Changes

Jump to navigation Jump to search

Nintendo 64 emulators

216 bytes added, 05:53, 2 November 2021
Added Mupen64Plus-Next, downgraded ParaLLEl-N64 to somewhat recommendable, explained difference between the two cores.
|{{✓}}
|-
|ParaLLElMupen64Plus-Next
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://www.retroarch.com/ 2.0-rc2git]|{{✓}}
|{{✓}}
|{{✓}}
|{{✓}}
|{{✗}}
|{{✓}}
|{{✓}}*
|{{~}}
|-
|ParaLLEl-N64
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://www.retroarch.com/ 2.0-rc2]
|{{✓}}
|{{✓}}
|{{✓}}
|{{✗}}
|{{✓}}
|{{✓}}*
|{{✓}}
|{{✓}}
|{{~}}
|[[Project64 Netplay]]
|align=left|{{Icon|Windows}}
:;Mupen64Plus-Next and ParaLLEl-N64:Both are heavily-modified forks developed as [[libretro]] cores. They introduce many features and optimizations not present in mainline alongside [[RetroArch]]'s general features, including Project64-style overclocking for faster frame rates, 3-point texture filtering for Glide64, superior A/V sync and latency, and even an initially exclusive LLE Vulkan renderer based on Angrylion's pixel-perfect RDP plugin now known as ParaLLEl-RDP, making it a better alternative to the standalone version in some cases. ParaLLEl-RDP has a special "[https://www.youtube.com/watch?v=mzR93F9gPdc Super VI Mode]" option which, if used, can make the visuals of N64 games look less blurry with fairly mitigated jaggies even at their native resolutions. Although, it may need a [https://www.youtube.com/watch?v=z7_D_D419S0 powerful GPU]. It also offers native high-resolution rendering, only available in integer scales of the original N64 resolution.
::As for the difference between the two cores, ParaLLEl-N64 is actually the older of the two, as it is based off of the old Mupen64Plus-libretro core, having been renamed to ParaLLEl-N64 upon its initial integration of the ParaLLEl-RDP and RSP plugins. In addition to the ParaLLEl plugins, it also retains the older HLE plugins (glN64, Rice, and Glide64), as well as Angrylion Plus. Meanwhile, Mupen64Plus-Next is a new rebase off of bleeding-edge mainline, and as such is the more compatible of the two. It does away with the legacy plugins and replaces them with GLideN64 as a better HLE solution (though of course, the ParaLLEl plugins and Angrylion Plus stay), and it considerably cleans up the Core Options menu for easier configuration, and it adds Transfer Pack support. Add to this the fact that going forward, all further improvements and new features will be to the Mupen64Plus-Next core, and Mupen64Plus-Next is now the more recommended of the two, thus ParaLLEl-N64 should now only be considered for performance reasons or perhaps for older ROM hacks that don't play well with the newer, more accurate plugins.
:;[[m64p]]:Probably the easiest "out of the box" solution for Nintendo 64 emulation. It comes with ParaLLEl-RDP, as well as its own custom GUI and input plugin. If GLideN64 is desired instead, there is an older build that retains it.
138
edits

Navigation menu