Hypseus Singe
| Developer(s) | DirtBagXon, contributors |
|---|---|
| Latest version | 3.0.2 [+] |
| Active | Yes |
| Platform(s) | Windows, macOS, Raspberry Pi |
| Emulates | LaserDisc-based Arcade Systems, Action Max, Captain Power, Video Driver |
| Support ($) | Ko-fi |
| Programmed in | C++, C |
| License | GPLv3 |
| Source code | GitHub |
Hypseus Singe is a fork and SDL2 version of Daphne. It includes support for SINGE simulation.
In Greek mythology Hypseus is a sibling of Daphne.
HYPSEUS is an SDL2 update to the DAPHNE emulator engine. It supports one game that neither Daphne nor MAME support: Stern's Goal to Go and also includes support for SINGE simulation. Re-imagined versions of the Action Max, Captain Power XT-7 and SEGA Video Driver VHS games are also supported. There are several features SDL2 allows over the original Daphne version: Supporting enhanced 4k MPEG-2 video, including multiple screen support. Integrated bezels, hot-pluggable GameControllers, lightgun support and (with a 32bit upgrade on the Daphne VLDP) support for the full range of extended run-time games introduced in Singe 2. Hypseus also runs a full 32bit overlay on Singe games, this can be reverted to the original 8-bit via command line arguments. The diversity of features allows Hypseus to run games on a multitude of hardware including SBCs, such as the Raspberry Pi and its kin.
Games List
Download
| Official releases |
Features
- SDL2 support
- Updated MPEG2 decoder
- Integrated bezels
- Daphne and Singe 4k M2V support
- Singe EmulationStation LUA path integration
- Singe joystick, lightgun EV_ABS [mouse] support
- Singe 2 support with full 32bit overlays
- Sinden borders for Singe games
- Daphne alternate overlay choices
- SDL_GameController (hotplug) support
- Advanced configuration and multi-joystick support
- Software 'lair/ace' original scoreboard
- Arduino LED original 'lair/ace' hardware scoreboard
- Simulated scan lines
- Windows and macOS ports