Difference between revisions of "DuckStation"
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|source = [https://github.com/stenzek/duckstation GitHub] | |source = [https://github.com/stenzek/duckstation GitHub] | ||
|license = GNU GPLv3 | |license = GNU GPLv3 | ||
+ | |compatibility = [https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit Compatibility list] | ||
|bios = [[Emulator_Files#PlayStation|Required]] | |bios = [[Emulator_Files#PlayStation|Required]] | ||
}} | }} |
Revision as of 03:18, 14 December 2021
The Qt frontend on Windows 10. | |
Developer(s) | stenzek et al. |
---|---|
Latest version | N/A |
Active | Yes |
Platform(s) | Windows Linux macOS Android |
Architecture(s) | x86_64, aarch64, ARMv7 |
Emulates | Sony PlayStation |
Compatibility | Compatibility list |
License | GNU GPLv3 |
Source code | GitHub |
BIOS/Keys | Required |
DuckStation is a free and open-source PlayStation emulator developed primarily by stenzek. It features PGXP, upscaling, texture filtering, overclocking, advanced "cheat" code support, CHD support, and a graphical interface.
Downloads
Latest Development Builds MacOS isn't officially supported and builds are not released for it. Must be compiled from source. | |
Play Store Free |
Overview
DuckStation is focused on playability, speed, and long-term maintainability. The goal of the emulator is to be as accurate as possible while maintaining performance on a broad range of devices. "Hack" options are discouraged, and the default configuration should support all playable games with only some of the enhancements having compatibility issues. 64-bit CPUs are required for recompiler support for maximum performance.
DuckStation was used as a testing ground for code that would be added to Dolphin.[1] stenzek has even said the UI was pulled directly from Dolphin, since it was "designed in conjunction with actual UI/UX people".[2]
The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates.
References
- ↑ JMC47, Maylmilae. Dolphin Progress Report. § 5.0-11524 - Improve Frame Pacing by Manually Inserting Duplicate Frames by Stenzek. "As a proof of concept, Stenzek used his Playstation 1 emulator, Duckstation to test a frame pacing solution that involved padding 30 FPS games."
- ↑ stenzek on Reddit. "Yep it is heavily influenced by Dolphin. I'm terrible at UI/UX design so I borrowed Dolphin's, since it's been designed in conjunction with actual UI/UX people."