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Game engine recreations and source ports

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{{Infobox Sometimes a full system emulator|title = DOSBox|logo = DOSBoxis overkill.png|logowidth = 265|version = 0This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working.74-3|active = Yes|fate = |platform = Windows, LinuxIn that case, FreeBSD and reimplementing that game alone would save more|target = [[Intel CPUs|286 time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and 386]]|progcan no longer support or update it, an effort is then made to get it running natively on newer versions of-lang = C++|developer = [http:/- and/www.dosbox.com/crew.php DOSBox Crew]|website = [http://www.dosbox.com DOSBox.com]|source = [http://source.dosbox.com/dosboxsvn.tgz tgz]|license = GNU GPLv2}}'''DOSBox''' is an openor entirely different-source, [[High/Low level emulation|high-level]] [[Intel CPUs|286 operating systems and 386 emulator]] written in C++platforms.
==Downloads=={| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac}}|* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[http[wikipedia://www.dosbox.com/wiki/SVN_Builds#List_of_SVN_Builds Latest Dev BuildsGame engine recreation|game engine recreations]]'''|(or alternatively '''game engine re-|align=center|{{Icon|Win|Lin|Mac|Sol|RiscOS|OS2|BeOS}}|implementations'''[http://www). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed.dosboxAlternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them.com/downloadSome engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.php?main=1 Latest Stable Builds]* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port'''of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|}so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
==Features==DOSBox Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is capable of emulating many older computer games a JavaScript application that reimplements Winamp in the web browser. These projects are otherwise very almost always open-source which also allows new programmers to fix bugs that could have been difficult if not impossible to play on modern operating systems and hardware. It has very high compatibilitytrack down during development (alternatively, as it can the bugs may be configured emulated to allow old mods to continue to emulate safely exploit them). When most of the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it effort is even possible to install and load old Windows operating systemson programming, the project will usually require the original game's assets (such as Windows 3files in the installation directory or ROMs) until those ever get remade.11 and Windows 95This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, thus potentially being able this could allow the publisher to play games made for those platformseven earn revenue from the project.
==Frontends=====For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [http://www.launchbox-app.com/ LaunchBox[#External links|External links]]===*Portable Box-Art-Based Games Database and Launcher section has lists for DOSBox, Emulators, a number of known and PC Gamesavailable projects.
===On Linux downloading and using game engines is easy with [httphttps://ykhwonggithub.xcom/luxtorpeda-y.netdev/ DOSBox SVN Daumluxtorpeda Luxtorpeda]===*This is an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, ethernet, and many other features not found in the official version. Unlike vanilla DOSBox, it has - a menu for on-the-fly configuration. Has not been updated in years, however. According to the Steam Play compatibility tool (like [[http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox wikiProton]]: "The last version broke this build in ) that allows you to run games from Steam using various places and uses out of date different game engines and not fully working changes of the DOSBox-X branch. It is no longer recommended to use itreimplementations."
==Multi game engine=={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Operating System(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-!colspan="9"|Action-adventure (3rd-person)|-|[https://opentomb.github.io/ OpenTomb]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/opentomb/OpenTomb/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Tomb Raider 1–5|-|[http://dfendreloadedxproger.info/projects/OpenLara/ OpenLara]<ref group=N>OpenLara was inspired by OpenTomb</ref> |align=left|{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}|[https://github.com/XProger/OpenLara/releases git]|{{✓}} ||{{✓}} ||{{~}}|Tomb Raider 1–4|-!colspan="9"|Adventure|-|[[ScummVM]]|Multi-platform|[https://www.scummvm.org/downloads {{ScummVMVer}}]|{{✓}} ||{{✓}} ||{{✓}}|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[wikipedia:ScummVM#Supported_games|250 games]].)|-!colspan="9"|FPS|-|[https://m210.duke4.net BuildGDX]|{{Icon|Windows|Linux|macOS}}|[https://m210.duke4.net Website]|{{✗}} ||{{✓}} ||{{✓}}|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins|-|Raze|{{Icon|Windows|Linux|macOS}}|[https://github.com/coelckers/Raze/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI|-|[https://www.eduke32.com EDuke32] <br/>VoidSW <ref group=N>VoidSW is included with EDuke32</ref>|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]|{{✗}} ||{{✓}} ||{{✓}}|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br/>''VoidSW:'' Shadow Warrior|-|[https://nukeykt.retrohost.net RedNukem]|{{Icon|Windows|Linux}}|[https://github.com/nukeykt/NRedneck/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI|-|Metaforce|{{Icon|Windows|Linux|macOS}}|[https://releases.axiodl.com/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Metroid Prime 1–3|-|XLEngine|{{Icon|Windows|Linux}}|[https://github.com/Mindwerks/XLEngine/releases git]|{{✗}} ||{{✗}} ||{{✓}}|Star Wars: Dark Forces, Daggerfall<br/>''Later:'' Outlaws, Blood, Shadow Warrior|-|[https://zdoom.org/index ZDoom]|{{Icon|Windows|Linux|macOS}}|[https://zdoom.org/downloads 2.81]|{{✗}} ||{{✗}}<ref group=N>ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}}|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill|-!colspan="9"|Platform|-|[http://clonekeenplus.sourceforge.netCommander Genius]|{{Icon|Windows|Linux|macOS|Switch}}|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]|{{✗}} ||{{✓}} ||{{✓}}|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter|-!colspan="9"|Racing|-|OpenNFS|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenNFS/OpenNFS/releases git]|{{✗}} ||{{✓}} ||{{~}}|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2|-!colspan="9"|RPG|-|[[EasyRPG]]|Multi-platform|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]|{{✓}} ||{{✓}} ||{{✓}}|RPG Maker 2000/2003 games|-|[http://www.gemrb.org GemRB]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://github.com/gemrb/gemrb/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Infinity Engine <br/ D>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))|-Fend Reloaded|[[Neko RPGXP Player]]|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]|{{✗}} ||{{✓}} ||{{~}}|RPG Maker XP/VX/VA/MV games|-|[https://xoreos.org/ xoreos]|{{Icon|Windows|Linux|macOS}}|[https://github.com/xoreos/xoreos 0.0.6]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)|-!colspan="9"|RTS|-|[https://openage.sft.mx openage]|align=left|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/SFTtech/openage/releases git]|{{✗}} ||{{✓}} ||{{~}}|Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds*A great frontend which allows custom per|-game configurations to cut back |[http://www.openra.net OpenRA]|{{Icon|Windows|Linux|macOS|BSD|PSVita}}|[https://github.com/OpenRA/OpenRA/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert). <br/>''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).|-|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br/>Based on fiddling the official source code release by EA, with settings just to run specific the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.|-|[http://timjones.io/blog/tags/opensage OpenSAGE]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSAGE/OpenSAGE/releases git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.|-|[https://stratagus.com/stratagus.html Stratagus]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/Wargus/stratagus 3.1.2]|{{✗}} ||{{✓}}<ref group=N>Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group=N>StarCraft is only partially playable in Stargus in Stargus's current stage. The other games for the other engines work wellif installed correctly.</ref>|''[https://github. It also lets you use your own build of DOSBox instead com/Wargus/wargus Wargus]:'' Warcraft II: Tides of Darkness + Beyond the one it comes withDark Portal, so it can be used in conjunction with DOSBox SVN DaumAleona's Tale<br/>''[https://github.com/Wargus/war1gus War1gus]:'' Warcraft: Orcs & Humans<br/>''[https://github.com/Wargus/stargus Stargus]:'' StarCraft (partially playable)<br/>''Stratagus:'' Wyrmsun|-!colspan="9"|Shoot 'em up|-|[https://rec98.nmlgc.net ReC98]|Multi-platform|[https://github.com/nmlgc/ReC98 git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}
==Single game engine=={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-!colspan="9"|Action-adventure|-|OpenJK|align=left|{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br/>[https://github.com/JACoders/OpenJK git]|{{✗}} ||{{✓}} ||{{~}}|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy|-!colspan="9"|Adventure|-|The Ur-Quan Masters|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://sc2.sourceforge.net/downloads.php 0.8.0]|{{✗}} ||{{✓}} ||{{✓}}|Star Control II|-!colspan="9"|FPS|-|Aleph One|align=left|{{Icon|Windows|Linux|macOS}}|[https://alephone.lhowon.org/download.html 1.4]|{{✗}} ||{{✓}} ||{{✓}}|Marathon 1-2, Marathon Infinity|-|[http://bibendovsky.github.io/bstone BStone]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/bibendovsky/bstone/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike|-|Crispy Doom <br/>Crispy Heretic|align=left|{{Icon|Windows|Linux}}|[https://github.com/fabiangreffrath/crispy-doom/releases git]|{{✗}} ||{{✓}} ||{{✓}}|''Crispy Doom:'' Doom 1-2, Final Doom <br/>''Crispy Heretic:'' Heretic|-|[https://dhewm3.org dhewm3]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}|[https://github.com/dhewm/dhewm3/releases git]|{{✓}} ||{{✓}} ||{{✓}}|Doom 3 (Original)|-|[https://doom64ex.wordpress.com Doom64 EX]|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/doom64ex/files/doom64ex/2.5 2.5]|{{✗}} ||{{✗}} ||{{✓}}|Doom 64 (Original)|-|[http://www.descent2.de D2X-XL] <br/>[https://www.dxx-rebirth.com DXX-Rebirth]|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/d2x-xl 1.18.76] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Descent, Descent II|-|ECWolf|align=left|{{Icon|Windows|Linux|macOS|Android}}|[http://membersmaniacsvault.net/ecwolf/download.quicknetphp 1.nl3.3]|{{✓}} ||{{✓}} ||{{✓}}|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark|-|Hammer of Thyrion|align=left|{{Icon|Windows|Linux|macOS}}|[http:/blankendaalr/dbgluhexen2.sourceforge.net 1.5.9]|{{✗}} ||{{✓}} ||{{✓}}|Hexen II|-|[https:// DOSBox Game Launcherioquake3.org ioquake3]|align=left|{{Icon|Windows|Linux|macOS|Amiga}}|[https://ioquake3.org/get-it 1.36]|{{✗}} ||{{✓}} ||{{✓}}|Quake III: Arena|-|iortcw|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/iortcw/iortcw/releases git]|{{✗}} ||{{~}} ||{{✓}}|Return to Castle Wolfenstein|-|[http://nukeykt.retrohost.net NBlood]|align=left|{{Icon|Windows|Linux}}|[https://lerppu.net/wannabethesis/nblood/latest/ git]|{{✗}} ||{{✓}} ||{{✓}}|Blood|-|OpenMoHAA|align=left|{{Icon|Windows|Linux}}|[https://sourceforge.net/projects/openmohaa/]|{{✗}} ||{{✗}} ||{{✗}}|Medal of Honour: Allied Assault|-|OpenXRay|align=left|{{Icon|Windows|Linux}}*|[https://github.com/OpenXRay/xray-16/releases git]|{{✗}} ||{{✓}} ||{{✓}}|S.T.A.L.K.E.R.: Clear Sky, S.T.A frontend .L.K.E.R.: Call of Pripyat|-|[http://pcex.retrohost.net PCExhumed]|align=left|{{Icon|Windows|Linux}}|[https://lerppu.net/wannabethesis/pcexhumed/]|{{✗}} ||{{✓}} ||{{✓}}|Powerslave (PC)|-|[https://powerslaveex.wordpress.com Powerslave EX]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/svkaiser/PowerslaveEX git]|{{✗}} ||{{✗}} ||{{✓}}|Powerslave (Console)|-|[https://docs.libretro.com/library/prboom PrBoom]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/libretro-prboom git]|{{✓}} ||{{~}}<ref group=N>PrBoom-plus is still active</ref> ||{{✓}}|Doom 1-2, Final Doom|-|[http://quakespasm.sourceforge.net Quakespasm] <br/>vkQuake<ref group=N>vkQuake is based on JavaQuakespasm, and has a UI inspired by but uses Vulkan instead of OpenGL for rendering</ref>|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/quakespasm 0.94.2] <br/>[https://github.com/Novum/vkQuake/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Quake 1|-|RBDOOM-3-BFG|align=left|{{Icon|Windows|Linux}}|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Doom 3 (BFG Edition)|-|[https://icculus.org/rott Rise of the Triad for Linux] |align=left|{{Icon|Windows7|Linux|DC}}|[https://icculus.org/rott/releases git]|{{✗}} ||{{✗}} ||{{✗}}|Rise of the Triad: Dark War|-|rottexpr|align=left|{{Icon|Windows|Linux}}|[https://github.com/LTCHIPS/rottexpr/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Rise of the original DTriad: Dark War|-Fend|Shockolate|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/Interrupt/systemshock/releases git]|{{✗}} ||{{✓}} ||{{✓}}|System Shock 1|-|[https://theforceengine.github.io The Force Engine]|align=Versionsleft|{{Icon|Windows}}|[https://theforceengine.github.io/downloads.html 0.02.001]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars: Dark Forces, Outlaws|-|[https://disenchant.net/tyrquake Tyrquake]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://disenchant.net/git/tyrquake.git git]|{{✓}} ||{{✓}} ||{{✓}}|Quake 1|-|vitaQuake II|align=left|{{Icon|Windows|Linux|macOS|Vita}}|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{✓}} ||{{✓}} ||{{✓}}|Quake 2|-|[https://xash.su/xash3d.html Xash3D]|align=left|{{Icon|Windows|Linux|Android}}|[https://xash3d.ru/doku.php?id=downloads 0.99]|{{✗}} ||{{~}} ||{{✓}}|Half-Life 1|-|[https://www.yamagi.org/quake2 Yamagi Quake II]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dosboxdeponie.yamagi.org/quake2 8.00]|{{✗}} ||{{✓}} ||{{✓}}|Quake 2|-!colspan="9"|Platform|-staging|Jazz² Resurrection|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/deathkiller/jazz2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Jazz Jackrabbit 2|-|NXEngine <br/>[https://github.iocom/nxengine/ dosboxnxengine-stagingevo nxengine-evo]|align=left|{{Icon|Windows|Linux|macOS}}|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases git]|{{✓}} ||{{✗}} ||{{✓}}|Cave Story|-|[http://www.alister.eu/jazz/oj/about.php OpenJazz]|align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}|[https://github.com/AlisterT/openjazz/releases git]|{{✗}} ||{{~}} ||{{✓}}|Jazz Jackrabbit 1|-|R.E.L.I.V.E.|align=left|{{Icon|Windows|Linux}}|[https://github.com/AliveTeam/alive_reversing git]dosbox-staging is a fork that "attempts to revitalize DOSBox|{{✗}} ||{{✓}} ||{{✓}}|Oddworld: Abe's Oddysee, Oddworld: Abe's development process"Exoddus|-|rawgl|align=left|{{Icon|Windows|Linux|macOS}}|[https://github. com/cyxx/rawgl git]|{{✗}} ||{{✓}} ||{{✓}}|Another World/Out of This WIP forkWorld|-|REminiscence|align=left|{{Icon|Windows|Android}}|[http://cyxdown.free.fr/reminiscence 0.4.9]|{{✓}} ||{{✓}} ||{{✓}}|Flashback (Another World's existence ain't to rewrite spiritual sequel)|-|Rigel Engine|align=left|{{Icon|Windows|Linux|macOS|LinuxARM}}|[https://github.com/lethal-guitar/RigelEngine/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem II|-|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]|align=left|{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] </br>[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]|{{✗}} ||{{✓}} ||{{✓}}|Sonic the emulator from scratchHedgehog 1-2, but to continue updating it and improve it with bugfixes and new features where vanilla DOSBox currently can'tSonic CD|-|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/NagyD/SDLPoP git]|{{✗}} ||{{✓}} ||{{✓}}|Prince of Persia (1989)|-|[[ Super Mario 64 Port]]|Multi-platform|Depends on port|{{✗}} ||{{✓}} ||{{✓}}|Super Mario 64 (N64)|-|[http://www.bigorno.net/xrick xrick]|align=left|{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}|[http://www.bigorno.net/xrick/download. Indirectly speaking, it's sort off a html #021212]|{{✓}} ||{{✗}} ||{{✓}}|Rick Dangerous|-!colspan="9"fork to end all forks|Puzzle|-|Lemmini|align=left|{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}} ||{{✗}} ||{{✓}}|Lemmings|-!colspan="9"|Racing|-|CannonBall|align=left|{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}} ||{{✗}} ||{{✓}}|OutRun|-|NFSIISE|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/zaps166/NFSIISE/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Need for Speed II: SE|-|OpenC1|align=9xboxleft|{{Icon|Windows|Linux|macOS}}|[http://1amstudios.com/projects/openc1 1.4]<br/>[https://github.com/jeff-1amstudios/OpenC1 git]|{{✗}} ||{{✗}} ||{{✓}}|Carmageddon |-|OpenLGR|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/james-knippes/openlgr git]|{{✗}} ||{{✗}} ||{{✗}}|Lego Racers|-|OpenMC2|align=left|{{Icon|Linux|macOS}} (via [[Wine]])|[https://github.com/LRFLEW/OpenMC2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Midnight Club II|-|[https://openswe1r.github.io OpenSWE1R]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSWE1R/openswe1r git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars Episode 1: Racer|-|[https://yethiel.gitlab.io/RVDocs RVGL]|align=left|{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}There has been some interest in creating a version of DOSBox that incorporates compatibility with |[https://rvgl.re-volt.io 21.0930a-1]|{{✗}} ||{{✓}} ||{{✓}}|Re-Volt|-|REDriver2 |align=left|{{Icon|Windows 95|Linux}}|[https://github.com/OpenDriver2/REDRIVER2 git]|{{✗}} ||{{✓}} ||{{✓}}|Driver 2|-|[https://pyra-handheld.com/98boards/MEthreads/stunt-car-remake. As of 0279671 stuntcarremake]<ref group=N>Based on Stunt Car Racer Remake for Windows</ref>|align=left|{{Icon|Windows7|Linux|Pandora}}|[https:/09/13, it has not passed the theoretical stage and no work has been donerepo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]|{{✗}} ||{{✓}} ||{{✓}}|Stunt Car Racer (Amiga / AtariST)|-!colspan="9"|RPG|-|[http://win9xboxarx-libertatis.org Arx Libertatis]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/arx/ArxLibertatis/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Arx Fatalis|-|Daggerfall Unity|align=left|{{Icon|Windows|Linux|macOS}}|[https://www.sourceforgedfworkshop.net/projects/daggerfall-unity/live-builds Beta 0.13.2]<br/>[https://github.com/Interkarma/daggerfall-unity git]|{{✗}} ||{{✓}} ||{{✓}}|The Elder Scrolls II: Daggerfall|-|DevilutionX|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[https://github.com/diasurgical/devilutionX/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Diablo|-|OpenGothic|align=left|{{Icon|Windows|Linux}}|[https://github.com/Try/OpenGothic git]|{{✗}} ||{{✓}} ||{{✓}}|Gothic II|-|[https://makipl.github.io/OpenVIII-monogame OpenVIII]|align=left|{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} -->|[https://github.com/MaKiPL/OpenVIII git]|{{✗}} ||{{✓}} ||{{✗}}|Final Fantasy VIII|-|[https://opendiablo2.com OpenDiablo2]|align=DOSBoxleft|{{Icon|Windows|Linux}}|[https://github.com/OpenDiablo2/OpenDiablo2 git]|{{✗}} ||{{✓}} ||{{✗}}|Diablo II|-X|[https://openmw.org OpenMW]|align=left|{{Icon|Windows|Linux|macOS}}|[https://openmw.org/downloads 0.47.0]|{{✗}} ||{{✓}} ||{{✓}}|The Elder Scrolls III: Morrowind|-|OpenTESArena|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/afritz1/OpenTESArena/releases git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|The Elder Scrolls I: Arena|-|REGoth|align=left|{{Icon|Windows|Linux}}DOSBox|[https://github.com/REGoth-X is a fork of the original DOSBox project/REGoth-bs git]|{{✗}} ||{{✓}} ||{{✓}}|Gothic, as well as an HLE PC emulatorGothic II|-|reone|align=left|{{Icon|Windows|Linux}}|[https://github. It does what DOSBox does, but goes further, with a focus on accurate emulation com/seedhartha/reone/ git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars: Knights of prethe Old Republic 1-2|-!colspan="9"|RTS|-2000 PC hardware and includes many more ways to tweak and configure the DOS virtual machine|OpenDUNE|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github. com/OpenDUNE/OpenDUNE/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Dune II: The aim is Building of a Dynasty|-|[http://www.ta3d.org/home-en.php TA3D]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/zuzuf/TA3D git]|{{✗}} ||{{✗}} ||{{~}}|Total Annihilation|-!colspan="9"|RTT|-|[http://freesynd.sourceforge.net FreeSynd]|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/freesynd 0.7.5]|{{✗}} ||{{✗}} ||{{✗}}|Syndicate (1993)|-|[http://swars.vexillium.org Syndicate Wars Port]|align=left|{{Icon|Windows|Linux|macOS}}|[http://swars.vexillium.org/#download 0.3]|{{✗}} ||{{✗}} ||{{✓}}|Syndicate Wars|-!colspan="9"|TBS|-|[https://ctp2.darkdust.net civctp2]|align=left|{{Icon|Windows|Linux|Pandora}} Pyra|[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for DOSBoxLinux/Pandora/Pyra])|{{✗}} ||{{~}} ||{{✓}}|Call to Power II|-X to be a complete emulation package that covers all pre|[http://www.civone.org CivOne]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/SWY1985/CivOne git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Sid Meier's Civilization|-2000 DOS |fheroes2|align=left|{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}} ||{{✓}} ||{{✓}}|Heroes of Might and Magic II|-|[https://openxcom.org OpenXcom]|align=left|{{Icon|Windows 9x based hardware needs, including peripherals, motherboards, CPUs|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}} ||{{✓}} ||{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}} ||{{✓}} ||{{✓}}|Heroes of Might and all manner of hardware that was made for PC hardware of that timeMagic III|-!colspan="9"|Sandbox|-|[https://openrw.org OpenRW]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github. The emulator should in the future com/rwengine/openrw git]|{{✗}} ||{{✓}} ||{{~}}|Grand Theft Auto III|-|re3<ref group=N>re3 and reVC have full support and acceleration of been taken down by Take-Two again.</ref> <br/>reVC|align=left|{{Icon|Windows 3|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.xcom/GTAmodding/re3/tree/miami/ reVC]|{{✗}} ||{{✓}} ||{{✓}}|Grand Theft Auto III, 95, 98 and ME and software that was written for those versions of Grand Theft Auto: Vice City|-|San Andreas Unity|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]|{{✗}} ||{{✓}} ||{{~}}|Grand Theft Auto: San Andreas|-!colspan="9"|Shoot 'em up|-|OpenTyrian|align=left|{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Tyrian|-!colspan="9"|Sim - City-building|-|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]|align=left|{{Icon|Windows|Linux|macOS|Android|Haiku}}|[https://sourceforge.net/projects/opencaesar3/files 0.5] (2016)|{{✗}} ||{{✗}} ||{{✗}}|Caesar III|-|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>|align=left|{{Icon|Windows|Linux|macOS|Vita|Switch}}|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]|{{✗}} ||{{✓}} ||{{✓}}|Caesar III|-!colspan="9"|Sim - Construction/Management|-|[http://dosboxcorsixth.com CorsixTH]|align=left|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/CorsixTH/CorsixTH/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Theme Hospital|-x|[https://www.reddit.com/r/locomotion OpenLoco]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenRCT2/OpenLoco/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Chris Sawyer's Locomotion|-|[https://openrct2.org OpenRCT2]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenRCT2/OpenRCT2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|RollerCoaster Tycoon 2|-|[https://www.openttd.org/en OpenTTD]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/joncampbell123OpenTTD/OpenTTD/dosboxreleases git]|{{✗}} ||{{✓}} ||{{✓}}|Transport Tycoon Deluxe|-!colspan="9"|Sim - Flight Combat|-x|terminal-recall|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/jtrfp/terminal-recall git] <br/>[httphttps://dosboxsourceforge.net/projects/terminal-recall/files/nightly-builds/ Nightly Builds]|{{✗}} ||{{✓}} ||{{✓}}|Terminal Volocity, Fury3|-!colspan="9"|TPS|-x|max_vita|align=left|{{Icon|Vita}}|[https://github.com/doxygenfgsfdsfgs/max_vita/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Max Payne|-!colspan="9"|Visual novel|-|NitroSharp|align=left|{{Icon|Windows|Linux}}|[https:/html/indexgithub.html Documentationcom/CommitteeOfZero/nitrosharp/releases git]|{{✗}} ||{{✓}} ||{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|}
==Notes==Systems==<references group==DOSBox-X aims to maintain the code to emulate the '''IBM PCN /XT/AT, Tandy, PCjr''', and '''[[PC-98 emulators|NEC PC-98]]'''. It does not plan to emulate any other MS-DOS system and, in the main author's (Jon Campbell) words, only the aforementioned systems will be considered for development in DOSBox-X. This restriction prevents stretching of the codebase to an unmanageable level and helps keep the code base organized.:'''However''', the author has stated that other coders are strongly encouraged to fork out the main DOSBox-X project so they can work to develop MS-DOS emulation on any other platform or emulate other unique MS-DOS based system(s). He has provided stubs to enable '''FM-Towns''' emulation in such a branch for any interested programmers.>
==External links==* [httphttps://wwwosgameclones.columbiacom/ Open Source Game Clones] (Likely the best and most complete list.edu)* [https://github.com/leereilly/games Games on GitHub] by Lee Reilly ([https://github.com/leereilly/games/blob/master/README.md Master list] in wider view. This list from leereilly contains Table of Contents and categories with highlighted links to Git repos.)* [https://trilarion.github.io/opensourcegames/ Open Source Games on GitHub] by Trilarion ([https://github.com/Trilarion/opensourcegames/blob/master/entries/tocs/_games.md#Games Master list]. As good as OSGC site above & frighteningly far larger list than leereilly's Git list. Over [https://github.com/Trilarion/opensourcegames/blob/~em36master/win31dosboxREADME.html Win31DOSBoxmd 1200 game entries]===!)Win31DOSBox is a fork of DOSBox that aims * [https://en.wikipedia.org/wiki/Game_engine_recreation#Methods Game engine recreation] on Wikipedia (Has links to be an easy method lists of playing Windows : 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.xx )* [https://en.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code#Games_with_reconstructed_source_code List of games with reconstructed source code] on your computerWikipedia* [https://en.wikipedia. It has an easy setup program org/wiki/List_of_open-source_video_games List of open-source video games] on Wikipedia (Not very complete, and has the ability different categories are somewhat confusing.)* [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to print from Windows 3focus more on indigenous open-source engines.)* [https://directory.11fsf. org/wiki/Category/Game Game category of the Free software directory] (Might need some tweakingWiki with fairly basic content. Tends to focus more on indigenous open-source engines.)
To get started with Win31DOSBox you first need a copy of either Windows 3:<u>Curated Lists:</u>:* [https://thingsiplay.11 or WfW game.blog/2020/03/13/open-source-drm-free-games/ Tuncay D.'s recommendations for OS, DRM-free games] (Windows thingsiplay.game.blog. Mar 13, 2020. Not for Workgroups) 3game recreations.11 (IMG, CD, or MSDN download) and once you Some selections have that you need similarities to put either the 6 (Windows 3old commercial games.11) or 9 :* [https://thingsiplay.game.blog/2020/05/19/open-source-and-alike-games/ Tuncay D.'s recommendations for OS & alike games] (WfW 3thingsiplay.11) IMG files if you are using those, the ISO file which is only for WfW 3game.blog.11May 19, or the MSDN self-extracting 2020.exeFocused on game recreations and engines similar to other games.)
After '''News:'''* [https://www.gamingonlinux.com/articles/category/Game_Engine GamingOnLinux.com] (For the latest news on releases and updates of game recreations and source ports that, you then can run InstallWin31DOSBoxwork on Linux)* [https://www.exe which will automatically install Windows for youreddit. Once Windows com/r/opensourcegames/ Reddit feed] (Aggregation quality is installed, check that everything works and then install Video a little bit spotty. You have to wade through the news posts a bit for Windows and Quicktime which is located in the Video folder in Program Managerrelevant software.)* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. It is Had added recommendations to links also recommended to install WinG and Win32s aswellseen above.)
To get software onto the system there are multiple ways. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
[[Category:EmulatorsGame engine recreations]][[Category:Windows emulation software‏‎]][[Category:Linux emulation software]][[Category:macOS emulation softwareNot really emulators]]
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