Difference between revisions of "WAVE Multi-Emulator"
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|logo = WaveEmulogo.png | |logo = WaveEmulogo.png | ||
|logowidth = 225 | |logowidth = 225 | ||
− | |developer = oxiti8, 52525rr, Geotale, Kouzeru | + | |developer = oxiti8, 52525rr, Geotale, Kouzeru, Executec |
− | |version = 0. | + | |version = 0.9 |
|active = Yes | |active = Yes | ||
|platform = [[Emulating on a web browser|Web browsers]] | |platform = [[Emulating on a web browser|Web browsers]] | ||
− | |target = [[CHIP-8 emulators|CHIP-8 + extensions]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]<br/>[[Nintendo Entertainment System emulators|NES]]<br/>[[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Nintendo DS emulators|Nintendo DS]]</br>Bytepusher | + | |target = [[CHIP-8 emulators|CHIP-8 + extensions]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]<br/>[[Nintendo Entertainment System emulators|NES]]<br/>[[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Nintendo DS emulators|Nintendo DS]]</br>Bytepusher<br>Intel 8080</br> |
|accuracy = System-Dependent | |accuracy = System-Dependent | ||
|prog-lang = Scratch | |prog-lang = Scratch | ||
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===GBA=== | ===GBA=== | ||
− | *Game Boy Advance(REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately. | + | *Game Boy Advance (REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately. |
===NDS=== | ===NDS=== | ||
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===Bytepusher=== | ===Bytepusher=== | ||
*Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately. | *Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately. | ||
+ | |||
+ | ===8080=== | ||
+ | *Space Invaders (SI8080 V0.0.1): Very early in development, does not run anything just yet. Exclusive to Wave. | ||
===Converting Roms=== | ===Converting Roms=== |
Revision as of 17:51, 5 November 2022
Wave Multi-Emulator combines multiple emulators together into one Scratch project.
Developer(s) | oxiti8, 52525rr, Geotale, Kouzeru, Executec |
---|---|
Latest version | 0.9 |
Active | Yes |
Platform(s) | Web browsers |
Emulates | CHIP-8 + extensions Game Boy/Color NES Game Boy Advance Nintendo DS Bytepusher Intel 8080 |
Accuracy | System-Dependent |
Programmed in | Scratch |
License | CC BY-SA 2.0 |
Source code | GitHub |
Contents
Features
Game Boy/Game Boy Color
- Game Boy/Game Boy Color (DualGB): Decent GB and GBC support, has audio. Current version found exclusively in Wave.
CHIP-8
- Chip-8 (WAVE-8): Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1(full audio support), MegaChip(no audio), HyperWaveCHIP-64, and HYPERCHIP-64(no audio). Exclusive to Wave.
GBA
- Game Boy Advance (REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately.
NDS
- Nintendo DS: Simple homebrew like TinyFB runs, main issue is actually memory constraints. Doesn’t play any retail games. Available separately.
NES
- Nintendo Entertainment System (Cool NES 2.4): Compatibility is the same as CoolNES 2.4. Available separately.
Bytepusher
- Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately.
8080
- Space Invaders (SI8080 V0.0.1): Very early in development, does not run anything just yet. Exclusive to Wave.
Converting Roms
- Scratch does not allow you to upload files directly during runtime, so you have to convert the desired rom to either a hexadecimal or Base-64 format string depending on the emulator.