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Game engine recreations and source ports

518 bytes added, 15:22, 13 August 2023
Added a Lego Island decompilation project + 2 lain games on a new miscellaneous category.
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|Grand Theft Auto III
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|IsleDecomp
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/isledecomp/isle git]
|{{✗}}
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|{{✗}} <small>(WIP)</small>
|Lego Island
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|PSP Minecraft
|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
|Platform
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|[https://laingame.net/ LainTSX]
| align="left" |{{Icon|Web}}
|[https://github.com/ad044/lainTSX git]
|{{✗}}
|{{✓}}
|{{✓}}
|Lain PSX
| rowspan="2" |Miscellaneous
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|[https://laingame.net/ Lain Bootleg]
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/ad044/lain-bootleg-bootleg git]
|{{✗}}
|{{✓}}
|{{✓}}
|Lain Bootleg Remake
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