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ZSNES

112 bytes added, 17:58, 11 March 2018
switching infobox
{{infoboxInfobox emulator|image logo = Zsnes.jpg|first logowidth = 100|last-version = 1.51|second active = No|third platform = DOS, <br/>Windows, <br/>Linux, <br/>macOS|fourth architecture = x86|target = [[Super Nintendo emulators|SNES]]|developer = zsKnight, _Demo_, pagefault, and Nach|fifth website = [http://www.zsnes.com/ ZSNES.com]|sixth source = [http[sourceforge://sourceforge.net/projects/zsnes/files/zsnes/ |SourceForge]]}}
[['''ZSNES]] ''' is a [[Super_Nintendo_emulators|Super Famicom (SNES) emulator]] written in x86 assembly. It was originally made in 1997 and was one of the most popular Super Nintendo emulators from late nineties to mid 2000s, but now is obsolete and has not been updated since 2007. Most people now just use ZSNES for its excellent netplay code.
==Download==
* [http[sourceforge://sourceforge.net/projects/zsnes/files/zsnes/ |ZSNES]] on SourceForge
==Overview==
The ZSNES developers focused on speed over [[Emulation Accuracy|accuracy]], so a hefty amount of games have bugs (and some just plain crashoutright). The current version (v1.51) created more problems than it fixed and many problems still remain:
[[File:Kirby3-forest.gif|frame|SNES Pseudo Hi-Res translucency on ''new'' graphics engine]]
* Compatibility is lower than modern emulators due to low accuracy to real SNES system.
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