Nintendo Wi-Fi Connection: Difference between revisions
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===WiiConnect24=== | ===WiiConnect24=== | ||
:[[wikipedia:List_of_Wii_games_using_WiiConnect24|List of Wii games using WiiConnect24]] | |||
:[[wikipedia:WiiConnect24#Channels|List of Wii channels using WiiConnect24]] | |||
WiiConnect24 was a feature of the Nintendo Wi-Fi Connection for the Wii console. It was first announced at Electronic Entertainment Expo (E3) in mid-2006 by Nintendo. It enabled the user to remain connected to the Internet while the console was on standby. For example, in Animal Crossing: City Folk, a friend could send messages to another player without the recipient being present in the game at the same time as the sender.[https://en.wikipedia.org/wiki/WiiConnect24] | WiiConnect24 was a feature of the Nintendo Wi-Fi Connection for the Wii console. It was first announced at Electronic Entertainment Expo (E3) in mid-2006 by Nintendo. It enabled the user to remain connected to the Internet while the console was on standby. For example, in Animal Crossing: City Folk, a friend could send messages to another player without the recipient being present in the game at the same time as the sender.[https://en.wikipedia.org/wiki/WiiConnect24] | ||