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| ==Legend==
| | #REDIRECT[[Project Nested]] |
| {| class="wikitable sortable"
| |
| |-
| |
| ! Rip 1 Class
| |
| ! Rip 2 Class
| |
| ! Legend
| |
| |-
| |
| | style="background:limegreen;"|Very Playable/Playable
| |
| | Excellent
| |
| | Game is fully playable. Very Good Audio. No gfx glitches
| |
| |-
| |
| | style="background:cyan;"|Playable
| |
| | Good
| |
| | Game is playable but needs full play-through tester. Good Audio Few gfx glitches
| |
| |-
| |
| | style="background:gold;"|Working/Playable
| |
| | Normal
| |
| | Game is mostly playable. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.
| |
| |-
| |
| | style="background:orange;"|Working/Unplayable
| |
| | Unplayable
| |
| | intro only or crash during early gameplay and the game has very slow/laggy/glitched up gfxs or it gets in game and plays well, but freezes or locks up at some early point. Broken Audio
| |
| |-
| |
| | style="background:salmon;"|Unplayable
| |
| | Bad
| |
| | Game is Unplayable
| |
| |-
| |
| | style="background:grey;"|Unplayable/Unavailable
| |
| | Terrible
| |
| | Game isn't even boot or is boots but freezes sometimes, but are hopefully blacklisted.
| |
| |}
| |
| | |
| ==Game list==
| |
| {| class="wikitable sortable"
| |
| |-
| |
| ! Game Name
| |
| ! Version
| |
| ! Notes
| |
| |-
| |
| | style="background:limegreen;"|Donkey Kong (U)
| |
| |v1.0
| |
| |Requires NMI mode "At vblank"
| |
| |-
| |
| | style="background:orange;"|Donkey Kong 3
| |
| |v1.4.2
| |
| |Hangs On Title Screen
| |
| |-
| |
| | style="background:cyan;"|Kirby's Adventure (U)
| |
| |v1.4
| |
| |disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong.
| |
| |-
| |
| | style="background:limegreen;"|Monopoly (U)
| |
| |v1.3
| |
| |fully working (except for $4011 PCM audio)
| |
| |-
| |
| | style="background:gold;"|Nuts & Milk
| |
| |v1.1
| |
| |sprite and BG are out of alignment vertically by approx 16 pixels
| |
| |-
| |
| | style="background:cyan;"|Pac-Man (U)
| |
| |v1.3
| |
| |disable memory emulation load and store
| |
| |-
| |
| | style="background:grey;"|Parodius
| |
| |v1.3
| |
| |does not boot.
| |
| |-
| |
| | style="background:cyan;"|Pinball (U)
| |
| |v1.4.2
| |
| |playable
| |
| |-
| |
| | style="background:limegreen;"|Super Mario Bros. (U)
| |
| |v1.1
| |
| |sprite zero offset 7
| |
| |-
| |
| | style="background:cyan;"|Super Mario Bros. 2
| |
| |v1.4.2
| |
| |disable "native return address", disable NMI mode "At vblank" playable
| |
| |-
| |
| | style="background:gold;"|Trog
| |
| |v1.4.2
| |
| |disable stack native address, enable clone CHR-RAM. very flickery
| |
| |-
| |
| | style="background:salmon;"|Zippy Race
| |
| |v1.3
| |
| |Hangs with some glitchy gfxs
| |
| |}
| |
| [[Category:Compatibility lists]] | |