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- #REDIRECT[[Emulation issues and roadblocks]] ...44 bytes (5 words) - 13:58, 10 July 2026
- {{for|modern techniques and methods used for emulation|High and low-level emulation#Future Outlook}} ...r|ways to support or contribute to an emulation or similar project|Support emulation projects}} ...128 KB (17,899 words) - 21:40, 14 September 2026
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- #REDIRECT[[Emulation issues and roadblocks]] ...44 bytes (5 words) - 13:58, 10 July 2026
- ==Emulation issues== Onyx emulation doesn't exist, not even MAME can emulate the Onyx and on top that, both gam ...891 bytes (118 words) - 15:57, 12 March 2026
- ==Issues== [[Category:Windows emulation software]] ...1 KB (173 words) - 20:50, 25 October 2024
- ==Issues== [[Category:Windows emulation software]] ...2 KB (321 words) - 13:02, 27 March 2026
- ==Issues== [[Category:Windows emulation software|1]] ...1 KB (165 words) - 21:26, 2 June 2024
- |issuetracker = [https://github.com/decaf-emu/decaf-emu/issues GitHub] ==Issues== ...2 KB (225 words) - 16:12, 27 January 2026
- ...the latest dev versions should often be preferred, as they solve emulation issues most of the time. Links to dev builds can be found on the dedicated emulato If you're using a plugin-based emulator, graphical glitches and sound issues could be solved by changing the settings or using a different, better plugi ...2 KB (345 words) - 19:53, 21 February 2026
- |issuetracker = [https://github.com/LIJI32/SameBoy/issues GitHub] ==Issues== ...2 KB (350 words) - 15:54, 12 March 2026
- |issuetracker = [https://github.com/rileytestut/Delta/issues GitHub] ...]), GBC ([[Gambatte]]), GBA ([[VisualBoyAdvance-M]]), and DS ([[melonDS]]) emulation. Sega Genesis ([[Genesis Plus GX]]) support is in beta. <ref>https://github ...3 KB (442 words) - 05:13, 21 February 2026
- ...not recommended you use this emulator because it uses similar stolen code issues to [[Egg NS]] and has worse compatibility than that. <br> Although still av [[Category:Android emulation software]] ...1 KB (127 words) - 23:25, 25 October 2024
- ===Emulation issues=== ...oyl/leapfrog_didj_emulator/fq6gscn/ mamehaze's comment about LeapFrog Didj emulation] ...3 KB (439 words) - 20:45, 31 August 2026
- ==Issues== [[Category:Windows emulation software]] ...3 KB (409 words) - 03:05, 10 February 2026
- |issuetracker = [https://github.com/jpcsp/jpcsp/issues GitHub] ...Java Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also much slower than [[PPSSPP]]. ...2 KB (294 words) - 14:03, 29 August 2026
- |compatibility = [https://github.com/jpd002/Play-Compatibility/issues Compatibility list] |issuetracker = [https://github.com/jpd002/Play-/issues GitHub] ...3 KB (345 words) - 14:46, 3 August 2026
- |website = [https://adamulation.blogspot.com/ adam's emulation wip] ==Issues== ...4 KB (545 words) - 22:27, 4 February 2026
- ...b.com/notaz/picodrive/issues GitHub] [https://github.com/irixxxx/picodrive/issues irixxxx's fork] ...ry/compatibility/32x here]). [[ares]] is currently the best option for 32X emulation. ...3 KB (520 words) - 05:57, 22 August 2026
- ==Issues== [[Category:Android emulation software]] ...3 KB (386 words) - 23:56, 19 June 2025
- |issuetracker = [https://github.com/n64dev/cen64/issues GitHub] ...sable state and is capable of playing many commercial ROMs with only minor issues. However, due to its extreme focus on accuracy, it will also require good h ...3 KB (442 words) - 16:35, 27 January 2026
- |issuetracker = [https://github.com/Hydr8gon/3Beans/issues GitHub] ...erous issues and limitations. It is developed by Hydr8gon, known for other emulation projects including [[NooDS]]. ...2 KB (331 words) - 12:44, 23 February 2026
- In addition, Carbon Engine supports emulation of [[Master System emulators|Master System]] games, however, no compilation ==Emulation accuracy== ...3 KB (426 words) - 02:00, 28 March 2026