
 
=Overview=
'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is a [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that supports many extra features not present on the original consoles, and additionally capable of basic [[Game Boy Advance emulators|Game Boy Advance]] by its own built-in version of [[mGBA]] with stripped-down GUI, for the sake of GameCube games that support connectivity features. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.
 
Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.
 
===Controllers===
* Wireless Sensor Bar
==NetplayFeatures=={{Main|Dolphin Online}}
==*'''Widescreen=='''
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues.  To get widescreen fully natively, try [[Emulator_Files#GameCube / Wii|Swiss]]. This can even be run on a real GameCube/Wii if desired.
==*'''Netplay'''{{Main|Dolphin Online}} *'''VR support=='''
There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]].
The Dolphin Team is working on an official VR implementation using OpenXR.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref>
 
*'''Texture Packs'''
{{Main|Texture packs#GameCube/Wii}}
Dolphin lets you dump game textures and also replace game textures with new custom ones.
 
==Guides and info==
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