Game engines
This is a list of known game engines
| Before Diving in |
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| The LGASVM tab tracks the Likelihood of an engine getting added ScummVM. This tab is here because ScummVM is the main active engine recreation project (there's almost no other project like it) |
The LGASVM tab is broken down like this
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The following letters denotes:
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What is a game engine?
Placeholder Text
Engines
| Name | Released | LGASVM | Letters | NOG | Description, SVM Support & Other Recreation Projects |
|---|---|---|---|---|---|
| Atlas | 1994 | High | HD | 47+ | Developed by Davidson & Associates, It was used make many kids games and oddities like What's Her Face!, Superstar Rivals and the 2002 adaptation of American Idol.
It place in Video game history is in edutainment, Atlas was used to make entries in classic franchises like the Davidson's Learning Center series, Blaster series, and the JumpStart series. it was used to make quite a few Fisher-Price games as well. |
| CineActive | 1995c | Medium | D | 3+ | An engine developed by Peter Marx for FMV games. There are only three game currently known to of used this engine: Terror T.R.A.X.: Track of the Vampire, Johnny Mnemonic and the windows version of Capcom's Fox Hunt. |
| ExEn | 2000 | None | GD | 125+ | |
| Magnus | ???? | Low | D | 14 | Engine developed by Ivanoff Interactive A/S. |
| Mascot Capsule | 2001 | None | GD | 600 | |
| Mophun | 2002 | None | GD | 310+ | |
| Mugen | 1999 | None | G | ||
| OpenBOR | 2005 | None | G | ||
| Ren'Py | 2004 | Low | E | ||
| Titan | ???? | Low | D | 22 | Titan was developed by Compedia, They used this engine to make under thirty educational games, before moving to Macromedia Director for all their games. |
| Unity | 2005 | Low | E |
Visual Novel engines
- Main article: The Visual Novel Problem
| Name | Released | LGASVM | NOG | Letters | Description, SVM Support & Other Recreation Projects |
|---|---|---|---|---|---|
| ADV98V | 1991c | Low | 70 | AHD | An engine designed for the PC-98 series of computers. |
| ADVIZ | 1992c | None | 7+ | BHD | An engine developed for the PC-98. |
| AGS | 1993 | None | 6 | BHD | This is not that AGS, it a much older engine developed by C's Ware for the PC-98 that was use to make 90s classics like Eve ~Burst Error~, Desire and Love Potion. these games are some of the most impotent games in video game history, with of them being some of, if not, the first visual novels to get an English translation. |
| AI \ AI4 | 1989 | None | 80 | BHD | Custom engines designed for the PC-98 series of computers used to make some of the earliest games made by the ELF Corporation. |
| AI5 | 1991c | Low | 20+ | AD | An engine designed for DOS, PC-98, FM Towns and the Sharp X68000. |
| AVG32 | 1993c | Low | 25+ | AHD | Although it's unknown how many games were made with AVG32, the engine was vary popular with 90s VN developers. This engine was used to make classics like Air, Kanon and Gakuen Heaven. |
| BlueGale | 2003 | None | 8 | BND | A custom engine developed by and named after BlueGale, a developer of adult visual novels. |
| CatSystem | 1998 | Low | 100+ | AD | |
| CodeX RScrip | 2002 | Low | 70 | EA | Custom engine developed and used by Liar-soft. |
| Comic Maker | 1998c | Medium | 180+ | D | This hard to research engine was mainly used by dōjin developers, an engine recreation would help preserve many Japanese indie games. |
| Director | 1985 | Added | 160+ | HD | While ScummVM has support for Macromedia Director, there is no official support for almost all of the VN's made with Director and there likely never will be, even when the versions of Director they run on are supported. there are roughly less then 15 VN's that fit their rules and policies
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| Ethornell \ BGI | 2004 | Medium | 90+ | E | |
| Hot Soup Processor | 1994 | Medium | 35 | EH | HSP is a scripting language popular in Japan. its unlikely to get added to ScummVM because of the 35 visual novels made with it (since almost all of them have adult content) It would get added to preserve Japanese indie game history, dōjin titles and the many school projects made with HSP, that said, games made HSP are poorly documented \ archived,so a lot more research would be needed before it could be added. |
| Interheart FPK | 1999 | None | 4 | BD | A custom engine developed by Interheart that was used to make a few of their games. |
| KaGuYa | 2001 | None | 55 | B | Named after the company that develop it, this engine is used by almost every game by Atelier Kaguya. |
| KiriKiri | 1998 | High | 3500+ | HD | One of the most widely use used engines, It has been used make classics like Fate/stay night, Witch on the Holy Night, 1999ChristmasEve and many other gems. |
| LiveMaker | 2003 | High | 1100+ | HD | Mostly used by indie devs, it was to make dōjin classics like Shigatsu Youka, Dear My Abyss and Lemures Blue no Gozen 2 Ji. this |
| Main System | 2002 | Low | 5 | AD | An engine almost entirely only used by BL game developer, Vivid Color. |
| Majiro Script Engine | 2004 | Low | 118 | AD | |
| Malie | 2001 | Low | 56 | AD | |
| MAPL | 1995 | None | 30 | BD | |
| N2System | 2003 | Low | 12 | AHD | A custom engine developed by Nitroplus, it was used for many visual novel classics such as CHAOS;HEAD, Steins;Gate, and DRAMAtical Murder. |
| NScripter | 1999 | High | 1100+ | HD | Widely used by both commercial and dōjin developers. NScripter gave us classics like Ever17, Kurai Nichiyoubi, Memories Off 2nd and the When They Cry series (Ciconia, Higurashi, Umineko) |
| QLIE | 2005c | None | 68 | BD | |
| RealLive | 2001 | Medium | 100+ | D | The successor to AVG32, it was used to make of the genres most well known classics such as Little Busters, Clannad, & Planetarian |
| SaiSys | 2000 | None | 60+ | BD | A custom engine made by Aqua House and used by them and their subsidiaries. |
| Shiina Rio | 2000 | Low | 150+ | AH | An engine developed by Foster and used by WillPlus and their subsidiaries, |
| System | 1988 | Low | 150+ | AH | Dating all the way back to 1988. Every game AliceSoft has made runs on a version of this engine. They currently use System 4.x to develop their games. While they have released some all ages games, most aren't, so the chance they will add support for this engine is low and if they do add support, its unlikely they will any version beyond version 1.0, aka, the historic version that put AliceSoft on the map. |
| System-98 | 1993 | None | 11 | BHD | A custom engine made by Excellents for the PC-98 and used by them and their subsidiaries. |
| System-NNN | 2000 | Low | 110 | AD | |
| TMR-Hiro ADV System | 2005 | None | 25 | E | |
| TyranoScript | 2015 | None | 3000+ | ET | TyranoBuilder is an engine designed for making visual novels. |
| Wolf RPG Editor | 1998 | Medium | 140+ | E | |
| YU-RIS | 2001c | Low | 400+ | E |
VN Engine Ports
| Engine | REL | LGASVM | NOG | Description |
|---|---|---|---|---|
| WADVIZ | 1997c | None-B | 9+ | The Windows 9x port of the ADVIZ engine |
| AI5Win | 1997c | Low-A | 25+ | The Windows 9x port of the AI5 engine |
Engines Added to ScummVM
| Name | Released | Support | Description |
|---|---|---|---|
| Access | 1991c | Decent | |
| ADL | 1980 | Good | |
| Adventure Game Studio | 1997 | Decent | |
| AGI | 1984 | Good | |
| AGOS | 1989 | Decent | |
| Composer | 1995 | Good | |
| Cryomni3D \ Cryo | 1995 | Low | |
| DGDS | 1990 | Low | |
| Director | 1985 | Low | |
| Freescape | 1987 | Decent | |
| Glk | ???? | Good | |
| Gob | 1990c | Decent | |
| GrimE | 1998 | Decent | |
| Groovie | 1993 | Decent | |
| Hadesch | 1998 | Low | |
| HDB | 2001 | Good | |
| Hopkins | 1998 | Good | |
| Hugo | 1990 | Good | |
| Hypno | 1995 | Decent | |
| Illusions | 1997 | Low | |
| Kingdom | 1995 | Decent | |
| Kyra | 1991 | Decent | |
| Legend | 1990 | Preliminary | ScummVM git fork |
| MADE | 1992 | Decent | |
| Mohawk | 1993 | Decent | |
| MADS \ M4 | 1992 | Low | |
| mTropolis | 1995 | Low | |
| Nancy | 1996 | Low | |
| QdEngine | ???? | Decent | |
| Ring | 1999 | Preliminary | ScummVM git fork |
| SAGA | 1994 | Decent | |
| SCI | 1988 | Decent | |
| SCUMM | 1987 | Decent | |
| SLUDGE | 2003 | Preliminary | |
| Tetraedge | 2001 | Low | |
| Tinsel | 1995 | Decent | |
| TsAGE | 1992 | Low | |
| Ultima | Various | Low | |
| Wintermute | 2003 | Low | |
| Yaga | 2002 | Preliminary |
Also See
Game engine recreations and source ports