Super A'Can: Difference between revisions

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==Emulators==
==Emulators==
{| class="wikitable" style="text-align:center;"
{|class="wikitable" style="text-align:center;line-height:1.5;width:74%;font-size:90%;"
|+Before editing, review the [[Getting involved]] and [[Recommended emulators|Recommended]] pages. See [[Computer_specifications#Recommended_Specifications|system requirements]] page for performance demand of the emulators.<br/>See tables for <span style="font-weight: bold; color: #CC0000; border: 1px solid #CC0000; padding: 2px;">[[#Hardware variants|hardware variants]], [[#Enhancements|enhancements]], [[#Hardware_features_and_peripherals|hardware features and peripherals]].</span><br/>For more details such as [[licensing]], [[Source_code#Language_levels|programming language]], [[High_and_low-level_emulation|emulation method]], visit each emulator’s dedicated page.
! scope="col"|Name
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Platform(s)

Revision as of 10:04, 28 November 2025

Super A'Can
Developer Funtech
Type Home video game console
Generation Fourth generation
Release date 1995
Emulated ~

Super A'Can was an extremely rare fourth-generation console that was released exclusively in Taiwan on October 25, 1995, and it had a Motorola 68000 at 10.738635 MHz with 256KB of RAM. It had a UMC UM6618 GPU with 128KB of VRAM.

Emulators

Before editing, review the Getting involved and Recommended pages. See system requirements page for performance demand of the emulators.
See tables for hardware variants, enhancements, hardware features and peripherals.
For more details such as licensing, programming language, emulation method, visit each emulator’s dedicated page.
Name Platform(s) Latest version License Active Recommended
MAME Windows Linux macOS FreeBSD git artifacts[N 1]
0.289
libretro core[N 2]
GPLv2
BSD-3-Clause
~*
  1. CI-Windows CI-Linux CI-Macos
  2. As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
MAME
Currently, MAME is the first and only known Super A'Can emulator, but the driver is still in preliminary status. However, some games are playable, but sound emulation is preliminary.