Save disk space for ISOs: Difference between revisions
No edit summary |
|||
| Line 36: | Line 36: | ||
* '''Gain:''' Several hundreds of MBs to just a few dozens, depending on how much this specific game relies on the Audio-CD sound format | * '''Gain:''' Several hundreds of MBs to just a few dozens, depending on how much this specific game relies on the Audio-CD sound format | ||
* '''Tools Used:''' Load the BIN+CUE using a virtual drive, then use a CD dumping tool | * '''Tools Used:''' Load the BIN+CUE using a virtual drive, then use a CD dumping tool | ||
* '''Can be reverted?''' Yes, | * '''Can be reverted?''' Yes, but lossy audio formats will result in data loss and you need to burn the ISO+MP3/FLAC/WAV+CUE again using a CD burner tool (ImgBurner) either to a physical disk or as an ISO+BIN file. | ||
* '''Playable on Hardware?''' No, but can be reverted to be | * '''Playable on Hardware?''' No, but can be reverted to be | ||
* '''Playable on Emulators?''' Anything that supports loading from .cue files, or direct from the optical drive (if you use a virtual disc loader like CDEmu). Some aren't compatible with MP3, if that's the case, convert them to WAV with MP32WAV. You may need Sega Cue Maker. | * '''Playable on Emulators?''' Anything that supports loading from .cue files, or direct from the optical drive (if you use a virtual disc loader like CDEmu). Some aren't compatible with MP3, if that's the case, convert them to WAV with MP32WAV. You may need Sega Cue Maker. | ||