Nintendo 3DS emulators: Difference between revisions
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;[[Mikage]]: An emulator developed by Tony Wasserka, a.k.a. ''neobrain'', which focuses on optimization and stability on Android and PC, willing to fill the gap left by Citra. It is closed-source, but the developers have stated that they will release the source code bit-by-bit after the app's official release.<ref name=mikageopen></ref> [https://mikage.app/faq/ Mikage is in an early stage of development], but according to its developers it already supports some [[#Hardware_features|hardware features]] and several commercial games. | ;[[Mikage]]: An emulator developed by Tony Wasserka, a.k.a. ''neobrain'', which focuses on optimization and stability on Android and PC, willing to fill the gap left by Citra. It is closed-source, but the developers have stated that they will release the source code bit-by-bit after the app's official release.<ref name=mikageopen></ref> [https://mikage.app/faq/ Mikage is in an early stage of development], but according to its developers it already supports some [[#Hardware_features|hardware features]] and several commercial games. | ||
;Tanuki3DS: HLE 3DS emulator for MacOS and Linux written in C which aims to be simple, fast, and compatible. Currently it can play a handful of games at full speed and supports some nice features. | ;[[Tanuki3DS]]: HLE 3DS emulator for MacOS and Linux written in C which aims to be simple, fast, and compatible. Currently it can play a handful of games at full speed and supports some nice features. | ||
;VitaminC: An experimental [[High/Low_level_emulation|fully LLE]] (new) 3DS research emulator that targets extremely high [[Emulation accuracy|accuracy]]. | ;VitaminC: An experimental [[High/Low_level_emulation|fully LLE]] (new) 3DS research emulator that targets extremely high [[Emulation accuracy|accuracy]]. | ||