Difference between revisions of "Byuu (emulator)"
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|platform = Windows, macOS, Linux, OpenBSD, FreeBSD | |platform = Windows, macOS, Linux, OpenBSD, FreeBSD | ||
|architecture = | |architecture = | ||
− | |target | + | |target = [[Nintendo Entertainment System emulators|NES]], [[Super Nintendo emulators|SNES]], [[Game Boy/Game Boy Color emulators|GB]], [[Game Boy/Game Boy Color emulators|GBC]], [[Game Boy Advance emulators|GBA]], [[WonderSwan emulators|WS]], [[Master System emulators|SMS]], [[Master System emulators|GG]], [[Sega Genesis emulators|GEN]], [[PC Engine (TurboGrafx-16) emulators|PCE]], [[MSX emulators|MSX]], [[ColecoVision emulators|COL]] |
|compatibility = <small>100% for commercial titles. Some homebrew may have small defects</small> | |compatibility = <small>100% for commercial titles. Some homebrew may have small defects</small> | ||
|accuracy = System-dependent | |accuracy = System-dependent | ||
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|support = [https://www.patreon.com/byuu Patreon] | |support = [https://www.patreon.com/byuu Patreon] | ||
|license = | |license = | ||
− | |source = | + | |source = [https://github.com/byuu/byuu GitHub] |
}} | }} | ||
{{WIP}} | {{WIP}} |
Revision as of 06:42, 21 February 2020
Developer(s) | Near (formerly known as byuu), contributors |
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Latest version | v4 |
Active | Yes |
Platform(s) | Windows, macOS, Linux, OpenBSD, FreeBSD |
Emulates | NES, SNES, GB, GBC, GBA, WS, SMS, GG, GEN, PCE, MSX, COL |
Compatibility | 100% for commercial titles. Some homebrew may have small defects |
Accuracy | System-dependent |
Website | byuu.org/byuu |
Support ($) | Patreon |
Programmed in | C++ |
Source code | GitHub |
byuu is an open-source, multi-system emulator. It aims to provide the accuracy of higan, with the ease-of-use of bsnes.
Download
Latest builds Stable and dev builds |
Overview
byuu is an upcoming multi-system emulator that aims to provide the accuracy of higan, with the ease-of-use of bsnes.
It seeks to accomplish this by catering to the common 99% of use cases, rather than higan, which tries to cater to every niche. As such, certain advanced functionality will not be available in byuu; however, the emulator will be significantly easier to use, like bsnes.
Unlike bsnes, byuu will also put accuracy at the forefront, at least at first, to uphold Near's vision for emulator design. This means that byuu will have higher system requirements and less enhancements than bsnes, but it will still aim to offer more features than higan.
Essentially, think of it as the bridge between two extremes. The goal is to build on the success of bsnes, and to offer an easy-to-use interface for all of Near's emulator cores, rather than just for the SNES alone.
See also
- bsnes - Near's Super Nintendo Entertainment System (Super Famicom) emulator.
- higan - Near's other multi-system emulator.
- csnes - Near's commercial Super Nintendo Entertainment System emulator.