Difference between revisions of "WAVE Multi-Emulator"

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(Formatting)
(Update information to match latest version of Wave)
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|logo = WaveEmulogo.png
 
|logo = WaveEmulogo.png
 
|logowidth = 225
 
|logowidth = 225
|developer = oxiti8, 52525rr, Geotale, Kouzeru
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|developer = oxiti8, 52525rr, Geotale, Kouzeru, Executec
|version = 0.8.7
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|version = 0.9
 
|active = Yes
 
|active = Yes
 
|platform = [[Emulating on a web browser|Web browsers]]
 
|platform = [[Emulating on a web browser|Web browsers]]
|target = [[CHIP-8 emulators|CHIP-8 + extensions]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]<br/>[[Nintendo Entertainment System emulators|NES]]<br/>[[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Nintendo DS emulators|Nintendo DS]]</br>Bytepusher
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|target = [[CHIP-8 emulators|CHIP-8 + extensions]]</br>[[Game Boy/Game Boy Color emulators|Game Boy/Color]]<br/>[[Nintendo Entertainment System emulators|NES]]<br/>[[Game Boy Advance emulators|Game Boy Advance]]<br/>[[Nintendo DS emulators|Nintendo DS]]</br>Bytepusher<br>Intel 8080</br>
 
|accuracy = System-Dependent
 
|accuracy = System-Dependent
 
|prog-lang = Scratch
 
|prog-lang = Scratch
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===GBA===
 
===GBA===
*Game Boy Advance(REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately.
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*Game Boy Advance (REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately.
  
 
===NDS===
 
===NDS===
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===Bytepusher===
 
===Bytepusher===
 
*Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately.
 
*Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately.
 +
 +
===8080===
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*Space Invaders (SI8080 V0.0.1): Very early in development, does not run anything just yet. Exclusive to Wave.
  
 
===Converting Roms===
 
===Converting Roms===

Revision as of 17:51, 5 November 2022

Wave Multi-Emulator combines multiple emulators together into one Scratch project.

Wave Multi-Emulator
WaveEmulogo.png
Developer(s) oxiti8, 52525rr, Geotale, Kouzeru, Executec
Latest version 0.9
Active Yes
Platform(s) Web browsers
Emulates CHIP-8 + extensions
Game Boy/Color
NES
Game Boy Advance
Nintendo DS
Bytepusher
Intel 8080
Accuracy System-Dependent
Programmed in Scratch
License CC BY-SA 2.0
Source code GitHub

Features

Game Boy/Game Boy Color

  • Game Boy/Game Boy Color (DualGB): Decent GB and GBC support, has audio. Current version found exclusively in Wave.

CHIP-8

  • Chip-8 (WAVE-8): Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1(full audio support), MegaChip(no audio), HyperWaveCHIP-64, and HYPERCHIP-64(no audio). Exclusive to Wave.

GBA

  • Game Boy Advance (REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately.

NDS

  • Nintendo DS: Simple homebrew like TinyFB runs, main issue is actually memory constraints. Doesn’t play any retail games. Available separately.

NES

  • Nintendo Entertainment System (Cool NES 2.4): Compatibility is the same as CoolNES 2.4. Available separately.

Bytepusher

  • Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately.

8080

  • Space Invaders (SI8080 V0.0.1): Very early in development, does not run anything just yet. Exclusive to Wave.

Converting Roms

  • Scratch does not allow you to upload files directly during runtime, so you have to convert the desired rom to either a hexadecimal or Base-64 format string depending on the emulator.