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| |{{Ya}} | | |{{Ya}} |
| |- | | |- |
| | colspan="3" |[[#XMB_and_apps|VSH (XMB and apps)]] | | | colspan="3" |[[System BIOS emulation|VSH (XMB and apps)]] |
| |{{Na}} | | |{{Na}} |
| |{{~}} | | |{{~}} |
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| ::[https://manuals.playstation.net/document/en/psp/current/network/remoteplay/remote.html Using remote play (via the PS3 system's wireless LAN)] | | ::[https://manuals.playstation.net/document/en/psp/current/network/remoteplay/remote.html Using remote play (via the PS3 system's wireless LAN)] |
| ::[https://manuals.playstation.net/document/en/ps3/current/game/copypsp.html Copying games to play on a PSP system that can be played on either PS3 or PSP systems] | | ::[https://manuals.playstation.net/document/en/ps3/current/game/copypsp.html Copying games to play on a PSP system that can be played on either PS3 or PSP systems] |
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| ===XMB and apps===
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| [[File:Vsh psp emulation using JPCSP emulator.png|thumb|298px|Vsh psp emulation using JPCSP emulator]]
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| :[https://www.psdevwiki.com/psp/index.php/XrossMediaBar PSDevWiki: XrossMediaBar]
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| The XrossMediaBar (pronounced "cross-media bar" and officially abbreviated as XMB) is a graphical user interface developed by Sony Computer Entertainment. You can use [[wikipedia:PlayStation_Portable_system_software#Technology|various features]] and [[wikipedia:PlayStation_Portable#Apps_and_functionality|applications]] using this interface.
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| *[https://github.com/hrydgard/ppsspp/issues/14286 PPSSPP don't support XMB] including [https://github.com/hrydgard/ppsspp/issues/9214 short animation when PSP launches a game]. But for replicating the original experience, nostalgia and better immersion including XMB-like interface there are several additional UI features for PPSSPP such as;
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| :*[[PlayStation_3_emulators#XMB_and_apps|Similarly to RPCS3]], you can use custom sound files for PPSSPP UI and game list navigation feedback sounds<ref>[https://github.com/hrydgard/ppsspp/issues/13225#issuecomment-776396995 PPSSPP pull request: add menu and interface sounds]</ref>. Also, you can use custom sound files for RetroAchievement notifications<ref>[https://github.com/hrydgard/ppsspp/pull/17725 PPSSPP pull request: Custom achievement sound effects]</ref>, for setting these up you need to set "Settings> UI Sounds: On", "UI Background animation: Waves" and "Theme: Default", after these you need to change .wav files from "\PPSSPP\assets" directory with your custom .wav files. Also, there is a [https://github.com/hrydgard/ppsspp/issues/18393 feature request] for {{YouTubeVideo|PlFkIjbWg2M|intro sound}} implementation to PPSSPP UI similar to XMB ({{YouTubeVideo|4QrE_QYXaE4|concept demonstration}}).
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| :*PPSSPP supports music playback when a game selected in the menu screen<ref>[https://github.com/hrydgard/ppsspp/pull/6393 PPSSPP pull request: Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".]</ref> similarly to XMB, but currently {{YouTubeVideo|WIQe8-wdC0|98|there is no video support}} on this screen for PPSSPP UI as "hrydgard" mentioned in that pull request.
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| :*PPSSPP supports background wallpaper change when a game selected in the menu screen<ref>[https://github.com/hrydgard/ppsspp/pull/6388 PPSSPP pull request: Show game background during controller/keyboard game selection]</ref> similar to XMB.
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| :*PPSSPP's UI font could be changed if you want. For this you need to change .TTF font file from "\PPSSPP\assets" directory with your custom .TTF font file, but it needs to be renamed as “Roboto-Condensed.ttf” just like original PPSSPP one (easiest solution).<ref>[https://forums.ppsspp.org/showthread.php?tid=11332 PPSSPP forum: Where can I find PSP original font that supports full Unicode and can be used in emu?]</ref><ref>[https://forums.ppsspp.org/showthread.php?tid=16639 PPSSPP forum: Change font of PPSSPP]</ref>
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| :*You can simulate boot and game launching animations of the XMB (gameboot.pmf)<ref>[https://discord.com/channels/293316141479362560/293316141479362560/1489282166759100591 There is a custom PPSSPP build for booting gameboot.pmf]</ref> by [https://www.mediafire.com/file/b6mrrp6sxopunfn/PSP_boot_and_launching_game.7z using our script] for PPSSPP's libretro core. To do this, use [[Frontends|Launchbox]] as follows: right-click on the game, select 'Edit Game', go to 'Additional Apps', and then 'Add our batch script file', (use [https://forums.launchbox-app.com/files/file/4375-bulk-addremove-additional-applications/ this plugin] for editing multiple titles at once). Make sure to check 'Automatically Run Before Main Application' and 'Wait for Exit'. If you don't want to mess with Launchbox at all, use the alternative script that comes with it instead. Additionally, we highly recommend you to consider using [[Shader Presets|Duimon's PSP shader preset]] for both the video file and PPSSPP libretro core, but [https://www.reddit.com/r/RetroArch/comments/10haqm8/how_to_turn_off_intro_animations_when_using_mega/ without using the Duimon's intro animation], and make sure to use [https://forums.libretro.com/t/mega-bezel-reflection-shader-feedback-and-updates/25512 Duimon's recommended video settings for Retroarch]. Also it's recommended to [https://old.reddit.com/r/RetroArch/comments/kpeiqr/how_can_i_disable_game_title_splash_screen/ disable retroarch's game title splash screen].
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| *JPCSP is able to boot the official PSP VSH interface, though the menus are not yet working properly, it is currently only an alpha release.
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| :*[https://emunewz.net/forum/showthread.php?tid=175293 Booting VSH in JPCSP Guide].
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| ==References== | | ==References== |