Xbox emulators: Difference between revisions
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The Chihiro arcade system was produced by Sega in 2003. It consists of an Xbox motherboard (with double the RAM as with devkits) with additional boards for handling arcade I/O (Sega JVS standard). | The Chihiro arcade system was produced by Sega in 2003. It consists of an Xbox motherboard (with double the RAM as with devkits) with additional boards for handling arcade I/O (Sega JVS standard). | ||
As the inner workings of the Xbox are better understood, Chihiro emulation support and [[Emulation_accuracy|accuracy]] will improve. | As the inner workings of the Xbox are better understood, Chihiro emulation support and [[Emulation_accuracy|accuracy]] will improve. | ||
[[Cxbx-Reloaded]]<ref>{{YouTubeVideo|j36zf7LYjHk|MrThunderwing's video: Outrun 2 - Chihiro Beta}}</ref> and especially [[xemu]] | [[Cxbx-Reloaded]]<ref>{{YouTubeVideo|j36zf7LYjHk|MrThunderwing's video: Outrun 2 - Chihiro Beta}}</ref> and especially [[xemu]] can also run a handful of Chihiro arcade games.<ref>[https://www.youtube.com/@emugamer2610/search?query=chihiro Emu Gamer: Chihiro emulation YouTube videos]<br>{{YouTubeVideo|NXIXmWZIP1k|Batocera TV: Sega Chihiro Emulation Just Took a HUGE Step}}</ref> See [https://github.com/xemu-project/xemu/issues/1442 feature request for improving Chihiro emulation on xemu] and [https://github.com/xemu-project/xemu/pull/1806 pull request: chihiro stuff]. Chihiro emulation also supported with [[TeknoParrot]] as well. | ||
===Game-specific features=== | ===Game-specific features=== | ||