CreatiVision

Revision as of 00:07, 23 August 2026 by Ilyagredasov (talk | contribs) (Hardware features and peripherals)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
CreatiVision
Developer VTech
Type Hybrid video game console
Generation Second generation
Release date 1982
Discontinued 1986
Successor Socrates
Emulated

CreatiVision is a console / microcomputer hybrid released by VTech in 1982.

Emulators

edit
Name Platform(s) Latest version libretro License Active Compatibility Recommended
PC/x86
cvemu (creatiVision emulator)     23.09.18 Non-commercial
MAME         git artifacts[N 1]
0.289
libretro core[N 2]
GPLv2
BSD-3-Clause
*
JollyCV         2.0.1
libretro core
BSD-3-Clause (Permissive) 100%
FunnyMu

CreatiVe UI

        FunnyMu 0.48 R1.0 for AmigaOS 3.0+

FunnyMu 0.43 SDL
FunnyMu 0.49 (unofficial) with CreatiVe UI 1.12 (optional)

Non-commercial ~[N 3]
CvEmu2 + Spartan     0.6.1 (CvEmu2)

2.0 (Spartan GUI)

?
CreatiVEmu

CreatiVEmu GUI

    beta (CreatiVEmu)

beta 0.03 (CreatiVEmu GUI)[1]

?
Console
ColecoDS   11.0 ?
FunnyMu   0.2 Non-commercial
  1. CI-Windows CI-Linux CI-Macos
  2. As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
  3. Partially recommended because FunnyMu one is the only option for AmigaOS 3.

Hardware features and peripherals

edit
Name Emulator
Hardware features
Peripherals 16K Memory Expansion Module[N3 1]
Serial & Parallel I/O Interface Module
ColecoVision Module
Cassette Storage Module
Moving-Key Keyboard
Floppy disc drive
Modem
Printer
Misc. F18A replacement board
(See here and here)
  1. For use with the Basic language cartridge

Comparisons

edit
CreatiVEmu
Emulator by Roberto Ventura, coded in may 2001 for use with MS-DOS and then made Windows-compatible a few months later. It supports all existing ROMs with accurate video and audio emulation. Complete cassette tape player emulation, allowing to load/save BASIC listings through custom "binary log" format.
Unfortunately, it's never been publicly released and it's marked as "discontinued" since 2002.
creatiVision emulator
The most recently developed emulator of the creatiVision, also featuring full compatibility with the Laser 2001 and Salora Manager home computers through a self-developed version of the BIOS. Great overall emulation quality and an useful option to load programs from cassette dumps. Programmed with C and SDL. Source code available. No user interface (command-line operated).
CvEmu2
Emulator by Giovanni Ortu, supporting all existing ROMs (except the new formats for 6 and 18KB) with full video emulation, no audio emulation. Featuring a preliminary in-game menu. Programmed with C and SDL, compiled for Windows and Linux. Source code available.
FunnyMu
Emulator by Paul Hayter, supporting 4, 8, 10 and 12KB ROMs with full video and audio emulation, unfortunately has no in-game menu and can't be configured. Programmed with C and SDL, based on MAME and ColEm source codes, compiled for Windows and Linux. Source code available.
FunnyMu (unofficial)
MADrigal's personal revision of FunnyMu, with a few additions:
* fully compatible with all currently dumped ROMs (also 6, 10, 16 and 18KB ROM formats)
* correct colour palette (matching the one in MAME)
* support for right controller emulation and complete keyboard emulation
* mathematics bug-fixes here and there
* screenshot save
* load/save BASIC listings in plain text format
* settings stored to .ini file
* windowed and fullscreen modes available
Windows version is fully compatible with the new CreatiVe-UI graphics interface, also featuring a quite detailed games database with screenshots.
Amiga version also available by Amigan Software.
Wii version also available by Wiimpathy.
MAME (formerly MESS)
Since version 0.135 (released on November 7th, 2009), MESS includes MADrigal's revision of the CreatiVision driver, with a few additions and bug-fixes to previous releases.
Emulation accuracy is very high, though there's still much work to do in order to add several missing features and to make input management a little bit more user-friendly.
As of 2017, MESS is incorporated in MAME.

See also

edit