PlayStation emulators: Difference between revisions
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The '''[[wikipedia: | The '''[[wikipedia:PlayStation (console)|PlayStation]]''' (also reffered to by the shorthand '''PS1''', and by the '''PSX''' codename) is a fifth-generation console released by [[wikipedia:Sony Computer Entertainment|Sony Computer Entertainment]] on December 3, 1994, in Japan and September 9, 1995, in the US, and retailed for {{Inflation|USD|299.99|1995}}. It had an R3000 CPU at 33.8688 MHz with 2 MBs of RAM and 1 MB of VRAM. It used a proprietary MDEC video compression unit integrated into the CPU, allowing for playback of full-motion video at a higher quality than other consoles of its generation. It had better stereo sound than that of other stereos at that time. | ||
The | The PlayStation was particularly attractive to developers because of the relative ease of programming and the low cost of CD-based media. Sony also had a more inclusive policy towards third party developers, resulting in more third party games than the Nintnedo 64. A PlayStation CD had a maximum capacity of 600MB, while the N64's was limited to 64MB. | ||
PlayStation emulation has been available since the [[History of emulation#PlayStation|late 1990s]], and was generally better than the comparable Nintendo 64 offerings despite the use of a plugin system. The plugins and emulators were often closed-source, rarely updated, and of questionable accuracy, but new offerings emerging starting in the mid-2010s offer high accuracy, many enhancements over the original hardware, or both. | |||
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