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Dolphin

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{{Infoboxemulator|image title = Dolphin|logo = Dolphin-4.0logo.png|imagewidth logowidth = 165|first last-version = 5.0{{DolphinVer}} <small>(Stable)</small>|second active = Yes|third fate = |platform = Windows, Linux, OS XmacOS, [[Android emulators|Android]]|fourth architecture = x86_64, ARM|target = [[GameCube emulators|GameCube]], [[Wii emulators|Wii]] and WiiWare|developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin TeamEmulator Project]|fifth website = [https://dolphin-emu.org/ Dolphin-emu.org]|sixth source = [https://github.com/dolphin-emu/dolphin GitHub]|license = GNU GPLv2|bios = [[Emulator_Files#GameCube_.2F_Wii|Optional]]}}
'''[[wikipedia:Dolphin(emulator)|Dolphin]]''' is an open -source [[GameCube and emulators|GameCube]], [[Wii emulators|Wii emulator which ]] that supports many extra features and abilities not present on the original consoles. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.
The Dolphin's official website with up to date builds is the , dolphin-emu.org , also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site. The that has been confused for the real one, dolphin-emulator.com site is not officially connected , has no connection to the project and often only hosts out of date versionsbuilds going up to 4.0.
It is also available as a [[libretro]] core for [[RetroArch]]. ==DownloadsDownload==* {| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac|APK}}|'''[https://dolphin-emu.org/download/ Dolphin dev buildsOfficial Release]''' (Windows x86_64, OS X, Android ARMv8*<br/AArch64)><small>Stable/Dev</small>|-{| cellpadding="4"* |-|align=center|{{Icon|APK}}|'''[https://github.com/SonofUglyBankaimaster999/dolphin/releases Unofficial emulated Wii MotionPlus buildMMJR] ('''|-|align=center|{{Icon|APK}}|'''[https://forumsgithub.com/weihuoya/dolphin-emu/releases/tag/5.org/Thread0-emulated9494 Unofficial MMJ]'''|-motion|colspan="3"|<hr/>|-plus-unofficial Original thread])* |align=center|{{Icon|Win|Mac|APK}}|[https://dolphin-emu.org/download/list/Triforce/1/ Dolphin branch<code>Triforce</code> Branch] with <br/><small>for [[GameCube emulators#Triforce|Triforce]] support</small>|-|align=center|{{Icon|Lin|BSD}}|[https://wikipkgs.org/download/dolphin-emu <code>dolphin-emu</code> Package Listing]<br/><small>at pkgs.org</index.php?title=Triforce Triforce] supportsmall>|}<nowiki>* [http:<//wwwnowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.mediafireorg for other distributions.com/?66hh53x9nczaun6 DSP-LLE files]
==Recommended setup==
===System requirements===
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
* GPU: DirectX 11.1 or OpenGL 4.4 supportor better* RAM: At least 2 &nbsp;GB minimum
===Controllers===
==Widescreen==
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
Built into Dolphin is a native has support for widescreen feature, to enable 16:9 output in gamesand can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube.2FWii/ Wii|Swiss]]. This can even be run on a real GameCube/Wii if desired. ==VR support==There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]]. The Dolphin Team is working on an official VR implementation using OpenXR.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref>
==Guides and info==
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
* [http://ngemu.com/threads/how-to-use-gecko-codes-in-dolphin-r6976.141144/ Using Gecko Codes]
* [https://lightgungamer.com/dolphin-emulator-gecko-codes// Dolphin Emulator Gecko Codes after version 5.0]
* [https://forums.dolphin-emu.org/ Forums]
* [https://dolphin-emu.org/compat/ Compatibility list]
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs
[[Category:Emulators]]
[[Category:GameCube emulators]][[Category:Custom assetsAssets]]
[[Category:Netplay]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
[[Category:Android emulation software]]
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