PPSSPP: Difference between revisions

m Common problems and fixes:: Corrected font link for current page structure
Common problems and fixes:: Elaborated font and DLC notes, cleaned up section flow
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==Common problems and fixes:==
==Common problems and fixes:==
# Weird text? Download [[Emulator_Files#PlayStation_Portable|the original fonts]] and place them into the /flash0/ folder. Disabling buffered rendering fixed the no text issue with FF4 for some. The forums say this will only fix it on Nvidia cards.
* Weird text?
# DLC seems to work without any plugins, just place them in memstick\PSP\GAME.
** Download [[Emulator_Files#PlayStation_Portable|the original fonts]] and place them into the /flash0/ folder, confirming overwrites; this may correct corrupted text in games that use the system font, such as punctuation replaced by overscores in '''Dissidia 012 Final Fantasy'''.
# X doesn't work? Turn on/off Buffered Rendering or MipMapping and try again.
** Disabling buffered rendering fixed the no text issue with '''Final Fantasy IV''' for some. The forums say this will only fix it on Nvidia cards.
# Too slow? Turn on/off Hardware Transform and try again.
* DLC works without any plugins. For most games, dropping the files in memstick\PSP\GAME inside folders named with the code of the game (for example, PSP\GAME\ULUS10566 for the US version of Dissidia 012 Final Fantasy).
# '''Dangan Ronpa. '''Make sure you're using the latest dev build of PPSSPP and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).
* X doesn't work? Turn on/off Buffered Rendering or MipMapping and try again.
# Having problems on [[libretro]] port? Try the standalone versions because the libretro port has not been updated in centuries.
* Too slow? Turn on/off Hardware Transform and try again.
* '''Dangan Ronpa''': Make sure you're using the latest dev build of PPSSPP and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).
* Having problems on the [[libretro]] port? Try the standalone versions; the libretro port receives updates, but they tend to be behind the standalone version.


==External links==
==External links==