Mega Duck: Difference between revisions

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==Emulators==
==Emulators==
{| class="wikitable" style="text-align:center;"
{|class="wikitable" style="text-align:center;line-height:1.5;width:74%;font-size:90%;"
|+Before editing, review the [[Getting involved]] and [[Recommended emulators|Recommended]] pages. See [[Computer_specifications#Recommended_Specifications|system requirements]] page for performance demand of the emulators.<br/>See tables for <span style="font-weight: bold; color: #CC0000; border: 1px solid #CC0000; padding: 2px;">[[#Hardware variants|hardware variants]], [[#Enhancements|enhancements]], [[#Hardware_features_and_peripherals|hardware features and peripherals]].</span><br/>For more details such as [[licensing]], [[Source_code#Language_levels|programming language]], [[High_and_low-level_emulation|emulation method]], visit each emulator’s dedicated page.
! scope="col"|Name
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Platform(s)

Revision as of 10:11, 28 November 2025

Mega Duck
Developer Welback Holdings
Type Handheld game console
Generation Fourth generation
Release date 1993
Discontinued 1995 (Circa)
Emulated

The Mega Duck (also known as Cougar Boy) is a mostly forgotten fourth generation handheld console developed by Welback Holdings. It's basically a clone of the original Game Boy, with the hardware changed very slightly so that the two systems are not compatible with each other. Almost all games for the system were developed by Sachen, and after the Mega Duck flopped, most games were re-released multiple times on unlicensed Game Boy compilation cartridges. Ports also happened the other way: recently, some Game Boy games were ported to the Mega Duck.

Variants of the system also exists in the form of learning computers with built in keyboards and some educational programs. These also play regular cartridge games.

Emulators

Before editing, review the Getting involved and Recommended pages. See system requirements page for performance demand of the emulators.
See tables for hardware variants, enhancements, hardware features and peripherals.
For more details such as licensing, programming language, emulation method, visit each emulator’s dedicated page.
Name Platform(s) Latest version RetroAchievements License Active Recommended
x86
SameDuck_libretro Windows Linux macOS FreeBSD libretro core MIT (Permissive)
MAME Windows Linux macOS FreeBSD git artifacts[N 1]
0.289
libretro core[N 2]
GPLv2
BSD-3-Clause
~
ARM
SameDuck_libretro Android iOS libretro core MIT (Permissive)
  1. CI-Windows CI-Linux CI-Macos
  2. As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)