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Game Boy Advance emulators

110 bytes added, 04:58, 9 August 2021
added table for compatible emulators, and fixed up some info about the Battle Chip Gate
==Special Hardware==
Most Emulation of these have not been emulated as of yet. There used to be patches that could be applied to is spotty, apart from GBE+, which supports almost all GBA ROMs with a utility like Lunar IPS (mostly from [http://bubbzperipherals.pocketheaven.com/?system {| class="wikitable" style=gba&section"text-align:center; vertical-align:middle;"|- style=patch "font-weight:bold;"! Name! GBE+! mGBA! VBA-M! No Frills]), but they're for the most part lost to time nowadays. Your best bet is to use Action Replay to emulate those.$GBA! My Boy!|-| Solar Sensor| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Motion Control| {{✗}}| {{~}}| {{~}}| {{✗}}| {{✓}}|-| Battle Chip Gate| {{✓}}| {{✓}}| {{✗}}| {{✗}}| {{✗}}|}
===Solar Sensor===
[[mGBA]] (dev channel only) and [[GBE+]] partially support the add-on used for the Legendz series.
===BattleChip Battle Chip Gate===
An peripheral device by Capcom and Takara compatible with ''Mega Man Battle Network 4'' (Japanese edition). It can be connected to the Game Boy Advance and allow the player to transmit real-life toy Battle Chips to the NetNavis in the game. It's also compatible with toy Advanced PETs and ''Rockman.EXE 4.5 Real Operation''. It can also unlock minigames in ''Mega Man Zero 3''.
[[mGBA]] and [[GBE+]] partially support this add-on.
===Glucoboy===
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