RMG

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RMG
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The Qt6 frontend on linux
Developer(s) Rosalie241
Latest version 0.9.0 [+]
Active Yes
Platform(s) Windows
Linux
Architecture(s) x86_64
Emulates Nintendo 64
Compatibility High
Programmed in C, C++
License GPLv3
Source code GitHub
Issue tracker GitHub

RMG (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus frontend maintained by user Rosalie241.

Download

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Windows Linux Official releases
Windows Linux Automated builds
Windows Linux Fork of RMG with Kaillera and GekkoNet Rollback implementation

Overview

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The RMG frontend is focused on a simplistic, sleek GUI design and pays homage to the look and feel of Project64.

The project aims to close the gap between Project64 and Mupen64Plus regarding user experience. The project was archived on January 9th, 2021, but was opened up again on July 27th, 2021.

Features

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RMG supports cheat codes and offers a "grid view" of your games, along with their covers, if you provide the images. Starting from version 0.2.5, it switched from Qt5 to Qt6, providing a sleeker look.

Plugins

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RMG currently includes the following plugins:

GFX

  • GLideN64
  • ParaLLEl-RDP
  • Angrylion's RDP Plus

Audio

  • Rosalie's Mupen GUI Audio Plugin

Input

  • Raphnetraw Input (for use with real N64 controllers)
  • GC Adapter (for Wii U or Switch) Input
  • Rosalie's Mupen GUI Input

RSP

  • Static Interpreter (CXD4)
  • Mupen64Plus HLE RSP
  • ParaLLEl-RSP

It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them over the ones mentioned above. However, just like with standalone, you must configure them by editing the mupen64plus.cfg file. All plugins above (except for the RSP plugins) are configurable via the GUI.

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